MapleStory M Wind Archer aka Wind Breaker Skill Build Guide

MapleStory Wind Breaker aka Wind Archer Skill Build Guide V2 Wind Archer is the wind-powered Archer of the MapleStory Cygnus Knights! Wind Archers are Cygnus Knights who have mastered the bow, the arrow, and the air in-between. Blessed by the Spirit of the Wind, they can summon massive storms to devastate their enemies and control the battlefield.

Wind Archer Overview

CLASS: Cygnus Knight
EQUIPMENT TYPE: Archer
PRIMARY WEAPON: Bow
LINK SKILLS: HP/MP Recovery (2/4%)
JOB SKILLS: I: Wind ArcherII: Wind ArcherIII: Wind ArcherIV: Wind ArcherHyper Skills

MapleStory M Wind Archer Video

Wind Archer 1st Job Skills (Level 1-29)

Breeze Arrow Breeze Arrow (Active)
Release an arrow infused with wind.
Level 1: MP Cost: 8, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 3, Skill DMG: 36.4%
Level 10: MP Cost: 50, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 3, Skill DMG: 61.6%

Wind Walk Wind Walk (Active)
The wind propels you forward. Can also be used during a jump. Cannot be used during auto-battle.
Level 1: MP Cost: 11, Cooldown: 0s, Advancement Distance: 420
Level 5: MP Cost: 38, Cooldown: 0s, Advancement Distance: 504

Storm Elemental Storm Elemental (Buff)
Summon a Wind Elemental to increase PHY ATK.
Level 1: MP Cost: 24, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, PHY ATK Increase: 3%
Level 5: MP Cost: 93, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, PHY ATK Increase: 15%

Maple Tree Festival Maple Tree Festival (Passive)
Receive the blessings of the Maple Tree to activate ability.
– PHY ATK Increase (Physical Attack Increase): 3.5%
– PHY DEF Increase (Physical Defense Increase): 3.5%
– MAG ATK Increase (Magic Attack Increase): 3.5%
– MAG DEF Increase (Magic Defense Increase): 3.5%
– EVD (Evade): 3.5%
– KBK RES (Knockback Resistance): 2
– CRIT Rate (Critical Rate): 4.5%
– CRIT DMG (Critical Damage): 2%
– EXP Increase (Experience Increase): 2%
– SPD Increase (Speed Increase): 3.5%

Elemental Shift Elemental Shift (Passive)
Double jump to travel a greater distance. Tap the UP button while in the air to jump a second time.
Level 1: Jump Charge Speed: 400
Level 5: Jump Charge Speed: 480

Whispers of the Wind Whispers of the Wind (Passive)
You hear advice in the wind whispering by. Improve your KBK RES and become as nimble as the breeze.
Level 1: KBK RES: 5, SPD Increase: 3%, Jump Height: 3%
Level 5: KBK RES: 30, SPD Increase: 15%, Jump Height: 15%

Wind Archer 1st Job Skill Build Guide: Everything maxed.
0. All 1st Job skills automatically get +1 Skill Points upon reaching Lv.10
1. Whispers of the Wind (MAX)
2. Elemental Shift (MAX)
3. Storm Elemental (MAX)
4. Wind Walk (MAX)
5. Breeze Arrow (MAX)

Wind Archer 2nd Job Skills (Level 30-59)

Fairy Spiral Fairy Spiral (Active)
Create a vortex of wind by twirling your cloak.
Level 1: MP Cost: 45, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 3, Skill DMG: 62.4%
Level 10: MP Cost: 80, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 3, Skill DMG: 90.9%

Gust Shot Gust Shot (Active)
Fire a swift arrow at the enemy.
Level 1: MP Cost: 49, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Hit Count: 2, Skill DMG: 95.2%
Level 10: MP Cost: 87, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Hit Count: 2, Skill DMG: 137.8%

Bow Booster Bow Booster (Buff)
Temporarily increase bow ATK SPD. Cannot be used during auto-battle.
Level 1: MP Cost: 124, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes
Level 5: MP Cost: 193, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes

