GMS v.137 – Unleashed (2013-06-19)

Table of Contents

Character Updates

New Areas

Back from Hiatus

Skill Changes

User Interface Updates

Updated Content

New Events

Character Updates

Character Stat Changes

  • The level cap has been increased from 200 to 250 for all jobs and characters that had a previous cap of 200.
  • The damage cap has been increased from 999,999 to 50,000,000.
  • The health point (HP) cap for player characters has been increased from 99,999 to 500,000.
  • The mana point (MP) cap for player characters has been increased.
  • The meso cap per inventory has been increased.
  • The Avoidability cap has been lowered from 100% to 90% to promote better game balance. Skills that grant a special Additional Avoidability chance (such as Dodge skills) remain

    separate from regular avoidability rate.

  • Inner Abilities have been renamed “Inner Potentials” for consistency.
  • Inner Potential lines now will unlock through quests at levels 30, 50, and 70. These quests can be accepted from the light bulb notifier on the left side of your game window.

New Areas

Twilight Perion

  • Twilight Perion is a new area, located in the Gate to the Future, designed specifically for high level characters.
  • At level 190, players receive the quest ‘The Second Quest’, which is selected via the light bulb quest notifier on the left side of the game window.
  • When players accept this quest, they are contacted by Athena Pierce, and invited to a conference involving all high ranking members of the Maple Alliance.
  • They must then travel through the Dimensional Mirror to reach the Ereve Conference Room.
  • The player learns that citizens of Maple World are having dreams of a bleak future: Henesys in ruins and Perion overrun by the Black Mage’s followers, dogs and cats living

    together – mass hysteria!

  • It is up to the player to find out exactly what is going on, culminating in a battle against the Black Mage’s newest commander.
  • The new area is accessed through the Gate to the Future. Once here, players must travel to the Six Path Crossway Ruins to reach Twilight Perion.
  • This area has a new merchant – Cobie, a dog that acts as the area’s General Merchant.
  • This area also includes a new Party Play area, which includes three new enemies: Ancient Golems, Ancient Dark Golems, and Ancient Mixed Golems. You’ll get an extra 20% EXP for

    each additional party member in parties above one member.

  • Monsters in this area are Lv.190 – 200. Ghostwood Stumpy is the boss monster.

Rewards

  • Random Lv. 90 – 110 Weapons and Armor
  • Vision Scroll for One-Handed Weapon for ATT 50%
  • Vision Scroll for One-Handed Weapon Magic ATT 50%
  • Vision Scroll for One-Handed Weapon for ATT 40%
  • Vision Scroll for One-Handed Weapon Magic ATT 40%
  • Vision Scroll for Two-Handed Weapon for ATT 50%
  • Vision Scroll for Two-Handed Weapon for ATT 40%
  • Vision Epic Potential Scroll 50%
  • Shaman Earrings: Level: 140, STR/DEX/INT/LUK: +5, Max HP/MP: +150, Weapon/ Magic DEF: +70, Upgrade slots (unhammered): 6. Dropped randomly by Ghostwood Stumpy.

Monster Park: Spirit Valley

Requirements: Lv.200 – 209, party of 1 – 6

  • Spirit Valley is a new Monster Park dungeon based on Twilight Perion.
  • You’ll need a Tiger Stripe Ticket to enter.
  • This dungeon is a Party Play zone. You’ll get an extra 50% EXP for each additional party member in parties above one member.
  • You will have 20 minutes to defeat all of the monsters in the dungeon to successfully clear it.
  • Monsters in this theme dungeon are Lv.201 – 209. Ghostwood Stumpy is the boss monster.

Battle Content: Alien Visitors

Requirement: Lv.200 or above, party of 1 – 4

  • Accept the quest ‘[Battle Content] Alien Visitors’ from the light bulb quest notifier on the left side of the game window.
  • You can choose to be transported to the crashed spaceship at this time, and you can access this area anytime after through a Dimensional Mirror in most towns.
  • There are five stages. Your rank in each stage will be based on your clear time. Your ranks will affect the amount of EXP you receive at the end.
  • Monsters in this theme dungeon are Lv.209.
  • The boss aliens have a chance to drop pieces of the new Alien Fragment set.

Alien Fragment Set – Each piece requires Platinum Scissors of Karma to trade it.

  • Alien Fragment Necklace: Level: 180, STR/DEX/INT/LUK +25, Weapon/Magic DEF +100, Avoidability +25, Upgrade slots (unhammered): 3
  • Alien Fragment Ring: Level: 180, STR/DEX/INT/LUK +10, Weapon/Magic DEF +200, Max HP/MP +60, no upgrade slots
  • Alien Fragment Belt: Level: 180, STR/DEX/INT/LUK +15, Weapon/Magic DEF +150, Avoidability +30, Upgrade slots (unhammered): 3
  • Alien Fragment Earrings: Level: 180, STR/DEX/INT/LUK +20, Weapon/Magic DEF +45, Max MP +60, Accuracy +5, Upgrade slots (unhammered): 5
  • Alien Fragment Helmet: Level: 180, STR/DEX/INT/LUK +50, Weapon/Magic DEF +200, Max HP/MP +30, Upgrade slots (unhammered): 15

Set bonuses

  • 2 equipped: STR/DEX/INT/LUK +20, Max HP/MP +1000
  • 3 equipped: Weapon/Magic ATT +50, Max HP/MP +10%
  • 4 equipped: Weapon/Magic DEF +350, Accuracy/Avoidability +350
  • 5 equipped: Damage to Bosses +30%

Theme Dungeon: Twisted Aqua Road

Requirement: Lv.200 or above

  • Accept the quest ‘[Aqua Road] The Other Aquarium’ from the light bulb quest notifier on the left side of the game window.
  • You’ll then be able to travel to Twisted Aqua Road via a limited number of scrolls you’ll be given, or through a Dimensional Mirror in most towns.
  • There is a region map to help you navigate.
  • Monsters in this theme dungeon are Lv.209 – 210. There are three boss monsters to be found.

Theme Dungeon: Fantasy Theme World

Requirement: Lv.120 or above

  • Fantasy Theme World is a new theme park, part of the Fantasy brand of theme parks originating from the Malaysia world tour region.
  • At level 120, players receive the quest ‘Awkward Celebration’ through the light bulb quest icon on the left side of the game window.
  • Upon accepting this quest, players will be asked by Spiegelmann to head to the Fantasy Theme World and deliver Spiegelmann’s Fancy Wreath to the owners of the new park.
  • Players are then informed that they can reach the Fantasy Theme World by taking the Cable Car at the East Side of Ludibrium.
  • Upon the player’s arrival, they are invited to check out the park, and view the show at the Fantasy Crittertorium.
  • This will culminate in a fight with either Targa or Scarboss (players have a random chance of either boss appearing in the Fantasy Crittertorium).

Rewards

After completing the Fantasy Theme World quests, players receive:

  • Baby Fantastique: Category: Medal, Level: 125, STR/DEX/INT/LUK: +5, MaxHP: +100, MaxMP: +200, Weapon/Magic ATT: +1, Weapon/Magic DEF: +100, Accuracy:

    +150, Avoidability: +150

Players have a chance of receiving the following items after defeating either Targa or Scarboss:

  • Fantastic Friends Bracelet: Category: Glove, Level: 105, STR/DEX/INT/LUK: +6, Weapon/Magic ATT: +1, Weapon/Magic DEF: +45, Accuracy: +100, Upgrade slots

    (unhammered): 5

  • Ludi Targa Hat: Level: 110, STR/DEX/INT/LUK: +5, Weapon/Magic DEF: +110, Upgrade slots (unhammered): 7
  • Ludi Scarlion Hat: Level: 110, STR/DEX/INT/LUK: +5, Weapon/Magic DEF: +100, Avoidability: +100, Upgrade slots (unhammered): 7

Party Quest: Cooking with Tangyoon

Requirements: Lv.60 – 90, party of 1 – 3

  • You’ll then be able to travel to travel to this PQ through a Dimensional Mirror in most towns.
  • Monsters in and EXP obtained from this party quest scale to your level.
  • Help Tangyoon prepare food for the crew of the Nautilus.
  • Tangyoon will assign dishes to you, and you must go through a set of rounds of selecting which monsters you want to use as the ingredients.
  • You must continuously defeat the monsters in each round of ingredients to move on to the next round.
  • There are special taste-burning monsters and special bosses who will try to ruin the meal; you must defeat them.
  • Tangyoon will grade you based on the ingredients you chose for the dish, if you let the bosses or taste-burners harm the dish, and on your completion time.
  • Tangyoon will give you Chef Certificates based on your performance if you complete a dish. Better performances result in more Chef Certificates received.
  • You can purchase the new Cook’s Set from Tangyoon using Chef Certificates. These items come with hidden Potential stats, and they are untradeable.

