OverviewCLASS: Cygnus Knight MapleStory M Cygnus Knights Thunder Breaker aka Striker – Thunder Breaker is the shockingly fierce Pirate of the MapleStory Cygnus Knights! If there’s one thing these Pirates love, it’s zapping stuff! Whether they’re punching with their electric knuckles or summoning SHARKS MADE OF LIGHTNING, Thunder Breakers are all about building massive combos to punish their enemies. |
MapleStory M Thunder Breaker Video
[youtube “//youtu.be/BZK924XLZ3w”]
Thunder Breaker 1st Job Skills
Lightning Punch (Active)
Throw a lightning-infused punch at enemies in front of you. This can be linked with all skills, excluding thunder skills used on yourself.
Level 1: MP Cost: 6, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 2, Skill DMG: 54.6%
Level 10: MP Cost: 40, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 2, Skill DMG: 78%
Flash (Active)
Charge into the enemy and deal a single, powerful blow. This can be linked with all skills, excluding thunder skills and skills used on yourself.
Level 1: MP Cost: 8, Cooldown: 1s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 1, Skill DMG: 109.2%
Level 10: MP Cost: 41, Cooldown: 1s, Target: Opponent, ATK Type: PHY, Target Count: 3, Hit Count: 1, Skill DMG: 132.6%
Lightning Elemental (Buff)
Summon a Thunder Elemental and absorb its strength. If other skills are used with the Lightning Buff, the effect stacks. Cannot be used during auto-battle.
Level 1: MP Cost: 24, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes, Activation Chance: 5%, Lightning Stack: 1, Lightning Duration: 30s, PHY ATK Increase: 0.4%
Level 5: MP Cost: 93, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes, Activation Chance: 10%, Lightning Stack: 1, Lightning Duration: 30s, PHY ATK Increase: 2%
Maple Tree Festival (Passive)
Receive the blessings of the Maple Tree to activate ability.
– PHY ATK Increase (Physical Attack Increase): 3.5%
– PHY DEF Increase (Physical Defense Increase): 3.5%
– MAG ATK Increase (Magic Attack Increase): 3.5%
– MAG DEF Increase (Magic Defense Increase): 3.5%
– EVD (Evade): 3.5%
– KBK RES (Knockback Resistance): 2
– CRIT Rate (Critical Rate): 4.5%
– CRIT DMG (Critical Damage): 2%
– EXP Increase (Experience Increase): 2%
– SPD Increase (Speed Increase): 3.5%
Electrified (Passive)
Harness the power of lightning to become more agile. Increases Lightning Buff count and activation chance.
Level 1: Stack Increase: 1, Additional Activation Chance: 1%, SPD Increase: 3%, Jump Height: 3%
Level 5: Stack Increase: 1, Additional Activation Chance: 5%, SPD Increase: 15%, Jump Height: 15%
Elemental Shift (Passive)
Double jump to travel a greater distance. Tap the UP button while in the air to jump a second time.
Level 1: Jump Charge Speed: 400
Level 5: Jump Charge Speed: 480
Thunder Breaker 1st Job Skill Build Guide: Everything maxed.
0. All 1st Job skills automatically get +1 Skill Points upon reaching Level 10
1. Electrified (MAX)
2. Lightning Elemental (MAX)
3. Elemental Shift (MAX)
4. Lightning Punch (MAX)
5. Flash (MAX)
Thunder Breaker 2nd Job Skills
Shark Sweep (Active)
Use the power of the shark to sweep up nearby enemies. This can be linked with all skills, excluding thunder skills and skills used on yourself.
Level 1: MP Cost: 64, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 4, Skill DMG: 46.2%
Level 10: MP Cost: 114, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 4, Skill DMG: 61.6%
Tidal Crash (Active)
Rush forward like a tidal wave to sweep up nearby monsters. This can be linked with all skills, excluding thunder skills and skills used on yourself.
Level 1: MP Cost: 56, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 2, Skill DMG: 80.8%
Level 10: MP Cost: 100, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 5, Hit Count: 2, Skill DMG: 100.1%
Knuckle Booster (Buff)
Spend MP to temporarily increase knuckle ATK SPD.
Level 1: MP Cost: 159, Cooldown: 0s, Target: Self, Buff Duration: 10 minutes
Level 1: MP Cost: 193, Cooldown: 0s, Target: Self, Buff Duration: 30 minutes
Knuckle Mastery (Passive)
Level 1: PHY ATK Increase: 1%, PHY DMG Increase: 0.3%
Level 5: PHY ATK Increase: 5%, PHY DMG Increase: 1.5%
Gains (Passive)
Thanks to your endless training, increase ACC and PEN.
Level 1: ACC: 0.4%, PEN Rate: 0.4%
Level 5: ACC: 2%, PEN Rate: 2%
Lightning Boost (Passive)
Take your control over lightning one step further, increasing Lightning Buff count and activation chance.