Sylvan Aid Sylvan Aid (Buff)
The Spirit of the Wind knocks away incoming attacks, increasing DEF. Cannot be used during auto-battle.
Level 1: MP Cost: 124, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, PHY DEF Increase: 2%, MAG DEF Increase: 2%
Level 5: MP Cost: 197, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, PHY DEF Increase: 10%, MAG DEF Increase: 10%

Trifling Wind I Trifling Wind I (Passive)
The Spirit of the Wind throws a tantrum, casting projectiles all around you.
Level 1: Activation Chance: 10%, Skill DMG: 44.8%
Level 5: Activation Chance: 14%, Skill DMG: 62.9%

Bow Mastery Bow Mastery (Passive)
Become an expert archer, increasing ACC and PEN Rate.
Level 1: ACC: 0.4%, PEN Rate: 0.4%
Level 5: ACC: 2%, PEN Rate: 2%

Physical Training Physical Training (Passive)
Increase HP, MP and Recovery through physical training.
Level 1: HP Recovery Increase: 10, MP Recovery Increase: 4, Max HP: 2%, Max MP: 2%
Level 5: HP Recovery Increase: 50, MP Recovery Increase: 20, Max HP: 10%, Max MP: 10%

Wind Archer 2nd Job Skill Build Guide: Everything maxed.
0. All 2nd Job skills automatically get +1 Skill Points upon reaching Lv.30
1. Physical Training (MAX)
2. Bow Booster (MAX)
3. Trifling Wind I (MAX)
4. Bow Mastery (MAX)
5. Sylvan Aid (MAX)
6. Fairy Spiral (MAX)
7. Gust Shot (MAX)

Wind Archer 3rd Job Skills (Level 60-99)

Sentient Arrow Sentient Arrow (Active)
Fire freezing arrows at enemies to the front. Long-tap the skill to continously fire arrows.
Level 1: MP Cost: 133, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 1, Skill DMG: 85.7%
Level 10: MP Cost: 207, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 1, Skill DMG: 109.9%

Pinpoint Pierce Pinpoint Pierce (Active)
Fire two arrows at the same enemy in quick succession, piercing and debuffing the target.
Level 1: MP Cost: 135, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 1, Skill DMG: 345.8%, Debuff Duration: 5s, PHY DMG Decrease: -1%, MAG DMG Decrease: -1%
Level 10: MP Cost: 210, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 1, Skill DMG: 442.6%, Debuff Duration: 5s, PHY DMG Decrease: -10%, MAG DMG Decrease: -10%

Emerald Flower Emerald Flower (Active)
Summon a crystal flower that intoxicates foes with its alluring scent, decreasing enemy SPD. Cannot be used during auto-battle.
Level 1: MP Cost: 239, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, SPD Increase: -10%, PHY DMG Decrease: -2%, MAG DMG Decrease: -2%
Level 5: MP Cost: 328, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, SPD Increase: -50%, PHY DMG Decrease: -10%, MAG DMG Decrease: -10%

Albatross Albatross (Buff)
Increase Crit Rate by tapping into the power of the legendary Albatross. Cannot be used during auto-battle.
Level 1: MP Cost: 228, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, Crit Rate: 0.6%, PHY ATK Increase: 3%
Level 5: MP Cost: 312, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, Crit Rate: 3%, PHY ATK Increase: 15%

Trifling Wind II Trifling Wind II (Passive)
The Spirit of the Wind’s wrath knows no bounds. It releases a great number of projectiles, knocking just about everything out of your way.
Level 1: Additional Activation Chance Increase: 1%, Additional Creation Count: 1, Additional DMG Increase: 2%
Level 5: Additional Activation Chance Increase: 1%, Additional Creation Count: 1, Additional DMG Increase: 10%