Rewards:

  • 3 certificates: Tangyoon’s Chef Outfit: Category: Overall: Level: 70, STR/DEX/INT/LUK +5, Weapon/Magic DEF +90, Upgrade slots (unhammered): 10
  • 5 certificates: Tangyoon’s Chef Hat: Level: 80, STR/DEX/INT/LUK +12, Weapon/Magic DEF +80, Upgrade slots (unhammered): 7
  • Set bonus for having both items equipped: STR/DEX/INT/LUK +15, Weapon/Magic ATT +8, MaxHP/MP +500
  • Perfectly complete 3 dishes to get the Good Cook medal: Weapon/Magic ATT +1, Weapon/Magic DEF +15.

Back from Hiatus

Sharenian Guild Party Quest

Requirements: There must be at least one party with 6 members from the same guild (The guild master, 1 junior master, 4 other guild members). Only the guild master or a junior

master can be the party leader. One member of the party must have a Teleport ability for the party to complete the PQ.

  • Back from hiatus! The Sharenian Guild PQ was closed before the guild system was updated because it was designed to function with the old guild system.
  • After making some modifications to ensure it doesn’t conflict with the current guild system, we’ve brought it back with the same gameplay, as you requested.
  • To participate in the Guild PQ, talk to Shuang in the Relic Excavation Camp northeast of Perion.

Important notes

  • Entry Stage: Break the amethysts and have each member of the party equip the Protector Rock earrings that drop. The entrance to the next stage is boobytrapped to kill characters that

    do not have these earrings equipped.

  • Stage 2: Part way through this stage is a section that requires a character with a Teleport skill to use it to get through a wall.
  • Final Stage: One of your party will need to sacrifice himself or herself to allow the rest of the party to proceed to the boss fight.

Skill Changes

Level 3 Link Skills

Several characters that have link skills – skills which can be shared with another one of your characters in the same world – have had the maximum level of the of the skills raise to 3.

Cannoneer: Pirate Blessing

Character level 70 120 210
Link skill level 1 2 3
STR Increase 15 25 35
DEX Increase 15 25 35
INT Increase 15 25 35
LUK Increase 15 25 35
Max HP Increased 5% 10% 15%
Max MP Increase 5% 10% 15%

Mercedes: Elven Blessing

Character level 70 120 210
Link skill level 1 2 3
Banner of Experience 10% 15% 20%

Phantom: Phantom Instinct

Character level 70 120 210
Link skill level 1 2 3
Critical Rate Increase 10% 15% 20%

Luminous: Light Wash

Character level 70 120 210
Link skill level 1 2 3
DEF ignore 10% 15% 20%

Demon Slayer: Fury Unleashed: Additional Fury Absorption: 10

Character level 70 120 210
Link skill level 1 2 3
Damage increased by attacking bosses 10% 15% 20%

Mihile: Knight’s Watch: Cooldown 180 sec.

Character level 70 120 210
Link skill level 1 2 3
Power Stance Duration 90 sec 110 sec 130 sec

Kaiser: Iron Will

Character level 70 120 210
Link skill level 1 2 3
Max HP Increased 10% 15% 20%

Angelic Buster: Terms and Conditions: Cooldown 90 sec

Character level 70 120 210
Link skill level 1 2 3
Damage boost buff for 10 sec 60% 90% 120%

Hyper Skills

A number of Hyper Skills had their level required changed. Your Hyper Skill SP will be reset during the update.

Hero

  • Advanced Combo Attack – Reinforce: New Required Level: 183
  • Advanced Combo Attack – Boss Rush: New Required Level: 143
  • Advanced Final Attack – Accuracy: New Required Level: 168
  • Advanced Final Attack – Ferocity: New Required Level: 189
  • Advanced Final Attack – Opportunity: New Required Level: 149
  • Raging Blow – Reinforce: New Required Level: 195
  • Raging Blow – Extra Strike: New Required Level: 155

Paladin

  • Threaten – Persist: New Required Level: 183
  • Threaten – Enhance: New Required Level: 143
  • Blast – Reinforce: New Required Level: 168
  • Blast – Critical Chance: New Required Level: 189
  • Blast – Extra Strike: New Required Level: 149
  • Heaven’s Hammer – Reinforce: New Required Level: 195
  • Heaven’s Hammer – Cooldown Cutter: New Required Level: 155

Dark Knight

  • Hyper Body – Persist: New Required Level: 183
  • Hyper Body – Vitality: New Required Level: 143
  • Berserk – Reinforce: New Required Level: 168
  • Berserk – Critical Damage: New Required Level: 189
  • Berserk – Critical Chance: New Required Level: 149
  • Dark Impale – Reinforce: New Required Level: 195
  • Dark Impale – Extra Strike: New Required Level: 155

Arch Mage (Fire/Poison)

  • Poison Mist – Reinforce: New Required Level: 183
  • Poison Mist – Cripple: New Required Level: 143
  • Paralyze – Reinforce: New Required Level: 168
  • Paralyze – Cripple: New Required Level: 189
  • Paralyze – Extra Strike: New Required Level: 149
  • Mist Eruption – Extra Strike: New Required Level: 195
  • Mist Eruption – Cooldown Cutter: New Required Level: 155

Arch Mage (Ice/Lightning)

  • Teleport Mastery – Reinforce: New Required Level: 183
  • Teleport Mastery – Range: New Required Level: 143
  • Chain Lightning – Reinforce: New Required Level: 168
  • Chain Lightning – Spread: New Required Level: 189
  • Chain Lightning – Extra Strike: New Required Level: 149
  • Glacier Chain – Spread: New Required Level: 195
  • Glacier Chain – Cooldown Cutter: New Required Level: 155

Bishop

  • Holy Magic Shell – Extra Guard: New Required Level: 183
  • Holy Magic Shell – Cooldown Cutter: New Required Level: 143
  • Holy Symbol – Experience: New Required Level: 168
  • Holy Symbol – Preparation: New Required Level: 189
  • Holy Symbol – Item Drop: New Required Level: 149
  • Advanced Blessing – Ferocity: New Required Level: 195
  • Advanced Blessing – Extra Point: New Required Level: 155

Bow Master

  • Phoenix – Reinforce: New Required Level: 183
  • Phoenix – Extra Strike: New Required Level: 143
  • Broiler Shot – Reinforce: New Required Level: 168
  • Broiler Shot – Aftermath: New Required Level: 189
  • Broiler Shot – Cripple: New Required Level: 149
  • Hurricane – Agility: New Required Level: 195
  • Hurricane – Splitter: New Required Level: 155

Marksman

  • Frostprey – Reinforce: New Required Level: 183
  • Frostprey – Extra Strike: New Required Level: 143
  • Piercing Arrow – Reinforce: New Required Level: 168
  • Piercing Arrow – Spread: New Required Level: 189
  • Piercing Arrow – Extra Strike: New Required Level: 149
  • Snipe – Reinforce: New Required Level: 195
  • Snipe – Cooldown Cutter: New Required Level: 155

Night Lord

  • Shade Splitter – Reinforce: New Required Level: 183
  • Shade Splitter – Bonus Attack: New Required Level: 143
  • Frailty Curse – Enhance: New Required Level: 168
  • Frailty Curse – Slow: New Required Level: 189
  • Frailty Curse – Cooldown Cutter: New Required Level: 149
  • Quad Star – Reinforce: New Required Level: 195
  • Quad Star – Extra Strike: New Required Level: 155

