[NOTE] kMSt (Korea MapleStory Tespia) has changed the job name from Automata to Xenon. Please refer to MapleStory Xenon Skill Build Guide for the latest information!
KMS has released a huge Update Patch in Tespia on November containing a new thief job called Automata in Resistance Class. It will be arriving shortly around December 6 2012. Automata Skill Build Guide will be available once the new information is out. Take this opportunity to create new accounts and reserve IGN (in-game names) for your future Automata characters. Alternative English Job names associated to this are Automation and Automaton, no official news on this yet.
Automata 1st Job
Attack multiple enemies in front of you with an energy sword.
Instantly accelerate your booster, allowing you to jump foward. You can use it to jump twice and after you use it the second time, you can use Turn All Booster to take flight.
Adjusting your agility sensors, your abilities will be increased for a period of time. (LUK/DEX?)
Motion Sensor Link
Linking your motion sensor, movement and all related abilities will be increased.
Automata 2nd Job
Quickly assassinate enemies in front of you using your energy sword.
Drag and Drift
You can use your booster to damage enemies while dragging them with you. You can continue to hold down the skill as long as the Booster Gauge remains.
Use up all of your energy to increase your weapon attack for a duration of time.
Additional Power Link
Using your additional power link, your max HP and MP will be increased for a period of time. Permanently increases your max HP and MP.
Consume MP to increase your attacking speed by 2 for a duration of time.
Permanently increase your LUK.
Increase your sword mastery and sword accuracy.
Automata 3rd Job
Combat Mode Switching
After brandishing your energy sword, you can let your energy explode to damage multiple targets in front of you.
Over Charge Boosting
Attack enemies by instantly flying using your booster towards them and knockingback them in the process.
Set up two support bombs, then use your energy sword to quickly move away and explode the bombs, causing damage to enemies.
Reflection Sensor Link
Linking your reflection sensor, radically increase your ability to dodge enemy attacks. The linked sensor’s dodging abilities will weaken for every successful dodge, and your dodge rate will decrease.
When you successfully dodge an attack, a missile will be fired at the enemy at a set rate.
Air Frame Link
When you attack an enemy, you will make an air frame sortie around the enemy at a set rate. The air frame will alert the enemy and the enemy’s accuracy and avoidability will be decreased.
Equipping your reaction armor, when an enemy attack is indicated, your damage will be decreased, but your defense will be increased.
Automata 4th Job
Rain down energy swords while dancing to damage nearby enemies.
Release an energy pulse to deal significant damage to a single target.
Energy Field Unfold
When you create an energy field, it’ll condense to create energy balls within the field that will scatter to damage enemies that come within proximity of the field.
Using your strongest abilities to reach your enemy’s critical points, you will deal extra damage when attacking boss monsters.
Activating an attack matrix, your damage and critical rate will be increased for a period of time.
When you fail to dodge an enemy’s attack, through your light distortion sensor, your dodge rate will be increased for a period of time and when your dodge rate is increased, missiles fired with Easy System will be increased in quality and damage. Required Skill : Easy System Level 20+
Increases energy sword, energy controller mastery, weapon attack and minimum critical damage.
Warp the flow of time using Time Capsule to reduce party members skill cooldown.
Temporarily increases party memeber’s stats by a certain percentage.
Removes all negative buff inflicted such as Seduce or Undead.
Blade Dancing – Persist Movement
Increases movement speed while using Blade Dancing.
Blade Dancing – Reinforce
Increases Blade Dancing’s damage.
Blade Dancing – Extra Target
Increases Blade Dancing’s max target of affected monsters.
Pulseforming Network – Reinforce
Increases Pulseforming Network’s damage.
Pulseforming Network – Add Range
Increases Pulseforming Network’s range.
Pulseforming Network – Extra Target
Increases Pulseforming Network’s max target of affected monsters but not applicable if hitting one target.
Energy Field Unfold – Speed
Increases Energy Field Unfold’s energy ball’s movement speed within field.
Energy Field Unfold – Quantity
Creates an additional energy ball within field.
Energy Field Unfold – Persist
Increases Energy Field Unfold’s duration.
Bombard enemies with your tank.
Nine Tail Jörmungandr
Slash all enemies in front of you, removing their buffs, reducing their defenses, and binding them temporarily.
Amaranth Engine Operating
Temporarily supplies infinite power enabling you to use any skills without any Power Storage cost. Upon activating the skill, Power Storage is instantly fully replenished.