![]() | OverviewCLASS: Cygnus Knight MapleStory M Cygnus Knights Wind Archer aka Wind Breaker – Wind Archer is the wind-powered Archer of the MapleStory Cygnus Knights! Wind Archers are Cygnus Knights who have mastered the bow, the arrow, and the air in-between. Blessed by the Spirit of the Wind, they can summon massive storms to devastate their enemies and control the battlefield. |
MapleStory M Wind Archer Video
Wind Archer 1st Job Skills
Breeze Arrow (Active)
Release an arrow infused with wind.
Level 1: MP Cost: 8, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 3, Skill DMG: 36.4%
Level 10: MP Cost: 50, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 3, Skill DMG: 61.6%
Wind Walk (Active)
The wind propels you forward. Can also be used during a jump. Cannot be used during auto-battle.
Level 1: MP Cost: 11, Cooldown: 0s, Advancement Distance: 420
Level 5: MP Cost: 38, Cooldown: 0s, Advancement Distance: 504
Storm Elemental (Buff)
Summon a Wind Elemental to increase PHY ATK.
Level 1: MP Cost: 24, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, PHY ATK Increase: 3%
Level 5: MP Cost: 93, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, PHY ATK Increase: 15%
Maple Tree Festival (Passive)
Receive the blessings of the Maple Tree to activate ability.
– PHY ATK Increase (Physical Attack Increase): 3.5%
– PHY DEF Increase (Physical Defense Increase): 3.5%
– MAG ATK Increase (Magic Attack Increase): 3.5%
– MAG DEF Increase (Magic Defense Increase): 3.5%
– EVD (Evade): 3.5%
– KBK RES (Knockback Resistance): 2
– CRIT Rate (Critical Rate): 4.5%
– CRIT DMG (Critical Damage): 2%
– EXP Increase (Experience Increase): 2%
– SPD Increase (Speed Increase): 3.5%
Elemental Shift (Passive)
Double jump to travel a greater distance. Tap the UP button while in the air to jump a second time.
Level 1: Jump Charge Speed: 400
Level 5: Jump Charge Speed: 480
Whispers of the Wind (Passive)
You hear advice in the wind whispering by. Improve your KBK RES and become as nimble as the breeze.
Level 1: KBK RES: 5, SPD Increase: 3%, Jump Height: 3%
Level 5: KBK RES: 30, SPD Increase: 15%, Jump Height: 15%
Wind Archer 1st Job Skill Build Guide: Everything maxed.
0. All 1st Job skills automatically get +1 Skill Points upon reaching Level 10
1. Whispers of the Wind (MAX)
2. Elemental Shift (MAX)
3. Storm Elemental (MAX)
4. Wind Walk (MAX)
5. Breeze Arrow (MAX)
Wind Archer 2nd Job Skills
Fairy Spiral (Active)
Create a vortex of wind by twirling your cloak.
Level 1: MP Cost: 45, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 3, Skill DMG: 62.4%
Level 10: MP Cost: 80, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 3, Skill DMG: 90.9%
Gust Shot (Active)
Fire a swift arrow at the enemy.
Level 1: MP Cost: 49, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Hit Count: 2, Skill DMG: 95.2%
Level 10: MP Cost: 87, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Hit Count: 2, Skill DMG: 137.8%
Bow Booster (Buff)
Temporarily increase bow ATK SPD. Cannot be used during auto-battle.
Level 1: MP Cost: 124, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes
Level 5: MP Cost: 193, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes
Sylvan Aid (Buff)
The Spirit of the Wind knocks away incoming attacks, increasing DEF. Cannot be used during auto-battle.
Level 1: MP Cost: 124, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, PHY DEF Increase: 2%, MAG DEF Increase: 2%
Level 5: MP Cost: 197, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, PHY DEF Increase: 10%, MAG DEF Increase: 10%
Trifling Wind I (Passive)
The Spirit of the Wind throws a tantrum, casting projectiles all around you.
Level 1: Activation Chance: 10%, Skill DMG: 44.8%
Level 5: Activation Chance: 14%, Skill DMG: 62.9%
Bow Mastery (Passive)
Become an expert archer, increasing ACC and PEN Rate.
Level 1: ACC: 0.4%, PEN Rate: 0.4%
Level 5: ACC: 2%, PEN Rate: 2%
Physical Training (Passive)
Increase HP, MP and Recovery through physical training.
Level 1: HP Recovery Increase: 10, MP Recovery Increase: 4, Max HP: 2%, Max MP: 2%
Level 5: HP Recovery Increase: 50, MP Recovery Increase: 20, Max HP: 10%, Max MP: 10%
Wind Archer 2nd Job Skill Build Guide: Everything maxed.
0. All 2nd Job skills automatically get +1 Skill Points upon reaching Level 30
1. Physical Training (MAX)
2. Bow Booster (MAX)
3. Trifling Wind I (MAX)
4. Bow Mastery (MAX)
5. Sylvan Aid (MAX)
6. Fairy Spiral (MAX)
7. Gust Shot (MAX)
Wind Archer 3rd Job Skills
Sentient Arrow (Active)
Fire freezing arrows at enemies to the front. Long-tap the skill to continously fire arrows.