Shadower

  • Meso Explosion – Reinforce: New Required Level: 183
  • Meso Explosion – Enhance: New Required Level: 143
  • Boomerang Stab – Reinforce: New Required Level: 168
  • Boomerang Stab – Spread: New Required Level: 189
  • Boomerang Stab – Extra Strike: New Required Level: 149
  • Assassinate – Reinforce: New Required Level: 195
  • Assassinate – Limit Break: New Required Level: 155

Buccaneer

  • Spiral Assault – Reinforce: New Required Level: 183
  • Spiral Assault – Extra Strike: New Required Level: 143
  • Octopunch – Reinforce: New Required Level: 168
  • Octopunch – Boss Rush: New Required Level: 189
  • Octopunch – Extra Strike: New Required Level: 149
  • Buccaneer Blast – Reinforce: New Required Level: 195
  • Buccaneer Blast – Extra Strike: New Required Level: 155

Corsair

  • Blunderbuster – Reinforce: New Required Level: 183
  • Blunderbuster – Extra Strike: New Required Level: 143
  • Eight-Legs Easton – Reinforce: New Required Level: 168
  • Eight-Legs Easton – Spread: New Required Level: 189
  • Eight-Legs Easton – Extra Strike: New Required Level: 149
  • Rapid Fire – Reinforce: New Required Level: 195
  • Rapid Fire – Boss Rush: New Required Level: 155

Cannoneer

  • Monkey Militia – Splitter: New Required Level: 183
  • Monkey Militia – Enhance: New Required Level: 143
  • Cannon Bazooka – Reinforce: New Required Level: 168
  • Cannon Bazooka – Spread: New Required Level: 189
  • Cannon Bazooka – Extra Strike: New Required Level: 149
  • Cannon Barrage – Reinforce: New Required Level: 195
  • Cannon Barrage – Extra Strike: New Required Level: 155

Demon Slayer

  • Carrion Breath – Reinforce: New Required Level: 183
  • Carrion Breath – Reduce Fury: New Required Level: 143
  • Dark Metamorphosis – Enhance: New Required Level: 168
  • Dark Metamorphosis – Reinforce: New Required Level: 189
  • Dark Metamorphosis – Reduced Fury: New Required Level: 149
  • Demon Impact – Reinforce: New Required Level: 195
  • Demon Impact – Reduce Fury: New Required Level: 155

Battle Mage

  • Teleport Mastery – Reinforce: New Required Level: 183
  • Teleport Mastery – Enhance: New Required Level: 143
  • Dark Shock – Reinforce: New Required Level: 168
  • Dark Shock – Splitter: New Required Level: 189
  • Dark Shock – Cooldown Cutter: New Required Level: 149
  • Twister Spin – Reinforce: New Required Level: 195
  • Twister Spin – Cooldown Cutter: New Required Level: 155

Wild Hunter

  • Feline Berserk – Reinforce: New Required Level: 183
  • Feline Berserk – Rapid Attack: New Required Level: 143
  • Sonic Roar – Reinforce: New Required Level: 168
  • Sonic Roar – Spread: New Required Level: 189
  • Sonic Roar – Extra Strike: New Required Level: 149
  • Wild Arrow Blast – Reinforce: New Required Level: 195
  • Wild Arrow Blast – Guardbreak: New Required Level: 155

Mechanic

  • Rock ‘n Shock – Reinforce: New Required Level: 183
  • Rock ‘n Shock – Cooldown Cutter: New Required Level: 143
  • Amplifier Robot AF-11 – Reinforce: New Required Level: 168
  • Amplifier Robot AF-11 – Party Reinforce: New Required Level: 189
  • Amplifier Robot AF-11 – Persist: New Required Level: 149
  • Laser Blast – Reinforce: New Required Level: 195
  • Laser Blast – Extra Strike: New Required Level: 155

Mihile

  • Enduring Spirit – Persist: New Required Level: 183
  • Enduring Spirit – Preparation: New Required Level: 143
  • Radiant Blast – Reinforce: New Required Level: 168
  • Radiant Blast – Spread: New Required Level: 189
  • Radiant Blast – Extra Strike: New Required Level: 149
  • Four-Point Assault – Reinforce: New Required Level: 195
  • Four-Point Assault – Extra Strike: New Required Level: 155

User Interface Updates

Skill Inventory

  • Multiple skill points at once can now be assigned to individual skills, if you have more than one SP and if the skill is more than one point away from its master level.
  • The appearance of the the skill inventory has been updated.
  • Skills have been organized as Attack, Passive, and Active.
  • Skill name text has been removed from the window; it will now only appear in the skill tooltip when placing your mouse cursor over a skill icon.
  • The scroll bar has been removed. If a row of skills requires scrolling to see all of the skills in it, arrows will appear on the sides of the row.

Equip and Item Inventories and the Character Stat window

  • The appearance of the equip and item inventories as well as the Character Stat window have been updated.
  • To improve the use of space, the item inventory now uses icons on its tabs instead of names. The names will appear in pop-up with hovering over an icon, however.
  • The item inventory is now eight slots across instead of four.
  • Your Maple Points are now displayed next to your mesos.
  • Buttons for the new Appraisal function, Bits menu, and Strengthen menu have been added to the item inventory.
  • Your stats for additional boss damage and ignore defense are now displayed in the character stat menu.

Strengthen: Equipment Scrolling and Enhancement

  • The Legendary Spirit skill has been removed.
  • A hammer icon has been added to the item inventory. Click this to open the new Strengthen menu for scrolling and enhancing your equipment.
  • There are multiple tabs in this new menu.
  • Enhancement lists normal and Equip Enhancement scrolls.
  • Potential Ability lists items related to Potential stats.
  • Support lists certain support scrolls.
  • Combine allows you to use five of most scrolls and change them into a random scroll for weapons, armor, or accessories, for a 42,000 meso fee.
  • When you drag a piece of equipment into the equipment box in this menu, scrolls that can be used on the item will be highlighted.
  • When you’ve selected the equipment and modification item to use Click the Use button to proceed.
  • You can also still use scrolls on equipped items in the same manner as before.

Appraisal: Revealing Hidden Potential

  • Items can now be identified by clicking on the magnifying glass button in your item inventory, then clicking on the equipment.
  • This new Appraisal option charges mesos directly, depending on the level and type of equipment on which you’re using it.
  • The Appraisal fee is inversely proportional to the level of your Insight trait. Higher Insight levels will lower the Appraisal cost.
  • Magnifying Glasses have been removed from NPC shops.
  • Magnifying Glasses in your Use item inventory will still work.

Bits

  • Collect new Bit pieces and place them in the new Bit-Case for additional stats.
  • Collect all the Bits from a set to form a picture.
  • Your Bits inventory can be accessed from the new Bits button in the item inventory.
  • All Bits will automatically be placed in the Bits inventory.
  • Double click a Bit and it will be placed on the correct spot in the Bit-Case.
  • The Bit-Case comes in 2×2 and 3×4 sizes.
  • Bits and the Bit-Case have a 30-day duration.
  • Additional Bits and Bit-Case’s can be obtained from the Unleashed coin shop during its event period.

Tutorial Quest

Requirement: Lv.10 or above

  • Accept the quest through the event notifier on the left of the game window.

Reward

  • 2×2 Bit-Case
  • Squishy Mushroom: Bit A 1: Weapon/Magic DEF: +10

World Map

The world map has been redesigned, with new functions, and revamped versions of existing functions.

  • Top left bar displays the ‘Path’, for example, if you’re viewing Root Abyss, it would display: Maple World>Victoria Island>Sleepywood>Root Abyss
  • The tabs at the top allow players to select between the different worlds: Maple World and Pantheon.
  • There are back and forward buttons located next to the ‘Path’ bar, which function like an internet browser’s back/forward buttons.
  • The ‘Star’ button to the left of the ‘Path’ bar shows the other regions available in the world.
  • The ‘Home’ button displays the player’s current map.
  • The ‘Up’ arrow key shows the top region of the current map: for example, if the player is in Root Abyss, pressing the button would display Sleepywood.
  • The ‘Q’ button opens the Quest List, which displays the available quests in the area you’re viewing.