Featherweight Featherweight (Passive)
Make your body light as a feather,increasing Crit EVD and Crit DMG RES.
Level 1: Crit RES: 0.4%, Crit DMG RES: 2%
Level 5: Crit RES: 2%, Crit DMG RES: 10%

Second Wind Second Wind (Passive)
Move as nimbly as the wind, increasing EVD. Dodging enemy attacks temporarily increases ATK against boss monsters and other players.
Level 1: EVD: 1.2%, Boss ATK Increase: 1.6%, Player ATK Increase: 1.6%
Level 5: EVD: 6%, Boss ATK Increase: 8%, Player ATK Increase: 8%

Wind Archer 3rd Job Skill Build Guide: Everything maxed.
0. All 3rd Job skills automatically get +1 Skill Points upon reaching Lv.60
1. Albatross (MAX)
2. Trifling Wind II (MAX)
3. Featherweight (MAX)
4. Second Wind (MAX)
5. Sentient Arrow (MAX)
6. Pinpoint Pierce (MAX)
7. Emerald Flower (MAX)

Wind Archer 4th Job Skills (Level 100-140)

Song of Heaven Song of Heaven (Active)
Fill the air with the song of the wind to destroy the enemy. The fewer enemies there are, the more damage they’ll take. Long-tap the skill to continously fire arrows and consume MP.
Level 1: MP Cost: 97, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Max Shot Count: 240, Skill DMG: 72.7%
Level 10: MP Cost: 131, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Max Shot Count: 240, Skill DMG: 88.2%

Spiraling Vortex Spiraling Vortex (Active)
The wind guides your arrows to their mark, piercing all struck enemies.
Level 1: MP Cost: 274, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 7, Skill DMG: 81.2%
Level 10: MP Cost: 368, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 7, Skill DMG: 98.5%

Emerald Dust Emerald Dust (Active)
Summon a crystal flower that intoxicates foes with its alluring scent, greatly decreasing enemies SPD. Cannot be used at the same time as Emerald Flower. Cannot be used during auto-battle.
Level 1: MP Cost: 388, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, ACC: -1%, SPD Increase: -10%, PHY DMG Decrease: -2%, MAG DMG Decrease: -2%
Level 5: MP Cost: 476, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, ACC: -5%, SPD Increase: -10%, PHY DMG Decrease: -10%, MAG DMG Decrease: -10%

Touch of the Wind Touch of the Wind (Buff)
Thanks to the blessing of the wind, even serious foes can’t touch you. Increases DEF against boss monsters and other players. Cannot be used during auto-battle.
Level 1: MP Cost: 370, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, Boss DEF Increase: 1.6%, Player DEF Increase: 1.6%
Level 5: MP Cost: 370, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, Boss DEF Increase: 8%, Player DEF Increase: 8%

Sharp Eyes Sharp Eyes (Buff)
Locate the enemy’s weak point, temporarily increasing DMG and decreasing incoming damage. Cannot be used during auto-battle.
Level 1: MP Cost: 373, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, PHY DMG Increase: 1.2%, PHY DMG Decrease: 0.8%, MAG DMG Decrease: 0.8%
Level 5: MP Cost: 373, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, PHY DMG Increase: 6%, PHY DMG Decrease: 4%, MAG DMG Decrease: 4%

Albatross Max Albatross Max (Buff)
Increase Crit Rate and DMG by tapping into the power of the legendary Albatross. Cannot be used at the same time as Albatross. Cannot be used during auto-battle.
Level 1: MP Cost: 336, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, Crit Rate: 3%, PHY ATK Increase: 15%, Crit DMG: 5%
Level 5: MP Cost: 449, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, Crit Rate: 3%, PHY ATK Increase: 15%, Crit DMG: 25%

Trifling Wind III Trifling Wind III (Passive)
The Spirit of the Wind is angry. It releases a great number of projectiles at its surroundings.
Level 1: Additional Activation Chance Increase: 3%, Additional Creation Count: 1, Additional DMG Increase: 10%
Level 5: Additional Activation Chance Increase: 3%, Additional Creation Count: 1, Additional DMG Increase: 15%