Level 1: Stack Increase: 1, Additional Activation Chance: 1%
Level 5: Stack Increase: 1, Additional Activation Chance: 5%
Thunder Breaker 2nd Job Skill Build Guide: Everything maxed.
0. All 2nd Job skills automatically get +1 Skill Points upon reaching Level 30
1. Knuckle Booster (MAX)
2. Knuckle Mastery (MAX)
3. Lightning Boost (MAX)
4. Gains (MAX)
5. Tidal Crash (MAX)
6. Shark Sweep (MAX)
Thunder Breaker 3rd Job Skills
Ascension (Active)
Somersault into the air and deliver a lightning-powered kick to nearby enemies. This can be linked with Thunder.
Level 1: MP Cost: 100, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 5, Skill DMG: 38.6%
Level 10: MP Cost: 154, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 5, Skill DMG: 49.4%
Thunder (Active)
Charge down at your enemies from mid-air with lightning speed. Can only be used during a jump. Can be linked with all skills, excluding skills used on yourself. This skill must be registered along with Ascension for it to be used during auto-battle.
Level 1: MP Cost: 61, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 4, Skill DMG: 48.6%
Level 10: MP Cost: 97, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 4, Skill DMG: 62.1%
Gale (Active)
Unleash all the power you’ve accumulated in one massive blast. Requires a Lightning Buff count of 2 or more. PHY ATK increases with each additional Lightning Buff. Can be linked with all skills, excluding thunder skills and skills used on yourself.
Level 1: MP Cost: 200, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 3, Skill DMG: 49.5%, PHY DMG Increase: 1.5%
Level 10: MP Cost: 308, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 6, Hit Count: 3, Skill DMG: 63%, PHY DMG Increase: 1.5%
Seawall (Passive)
Summon a torrent of water that protects you from all attacks.
Level 1: PHY DMG Increase: 0.4%, PHY DMG Decrease: 1.6%, MAG DMG Decrease: 1.6%
Level 5: PHY DMG Increase: 2%, PHY DMG Decrease: 8%, MAG DMG Decrease: 8%
Ironclad (Passive)
Summon a suit of resillient armor to increase DEF.
Level 1: KBK RES: 5, PHY DEF Increase: 2%, MAG DEF Increase: 2%, Boss DEF Increase: 0.8%, Player DEF Increase: 0.8%
Level 5: KBK RES: 25, PHY DEF Increase: 10%, MAG DEF Increase: 10%, Boss DEF Increase: 4%, Player DEF Increase: 4%
Link Mastery (Passive)
Gain mastery over linked skills, enabling you to deal greater damage with linked attacks.
Level 1: Additional Skill DMG: 10%
Level 5: Additional Skill DMG: 20%
Lightning Lord (Passive)
The power of lightning is now under your control . Increases Lightning Buff count and activation chance.
Level 1: Stack Increase: 1, Additional Activation Chance: 1%
Level 5: Stack Increase: 1, Additional Activation Chance: 5%
Thunder Breaker 3rd Job Skill Build Guide: Everything maxed.
0. All 3rd Job skills automatically get +1 Skill Points upon reaching Level 60
1. Link Mastery (MAX)
2. Lightning Lord (MAX)
3. Seawall (MAX)
4. Ironclad (MAX)
5. Ascension (MAX)
6. Thunder (MAX)
7. Gale (MAX)
Thunder Breaker 4th Job Skills
Annihilate (Active)
Channel the power of lightning to deliver a devastating attack to the enemy right in front of you. Depending on the number of Lightning Buffs, up to 7 hits can be delivered. This skill does not activate a Lightning Buff. Can be linked with all skills, excluding thunder skills and skills used on yourself.
Level 1: MP Cost: 210, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 2, Skill DMG: 43.5%
Level 10: MP Cost: 210, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 2, Skill DMG: 43.5%
Thunderbolt (Active)
Call down a bolt of lightning on an enemy in front of you. This can be linked with all skills, excluding thunder skills used on yourself.
Level 1: MP Cost: 245, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 7, Skill DMG: 56.9%
Level 10: MP Cost: 245, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 7, Skill DMG: 56.9%
Typhoon (Active)
Create a mighty tornado. Requires a Lightning Buff count of 3 or more, and PHY ATK and PHY DMG increase based on the number of buffs used. This skill does not add a Lightning Buff. Can be linked with all skills, excluding thunder skills and skills used on yourself.
Level 1: MP Cost: 330, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 7, Skill DMG: 39.6%, PHY ATK Increase: 3%, PHY DMG Increase: 1.5%
Level 10: MP Cost: 330, Cooldown: 0s, Target: Opponent, ATK Type: PHY, Target Count: 7, Hit Count: 7, Skill DMG: 39.6%, PHY ATK Increase: 3%, PHY DMG Increase: 1.5%
Arc Charger (Buff)
Collect electricity from your surroundings to increase DMG. Every time a Lightning Buff is added, the cooldown time is decreased. Cannot be used during auto-battle.