Region maps have been added for the following locations:

  • Singapore, includes a map for the ghost ship
  • Malaysia
  • Showa Town

Root Abyss Set Item Tooltips

Root Abyss set equips now display their bonus stats in their tooltips.

  • Weapons: Boss Damage +30%, Ignore Monster DEF +10%
  • Hats: Ignore Monster DEF +10%
  • Tops: Ignore Monster DEF +5%
  • Bottoms: Ignore Monster DEF +5%

Miscellaneous UI Updates

  • Equipment Tooltips: Damage increase or decrease will be displayed to easily compare stats.
  • A third Character Card deck has been added.
  • You can hide the quest icons on the left side of your game window.
  • The large “Go to Farm” window related to Monster Life will disappear after your farm reaches Lv.2. You’ll still be able to access your farm through the game menu, or through your

    Character Info window.

  • The NPC Shop UI is bigger: The number of of items displayed increased from 5 to 9.

Updated Content

Expedition Boss Changes

Cygnus

  • The HP and some other stats have been increased for Cygnus, Mihile, Oz, Irena, Eckhart, Hawkeye, and Shinsoo
  • Cygnus no longer heals herself.
  • Mihile, Oz, Irena, Eckhart, and Hawkeye cannot be knocked back
  • Shinsoo now auto-aggros.
  • The timer for the fight has been lowered to 30 minutes.
  • The Cygnus battle is now instanced.
  • Some of battle and map flow changes have been for the Cygnus fight.
  • Entry has been been changed from an expedition to a party.
  • Entry has been changed to allow repeated entrances as long as you have a Dream Key in your inventory.

Hilla (hard mode)

  • Her HP have been increased.
  • Some other stats were raised and others were lowered.

Chaos Horntail

  • Knockback has been increased for Chaos Horntail’s various parts.

Magnus (hard mode)

  • The Death Count allowance has been increased from 20 to 40.
  • His HP function has changed, some other stats have beenincreased.

Pink Bean

  • The timer for the fight has been lowered to 30 minutes.

Chaos Pink Bean

  • The HP have been increased for Chaos Pink Bean and his related monsters.
  • Chaos Pink Bean cannot be knocked back.

Root Abyss bosses

  • Some stats were raised and others were lowered for all Root Abyss bosses.

Von Leon

  • The timer for the fight has been lowered to 30 minutes.

Regular Zakum

  • Entry has been been changed from an expedition to a party.

Chaos Zakum

  • The HP of each arm have doubled.
  • Knockback has been increased: Undamaged and damaged bodies
  • Some other stats have been modified on the damaged body.

UPDATED: Mu Lung Dojo: Ranked Mode

Bosses in Mu Lung Dojo’s Ranked mode have been buffed considerably.

Singapore and Malaysia

  • Because of player requests to have to have more training options for high-level characters, the target levels for these regions have been raised.
  • Content in these areas has been updated to focus on tighter groupings of levels.
  • The flow of some quest chains, as well as some quest rewards and many quest requirements have been changed.
  • Some monsters have been moved to different maps for better quest and hunting flow.

Travel

  • You can travel to the CBD in Singapore or Trend Zone Metropolis in Malaysia through NPC Irene or NPC Spinel.
  • Irene has been moved from Kerning City to Victoria Tree Platform and to Orbis Station Entrance.
  • It costs 300,000 mesos to travel to either location from Maple World.
  • Shalon, the ticketing usher in Changi Airport, will send you to Victoria Tree Platform or to Orbis Station Entrance for free.
  • Travel to and from Singapore is now instant.
  • Audrey, the Malaysia guide, has changed her prices.
  • From CBD to Trend Zone Metropolis: 10,000 mesos
  • From CBD to Kampung Village: 50,000 mesos
  • From Trend Zone Metropolis to CBD: 10,000 mesos
  • From Kampung Village to CBD: 50,000 mesos

Quest levels

  • Malaysia: Lv.120 or above
  • Singapore: Lv.135 or above

Monsters levels

Malaysia

  • 131 – 136: Kampung
  • 137 – 144: Fantasy Theme Park
  • 150: Targa and Scarlion

Singapore

  • 145 – 150: CBD
  • 151 – 157: Boat Quay Town and the Ghost Ship
  • 160: Capt. Latanica
  • 160 – 167: Ulu City
  • 170: Krexel

New quests and items

Quest: Ghost Ship Exorcist – Rewards a new badge:

  • Ghost Ship Exorcist: Level: 150, STR/DEX/INT/LUK +3, Weapon/Magic ATT +2, Weapon/Magic DEF +70, Upgrade slots (unhammered): 1, untradeable

Quest: Defeat Krexel – Rewards a new shoulder accessory:

  • Krexel Pauldron: Level: 160, STR/DEX/INT/LUK +7, Weapon/Magic ATT +4, Weapon/Magic DEF +60, Upgrade slots (unhammered): 1, untradeable

Quest: Retrieving the Union Key – Repeatable, and randomly rewards one of the following:

  • Power Elixir x40
  • Sunrise Dew x90
  • Sunset Dew x70
  • Durian x100
  • Mapleade x50
  • Ginger Ale x60
  • Scroll for Gloves for ATT 60% x1
  • Scroll for Gloves for Magic Attack 60% x1

Korean Folk Town

The EXP has been increased for some monsters in this area to balance them with monsters of similar stats and levels.

  • Moon Bunny
  • Hodori
  • Hogul
  • Samiho
  • Morphed Blin

Masteria

  • As with Singapore and Malaysia, because of player requests to have more training options for high-level characters, the levels, stats, and EXP of monsters for Masteria outside of the

    Prendergast Mansion have been adjusted to focus on early 4th job levels.

  • Monsters outside of the haunted house are now Lv.100 – 120.
  • To address player concerns about an imbalance in EXP gained from some Masteria monsters versus other areas aimed at a similar level range, the stats and EXP gained from some monsters

    inside the haunted house have been adjusted as well.

  • Monsters inside the Haunted House remain the same levels as before.

Lion King’s Castle

  • To address player concerns about an imbalance in EXP gained in Lion King’s Castle versus other areas aimed at a similar level range, several changes have been made.
  • The level requirement to enter maps has been removed.
  • Party Play bonus EXP has been removed.
  • Monster stats have been adjusted because of the Party Play removal; the monsters are weaker and give EXP that is similar to other monsters in their level range.
  • The monster respawn rate has been increased.
  • The use of the Mystic Door skill has been limited.

Monster Park Extreme

  • Spiegelette has closed Monster Park Extreme for renovations.

Daily PQ Entry Restriction Removal

Due to player feedback on the prohibitive nature of daily limit on party quests, this restriction has been removed for party quests accessible through Spiegelmann’s Guest House.

Daily entry restrictions for the following Party Quests have been lifted:

  • Moon Bunny ‘s Rice Cake
  • First Time Together
  • The Ice Knight’s Curse
  • The Dimensional Crack
  • Remnant of the Goddess
  • Lord Pirate
  • Romeo and Juliet
  • Forest of Poison Haze
  • Resurrection of the Hoblin King
  • Kenta in Danger
  • Escape!

Any level restrictions remain the same.

