Watcher of Realms Artifact Tier List provides you a quick overview on what artifacts are good to be upgraded and promoted with materials. There are 5 categories of artifacts for each role (Fighter, Mage, Marskmen, Healer and Defender) and subcategorized based on their ranking (S Rank, A Rank, B Rank, C Rank) where the ranking determines their effectiveness in battle. There are also exclusive hero artifacts where specific hero can only equip them to synergize with their skills and this is placed in its own section!
Watcher of Realms Artifacts Tier List by Role
S Rank Fighter Artifact
A Rank Fighter Artifact
B Rank Fighter Artifact
C Rank Fighter Artifact
S Rank Defender Artifact
A Rank Defender Artifact
B Rank Defender Artifact
C Rank Defender Artifact
S Rank Mage Artifact
A Rank Mage Artifact
B Rank Mage Artifact
C Rank Mage Artifact
S Rank Marksmen Artifact
A Rank Marksmen Artifact
B Rank Marksmen Artifact
C Rank Marksmen Artifact
S Rank Healer Artifact
A Rank Healer Artifact
B Rank Healer Artifact
C Rank Healer Artifact
Fighter Artifacts Details
Crystal of Vileness (Mythic Fighter Artifact)
When dealing DMG, there’s a 40% chance of summoning 1 Shadow Guard with 80% of the hero’s stats to attack enemies for 10 sec. The effect can be triggered as often as 1 time every 20 sec.
Tip: This artifact allows your hero to summon a doppelganger of itself to deal some damage to the enemy, which allows you to defeat the enemies quicly. However, the hero equipping this artifact must have at least 1 vacant tile around him to summon the doppelganger, otherwise it could not be summoned to assist the hero.
Eye of Sin (Mythic Fighter Artifact)
Increases AoE DMG by 10%. Killing enemies grants an extra 5% AoE DMG bonus that lasts 3 seconds.
Tip: This artifact is recommended to be equipped on heroes who can attack multiple enemies with their abilities such as Valkyra and Scorch.
Flawless Blade (Mythic Fighter Artifact)
Increases DMG by 6% every 4 sec when no damage is taken. Stacks up to 3 times. Taking damage each time removes 1 stack.
Tip: This artifact is recommended to be equipped on heroes who can attack behind the frontline such as Valkyra, Scorch, and Ain.
Scarlet Hunt (Mythic Fighter Artifact)
Increases damage by 20% to targets with Bleeding.
Tip: Equip on damage dealers who can inflict Bleed debuff such as Komodo and Salazar, or equip them on secondary damage dealers to be paired with Bleed heroes.
Soul Drainer (Mythic Fighter Artifact)
Increases Block by 1. Restores 0.7% of the hero’s MAX HP every time the hero deals DMG to 1 target, effective to up to 3 targets.
Tip: This artifact is recommended for tanky fighter heroes who can attack quickly to recover their health such as Wrath and Abomination.
Void Gazer (Mythic Fighter Artifact)
Deals increased DMG to enemies beyond 1 tile from the hero. For every 1 tile beyond the first, DMG is increased by 3%.
Tip: This artifact is recommended for heroes who can attack multiple tiles ahead of them such as Ain, Scorch, and Valkyra. The further the enemy from their position, the more damage they can deal against the enemy.
Ragnarok (Mythic Fighter Artifact)
Increases Critical Damage by 12%. When HP is lower than 50%, Critical Damage increase is doubled.
Tip: Ragnarok artifact are recommended for heroes who naturally reduces their health to deal more damage, primarily heroes from the Chaos Dominion faction such as Valeriya, Lugayu, and Vladov.
Slayer’s Presence (Legendary Fighter Artifact)
When HP is above 80%, increase damage by 10%.
Tip: Slayer’s Presence artifact are recommended for fighter heroes who are attacking behind the frontline such as Scorch, Ain, or Valkyra so that they can benefit from the increased damage. This artifact is used as a placeholder while waiting to get Mythic artifacts that can provide more damage output.
The Watchguard’s Ambition (Legendary Fighter Artifact)
A basic attack has a 10% chance of triggering another basic attack.
Chain of Rage (Legendary Fighter Artifact)
Increase Critical Damage by 0.3% for every 1% reduction in HP.
Lucky Legacy (Legendary Fighter Artifact)
For each time the cost is restored, there is a 5% chance to double the amount.
Nightmare Shadow (Legendary Fighter Artifact)
Increases Critical Rate by 5% for every 5 attacks. Can stack up to 3.
The North’s Horn (Legendary Fighter Artifact)
When shielded, increases Critical Rate by 10%. When the shield disappears, the Critical Rate increasing effect will last for 6 seconds.
Voroth’s Wrath (Legendary Fighter Artifact)
Increases Critical Rate by 0.3% for every 1% reduction in HP.
Mages Artifacts Details
Tear of Starlight
ATK is increased by 20% when deployed. When HP is lower than 80%, the ATK increase effect is reduced to 10%.