Bow Expert Bow Expert (Passive)
Improve your skill with a bow, increasing ATK against boss monsters and other players.
Level 1: Boss ATK Increase: 0.8%, Player ATK Increase: 0.8%
Level 5: Boss ATK Increase: 4%, Player ATK Increase: 4%

Wind Archer 4th Job Skill Build Guide: Everything maxed.
0. All 4th Job skills automatically get +1 Skill Points upon reaching Lv.100
1. Sharp Eyes (MAX)
2. Albatross Max (MAX)
3. Bow Expert (MAX)
4. Trifling Wind III (MAX)
5. Song of Heaven (MAX)
6. Spiraling Vortex (MAX)
7. Touch of the Wind (MAX)
8. Emerald Dust (MAX)

Wind Archer Hyper Skills

Monsoon (Active)
Required Level: 170
Summon a seasonal wind that sweeps the world.
Level 1: MP Cost: 226, Cooldown: 30s, Target: Opponent, ATK Type: PHY, Target Count: 20, Hit Count: 12, Skill DMG: 245%, Continous DMG Duration: 15s, Continous Skill DMG: 35%

Storm Bringer (Buff)
Required Level: 150
Summon a spinning vortext to push away enemies. While the buff is active, you have a chance to counterattack enemies with arrows. Cannot be used during auto-battle.
Level 1: MP Cost: 200, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Activation Chance: 30%, Skill DMG: 125%

Glory of the Guardians (Buff)
Required Level: 200
Hold a holy ceremony for the knights who swore to protect the honor of Empress Cygnus. Cannot be used during auto-battle.
Level 1: MP Cost: 265, Cooldown: 300s, Target: Party/Cygnus, Buff Duration: 180s, Crit DMG: 30%

Trifling Wind – Reinforce (Passive)
Required Level: 141
Level 1: Adds an additional 20% DMG to Trifling Wind.

Trifling Wind – Enhance (Passive)
Required Level: 141
Level 1: Increases Trifling Wind’s activation chance by 40% and max activation count by 4

Trifling Wind – Double Chance (Passive)
Required Level: 141
Level 1: Increases Trifling Wind’s hit count by 200% and DMG by 40%

Spiraling Vortex – Reinforce (Passive)
Required Level: 141
Level 1: Adds an additional 20% DMG to Spiraling Vortex

Spiraling Vortex – Spread (Passive)
Required Level: 141
Level 1: Increases the target count of Spiraling Vortex to 8

Spiraling Vortex – Extra Strike (Passive)
Required Level: 141
Level 1: Increases Spiraling Vortex’s hit count by 1

Song of Heaven – Reinforce (Passive)
Required Level: 141
Level 1: Adds an additional 20% DMG to Song of Heaven

Song of Heaven – Crit DMG (Passive)
Required Level: 141
Level 1: Adds an additional 20% Crit DMG to Song of Heaven

Song of Heaven – Boss Rush (Passive)
Required Level: 141
Level 1: Adds an additional 20% Boss ATK to Song of Heaven

Wind Archer Hyper Skill Build Guide:
1. Song of Heaven – Reinforce (MAX)
2. Song of Heaven – Crit DMG (MAX)
3. Song of Heaven – Boss Rush (MAX)
4. Trifling Wind – Enhance (MAX)
5. Trifling Wind – Double Chance (MAX)
6. Storm Bringer (MAX)
7. Monsoon (MAX)
8. Glory of the Guardians (MAX)

Additional Information

Notice

If you found some of the values in the guide are incorrect, post a comment below with the correct value found in-game or a screenshot if its easier for you rather than typing it out, and I’ll update the guide above! :-)

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22 thoughts on “MapleStory M Wind Archer aka Wind Breaker Skill Build Guide

  1. Ayumilove Post author

    @ZmirBurger: Hi, I have updated Wind Archer 4th Job Skill: Triflling Wind III (Passive).