Party Quests

Party quests have been edited due to player concerns regarding the value of some of their rewards versus the the value of EXP rewards from repeated party quest completion. The special

rewards now have lower requirements. These are:

  • Moon Bunny: Rice Cake on Top of My Head
    Changed from 10 Moon Bunny’s Rice Cakes to 3
  • Moon Bunny: Rice Cake Topper
    Changed from 100 Moon Bunny’s Rice Cakes to 8
  • First Time Together: Soft Jelly Shoes
    Changed from 15 Smooshy Liquids to 8.
  • Dimensional Schism: Broken Glasses
    Changed from clearing the PQ 35 times to 20.
  • Ice Knight’s Curse: Ice Knight’s Ice Earrings
    Changed from 20 Cold Ice Fragments to 15.
  • Ice Knight’s Curse: Ice Knight Chain Crampons
    Changed from 10 Cold Ice fragments to 5.
  • Remant of the Goddess: Goddess Wristband
    Changed from 15 Feathers of Goddess to 5.
  • Remant of the Goddess: Goddess Shoes
    Changed from 10 Feathers of Goddess to 5.
  • Remant of the Goddess: Minverva’s Bracelet
    Changed from 30 Feathers of Goddess to 10.
  • Remant of the Goddess: Minerva’s Shoes
    Changed from 20 Feathers of Goddess to 10.
  • Romeo and Juliet: Juliet’s Pendant
    Changed from 20 Alcadno Marbles to 15.
  • Romeo and Juliet: Romeo’s Pendant
    Changed from 20 Zenumist Marbles to 15.
  • Lord Pirate: Average Lord Pirate Hat
    Changed from 100 Lord Pirate Hat Fragments to 20.
  • Lord Pirate: Acceptable Lord Pirate Hat
    Changed from 200 Lord Pirate Hat Fragments to 50.
  • Lord Pirate: Fashionable Lord Pirate Hat
    Changed from 1000 Lord Pirate Hat Fragments to 300.
  • Forest of Poison Haze: Brilliant Altaire Earrings
    Changed from 40 Altaire Fragments to 30.
  • Hoblin King: Rex’s Perfect Green Earrings
    Changed from 50 Hobb Warrior Marks to 40.
  • Hoblin King: Rex’s Perfect Red Earrings
    Changed from 50 Hobb Warrior Marks to 40.
  • Hoblin King: Rex’s Perfect Blue Earrings
    Changed from 50 Hobb Warrior Marks to 40.
  • Hoblin King: Rex’s Hyena
    Changed from 300 Hobb Warrior Marks to 100.
  • Kenta in Danger: Kenta’s Goggles
    Changed from 100 Pianus Scales to 50.
  • Kenta in Danger: Pet Equipment Scroll
    Changed from 10 Pianus Scales to 5.
  • Escape: Marx Von Leon War Belt
    Changed from 50 Prison Guard Keys to 40.
  • Escape: Alma Von Leon War Belt
    Changed from 50 Prison Guard Keys to 40.
  • Escape: Fox Von Leon War Belt
    Changed from 50 Prison Guard Keys to 40.
  • Escape: Nox Von Leon War Belt
    Changed from 50 Prison Guard Keys to 40.
  • Escape: Cora Von Leon War Belt
    Changed from 50 Prison Guard Keys to 40.

Victoria Island Special Bosses

  • The job and upper level restriction have been removed for the doorways to Andras, Marbas, Amdusias, Valefor, Crocell
  • The upper level restriction has been removed for the doorway to Astaroth and battling him.
  • The upper level restriction has been removed for the following quests
    • Dances with Andras!
    • Marbas the Demon!
    • The Final Battle with Amdusias
    • Catch Valefor!
    • Treasure, and Crocell the Demon
    • For the peace of Victoria Island…

New Events

Limited Time Job and Character Release

June 20 – July 23

Dual Blades, Cannoneers, Jett, and Mihile will be available to be created.

Unleashed Events

June 20 – September 3

Unleashed Coin Shop

  • Vendors Gale and Spark have made appearances in most towns to exchange their wares for Unleashed Coins.
  • The Unleashed Coin Shops can also be accessed via the Quick Move button in towns.
  • Some items can only be purchased a limited number of times per character.

Spark sells:

  • Lv. 80 Unleashed equips
  • Secret Ring: REQ Lv. 70, STR/DEX/INT/LUK +1, 1 upgrade slot (unhammered)
  • Destiny’s Prelude Bits Box
  • Electric Shock Bits Box

Gale Sells:

  • Special 20% Pinnacle scrolls and 50% Unleashed scrolls
  • Various 30-day mount coupons
  • Split-Screen Magnus Chair
  • Lania Picnic Chair
  • 2×2 and 3×4 Bit-Case
  • Mystery Mastery Books
  • …and more!

[Unleashed Coin] Cold Hearted Mapler!

Requirement: Lv. 13 or above

  • Talk to Cassandra or click the Unleashed event notifier on the left side of the screen
  • Hold onto the Double Popsicle for 30 min.
  • Event can only be run 4 times a day.
    Reward

  • Unleashed Coin x1

[Unleashed Coin] Warm Summer Tea

Requirement: Lv. 13 or above

  • Talk to Cassandra or click the Unleashed event notifier on the left side of the screen
  • Collect 30 Cinnamon Chai from monsters no less than 10 levels bellow, or more than 20 above you.
  • Event can only be run 10 times a day.

Reward

  • Unleashed Coin x1

Kaleido-Spinner Madness

June 20 – September 3

Requirement: Lv. 13 or above

Spin the Kaleido-Spinner for a chance at rare loot, such as 20% Pinnacle Scolls, Chairs, Mounts, Pinnacle Equipment, and more!

Depending on what color the Kaleido-Spinner lands on you will be rewarded a corresponding Kaleido-Spinner Box.

  • Gray: Nifty Kaleido-Spinner Box: Consumables
  • Green: Fancy Kaleido-Spinner Box: Consumables, 100% scrolls
  • Blue: Artisan Kaleido-Spinner Box: Consumables, 100% scrolls, Chairs
  • Orange: Sophisticated Kaleido-Spinner Box: Consumables, Scrolls, Chairs, Pinnacle Equipment
  • Red: Rare Kaleido-Spinner Box: Scrolls, Ultimate Scrolls (20%), Chairs, Pinnacle Equipment
  • Purple: Supreme Kaleido-Spinner Box: Pinnacle Scrolls (20%), Chairs, Pinnacle Equipment, Von Leon Weapons Equipment

Increase the odds of obtaining a rarer Kaleido-Spinner Box by using the Fancy, Artisan, and Supreme Kaleido-Spinner Coupon.

  • The Kaleido-Spinner can be located in most towns.
  • Obtain Kaleido-Spinner Coupon from monsters no less than 10 levels below, or 20 above you.
  • Exchange normal Kaleido-Spinner Coupons with Dizzy near the Kaleido-Spinner for better coupons.
  • Trade Kaleido-Spinner Coupon x10 for a Fancy Kaleido-Spinner Coupon, and x20 for Artisan Kaleido-Spinner Coupon.

2x EXP/Drop

2x EXP and drop rate

June 22 – June 23

  • 2 PM – 4 PM Pacific

Hot Days

Requirements: Lv.10 to receive each day’s box, Lv.30 or above to open the boxes

  • Accept each day’s special box through the gift box icon on the left side of your game window, then double click the box in your inventory to open it.
  • Limit one package per account.
  • You’ll need to relog to see the gift box icon if you’re already logged in at midnight, or if you level up to meet the level restriction.

June 22

Reward

  • Unleashed Coin x5
  • Equip Tab 4 Slot coupon
  • Supreme Kaleido-Spinner Coupon: Expires after 7 days if it isn’t used.
  • 2x EXP Coupon x2: Expires after 3 days if it isn’t used.

June 23

Reward

  • Unleashed Coin x5
  • Use Tab 4 Slot Coupon
  • Mystery Mastery Book
  • 3x Drop Coupon x2: Expires after 3 days if it isn’t used.

June 29

Reward

  • Unleashed Coin x5
  • Set Up Tab 4 Slot Coupon
  • Chaos Scroll of Goodness 50%
  • Supreme Kaleido-Spinner Coupon: Expires after 7 days if it isn’t used.
  • Surprise Chair Box: Players have a 1 in 8 random chance of receiving one of these chairs: Loyal Royal Yeti Chair, King Pepe Chair, Crystalline Chair, Bunny Tornado Chair, Cloud

    Stroller Chair, Welsh Corgi Chair, Owl chair, Stork Aviator Chair.

