DotA2 Beastmaster Skill Build Guide

Dota2 BeastmasterDotA2 Beastmaster (Karroch): Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Mad King of Slom, was trampled to death when he was five. Afterward Karroch was indentured to the king’s menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks. Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation–could in fact speak now to all the creatures of the King’s menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Mad King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature’s savagery.

Beastmaster Overview

Faction: The Radiant
Primary Attribute: Strength
Attack Type: Melee
Role(s): Ganker, Initiator, Jungler, Pusher, Roamer, Durable, Semi-Carry

Beastmaster Stats

STR: 78 at 25 (23 + 2.2/level)
AGI: 58 at 25 (18 + 1.6/level)
INT: 63.5 at 25 (16 + 1.9/level)
Health: 1955 at 25
Mana: 1053 at 25
Damage: 64 – 68
Range: 128
Armor: 4.52
Movement: 310

Beastmaster Skills

Wild Axes Wild Axes (Active)
Targetting Method: Point | Allowed Targets: Enemy Units
Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once.
Range: 1300
Damage: 70 / 100 / 130 / 160
Mana Cost: 120
Cooldown Time: 13

Notes

  • This ability destroys trees.
  • Doesn’t damage ethereal units.
  • Damage is not blocked by damage block.
  • The axes give flying vision.
Call of the Wild - Hawk Call of the Wild – Hawk (Active)
Targetting Method: Instant | Allowed Targets: None
Beastmaster calls a watchful Hawk. The skill level of Call of the Wild Hawk is synchronized with Call of the Wild Boar.
Level 1: Summons a Scout Hawk.
Level 2: Summons a Scout Hawk.
Level 3: Summons a Greater Hawk.
Level 4: Summons a Greater Hawk.
Hawk Duration: 60
Mana Cost: 15
Cooldown Time: 40

Notes

  • Neither triggers, nor takes damage from Land Mines icon.png Land Mines.
  • The “Select All Units” hotkey does not select hawks.
  • The hawk gives 30/40/50/60 gold.
  • Uses a 0.3 cast point instead of the normal 0.5 cast point.
  • Will not destroy a previous summon if this ability is used again before the Hawk’s duration expires.
Call of the Wild - Boar Call of the Wild – Boar (Active)
Targetting Method: Instant | Allowed Targets: None
Beastmaster calls a powerful Boar. The skill level of Call of the Wild Boar is synchronized with Call of the Wild Hawk.
Level 1: Not available.
Level 2: Summons a Lesser Boar.
Level 3: Summons a Lesser Boar.
Level 4: Summons a Greater Boar.
Boar Duration: 60 / 60 / 60 / 60
Mana Cost: 15
Cooldown Time: 40

Notes

  • The boar gives 26-38 gold.
  • Uses a 0.3 cast point instead of the normal 0.5 cast point.
  • Will not destroy a previous summon if this ability is used again before the Boar’s duration expires.
Inner Beast Inner Beast (Passive)
Targetting Method: None | Allowed Targets: Allied units
Untaps the inner fury of allies, passively increasing their attack speed.
Radius: 900
Bonus Attack Speed: 15 / 25 / 35 / 45

Notes

  • Affects all summons and illusions.
Primal Roar Primal Roar (Active)
Targetting Method: Unit | Allowed Targets: Enemy Units
A deafening roar that deals damage and stuns the target enemy unit, while opening a path between Beastmaster and his prey. Nearby enemies also take damage and have their movement speed and attack rate reduced. Upgradable by Aghanim’s Scepter.
Range: 600 (950*)
Stun Duration: 3 / 3.5 / 4
Radius: 300
Movement Slow: 50%
Attack Slow: 50%
Slow Duration: 2 / 3 / 4
Damage: 200 / 250 / 300
Mana Cost: 150 / 175 / 200
Cooldown Time: 80 / 75 / 70 (45*)

Notes

  • Only enemy units are shoved aside from the path of the roar.
  • Primal Roar can be used on Couriers to stun it, but it won’t be damaged. Couriers are also not a valid target for the pushback.
  • The pushback and slow have a dynamic range, based on the distance between you and the primary target. The further away the target, the further the pushback and slow will reach beyond the target, and even a bit behind Beastmaster

Beastmaster Skill Build Guide

  1. Wild Axes (1)
  2. Call of the Wild – Hawk (1)
  3. Wild Axes (2)
  4. Call of the Wild – Hawk (2)
  5. Wild Axes (3)
  6. Primal Roar (1)
  7. Wild Axes (MAX)
  8. Call of the Wild – Hawk (3)
  9. Call of the Wild – Hawk (MAX)
  10. Inner Beast (1)
  11. Primal Roar (2)
  12. Inner Beast (2)
  13. Inner Beast (3)
  14. Inner Beast (MAX)
  15. Stats (1)
  16. Primal Roar (MAX)
  17. Stats (MAX)

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