MapleStory M Bow Master Skills Build Guide

MapleStory Archer Destroy your enemies from afar. With Bowmasters, players have lower Health Points and Defense compared to other jobs, but benefit from their high damaging moves at range. Masters of the bow and arrow who deliver powerful attacks from afar! Nobody shoots like an Archer. Unlike many of their companions, these Explorers stay out of the fray and snipe their enemies from afar. As they grow and gain access to new skills, Archers become even more versatile on the battlefield, able to pick off enemies one by one or lay down suppressive fire on larger groups.

Bow Master Overview

CLASS: Explorer
EQUIPMENT TYPE: Archer
PRIMARY WEAPON: Bow
LINK SKILLS: Gold Leaf Rate from Extract (2/4%)
JOB SKILLS: I: Bow MasterII: Bow MasterIII: Bow MasterIV: Bow MasterHyper Skills

MapleStory M Bow Master Videos

Ayumilove MapleStory M Bowmaster 1st, 2nd, 3rd, 4th Job Skills Preview

Bow Master 1st Job Skills (Level 1-29)

Arrow Blow Arrow Blow (Active)
Shoot arrows at multiple enemies.
Level 1: MP Cost: 7, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 3, Hit Count: 1, Skill Damage: 90.4%
Level 10: MP Cost: 42, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 3, Hit Count: 1, Skill Damage: 169.2%

Double Jump Double Jump (Passive)
Double jump to travel a greater distance. Tap the up or down button while in the air to jump again.
Level 1: Double Jump Distance: 400
Level 5: Double Jump Distance: 500

Critical Shot Critical Shot (Passive)
Increases Critical Rate.
Level 1: Critical Rate: 0.4%
Level 5: Critical Rate: 2%

Archer Mastery Archery Mastery (Passive)
Master the basics of archery to increase Accuracy and Knockback Resistance.
Level 1: Accuracy +0.4%, Knockback Resistance +6
Level 5: Accuracy +2%, Knockback Resistance +26

Bow Master 1st Job Skill Build Guide: Everything maxed.
1. Arrow Blow (MAX)
2. Double Jump (MAX)
3. Critical Shot (MAX)
4. Archery Mastery (MAX)

Bow Master 2nd Job Skills (Level 30-59)

Arrow Bomb Arrow Bomb (Active)
Fire an exploding arrow that stuns th target and deals explosive damage to the 5 nearest enemies.
Level 1: MP Cost: 37, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 83.1%, Stun Time: 1s
Level 10: MP Cost: 66, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 103.2%, Stun Time: 1s

Retreat Shot Retreat Shot (Active)
Fire arrows while leaping backward. Tap and hold the skill button to fire rapidly while in the air.
Level 1: MP Cost: 11, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Max Shot Count: 20, Skill Damage: 118.4%
Level 10: MP Cost: 20, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Max Shot Count: 20, Skill Damage: 140.5%

Quiver Cartridge Quiver Cartridge (Buff)
Shoot 3 special arrows: Magic, Poison, and Life Steal. The quicver refills once all 3 have been used. Only 1 effect is applied at a time, and Poison stacks up to 3 times. Cannot be used during auto-battle.
Level 1: MP Cost: 51, Cooldown: 0s, Target: Self, Buff Duration: Unlimited, Arrow Count: 50, Life Steal HP Recovery: 3%, Poison Damage: 2.2%, Magic Arrow Damage: 95.4%, Activation Chance: 10%
Level 5: MP Cost: 81, Cooldown: 0s, Target: Self, Buff Duration: Unlimited, Arrow Count: 50, Life Steal HP Recovery: 3%, Poison Damage: 2.5%, Magic Arrow Damage: 110.1%, Activation Chance: 20%

Soul Arrow Bow Soul Arrow: Bow (Buff)
Temporarily increase damage. Cannot be used during auto-battle.
Level 1: MP Cost: 52, Cooldown: 0s, Target: Self, Buff Duration: 600s, Physical Attack Increase: 4.2%
Level 5: MP Cost: 82, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Physical Attack Increase: 21%

Bow Booster Bow Booster (Buff)
Increase bow’s attack speed for a short time. Cannot be used during auto-battle.
Level 1: MP Cost: 51, Cooldown: 0s, Target: Self, Buff Duration: 600s
Level 5: MP Cost: 81, Cooldown: 0s, Target: Self, Buff Duration: 1800s

Final Attack Final Attack (Passive)
When using this skill, attacks have a chance to deal additional damage.
Level 1: Skill Damage: 3.9%, Activation Chance: 10%
Level 5: Skill Damage: 4.5%, Activation Chance: 30%

Bow Mastery Bow Mastery (Passive)
Increases the attack of your bow, allowing you to deal greater damage.
Level 1: Boss Attack +0.8%, Player Attack +0.8%
Level 5: Boss Attack +4%, Player Attack +4%