June 30

Reward

  • Unleashed Coin x5
  • Etc Tab 4 Slot Coupon
  • Mystery Mastery Book
  • Innocence Scroll 100%
  • Character Slot Expansion Coupon: Expires after 7 days if it isn’t used.

Canada Day

July 1

Requirements: Lv.13 or above

  • Check the gift box icon on the left side of your game window for a package to help you celebrate Canada Day!
  • Limit one package per account.
  • You’ll need to relog to see the gift box icon if you’re already logged in at midnight, or if you level up to meet the level restriction.

The Canada Day Package contains:

  • Maple Earrings (Lv.40)
  • 1.5x EXP Coupon (1 hour): Expires after 1 day if the item isn’t used.
  • Fireworks (weather effect): Expires after 7 days if the item isn’t used.
  • Maple Leaf Paint (Canada): Cash face accessory. Expires after 7 days.
  • Maple Racing Suit: Cash overall. Expires after 7 days.

Attendance Check Event

June 19* – August 13

Requirements: Lv.13 or above

  • The Attendance Check Event is divided into 4 seasons, each covering a two week period.
  • Completing a full season of the event will earn special rewards.
  • Players participating in the event must accept the quest each day through the calendar notifier on the left, clicking on “Challenge” to start.
  • Defeat 300 monsters and turn in the quest through the star notifier.
  • Players will earn one Premium Dice for each Attendance Check completed.
  • Completing 7 days in a row will earn six Premium Dice and one Occult Cube, in total.
  • Players will also earn 5 Unleashed Coins for every day of the Attendance Check they complete.
  • [Update 6/20] Players will automatically receive the stamps for June 19 (due to the patch delay) and for June 20 (due to the unscheduled maintenance).

Season 1: June 19* – July 2

  • Perfect Attendance Reward: Extra Character Slot Coupon

Season 2: July 3 – July 16

  • Perfect Attendance Reward(s): Weapon Enhancement Scroll, Armor Enhancement Scroll, Accessory Enhancement Scroll.

Season 3: July 17 – July 30

  • Perfect Attendance Reward: Incredible Chaos Scroll of Goodness (7 Day Duration)

Season 4: July 31 – August 13

  • Perfect Attendance Reward: Unique Potential Scroll (7 Day Duration)

Returning Player Event

June 20 – September 3

Requirements: Lv. 13 or above, and have logged in between October 1, 2012 – February 28, 2013, but not after.

Players who have not logged in since February 28 will receive a Welcome Back Gift box when returning to the game.

Reward: Welcome Back Gift box, containing:

  • 1 AP Reset Scroll
  • 1 HP Reset Scroll
  • 3 Artisan Keleido-Spinner Coupons
  • 1 90-day Meso Magnet
  • 1 90-day Item Pouch
  • 1 90-day Auto HP Potion Pouch
  • 1 90-day Auto MP Potion Pouch
  • 1 90-day Brown Burro pet
  • 1 30-day Safety Charm
  • 1 30-day Hyper Teleport Rock
  • 1 90-day Monster Life Gem X7 Coupon

UPDATED: 90% Discount Event

June 19 to July 2

Players that have not purchased an item from the Cash Shop since before June 1, 2013 will receive 90% off the first item or package they purchase. This discount only applies to purchases

made with NX Prepaid or Credit (Maple Points cannot be used). Certain items are excluded from this deal:

  • Items with purchase restrictions per account are excluded from this event.
  • Any type of Miracle Cube or Miracle Cube package.
  • Hyper Teleport Rocks

(PvE) Skill Changes

Hero

Raging Blow – Extra Strike
Changed – Required level (195 –> 155)

Raging Blow – Reinforce
Changed – Required level (155 –> 195)

Advanced Final Attack – Opportunity
Changed – Required level (189 –> 149)

Advanced Combo Attack – Reinforce
Changed – Required level (143 –> 183)

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Rising Rage
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemies Hit: #mobCount \nCooldown: #cooltime sec )
Removed – MDamageOver

Advanced Final Attack – Ferocity
Changed – Required level (168 –> 189)

Advanced Final Attack – Accuracy
Changed – Required level (149 –> 168)

Advanced Combo Attack – Boss Rush
Changed – Required level (183 –> 143)

Paladin

Blast – Extra Strike
Changed – Required level (189 –> 149)

Threaten – Persist
Changed – Required level (143 –> 183)

Blast – Reinforce
Changed – Required level (149 –> 168)

Blast – Critical Chance
Changed – Required level (168 –> 189)

Threaten – Enhance
Changed – Required level (183 –> 143)

Smite Shield
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Incapacitate Duration: #time sec.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Stun Duration: #time sec.\nCooldown: #cooltime sec)
Removed – MDamageOver

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Heaven’s Hammer – Reinforce
Changed – Required level (155 –> 195)

Heaven’s Hammer – Cooldown Cutter
Changed – Required level (195 –> 155)

Dark Knight

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Nightshade Explosion
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount \nCooldown: #cooltime sec)
Removed – MDamageOver

Hyper Body – Persist
Changed – Required level (143 –> 183)

Hyper Body – Vitality
Changed – Required level (183 –> 143)

Berserk – Critical Damage
Changed – Required level (168 –> 189)

Berserk – Reinforce
Changed – Required level (149 –> 168)

Dark Impale – Reinforce
Changed – Required level (155 –> 195)

Berserk – Critical Chance
Changed – Required level (189 –> 149)

Dark Impale – Extra Strike
Changed – Required level (195 –> 155)

F/P Archmage

Mist Eruption – Cooldown Cutter
Changed – Required level (195 –> 155)

Paralyze – Extra Strike
Changed – Required level (189 –> 149)

Mist Eruption – Extra Strike
Changed – Required level (155 –> 195)

Poison Mist – Cripple
Changed – Required level (183 –> 143)

Paralyze – Reinforce
Changed – Required level (149 –> 168)

Paralyze – Cripple
Changed – Required level (168 –> 189)

Poison Mist – Reinforce
Changed – Required level (143 –> 183)

Inferno Aura
Changed – Level readout (MP Cost: #mpCon, Interval Damage: #damage%, Ignores attack ignore and reflect attack effects.\nMax Damage: #MDamageOver –> MP Cost: #mpCon, Interval Damage: #damage%, Negates Attack Ignore and Attack Reflect effects)
Removed – MDamageOver

Megiddo Flame (Dummy)
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nMax Damage: #MDamageOver –> MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.)
Removed – MDamageOver

Megiddo Flame
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, #dot% damage dealt every #dotInterval sec for #dotTime sec. Ignores attack ignore and attack reflect effects. \n#cCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, #dot% damage every #dotInterval sec for #dotTime sec. Negates Attack Ignore and Attack Reflect effects. \n#cCooldown: #cooltime sec)
Removed – MDamageOver

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

I/L Archmage

Glacier Chain – Spread
Changed – Required level (155 –> 195)

Chain Lightning – Extra Strike
Changed – Required level (189 –> 149)

Teleport Mastery – Range
Changed – Required level (183 –> 143)

Chain Lightning – Spread
Changed – Required level (168 –> 189)

Chain Lightning – Reinforce
Changed – Required level (149 –> 168)

Teleport Mastery – Reinforce
Changed – Required level (143 –> 183)

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Lightning Orb
Changed – Level readout (Key-down skill. MP Cost: #mpCon, Enemies Hit: #mobCount, Damage per Hit: #damage%, Max Duration: 8 sec, Final Damage based on Duration: #x%.\nCooldown: #cooltime sec, Max Damage: #MDamageOver# –> Key-down skill. MP Cost: #mpCon, Enemies Hit: #mobCount, Damage per Hit: #damage%, Max Duration: 8 sec, Final Damage based on Duration: #x%.\nCooldown: #cooltime sec)
Removed – MDamageOver

Glacier Chain – Cooldown Cutter
Changed – Required level (195 –> 155)

Bishop

Holy Symbol – Experience
Changed – Required level (149 –> 168)

Holy Symbol – Preparation
Changed – Required level (168 –> 189)

Holy Magic Shell – Cooldown Cutter
Changed – Required level (183 –> 143)

