DotA2 Earth Spirit (Kaolin): Deep amid the Upland crags and cliffs there runs a seam of sacred jade long foresworn by highland minders. From this rare material, the likeness of the great general Kaolin was carved and buried at the head of a stone funerary army ten thousand strong–a force of soldiers and holy men, jesters and acrobats, carved by crafstmen and entombed for millennia in the dark embrace of the Earth. What the craftsmen had not known was that within the strange seam of jade flowed the spirit of the Earth itself–an elemental force at one with the planet. When the force within the carved jade found itself cut off from the life’s blood of the world, it gathered its strength over the course of a thousand years and dug itself free and into the light. Now the great Kaolin Earth Spirit strides the Upland roads, fighting for the spirit of the Earth; and in times of need calls forth remnants of his buried army still locked in the loving embrace of the soil.
Earth Spirit Overview
Faction: The Radiant
Primary Attribute: Strength
Attack Type: Melee
Role(s): Disabler, Ganker, Initiator, Escape, Semi-Carry, Support
Earth Spirit Stats
STR: 93.5 at 25 (21 + 2.9/level)
AGI: 54.5 at 25 (17 + 1.5/level)
INT: 78 at 25 (18 + 2.4/level)
Health: 2240 at 25
Mana: 1235 at 25
Damage: 46 – 56
Armor: 3.38
Movement: 305
Earth Spirit Skills
Boulder Smash (Active) Targetting Method: Unit | Allowed Targets: Allies, Enemies and Rocks Earth Spirit smashes the target enemy, ally, or Stone Remnant, knocking it back in the direction he is facing. The knocked back target deals damage to all units it hits. If the target was a Stone Remnant, damaged targets are also stunned, and the travel distance is improved. |
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Cast Range: 150 Damage & Stun Radius: 200 Damage: 50 / 100 / 150 / 200 Knockback Speed: 1200 Unit Knockback Distance: 500 / 600 / 700 / 800 Stone Knockback Distance: 2000 Stone Stun Duration: 0.75 / 1.25 / 1.75 / 2.25 Mana Cost: 100 Cooldown Time: 22 / 18 / 14 / 10 Notes
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Rolling Boulder (Active) Targetting Method: Point | Allowed Targets: N/A After a 0.6 seconds delay, Earth Spirit becomes a boulder, rolling in the direction he is facing and damaging enemy units, stopping if he collides with an enemy hero or is stunned. If the boulder rolls over a Stone Remnant, the Stone Remnant is consumed and travel distance and speed are improved, and impacted enemies have their movement and attack speed slowed. |
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Cast Range: 3000 Effect & Collision Radius: 150 Max Roll Distance: 800 (1600 with Stone Remnant) Roll Speed: 800 (1600 with Stone Remnant) Damage: 100 Stone Move Speed Slow: 80% Stone Slow Duration: 2 Mana Cost: 50 Cooldown Time: 16 / 12 / 8 / 4 Notes
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Geomagnetic Grip (Active) Targetting Method: None | Allowed Targets: Enemy units Earth Spirit pulls the target allied unit or Stone Remnant to his location. Enemies struck by the flying target will be silenced, and take damage if the flying target is a Stone Remnant. |
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Range: 1100 Radius: 180 Pull Speed: 600 Silence Duration: 2.5 / 3 / 3.5 / 4 Stone Remnant Damage: 50 / 100 / 150 / 200 Mana Cost: 100 Cooldown Time: 13 Notes
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Magnetize (Active) Targetting Method: Unit | Allowed Targets: Enemy Units Magnetizes enemy units in a small nearby area, causing them to take damage over time for a short duration. Any magnetized units cause nearby Stone Remnants to become energized and explode, applying/refreshing the magnetize debuff on all enemy units near the Stone Remnant. This process can repeat multiple times. Stone Remnants are destroyed in this process. If an enemy hero is affected by silence or slows as a result of Geomagnetic Grip or Rolling Boulder, all magnetized heroes share the effects. |
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Cast Radius: 300 Search Radius: 400 Explosion Radius: 600 Duration: 6 Damage per Second: 50 / 75 / 100 Mana Cost: 100 Cooldown Time: 80 Notes
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Earth Spirit Skill Build Guide
- Geomagnetic Grip (1)
- Rolling Boulder (1)
- Geomagnetic Grip (2)
- Boulder Smash (1)
- Geomagnetic Grip (3)
- Magnetize (1)
- Geomagnetic Grip (MAX)
- Boulder Smash (2)
- Boulder Smash (3)
- Boulder Smash (MAX)
- Magnetize (2)
- Rolling Boulder (2)
- Rolling Boulder (3)
- Rolling Boulder (MAX)
- Stats (1)
- Magnetize (MAX)
- Stats (MAX)