Physical Training Physical Training (Passive)
Increase your Max HP and Max MP through constant training.
Level 1: MaxHP +675, MaxMP +270
Level 5: MaxHP +1802, MaxMP +721

Bow Master 2nd Job Skill Build Guide: Everything maxed.
1. Arrow Bomb (MAX)
2. Bow Mastery (MAX)
3. Physical Training (MAX)
4. Quiver Cartridge (MAX)
5. Soul Arrow: Bow (MAX)
6. Bow Booster (MAX)
7. Final Attack (MAX)
8. Retreat Shot (MAX)

Bow Master 3rd Job Skills (Level 60-99)

Flame Surge Flame Surge (Active)
Launch an arrow imbued with the power of flames to engulf your target and 3 nearby enemies in a firestorm. Enemies in the flames temporarily receive continous damage.
Level 1: MP Cost: 84, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 3, Hit Count: 1, Skill Damage: 130.4%, Flame Duration: 3s
Level 10: MP Cost: 134, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 3, Hit Count: 1, Skill Damage: 156.5%, Flame Duration: 3s

Phoenix Phoenix (Active)
Temporarily summon a fiery Phoenix to burn your foes. The Phoenix does not take damage from Damage Reflection. Cannot be used during auto-battle.
Level 1: MP Cost: 790, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 3, Hit Count: 4, Skill Damage: 8.1%, Minion Duration: 600s
Level 5: MP Cost: 1083, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 3, Hit Count: 4, Skill Damage: 8.9%, Minion Duration: 600s

Hookshot Hookshot (Active)
Shoot a hook toward an enemy within range, dealing damage and launching you behind the enemy. You won’t collide with enemies while moving.
Level 1: MP Cost: 88, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 405.3%
Level 10: MP Cost: 126, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 453.1%

Arrow Platter Arrow Platter (Active)
Install up to 2 large bows that fire arrows at your current position. Bows do not take damage from Damage Reflection. Cannot be used during auto-battle.
Level 1: MP Cost: 108, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 13.6%, Minion Duration: 30s
Level 10: MP Cost: 160, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 1, Skill Damage: 15.5%, Minion Duration: 30s

Reckless Hunt Bow Reckless Hunt: Bow (Buff)
Ignore defense in favor of all-out attacks. Cannot be used during auto-battle.
Level 1: MP Cost: 84, Cooldown: 0s, Target: Self, Buff Duration: 600s, Physical Damage +3%, Absorb Physical and Magical Damage -3%
Level 5: MP Cost: 116, Cooldown: 0s, Target: Self, Buff Duration: 1800s, Physical Damage +15%, Absorb Physical and Magical Damage -15%

Mortal Blow Mortal Blow (Passive)
Inflict additional damage every 10th attack.
Level 1: Skill Damage +40%
Level 5: Skill Damage +439.4%

Focused Fury Focused Fury (Passive)
During continuous attacks, your heightened focus increases your attack. Stacks up to 5 times.
Level 1: Activation Chance: 10%, Physical Attack Increase +1%
Level 5: Activation Chance: 30%, Physical Attack Increase +3%

Dodge Dodge (Passive)
Sharpen your reflexes, increasing Critical Damage Resistance
Level 1: Evade +1.2%, Critical Resistance +0.4%, Critical Damage Resistance +2%
Level 5: Evade +6%, Critical Resistance +2%, Critical Damage Resistance +10%

Marksmanship Marksmanship (Passive)
Observe your target closely to reducing incoming damage.
Level 1: Penetration Rate +0.4%, Physical and Magical Defense Increase +1.8%
Level 5: Penetration Rate +2%, Physical and Magical Defense Increase +9%

Bow Master 3rd Job Skill Build Guide: Everything maxed.
1. Flame Surge (MAX)
2. Marksmanship (MAX)
3. Focused Fury (MAX)
4. Mortal Blow (MAX)
5. Dodge (MAX)
6. Phoenix (MAX)
7. Hookshot (MAX)
8. Arrow Platter (MAX)
9. Reckless Hunt: Bow (MAX)

Bow Master 4th Job Skills (Level 100-150)

Hurricane Hurricane (Active)
Launch a catastrophic storm cloud of arrows at great speed. Long-tap the skill to continously fire arrows and consume MP.
Level 1: MP Cost: 17, Cooldown:0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Max Shot Count: 90, Skill Damage: 111.4%
Level 10: MP Cost: 23, Cooldown:0s, Target: Opponent, Attack Type: Physical, Target Count: 1, Max Shot Count: 90, Skill Damage: 129.8%

Binding Shot Binding Shot (Active)
Harm an enemy to prevent them from movinng.
Level 1: MP Cost: 143, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 3, Skill Damage: 84.5%, Stun Time: 6s
Level 10: MP Cost: 143, Cooldown: 10s, Target: Opponent, Attack Type: Physical, Target Count: 1, Hit Count: 3, Skill Damage: 84.5%, Stun Time: 6s

