★★★★✰ Deesa Caves
★★★★★ Demon Vanguard
Oak the Warden of the Deep is a Tank hero from the Atlas faction in Eternal Evolution. He specializes in defending his allies with his broad sword and gigantic shield. Oak has various skills to improve his defenses to reduce the damage intake as he is on the frontline taking the bulk of the damage from enemy attacks. Apart from that, he can stun an enemy to temporarily stop them from hitting him or his allies. The best part of it all, he has a unique ability that allows him to survive a fatal hit once per battle. You can use this to your advantage to buy your Assassin heroes to clear the enemy Hunter heroes in Story Mode, or providing your Hunter heroes to deal more damage to the Ancient Altar final boss.
Earth Power (Ultimate)
Oak shall use the power of the earth to strengthen himself, increasing his DMG reduction by 15% for 6 seconds. Oak may only attack enemies with Thump while Earth Power is active. Heavy Cleave: Inflicts 100% ATK of DMG to enemies in a small area in front of the user for every 2 seconds.
Level 2: Heavy Cleave’s DMG shall be increased to 120%.
Level 3: Heavy Cleave’s DMG shall be increased to 140%.
Level 4: Heavy Cleave’s DMG shall be increased to 160%. (From Commander Boost)
Level 5: Heavy Cleave’s DMG shall be increased to 180%. (From Commander Boost)
Talent Effect: Oak has a 60% chance of knocking down enemies when using Heavy Cleave.
Heavy Armor (Common)
Oak receives protection, increasing his Max HP by 3% for 6 seconds. When Oak is attacked, the attacker has a 40% chance of being stunned for 1 second. This effect can only stun an enemy once every 10 seconds. When affected by Earth Power, Oak also receives Heavy Armor.
Increases Oak’s Max HP bonus to 3.2%.
Increases Oak’s Max HP bonus to 3.5%.
Increases Oak’s Max HP bonus to 3.9%.
Talent Effect: Enemies attacking Oak are stunned for 2 seconds.
Seismic Slash (Common)
Oak slashes a wave at a random ranged enemy, prioritizing the farthest enemy within skill range, inflicting 150% ATK of DMG to any enemies in the way, with a 30% chance of inflicting knockdown.
Damage inflicted is increased to 170% of ATK.
Damage inflicted is increased to 190% of ATK.
Talent Effect: Has a 60% chance of knocking down enemies in the way.
Fighting Spirit (Passive)
Each time Heavy Armor expires, Oak permanently gains 1% Max HP. This effect stacks up to 4 times, for a maximum of 4% Max HP. When Oak receives lethal damage for the first time, he resists death and becomes immune to all DMG for 2 seconds.
Increase Max HP by 1.1% per stack.
Increase Max HP by 1.2% per stack.
Talent Effect: The skill can stack up to 5 times.
Oak Gear Guide
Recommended Gear Sets
HP%, DEF%, D.REDUC
Oak Exclusive Weapon
- Max Bonus Stats: DMG AMP +32%, D.REDUC +32%, HP +40%
- Once the immunity effect of Fighting Spirit expires, Oak shall heal up to 6% of his Max HP.
- Oak shall heal up to 10% of his Max HP once the immunity effect of the Fighting Spirit expires.
- Oak shall heal up to 16% of his Max HP once the immunity effect of the Fighting Spirit expires.
- The amount of recovered energy is increased to 150 points; the remaining CD is reduced by 3 seconds.