Holy Magic Shell – Extra Guard
Changed – Required level (143 –> 183)

Holy Symbol – Item Drop
Changed – Required level (189 –> 149)

Advanced Blessing – Ferocity
Changed – Required level (155 –> 195)

Avenging Angel
Changed – indieMaxDamageOver (100000 –> 5000000) (100000 –> 5000000)

Heaven’s Door
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, protects allies from one KO.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Protects allies from one KO.\nCooldown: #cooltime sec)
Removed – MDamageOver

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Advanced Blessing – Extra Point
Changed – Required level (195 –> 155)

Bowmaster

Broiler Shot – Cripple
Changed – Required level (189 –> 149)

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Gritty Gust
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, #dot% damage every 1 sec for #dotTime sec.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, #dot% damage every #dotTime sec.\nCooldown: #cooltime sec)
Removed – MDamageOver

Hurricane – Splitter
Changed – Required level (195 –> 155)

Hurricane – Agility
Changed – Required level (155 –> 195)

Phoenix – Reinforce
Changed – Required level (143 –> 183)

Phoenix – Extra Strike
Changed – Required level (183 –> 143)

Broiler Shot – Aftermath
Changed – Required level (168 –> 189)

Broiler Shot – Reinforce
Changed – Required level (149 –> 168)

Marksman

Snipe – Cooldown Cutter
Changed – Required level (195 –> 155)

Piercing Arrow – Extra Strike
Changed – Required level (189 –> 149)

Snipe – Reinforce
Changed – Required level (155 –> 195)

Frostprey – Extra Strike
Changed – Required level (183 –> 143)

Frostprey – Reinforce
Changed – Required level (143 –> 183)

Piercing Arrow – Reinforce
Changed – Required level (149 –> 168)

Piercing Arrow – Spread
Changed – Required level (168 –> 189)

High Speed Shot
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%\nCooldown: #cooltime sec)
Removed – MDamageOver

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Night Lord

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Quad Star – Extra Strike
Changed – Required level (195 –> 155)

Death Star
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount \nCooldown: #cooltime sec)
Removed – MDamageOver

Frailty Curse – Cooldown Cutter
Changed – Required level (189 –> 149)

Quad Star – Reinforce
Changed – Required level (155 –> 195)

Frailty Curse – Enhance
Changed – Required level (149 –> 168)

Frailty Curse – Slow
Changed – Required level (168 –> 189)

Shade Splitter – Bonus Attack
Changed – Required level (183 –> 143)

Shade Splitter – Reinforce
Changed – Required level (143 –> 183)

Shadower

Meso Explosion – Reinforce
Changed – Required level (143 –> 183)

Boomerang Stab – Spread
Changed – Required level (168 –> 189)

Boomerang Stab – Reinforce
Changed – Required level (149 –> 168)

Meso Explosion – Enhance
Changed – Required level (183 –> 143)

Assassinate – Reinforce
Changed – Required level (155 –> 195)

Boomerang Stab – Extra Strike
Changed – Required level (189 –> 149)

Assassinate – Limit Break
Changed – Level readout (Max damage set to #MDamageOver –> Max damage increased to #MDamageOver)
Changed – Required level (195 –> 155)
Changed – MDamageOver (2000000 –> 60000000) (2000000 –> 60000000)

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Shadow Veil
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Duration: #time sec.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Duration: #time sec.\nCooldown: #cooltime sec)
Removed – MDamageOver

Flip of the Coin
Changed – indieMaxDamageOver (20000 –> 1000000) (20000 –> 1000000)

Dual Blader (100+)

Asura’s Anger
Changed – Level readout (MP Cost: #mpCon, Duration: #time sec, DEF Ignored: #x%, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, can move while using the skill.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Duration: #time sec, DEF Ignored: #x%, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Can move while using the skill.\nCooldown: #cooltime sec)
Removed – MDamageOver

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Buccanneer

Power Unity
Changed – Level readout (MP Cost: #mpCon, Max monsters hit: #mobCount, Damage: #damage%, Number of hits: #attackCount. Requires #cfull energy#. Buff effect upon use: Max damage: +#x Duration: #time sec. Stacks 3 times.\nCooldown: #cooltime sec. Max Damage: #MDamageOver# –> MP Cost: #mpCon, Max monsters hit: #mobCount, Damage: #damage%, Number of hits: #attackCount. Requires #cfull energy#. Buff effect upon use: Max damage: +#x Duration: #time sec. Stacks 3 times.\nCooldown: #cooltime sec)
Changed – x (50000 –> 3000000) (50000 –> 3000000)
Removed – MDamageOver

Buccaneer Blast – Extra Strike
Changed – Required level (195 –> 155)

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Spiral Assault – Reinforce
Changed – Required level (143 –> 183)

Octopunch – Boss Rush
Changed – Required level (168 –> 189)

Octopunch – Reinforce
Changed – Required level (149 –> 168)

Spiral Assault – Extra Strike
Changed – Required level (183 –> 143)

Buccaneer Blast – Reinforce
Changed – Required level (155 –> 195)

Octopunch – Extra Strike
Changed – Required level (189 –> 149)

Corsair

Eight-Legs Easton – Extra Strike
Changed – Required level (189 –> 149)

Rapid Fire – Reinforce
Changed – Required level (155 –> 195)

Eight-Legs Easton – Spread
Changed – Required level (168 –> 189)

Blunderbuster – Extra Strike
Changed – Required level (183 –> 143)

Blunderbuster – Reinforce
Changed – Required level (143 –> 183)

Eight-Legs Easton – Reinforce
Changed – Required level (149 –> 168)

Ugly Bomb
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemies Hit: #mobCount \nCooldown: #cooltime sec)
Removed – MDamageOver

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Rapid Fire – Boss Rush
Changed – Required level (195 –> 155)

Cannon Shooter (IV)

Monkey Militia – Enhance
Changed – Required level (183 –> 143)

Cannon Bazooka – Spread
Changed – Required level (168 –> 189)

Cannon Bazooka – Reinforce
Changed – Required level (149 –> 168)

Monkey Militia – Splitter
Changed – Required level (143 –> 183)

Cannon Barrage – Reinforce
Changed – Required level (155 –> 195)

Cannon Bazooka – Extra Strike
Changed – Required level (189 –> 149)

Cannon Barrage – Extra Strike
Changed – Required level (195 –> 155)

Epic Adventure
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Rolling Rainbow
Changed – Level readout (Key-down skill. MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage per Hit: #damage%, Duration: #time sec.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> Key-down skill. MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage per Hit: #damage%, Duration: #time sec.\nCooldown: #cooltime sec)
Removed – MDamageOver

Aran (IV)

Heroic Memories
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Beyond Blade (3rd Hit)
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Can deal up to 3 additional hits with further key presses, Critical Rate #cr% when using the pertinent skill, Enemy DEF Ignored: #ignoreMobpdpR%. #cMax Damage: #MDamageOver. Can be used after Final Blow. –> MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Can deal up to 3 additional hits with further key presses, Critical Rate #cr% when using the pertinent skill, Enemy DEF Ignored: #ignoreMobpdpR%. #cUsed after Final Blow.)
Removed – MDamageOver

Beyond Blade (2nd Hit)
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Can deal up to 3 additional hits with further key presses, Critical Rate #cr% when using the pertinent skill, Enemy DEF Ignored: #ignoreMobpdpR%. #cMax Damage: #MDamageOver. Can be used after Final Blow. –> MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Can deal up to 3 additional hits with further key presses, Critical Rate #cr% when using the pertinent skill, Enemy DEF Ignored: #ignoreMobpdpR%. #cUsed after Final Blow.)
Removed – MDamageOver

Beyond Blade
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Can deal up to 3 additional hits with further key presses, Critical Rate #cr% when using the pertinent skill, Enemy DEF Ignored: #ignoreMobpdpR%. #cMax Damage: #MDamageOver. Can be used after Final Blow. 2-hits: attacked 3 times. 3-hit: attacks 4 times. –> MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Can deal up to 3 additional hits with further key presses, Critical Rate #cr% when using the pertinent skill, Enemy DEF Ignored: #ignoreMobpdpR%. #cUses after Final Blow. 2-hits: Attacks 3 times. 3-hit: Attacks 4 times.)
Removed – MDamageOver