  2. ZmirBurger

    Trifling Wind III (Passive) doesnt seem right, at level 1 it is already

    Additional Activation Chance Increase: 3%, Additional Creation Count: 1, Additional DMG Increase: 10%

    I dont have it at lvl5 yet but lvl 2 is

    Additional Activation Chance Increase: 3%, Additional Creation Count: 1, Additional DMG Increase: 11%

  3. Ayumilove Post author

    @PatricK: Thanks! I have updated Spiraling Vortex Level 5 details with the info you have provided.

  4. PatricK

    Spiraling vortex max,
    Mp cost: 368, skill dmg: 98.5 the other values stay the same

  5. Ayumilove Post author

    @BlackFiore: Thanks for your input! I have updated Albatrox Max MP Cost to 449 at Level 5.

  6. BlackFiore

    The MP cost on Albratross Max becomes 449 at lvl 5.

    All his other stuff is correct.

  7. Ayumilove Post author

    @Catus: Thanks for the updated info on the Albatross Max (Buff). Is the MP Cost still remains 336 at Level 5?

  8. Catus

    Albatross Max (Buff)
    Increase Crit Rate and DMG by tapping into the power of the legendary Albatross. Cannot be used at the same time as Albatross. Cannot be used during auto-battle.
    Level 1: MP Cost: 336, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, Crit Rate: 3%, PHY ATK Increase: 15%, Crit DMG: 5%
    Level 5: MP Cost: 336, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, Crit Rate: 3%, PHY ATK Increase: 15%, Crit DMG: 25%

  9. zmirburger

    Can anyone explain how SoH damage is calculated? if there is only one target, does it do 72.7%/s (1 count hit and 3 other ignored) or 72.7%*4/s (all 4 counts hit one target).

    and what do they mean “The fewer enemies there are, the more damage they’ll take”, meaning if there is 4 target my dmg will be spread out with them all?

  10. Ayumilove Post author

    @AlphaDawn: Thanks very much for the information! I’ll update the guide above.

  11. AlphaDawn

    BritDevil
    September 15, 2018 at 3:38 AM

    Hmm personally from experience, and looking at the stats, I have considered raising passives and actives before main skills. Albatross Max doesn’t increase any stat apart from crit damage, meaning the first skill point in it is the most valuable. Other buffs/passives offer a nice overall % attack/defense increase, however song of heavens only seems to gain a small % increase, leading me to believe the buffs/passives are better early. I may be wrong, I just added the figures up mathematically and calculated the pros and cons – I started with sharp eyes as it seems to offer the biggest benefit for training, and will probably continue with bow expert before going to other skills.

    Ans: Personally i did the calculation, For Wind Archer bread and butter skill without going broke is ”Song of Heaven” (SOH) . Comparing to the increase in Damage per level it brings , its more than the passive of ”Bow Expert” (BE) of 0.8% only while each skill point increase in ”Song of Heaven” (SOH) increases by 1.7% which is currently the highest increase in Damage per level in you are talking about figures here. ”Sharp Eyes” (SE) Also gives a 0.8% increase per level up.

    Therefore in my conclusion, leveling up your main ”Bread and Butter” (BNB) skills first will be the most idealist among other skills . By 108, you will be hitting 88.2% with your (SOH) Skill by then.

    Hope this helps and clarifies before you think about leveling up your stat points.

  12. AlphaDawn

    Sentient Arrow Sentient Arrow (Active)
    Fire freezing arrows at enemies to the front. Long-tap the skill to continously fire arrows.
    Level 1: MP Cost: 133, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 1, Skill DMG: 85.7%
    Level 10: MP Cost: 207, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 1, Skill DMG: 109.9%

    Pinpoint Pierce Pinpoint Pierce (Active)
    Fire two arrows at the same enemy in quick succession, piercing and debuffing the target.
    Level 1: MP Cost: 135, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 1, Skill DMG: 345.8%, Debuff Duration: 5s, PHY DMG Decrease: -1%, MAG DMG Decrease: -1%
    Level 10: MP Cost: 210, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 1, Skill DMG: 442.6%, Debuff Duration: 5s, PHY DMG Decrease: -10%, MAG DMG Decrease: -10%

