No Man’s Land
★★✰✰✰ Bane Wraith
★★✰✰✰ Roaring Tulpa
Aristle is an Epic Support Light hero from the Holy Light Empire faction in Awaken Chaos Era. Aristle is mainly used in Arena to counter enemy fast nukers with his unique trait known as Sacred Blessing. This trait allows him to revive any ally who received fatal hit once in battle, and simultaneously trigger his ultimate ability to inflict AoE Power Suppression and Critical Rate Down to prevent the enemy from bombarding your squad. This provides you some breathing space to perform counter attack. Additionally, Aristle could also apply AoE Block buff to allies to further reduce the damage taken and apply Defense Up buff to the primary target, which is useful if you intend to have that important hero to survive. Finally, his Radiant Extraction basic ability allows him to strip away positive effects from heavily buff enemy, neutralizing them to the state they were before.
Sacred Blessing (Trait → Ascension)
When a team member takes fatal damage for the first time, allows them to resist death and heals them for 50% of Max Health [up to 1 times per battle]. (Ascension → Upon successful trigger, immediately launches a counterattack with the ultimate ability.)
Radiant Extraction (Basic)
Deals 130% damage to 1 enemy and removes 1 positive effect on them.
Level 2: Damage +10%.
Level 3: Damage +10%.
Level 4: Damage +10%.
Level 5: Damage +10%.
Divine Embrace (Special, Cooldown: 3 turns)
Applies 2 stacks of Block to all team members and Defense Up II to the primary target for 2 turns.
Level 2: Ability cooldown is reduced by 1 turn.
Level 3: Defense Up is upgraded to Defense Up II.
Level 4: Ability cooldown is reduced by 1 turn.
Block: Each Block reduces damage taken by 15%. Each attack on this character removes 1 Block. Max 5 stacks.
Defense Up II : +50% Defense.
Pulse Suppression (Ultimate, Cooldown: 4 turns)
Deals 150% daamge to all enemies and applies Power Suppression to them for 3 turns. When an enemy has Power Suppression, additionally applies Critical Rate Down II to them for 2 turns.
Level 2: Damage +15%.
Level 3: Ability cooldown is reduced by 1 turn.
Level 4: Damage +15%.
Level 5: Ability cooldown is reduced by 1 turn.
Level 6: +1 Power Suppression duration turns.
Power Suppression: Attacks are guaranteed to be deflected except the primary target.
Critical Rate Down II: -50% Critical Rate.
Aristle Gear Guide
|Arena, Adventure, Dungeons, Incursion|
Recommended Gear Sets
Revival, Raider, Terra
HP%, DEF%, SPD, Focus
Aristle Hero Synergy