DotA2 Centaur Warrunner (Bradwarden): It’s said that a centaur’s road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rights. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor. Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.
Centaur Warrunner Overview
Faction: The Radiant
Primary Attribute: Strength
Attack Type: Melee
Role(s): Disabler, Ganker, Initiator, Durable
Centaur Warrunner Stats
STR: 118 at 25 (23 + 3.8/level)
AGI: 65 at 25 (15 + 2/level)
INT: 55 at 25 (15 + 1.6/level)
Health: 2696 at 25
Mana: 949 at 25
Damage: 55 – 57
Range: 128
Armor: 3.1
Movement: 300
Centaur Warrunner Skills
Hoof Stomp (Active) Targetting Method: Instant | Allowed Targets: Enemy Units Slams the ground, stunning and damaging nearby enemy units. |
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Radius: 315 Stun Duration: 2 / 2.25 / 2.5 / 2.75 Damage: 100 / 150 / 200 / 250 Mana Cost: 130 Cooldown Time: 13 Notes
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Double Edge (Active) Targetting Method: Unit | Allowed Targets: Enemy Units Centaur strikes a mighty blow at melee range, damaging both himself and the target. Centaur cannot die from Double Edge. Double Edge deals its damage in a 190 AoE around the target. |
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Range: 150 Radius: 190 Damage: 175 / 250 / 325 / 400 Cooldown Time: 8 Notes
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Return (Passive) Targetting Method: None | Allowed Targets: Enemy units and Structures. Centaur Warrunner immediately counters every attack, damaging the attacker based on a percentage of Centaur’s strength. |
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Base Damage: 16 / 18 / 20 / 22 Bonus Damage as Percent of Centaur Warrunner’s Strength: 26% / 34% / 42% / 50% Notes
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Stampede (Active) Targetting Method: Unit | Allowed Targets: Allied Heroes / Enemy Units Centaur leads all allies into a vicious charge causing them to move through units at max speed and slow enemy units they tread upon. Each enemy can be trampled once and takes damage based on the Warrunner’s strength. |
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Charge Duration: 3.75 Damage: 1 / 2 / 3 times your strength Slow: 100% Slow Duration: 1.5 seconds Stampede Collision Radius: 105 Notes
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Centaur Warrunner Skill Build Guide
- Hoof Stomp (1)
- Double Edge (1)
- Double Edge (2)
- Hoof Stomp (2)
- Double Edge (3)
- Stampede (1)
- Hoof Stomp (3)
- Double Edge (MAX)
- Hoof Stomp (MAX)
- Return (1)
- Stampede (2)
- Return (2)
- Return (3)
- Return (MAX)
- Stats (1)
- Stampede (MAX)
- Stats (MAX)