Fendrich | Awaken Chaos Era

Awaken Chaos Era Fendrich Hero Guide


NAME: Fendrich
FACTION: Free Cities
RARITY: Legendary
TYPE: Offense




★✰✰✰✰ Adventure
★✰✰✰✰ Guild Boss
★★✰✰✰ Arena Offense
★✰✰✰✰ Arena Defense
★★✰✰✰ Void Tower

No Man’s Land

★★✰✰✰ Bane Wraith
★✰✰✰✰ Flame Lizard
★★✰✰✰ Wrathful Flood
★★✰✰✰ Lord of Holy Light
★★✰✰✰ Shadow Captive

Arcane Dominator

★★✰✰✰ Roaring Tulpa
★✰✰✰✰ Ash Magisteria
★★✰✰✰ Queen of Tides
★✰✰✰✰ Witch of Wind
★✰✰✰✰ Gemini Dragon

Fendrich Skills

Energy Amplification (Trait → Ascension 5)
(Ascension → Gains 5 Rage at the start of the battle). Gains 1 Rage each time a team member casts their Basic ability, which is capped at 8 Rage. On the next ability cast, consumes all Rage to increase the ability damage by (20% → 25%) for every 1 Rage consumed.

Leaping Smash (Basic)
Gains Attack Up for 1 turn and deals 110% damage to 1 enemy.
Level 2: Damage +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.
Level 5: Damage +10%.
Level 6: Damage +10%.
Attack Up: +30% Attack

Steam Engine (Passive)
Increases Max Rage by 1 [2-round cooldown]. Max Rage can be increased by up to 9.
Level 2: Cooldown is reduced by 1 round.
Level 3: Cooldown is reduced by 1 round.

Raging Slash (Ultimate, Cooldown: 4 turns)
Deals 200% damage to 1 enemy. Each cast of this ability reduces its cooldown by 1 turn [to as low as 2 turns]. This ability is considered a Basic ability.
Level 2: Damage +20%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +20%.
Level 5 Ability cooldown is reduced by 1 turn.
Level 6: Damage +20%.

Fendrich Gear Guide

Arena, Adventure, Dungeons, Incursion

Recommended Gear Sets

Warrior, Assassin

Stats Allocation

Weapon (ATK)
Head (HP)
Chest (DEF)
Boots (SPD / ATK%)
Ring (C.RATE, C.DMG)
Necklace (ATK%)

Stats Priority


Fendrich Hero Synergy

  • N/A

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