Zephyr Sniper | Raid Shadow Legends

Raid Shadow Legends Zephyr Sniper Skill Mastery Equip Guide

Overview

NAME: Zephyr Sniper
FACTION: Barbarians
RARITY: Uncommon
ROLE: Defense
AFFINITY: Spirit
RANK: S
USABILITY: Situational
TOMES: 5 (A1)

Abilities

RSL_AoE_ContinuousHeal_7.5%
RSL_AoE_IncreaseSkillCooldown
RSL_Enemy_BasicAreaAttack

Obtain from

Mystery Shard
Market
Foli Fusion

Grinding

★★★★★ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★✰✰✰✰ Hydra
★★★✰✰ Faction Wars

Dungeons

★★✰✰✰ Minotaur
★★★★✰ Spider
★✰✰✰✰ Fire Knight
★★✰✰✰ Dragon
★★✰✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun

Potion

★★✰✰✰ Arcane Keep
★★✰✰✰ Void Keep
★★✰✰✰ Force Keep
★★✰✰✰ Spirit Keep
★✰✰✰✰ Magic Keep

Doom Tower

★★★✰✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★✰✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★✰✰✰✰ Dark Fae

Zephyr Sniper Skills

Suppressive Fire
Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +10%
Damage Multiplier: 1.9 DEF

Ranger’s Skill (Cooldown: 5 turns)
Places a 7.5% [Continuous Heal] buff on all allies for 1 turn.
Level 2: Cooldown -1

Zephyr Sniper Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless, Retaliation
PvP: Protection, Stoneskin, Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Fortitude, Instinct, Killstroke, Lethal, Merciless, Perception, Resistance, Righteous, Savage, Speed, Stun, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK% / ACC / RES)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (C.DMG / ATK)
Banner (ATK / ACC / RES)

Stats Priority

ATK Nuker: ATK%, C.RATE, C.DMG, SPD
ATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC
ATK Nuker & Buffer: ATK%, C.RATE, C.DMG, SPD, RES

Supporting Roles

Attack Counter, Stunner

Zephyr Sniper Masteries Guide

Arena, Doom Tower, Faction Wars

Raid Shadow Legends Zephyr Sniper Skill Mastery Equip Guide

Defense

  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Bloodthirst
  5. Resurgent
  6. Harvest Despair
  7. Stubborness
  8. Retribution
  9. Cycle of Revenge
  10. Fearsome Presence

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Swarm Smiter
  4. Evil Eye
  5. Sniper

Campaign, Clan Boss, Dungeons

Raid Shadow Legends Zephyr Sniper Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Life Drinker
  4. Bring it Down
  5. Methodical
  6. Warmaster

Defense

  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Bloodthirst
  5. Resurgent
  6. Solidarity
  7. Stubborness
  8. Retribution
  9. Deterrence

Zephyr Sniper Videos

Raid Shadow Legends Zephyr Sniper Champion Guide by AliAlPlays

Raid Shadow Legends Zephyr Sniper Champion Guide by StewGaming

Raid Shadow Legends Zephyr Sniper vs Spider’s Den Guide by StewGaming

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14 thoughts on “Zephyr Sniper | Raid Shadow Legends

  1. Another player

    As background i am an end game player now with auto farm teams for most arwas of the game. This includes barbarians faction wars. Zephyr sniper and armiger are the only 2 uncommon champs i use now. Zeph is at lv 50 and in def boots, chest and gloves. No crit, 95 speed and no masteries. How is this useful? Taunt set and Counterattack (valkerie). I also run sbbowyer in the team, scyl and farakin. Soulbond is the primary target, but zeph starts to provoke. Slow speed and low hp mean that valk shiels and ca are permanent and huge.

    However not ftp strategy…. Although a scullcrusher works well here for other areas of the game, and jizoh is a free epic that can place ca on a target. Zs is so slow that it wont drop off.

  2. Dominus

    @lolrider.
    2 things you need to look at. Sister militant multiplier is 3.5 per attack on her a1. Sniper is 1.9 defense. Sister militant also gains an extra 10% damage from her books.
    Sister militant max base attack is only 870 and the snipers max base defense is 1244.

    Gearless sniper should have a fully booked base damage of 2599.96

    Sister should be at 3654 without gear and fully booked.

    My personal nod goes to the sniper though. She has 3k more hp. You can prioritize def, crit rate and damage and hp. She’s going to be tankier. You’ve got a 30% chance of increasing
    Cd on a skill although I wouldn’t bother with accuracy.

    I started with Kael and I’m exploring champions with an air on their a1 to replace him with. I have banshee and sinesha but I’m new enough that books are still valuable so I was looking hard at saurus.

    Saurus has the same attack as snipers defense. Sniper has more hp and a 17 point speed advantage. Saurus a1 should be around 3,110. Bad speed and horrible defense causes me to still stick with my new assessment and strip the gear off of banshee and try the sniper instead.

  3. Cwietu

    @Lolrider: I think it makes sense because Zephyr sniper has additional advantage from high DEF here – increased survivability, while Sister’s ATK stat only affects skill damage. It would be imbalanced if Zephyr was dealing the same amount of dmg from A1.

  4. Volos

    Hi!
    How do you set the little spiders to hit the Zephyr sniper?

  5. Dark Avari

    great vid. with a good explain on what to work on, you gave me hope to start beating this kantenkenous boss… !

  6. Lolrider

    So, I’ve been trying out various AoE auto-attackers, and I’m noticing a serious discrepancy between Zephyr Sniper and Sister Militant. Sister Militant seems to significantly more damage with comparable stats, and I’m not sure why. I guess it’s because Zephyr Sniper’s A1 doesn’t actually do more damage with increased skill ranks? Maybe at higher ranks of Spider her increased DEF becomes more important.

  7. Brian Bonner

    ok thanks, because it is confusing

  8. Ayumilove Post author

    @Brian Bonner: It requires Accuracy to affect enemy champions.

  9. Brian Bonner

    ““Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn”
    That requires acc”

    Does that require acc??

  10. n/a

    Her “places a heal on allies” skill lasts 2 turns, not 1, according to the in-game description.

  11. StewieDoo

    @BlackCompany:
    “Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn”
    That requires acc

  12. BlackCompany

    Mate, the support mastery in first build:
    Pinpoint Accuracy
    Exalt in Death
    Swarm Smiter
    Evil Eye
    Sniper

    makes 0 sense, since Zephyr has no debuffs to apply.
    stun set works ignoring your acc/ enemy res stats.

  13. Ayumilove Post author

    @Rook: Thanks for highlighting the issue! I have corrected it from Attack to Defense stat since Zephyr Sniper is Defense champion.

  14. Rook

    Why do you have attack listed as her primary stat? Her main ability is based off of defense.
    Also, ATK isn’t listed on her current Ranger’s Skill. Does it still affect that?