Evan (IX) (120-160)

Heroic Memories
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Mercedes (IV)

Wrath of Enreal
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount \nCooldown: #cooltime sec)
Removed – MDamageOver

Heroic Memories
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Phantom (IV)

Heroic Memories
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Carte Rose Finale
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, After a set time, deals 700% to 6 enemies near the cards 4 times.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Deals 700% damage to 6 enemies near the cards 4 times after a short period.\nCooldown: #cooltime sec)
Removed – MDamageOver

Rose Carte Finale
Changed – Level readout (Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\n#cMax Damage: #MDamageOver –> Damage: #damage%, Max Enemies Hit: #mobCount, Number of Hits: #attackCount)
Removed – MDamageOver

Luminous (IV)

Armageddon
Changed – Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Immobile Duration: #time sec.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Immobile Duration: #time sec.\nCooldown: #cooltime sec)
Removed – MDamageOver

Heroic Memories
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Demon Slayer (IV)

Blue Blood
Changed – MDamageOver (200000 –> 10000000) (200000 –> 10000000)

For Liberty
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Cerberus Chomp
Changed – Level readout (HP Cost: #hpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Boss damage: +#bdR%, Monster DEF Ignored: #ignoreMobpdpR%. Additional Fury Absorption: #x.\nCooldown: #cooltime sec. Max Damage set to: #MDamageOver# –> HP Cost: #hpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Boss damage: +#bdR%, Monster DEF Ignored: #ignoreMobpdpR%. Additional Fury Absorption: #x.\nCooldown: #cooltime sec.)
Removed – MDamageOver

Demon Impact – Reinforce
Changed – Required level (155 –> 195)

Dark Metamorphosis – Reduced Fury
Changed – Required level (189 –> 149)

Carrion Breath – Reduce Fury
Changed – Required level (183 –> 143)

Dark Metamorphosis – Reinforce
Changed – Required level (168 –> 189)

Dark Metamorphosis – Enhance
Changed – Required level (149 –> 168)

Carrion Breath – Reinforce
Changed – Required level (143 –> 183)

Demon Impact – Reduce Fury
Changed – Required level (195 –> 155)

Battlemage (IV)

Sweeping Staff
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #x, can only be used after Finishing Blow.\nMax Damage: #MDamageOver –> MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #x, Must come after Finishing Blow.)
Removed – MDamageOver

Unification Aura
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

For Liberty
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Dark Shock – Cooldown Cutter
Changed – Required level (189 –> 149)

Twister Spin – Reinforce
Changed – Required level (155 –> 195)

Dark Shock – Reinforce
Changed – Required level (149 –> 168)

Dark Shock – Splitter
Changed – Required level (168 –> 189)

Teleport Mastery – Enhance
Changed – Required level (183 –> 143)

Teleport Mastery – Reinforce
Changed – Required level (143 –> 183)

Twister Spin – Cooldown Cutter
Changed – Required level (195 –> 155)

Sweeping Staff II
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, can only be used after Finishing Blow.\nMax Damage: #MDamageOver –> MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Must come after Finishing Blow)
Removed – MDamageOver

Wild Hunter (IV)

Wild Arrow Blast – Reinforce
Changed – Required level (155 –> 195)

Sonic Roar – Extra Strike
Changed – Required level (189 –> 149)

Feline Berserk – Reinforce
Changed – Required level (143 –> 183)

Sonic Roar – Spread
Changed – Required level (168 –> 189)

Sonic Roar – Reinforce
Changed – Required level (149 –> 168)

Feline Berserk – Rapid Attack
Changed – Required level (183 –> 143)

For Liberty
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Drill Salvo
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, #dot% damage every #dotInterval sec for 10 sec.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, #dot% damage every #dotInterval sec.\nCooldown: #cooltime sec)
Removed – MDamageOver

Wild Arrow Blast – Guardbreak
Changed – Required level (195 –> 155)

Mechanic (IV)

Laser Blast – Reinforce
Changed – Required level (155 –> 195)

Amplifier Robot AF-11 – Persist
Changed – Required level (189 –> 149)

Rock ‘n Shock – Reinforce
Changed – Required level (143 –> 183)

Rock ‘n Shock – Cooldown Cutter
Changed – Required level (183 –> 143)

Amplifier Robot AF-11 – Party Reinforce
Changed – Required level (168 –> 189)

Amplifier Robot AF-11 – Reinforce
Changed – Required level (149 –> 168)

For Liberty
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Distortion Bomb
Changed – Level readout (MP Cost: #mpCon, Duration: #time sec, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Duration: #time, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount\nCooldown: #cooltime sec)
Removed – MDamageOver

Laser Blast – Extra Strike
Changed – Required level (195 –> 155)

Mikhail (IV)

Radiant Blast – Spread
Changed – Required level (168 –> 189)

Enduring Spirit – Preparation
Changed – Required level (183 –> 143)

Four-Point Assault – Reinforce
Changed – Required level (155 –> 195)

Radiant Blast – Extra Strike
Changed – Required level (189 –> 149)

Queen of Tomorrow
Changed – indieMaxDamageOver (50000 –> 5000000) (50000 –> 5000000)

Charging Light
Changed – Level readout (MP Cost: #mpCon, Number of Enemies: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, 10% more damage for you and your allies.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Number of Enemies: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, 10% more damage for you and your allies.\nCooldown: #cooltime sec)
Removed – MDamageOver

Four-Point Assault – Extra Strike
Changed – Required level (195 –> 155)

Radiant Blast – Reinforce
Changed – Required level (149 –> 168)

Enduring Spirit – Persist
Changed – Required level (143 –> 183)

Kaiser (IV)

Ancestral Prominence
Changed – Level readout (MP Cost: #mpCon, Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\nCooldown: #cooltime sec, Max Damage: #MDamageOver –> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount \nCooldown: #cooltime sec)
Removed – MDamageOver

Angelic Burster (III)

Soul Seeker
Changed – Level readout (Summons #bulletCount spirits to randomly attack #mobCount mobs in range. Each spirit will deal #damage% damage #attackCount times. #s% chance to recreate spirit. Soul Battery skill. Recharge Chance: #onActive%. #cMax Damage: #MDamageOver# –> Summons #bulletCount spirits to randomly attack #mobCount mobs in range. Each spirit will deal #damage% damage #attackCount times. #s% chance to recreate spirit. Soul Battery skill. Recharge Chance: #onActive%)
Removed – MDamageOver

Soul Seeker
Removed – MDamageOver

Angelic Burster (IV)

Supreme Supernova
Changed – Level readout (Max Enemies Hit: #mobCount, Duration: #time sec, Damage: #damage%.\n#cCooldown: #cooltime sec. Max Damage: #MDamageOver# –> Max Enemies Hit: #mobCount, Duration: #time sec, Damage: #damage%.\n#cCooldown: #cooltime sec)
Removed – MDamageOver

Trinity (2 hits)
Removed – MDamageOver

Celestial Roar
Changed – Level readout (Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec. Soul Battery skill. Recharge Chance: #onActive%. #cMax Damage: #MDamageOver# –> Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec. Soul Battery skill. Recharge Chance: #onActive%)
Removed – MDamageOver

Trinity
Changed – Level readout (Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Can deal up to 3 hits with additional input afterwards. +#x% Trinity damage on hit and DEF ignore buff stacked up to #y times. Soul Battery skill. Recharge Chance: #onActive%. #cMax Damage: #MDamageOver# –> Mobs Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Can deal up to 3 hits with additional input afterwards. +#x% Trinity damage on hit and DEF ignore buff stacked up to #y times. Soul Battery skill. Recharge Chance: #onActive%)
Removed – MDamageOver

Trinity (3 hits)
Removed – MDamageOver

Leave a Reply

Your email address will not be published. Required fields are marked *