    Emerald Flower (Active)
    Summon a crystal flower that intoxicates foes with its alluring scent, decreasing enemy SPD. Cannot be used during auto-battle.
    Level 1: MP Cost: 239, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, SPD Increase: -10%, PHY DMG Decrease: -2%, MAG DMG Decrease: -2%
    Level 5: MP Cost: 328, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, SPD Increase: -50%, PHY DMG Decrease: -10%, MAG DMG Decrease: -10%

    Trifling Wind II (Passive)
    The Spirit of the Wind’s wrath knows no bounds. It releases a great number of projectiles, knocking just about everything out of your way.
    Level 1: Additional Activation Chance Increase: 1%, Additional Creation Count: 1, Additional DMG Increase: 2%
    Level 5: Additional Activation Chance Increase: 3%, Additional Creation Count: 1, Additional DMG Increase: 10%

  13. AlphaDawn

    Song of Heaven Song of Heaven (Active)
    Fill the air with the song of the wind to destroy the enemy. The fewer enemies there are, the more damage they’ll take. Long-tap the skill to continously fire arrows and consume MP.
    Level 1: MP Cost: 97, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Max Shot Count: 240, Skill DMG: 72.7%
    Level 10: MP Cost: 131, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Max Shot Count: 240, Skill DMG: 88.2%

  14. BritDevil

    Hmm personally from experience, and looking at the stats, I have considered raising passives and actives before main skills. Albatross Max doesn’t increase any stat apart from crit damage, meaning the first skill point in it is the most valuable. Other buffs/passives offer a nice overall % attack/defense increase, however song of heavens only seems to gain a small % increase, leading me to believe the buffs/passives are better early. I may be wrong, I just added the figures up mathematically and calculated the pros and cons – I started with sharp eyes as it seems to offer the biggest benefit for training, and will probably continue with bow expert before going to other skills.

  15. Pat

    Thank you Ayumi for the clarification. Unfortunately, I do not play Maplestory PC but I am aware of the difference which is why i show hesitance. I did manage to build my character in reference to your PC guide up to level 100 without any issue, at the very least Maplesotry M allows us to max all the 3rd job skills. Ayumi, currently for 4th job skills, would you recommend maxing Song of Heavens follow by Albatross Max for now?

  16. william

    @aymilove thank you for the fast update and for
    @pat i feel so sorry for ayumilove as she have to explain the BASE to someone who act like they play maplestory ….

  17. Ayumilove Post author

    @Pat: Hi, I would say that MapleStory PC and MapleStory M (Mobile) is slightly different in skill build based on the skill benefits it provides for bossing and training. In addition, I would take account the MP usage of the skill since every SP (Skill Points) added into the skill drastically increases the MP cost but providing a minor increment of damage boost or other bonuses.

  18. Pat

    The question I asked was to Ayumi, not William. You are too rude, I only asked to be reasonable and give others some time to update. If you wish to take it upon yourself, so be it, I would not like to be involved in any of your commotions, thank you.

  19. william

    goodness… how can someone put MAPLESTORY PC and MAPLESTORY M tgt its 2 diff thing LOL nice joke @pat…

  20. william

    @pat are u stupid ? how can someone take maplestory and maplestory M build and put it tgt? omg ? you’re the first and …. stupid one i found its like me treating you like my dog is that ok ? no right ? please give them a fews days

  21. Pat

    Ayumi, since the skills are the same expect for the Max SP? Is it safe to say, we can just refer to Maplestory build for Maplestory M build too?

    @william, This page long existed before the Cygnus came into Maplestory M. The new classes just came out today, you can’t expect people to update all the classes immediately right? Give them a few days.

  22. william

    how is this even a guide tbh ?…