Level 1: MP Cost: 133, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 1, Skill DMG: 85.7%
Level 10: MP Cost: 207, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 1, Skill DMG: 109.9%
Pinpoint Pierce (Active)
Fire two arrows at the same enemy in quick succession, piercing and debuffing the target.
Level 1: MP Cost: 135, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 1, Skill DMG: 345.8%, Debuff Duration: 5s, PHY DMG Decrease: -1%, MAG DMG Decrease: -1%
Level 10: MP Cost: 210, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 1, Hit Count: 1, Skill DMG: 442.6%, Debuff Duration: 5s, PHY DMG Decrease: -10%, MAG DMG Decrease: -10%
Emerald Flower (Active)
Summon a crystal flower that intoxicates foes with its alluring scent, decreasing enemy SPD.
Level 1: MP Cost: 239, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, SPD Increase: -10%, PHY DMG Decrease: -2%, MAG DMG Decrease: -2%
Level 5: MP Cost: 328, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, SPD Increase: -50%, PHY DMG Decrease: -10%, MAG DMG Decrease: -10%
Albatross (Buff)
Increase Crit Rate by tapping into the power of the legendary Albatross. Cannot be used during auto-battle.
Level 1: MP Cost: 228, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, Crit Rate: 0.6%, PHY ATK Increase: 3%
Level 5: MP Cost: 312, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, Crit Rate: 3%, PHY ATK Increase: 15%
Trifling Wind II (Passive)
The Spirit of the Wind’s wrath knows no bounds. It releases a great number of projectiles, knocking just about everything out of your way.
Level 1: Additional Activation Chance Increase: 1%, Additional Creation Count: 1, Additional DMG Increase: 2%
Level 5: Additional Activation Chance Increase: 1%, Additional Creation Count: 1, Additional DMG Increase: 10%
Featherweight (Passive)
Make your body light as a feather,increasing Crit EVD and Crit DMG RES.
Level 1: Crit RES: 0.4%, Crit DMG RES: 2%
Level 5: Crit RES: 2%, Crit DMG RES: 10%
Second Wind (Passive)
Move as nimbly as the wind, increasing EVD. Dodging enemy attacks temporarily increases ATK against boss monsters and other players.
Level 1: EVD: 1.2%, Boss ATK Increase: 1.6%, Player ATK Increase: 1.6%
Level 5: EVD: 6%, Boss ATK Increase: 8%, Player ATK Increase: 8%
Wind Archer 3rd Job Skill Build Guide: Everything maxed.
0. All 3rd Job skills automatically get +1 Skill Points upon reaching Level 60
1. Albatross (MAX)
2. Trifling Wind II (MAX)
3. Featherweight (MAX)
4. Second Wind (MAX)
5. Sentient Arrow (MAX)
6. Pinpoint Pierce (MAX)
7. Emerald Flower (MAX)
Wind Archer 4th Job Skills
Song of Heaven (Active)
Fill the air with the song of the wind to destroy the enemy. The fewer enemies there are, the more damage they’ll take. Long-tap the skill to continously fire arrows and consume MP.
Level 1: MP Cost: 97, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Max Shot Count: 240, Skill DMG: 72.7%
Level 10: MP Cost: 131, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 4, Max Shot Count: 240, Skill DMG: 88.2%
Spiraling Vortex (Active)
The wind guides your arrows to their mark, piercing all struck enemies.
Level 1: MP Cost: 274, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 7, Skill DMG: 81.2%
Level 10: MP Cost: 368, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 7, Skill DMG: 98.5%
Emerald Dust (Active)
Summon a crystal flower that intoxicates foes with its alluring scent, greatly decreasing enemies SPD. Cannot be used at the same time as Emerald Flower.
Level 1: MP Cost: 388, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, ACC: -1%, SPD Increase: -10%, PHY DMG Decrease: -2%, MAG DMG Decrease: -2%
Level 5: MP Cost: 476, Cooldown: 30s, Target: Opponent, Target Count: 5, Duration: 60s, Debuff Duration: 10s, ACC: -5%, SPD Increase: -10%, PHY DMG Decrease: -10%, MAG DMG Decrease: -10%
Touch of the Wind (Buff)
Thanks to the blessing of the wind, even serious foes can’t touch you. Increases DEF against boss monsters and other players. Cannot be used during auto-battle.
Level 1: MP Cost: 370, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, Boss DEF Increase: 1.6%, Player DEF Increase: 1.6%
Level 5: MP Cost: 370, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, Boss DEF Increase: 8%, Player DEF Increase: 8%
Sharp Eyes (Buff)
Locate the enemy’s weak point, temporarily increasing DMG and decreasing incoming damage. Cannot be used during auto-battle.