Upon making Critical Hit, increases Critical Damage by 20% for 3 seconds.
Restores 5% Rage for every 5 attacks.
Skull of Desecration
DMG received is increased by 20% while AoE DMG is increased by 25%.
Blue Sea Ice Ring
When dealing damage, there is a 25% chance of slowing down the enemy by 50% for 2 seconds.
Book of Distortion
Attacking slowed targets increases ATK Spd. by 30 and Rage Regen by 25% for 5 seconds. This effect can only be triggered 1 time every 8 seconds.
Eye of White Tower
After being deployed, receives one of the following buffs at random: Increases ATK by 13% or increases ATK Spd. by 20.
Dealing AoE DMG increases the hero’s AoE DMG by 1%. This effect can stack up to 3 times and last for 3 seconds.
Restores 3% Rage when killing the target. Cooldown: 5 seconds.
Recovers 10% Rage after using a skill.
The North’s Storm
When shielded, increase ATK by 10%.
The Watchguard’s Wisdom
Every 1% increase in Rage increases the chance of triggering an extra instance of basic attack by 0.2%. The effect can be triggered up to 1 time in every 5 seconds.
Marksman Artifacts Details
When dealing multiple instances of DMG to 1 same target in a row, increases the DMG by 5% each time, up to 3 times. The effect disappears after changing targets.
The Sharpshooter’s Crest
When there are no enemies within 1 tile, AoE DMG is increased by 20%.
Reduces Max HP by 30% and increases Critical Damage by 20%.
When dealing Critical Damage, there is a 15% chance to ignore 30% of the target’s DEF and M.RES for 3 seconds.
Increases ATK by 10% for every 5 attacks, lasting for 5 seconds.
Increases DMG by 5%. After killing the target, increases an additional DMG of 5%, stacking up to 2 times. This effect last for 10 seconds.
Grants 10% life-steal when dealing damage.
Increases ATK by 3% for each basic attack for 2 seconds, up to 3 stacks.
Insignia of Perfection
If the hero hasn’t received any DMG within the last 6 seconds, their DMG will be increased by 10%.
The further the target is, the more the damage. For every 1 tiles, damage increases by 2%.
The North’s Judgement
When shielded, increases ATK by 10%. When the shield disappears, retains this effect for 6 seconds.
The Watchguard’s Disguise
Increases DMG by 10% to airborne units.
Healer Artifacts Details
Orb of Euphoria
Increases the ATK Spd of all heroes in range by 30 every 60 seconds, lasting for 10 seconds.
Increases Healing Effect by 3% for every additional ally present in range, stacking up to 4 times.
Gift of Hope
Increases the healing effect by 30% when healing a hero with less than 30% HP.
Increases the healing effect by 30% when the caster has full HP.
Lantern of Radiance
Increases AoE Heal Effect by 3% for every 1 allies increased within the attack range, stacking up to 4 times.
Increases healing by 10% upon entering combat.
Child of the Trees
Increases healing effect by 20%. Healing effect is reduced by 5% for every ally within the healing range.
Initial Rage +25% when deployed.
Upgrades: 25% → 30% → 35% → 40% → 45% → 50% Initial Rage
Tip: Spirit Horn is recommended to be equipped on heroes who you want to activate their ultiamte quickly upon deployment. Supporter heroes such as Autumn and Dolores are frequent patrons of this artifact to quickly buff up heroes with additional Attack stats (Inspiration), Critical Rate and Critical Damage.
The North’s Glory
When healing a unit to full HP, there is a 20% chance of granting the unit a shield equal to 20% of its Max HP, lasting for 10 seconds. The effect can only be triggered 1 time every 5 seconds.
The Watchguard’s Fortune
There is a chance equal to 10% of Critical Rate that 1 healing will occur.
Defender Artifacts Details
Increases block capacity by 1. Increases P.DMG reduction and M.DMG redution by 4% for every blocked unit up to 4 stacks.
Increases healing amount received by 20%.
Increases DMG by 1% for the entire game when damage is taken. Stacks up to 15 times.
After every 10 Basic ATK landed, deals AoE P.DMG 1 time equal to 200% of DMG multiplier to at most 5 targets and restores HP for 10% of DMG dealt.
Increases own DEF by 5% upon entering combat. Whenever own HP drops to 40% or below, instantly heals 15% of Max HP 1 time max for each deployment.
Increases DEF by 10%. Gains an extra 3% DEF bonus for every 10 seconds on the battlefield. Stacks up to 3 times.
Reduces damage tkaen by 10% when protected by shield.
Heart of Thorn
When taking damage, there is a chance of 8% dealing damage to the attacker equal to 10% of self Max HP.
Restores 3% Max HP for each 5 stacks.
When taking DMG, DEF is increased by 12% for 3 seconds.
The North’s Will
Restores 10% HP when the shield disappears.
The Watchguard’s Unity
Max HP +10%.