Level 1: MP Cost: 373, Cooldown: 60s, Target: Self, Buff Duration: 300s, Additional DMG: 3%.
Level 5: MP Cost: 456, Cooldown: 60s, Target: Self, Buff Duration: 300s, Additional DMG: 15%.
Speed Infusion (Buff)
Spend MP to increase ATK against boss monsters and other players for a limited time.
Level 1: MP Cost: 376, Cooldown: 0s, Target: Party, Buff Duration: 10 minutes, Boss ATK Increase: 1.6%, Player ATK Increase: 1.6%
Level 5: MP Cost: 376, Cooldown: 0s, Target: Party, Buff Duration: 30 minutes, Boss ATK Increase: 8%, Player ATK Increase: 8%
Knuckle Expert (Passive)
Become an expert at fighting with knuckles, increasing Crit Rate and Crit EVD.
Level 1: Crit Rate: 0.4%, Crit RES: 0.4%
Level 5: Crit Rate: 2%, Crit RES: 2%
Electrify (Passive)
Supercharge your body with electricity.
Level 1: HP Recovery Increase: 40, MP Recovery Increase: 10, Max HP: 4%, Max MP: 2%
Level 5: HP Recovery Increase: 40, MP Recovery Increase: 10, Max HP: 20%, Max MP: 10%
Thunder God (Passive)
Master the power of lightning to increase Lightning Buff count and activation chance. Also increases Crit DMG and Crit DMG RES.
Level 1: Stack Increase: 1, Additional Activation Chance: 1%, Crit DMG: 2%, Crit DMG RES: 2%
Level 5: Stack Increase: 1, Additional Activation Chance: 1%, Crit DMG: 10%, Crit DMG RES: 10%
Thunder Breaker 4th Job Skill Build Guide: Everything maxed.
0. All 4th Job skills automatically get +1 Skill Points upon reaching Level 100
1. Arc Charger (MAX)
2. Electrify (MAX)
3. Knuckle Expert (MAX)
4. Thunder God (MAX)
5. Speed Infusion (MAX)
6. Annihilate (MAX)
7. Thunderbolt (MAX)
8. Typhoon (MAX)
Thunder Breaker Hyper Skills
Deep Rising (Active)
Required Level: 170
A gargantuan sea god emerges and strikes fear into nearby enemies.
Level 1: MP Cost: 226, Cooldown: 25s, Target: Opponent, ATK Type: PHY, Target Count: 20, Hit Count: 8, Skill DMG: 400%
Primal Bolt (Buff)
Required Level: 150
Imbue yourself with the lightning that splits heaven and earth to gain a primal power. Gale and Typhoon can be used continously while the buff lasts. Cannot be used during auto-battle.
Level 1: MP Cost: 200, Cooldown: 300s, Target: Self, Buff Duration: 180s, PHY ATK Increase: 30%
Glory of the Guardians (Buff)
Required Level: 200
Hold a holy ceremony for the knights who swore to protect the honor of Empress Cygnus. Cannot be used during auto-battle.
Level 1: MP Cost: 265, Cooldown: 300s, Target: Party/Cygnus, Buff Duration: 180s, Crit DMG: 30%
Gale – Reinforce (Passive)
Required Level: 141
Level 1: Increases the final damage of Gale/Typhoon by 20%
Gale – Spread (Passive)
Required Level: 141
Level 1: Increase Gale’s target count to 8 and Typhoon’s target count to 9
Gale – Extra Strike (Passive)
Required Level: 141
Level 1: INcreases the hit count of Gale/Typhoon by 1
Thunderbolt – Reinforce (Passive)
Required Level: 141
Level 1: Increases the final damage of Thunderbolt by 20%
Thunderbolt – Spread (Passive)
Required Level: 141
Level 1: Increases the target count of Thunderbolt to 9
Thunderbolt – Extra Strike (Passive)
Required Level: 141
Level 1: Increases the hit count of Thunderbolt by 1
Annihilate – Reinforce (Passive)
Required Level: 141
Level 1: Increases the final damage of Annihilate by 20%
Annihilate – Crit DMG (Passive)
Required Level: 141
Level 1: Adds 20% Crit DMG to Annihilate
Annihilate – Boss Rush (Passive)
Required Level: 141
Level 1: Applies an additional 20% Boss ATK to Annihilate
Additional Information
Notice
If you found some of the values in the guide are incorrect, post a comment below with the correct value found in-game or a screenshot if its easier for you rather than typing it out, and I’ll update the guide above! 🙂
@Zea: Thanks! I have updated Arc Charge Level 5 details with the info you have provided.
Arc Charger Level 5 (Max level)
Required MP 456
Cooldown 60s
Target Self
Buff Duration 300s
Additional DMG 15%
is this the order to lvl up your skills? i thought arc charger should be the first or second 4th job skill to lvl up?