Level 1: MP Cost: 373, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, PHY DMG Increase: 1.2%, PHY DMG Decrease: 0.8%, MAG DMG Decrease: 0.8%
Level 5: MP Cost: 373, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, PHY DMG Increase: 6%, PHY DMG Decrease: 4%, MAG DMG Decrease: 4%
Albatross Max (Buff)
Increase Crit Rate and DMG by tapping into the power of the legendary Albatross. Cannot be used at the same time as Albatross. Cannot be used during auto-battle.
Level 1: MP Cost: 336, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, Crit Rate: 3%, PHY ATK Increase: 15%, Crit DMG: 5%
Level 5: MP Cost: 449, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, Crit Rate: 3%, PHY ATK Increase: 15%, Crit DMG: 25%
Trifling Wind III (Passive)
The Spirit of the Wind is angry. It releases a great number of projectiles at its surroundings.
Level 1: Additional Activation Chance Increase: 3%, Additional Creation Count: 1, Additional DMG Increase: 10%
Level 5: Additional Activation Chance Increase: 3%, Additional Creation Count: 1, Additional DMG Increase: 15%
Bow Expert (Passive)
Improve your skill with a bow, increasing ATK against boss monsters and other players.
Level 1: Boss ATK Increase: 0.8%, Player ATK Increase: 0.8%
Level 5: Boss ATK Increase: 4%, Player ATK Increase: 4%
Wind Archer 4th Job Skill Build Guide: Everything maxed.
0. All 4th Job skills automatically get +1 Skill Points upon reaching Level 100
1. Sharp Eyes (MAX)
2. Albatross Max (MAX)
3. Bow Expert (MAX)
4. Trifling Wind III (MAX)
5. Song of Heaven (MAX)
6. Spiraling Vortex (MAX)
7. Touch of the Wind (MAX)
8. Emerald Dust (MAX)
Wind Archer Hyper Skills
Monsoon (Active)
Required Level: 170
Summon a seasonal wind that sweeps the world.
Level 1: MP Cost: 226, Cooldown: 30s, Target: Opponent, ATK Type: PHY, Target Count: 20, Hit Count: 12, Skill DMG: 245%, Continous DMG Duration: 15s, Continous Skill DMG: 35%
Storm Bringer (Buff)
Required Level: 150
Summon a spinning vortext to push away enemies. While the buff is active, you have a chance to counterattack enemies with arrows. Cannot be used during auto-battle.
Level 1: MP Cost: 200, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Activation Chance: 30%, Skill DMG: 125%
Glory of the Guardians (Buff)
Required Level: 200
Hold a holy ceremony for the knights who swore to protect the honor of Empress Cygnus. Cannot be used during auto-battle.
Level 1: MP Cost: 265, Cooldown: 300s, Target: Party/Cygnus, Buff Duration: 180s, Crit DMG: 30%
Trifling Wind – Reinforce (Passive)
Required Level: 141
Level 1: Adds an additional 20% DMG to Trifling Wind.
Trifling Wind – Enhance (Passive)
Required Level: 141
Level 1: Increases Trifling Wind’s activation chance by 40% and max activation count by 4
Trifling Wind – Double Chance (Passive)
Required Level: 141
Level 1: Increases Trifling Wind’s hit count by 200% and DMG by 40%
Spiraling Vortex – Reinforce (Passive)
Required Level: 141
Level 1: Adds an additional 20% DMG to Spiraling Vortex
Spiraling Vortex – Spread (Passive)
Required Level: 141
Level 1: Increases the target count of Spiraling Vortex to 8
Spiraling Vortex – Extra Strike (Passive)
Required Level: 141
Level 1: Increases Spiraling Vortex’s hit count by 1
Song of Heaven – Reinforce (Passive)
Required Level: 141
Level 1: Adds an additional 20% DMG to Song of Heaven
Song of Heaven – Crit DMG (Passive)
Required Level: 141
Level 1: Adds an additional 20% Crit DMG to Song of Heaven
Song of Heaven – Boss Rush (Passive)
Required Level: 141
Level 1: Adds an additional 20% Boss ATK to Song of Heaven
Wind Archer Hyper Skill Build Guide:
1. Song of Heaven – Reinforce (MAX)
2. Song of Heaven – Crit DMG (MAX)
3. Song of Heaven – Boss Rush (MAX)
4. Trifling Wind – Enhance (MAX)
5. Trifling Wind – Double Chance (MAX)
6. Storm Bringer (MAX)
7. Monsoon (MAX)
8. Glory of the Guardians (MAX)
Additional Information
Notice
If you found some of the values in the guide are incorrect, post a comment below with the correct value found in-game or a screenshot if its easier for you rather than typing it out, and I’ll update the guide above! 🙂
@ZmirBurger: Hi, I have updated Wind Archer 4th Job Skill: Triflling Wind III (Passive).
Trifling Wind III (Passive) doesnt seem right, at level 1 it is already
Additional Activation Chance Increase: 3%, Additional Creation Count: 1, Additional DMG Increase: 10%
I dont have it at lvl5 yet but lvl 2 is
Additional Activation Chance Increase: 3%, Additional Creation Count: 1, Additional DMG Increase: 11%