Martome | Awaken Chaos Era

Awaken Chaos Era Martome Hero Guide

Overview

NAME: Martome
FACTION: Titan Icelands
RARITY: Legendary
ELEMENT: Light
TYPE: Offense
RANK: A

Abilities

ACE_Target_Bleeding
ACE_Target_Bleeding_Detonate
ACE_Target_RemovePositiveEffects
ACE_Self_DecreaseSkillCooldown

Grinding

★✰✰✰✰ Adventure
★★★★★ Guild Boss
★✰✰✰✰ Arena Offense
★✰✰✰✰ Arena Defense
★✰✰✰✰ Void Tower

No Man’s Land

★✰✰✰✰ Bane Wraith
★★★★★ Flame Lizard
★★★★✰ Wrathful Flood
★★★★✰ Lord of Holy Light
★✰✰✰✰ Shadow Captive

Arcane Dominator

★✰✰✰✰ Roaring Tulpa
★✰✰✰✰ Ash Magisteria
★★✰✰✰ Queen of Tides
★✰✰✰✰ Witch of Wind
★✰✰✰✰ Gemini Dragon

Martome Review

Martome is a Legendary Offense Water affinity hero from the Titan Icelands faction in Awaken Chaos Era. She specializes in applying Bleed debuff and performing joint-attacks whenever her ally applies Bleed debuff. This allows you to build a Bleed team composition with Scarlett, Barclay, and Eren to deal massive amount of damage to enemies, especially for boss raiding in GvE (Guild vs Environment aka Ruins of Gods) and Guild Boss Banker. Her ultimate has a limitation where she will detonate the Bleed debuff if there are more than 1 enemy in the battlefield. Hence, she is not suited for speed running Arcane Dominator dungeons where the are minions assisting the boss in the battle.

Martome Skills

Armor of Brilliance (Trait → Ascension 5)
[Aura] When a team member applies Bleeding, increases the effect’s duration by 1 round. When an ally applies Bleeding with active attacks, has a (50% → 100%) chance to launch a joint attack with the Basic ability.

Blood Impact (Basic)
Deals 110% damage to 1 enemy and applies 1 stack of Bleeding to them for 2 rounds. If there are no other enemies, additionally applies 1 stack of Bleeding for 2 rounds.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Damage +10%

Vampiric Desire (Passive)
On active attacks, if the target has more than 6 stacks of Bleeding, launches a bonus attack with [Crimson Whip] (up to 1 times per round).

Crimson Whip (Special)
Deals 165% damage to 1 enemy, removes 1 positive effects on them, and reduces the Ultimate ability’s cooldown by 1 turn.
Level 2: Damage +15%.
Level 3: Damage +15%.
Level 4: Damage +15%.
Level 5: Damage +15%.

Fatal Whip (Ultimate, Cooldown: 4 turns)
Deals 200% damage to 1 enemy, applies 3 stacks of Bleeding to them for 2 rounds, and detonates all Bleeding stacks on them. If there are no other enemies left, the Bleeding stacks will not be removed after detonation.
Level 2: Damage +20%.
Level 3: Damage +20%.
Level 4: Ability cooldown is reduced by 1 turn.
Level 5: Additionally applies 1 stack of Bleeding.

Aura
All team members gain +30% Focus in dungeon battles.

Martome Gear Guide

Arena, Adventure, Dungeons, Incursion

Recommended Gear Sets

Assassin, Cursed, Warrior, Raider, Revival

Stats Allocation

Weapon (ATK)
Head (HP)
Chest (DEF)
Boots (ATK% / SPD)
Ring (C.RATE / ATK%)
Necklace (ATK%)

Stats Priority

ATK%, C.RATE, SPD, Focus

Martome Hero Synergy

  • Pair with Barclay, Scarlett, and Eren to make a formidable bleed nuking team for boss raiding.

Martome Updates

Martome Videos

Ayumilove: Martome Build & Spotlight | Bleed Synergizer & Joint Attacks

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