Arrow Stream Arrow Stream (Active)
Shoot a wild flurry of arrows straight ahead.
Level 1: MP Cost: 158, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 8, Hit Count: 4, Skill Damage: 58.2%
Level 10: MP Cost: 158, Cooldown: 0s, Target: Opponent, Attack Type: Physical, Target Count: 8, Hit Count: 4, Skill Damage: 58.2%

Sharp Eyes Sharp Eyes (Buff)
Penetrate the enemy with an intense glare, dealing Critical Damage and decreasing incoming damage. Cannot be used during auto-battle.
Level 1: MP Cost: 136, Cooldown: 0s, Target: Self, Buff Duration: 600s, HP Recovery +155, MP Recovery +62, Enemy Physical and Magic Damage Decrease 1.2%, Critical Damage 4%, Speed +3%
Level 5: MP Cost: 167, Cooldown: 0s, Target: Self, Buff Duration: 1800s, HP Recovery +299, MP Recovery +92, Enemy Physical and Magic Damage Decrease 6%, Critical Damage 6%, Speed +15%

Enchanted Quiver Enchanted Quiver (Buff)
Enhances Quiver Cartridge stats and temporarily allows you to fire without consuming any arrows. Cannot be used during auto-battle.
Level 1: MP Cost: 136, Cooldown: 60s, Target: Self, Buff Duration: 10s, Arrow Count: 20
Level 5: MP Cost: 167, Cooldown: 60s, Target: Self, Buff Duration: 30s, Arrow Count: 20

Armor Break Armor Break (Passive)
Provides a chance to pierce the enemy’s defenses and inflict extra damage.
Level 1: Activation Chance: 10%, Enemy Physical and Magical Damage Decrease -2%
Level 5: Activation Chance: 26%, Enemy Physical and Magical Damage Decrease -10%

Advanced Final Attack Advanced Final Attack (Passive)
Increases the activation chance and damage of Final Attack.
Level 1: Skill Damage +5.7%
Level 5: Skill Damage +6.2%

Illiusion Step Illiusion Step (Passive)
Use your agility to reduce incoming damage.
Level 1: Boss Defense Increase +0.8%
Level 5: Player Defense Increase +4%

Bow Expert Bow Expert (Passive)
Draw your bowstring with great strength to increase damage.
Level 1: Physical Damage Increase +0.8%
Level 5: Physical Damage Increase +4%

Bow Master 4th Job Skill Build Guide: Everything maxed.
1. Hurricane (MAX)
2. Sharp Eyes (MAX)
3. Bow Expert (MAX)
4. Illiusion Step (MAX)
5. Advanced Final Attack (MAX)
6. Enchanted Quiver (MAX)
7. Armor Break (MAX)
8. Arrow Stream (MAX)
9. Binding Shot (MAX)

Explanation:
Hurricane will be Bow Mastery primary skill for bossing and training. Hurricane allows player to attack while moving towards the target which saves time. Most importantly, it uses less MP in the long run compared to spamming Arrow Stream while training especially against monsters in Star Force maps which you can’t kill in 2 hits unless you have a godlike max enhanced weapon ranked Unique/Legendary.

Additional Information

Bow Master Changelog

MapleStory M Updates – Skill Balancing and Horntail Boss (2018-08-08)

Notice

If you found some of the values in the guide are incorrect, post a comment below with the correct value found in-game or a screenshot if its easier for you rather than typing it out, and I’ll update the guide above! :-)

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3 thoughts on “MapleStory M Bow Master Skills Build Guide

  1. Caleb

    @Benjamin, but Quiver Cartridge runs out. You get 70 red, then purple then yellow arrows. When bossing. If you need survivability, you want to use red. If you want to do damage, you want to use yellow.

    The only way to keep using one kind of arrow is to recast Quiver Cartridge when the color you want runs out. That is terrible and interrupts your play. And this happens a lot when you are using 3 platters and Hurricane. You practically have to recast twice every 35-45 seconds.

    With Enchanted Quiver, you can cast it at the beginning, and after it ends, you have 30 seconds cooldown where you use up most of your 70 arrows, and cast it again. This is great because you only have to cast once in the middle of battle every 1.5 minutes rather than double cast 2 to 3 times every 1.5 minutes.

    Considering the duration of fights like Guild Dungeon, this is great.

  2. Sync

    @Benjamin, Enchanted Quiver buff solely supports the Quiver Catridge buff from 2nd job. Quiver Catridge buff have arrows and can be unlimitedly supplied by Enchanted Quiver

  3. Benjamin

    Actually the Enchanted Quiver (Buff) skill is pointless isn’t it? Since the job doesn’t require arrow at all?