Cruelty (Clan Boss)
★★★★★ Arcane Keep
Attacks 1 enemy. Has a 40% chance of stealing 2 random buffs from the target.
Level: 2 Damage +5%
Level: 3 Damage +10%
Level: 4 Buff/Debuff Chance +5%
Level: 5 Buff/Debuff Chance +5%
Damage Multiplier: 4.3 ATK
Sealing Strike (Cooldown: 4 turns)
Attacks all enemies. Has a 50% chance of placing a [Block Buffs] debuff for 2 turns.
Level: 2 Damage +10%
Level: 3 Buff/Debuff Chance +10%
Level: 4 Buff/Debuff Chance +15%
Level: 5 Cooldown -1
Damage Multiplier: 4.2 ATK
Invincible Aura (Cooldown: 6 turns)
Places a [Block Damage] buff on all allies for 1 turn.
Level: 2 Cooldown -1
Level: 3 Cooldown -1
Increases Void Ally C.RATE in all Battles by 23%.
Warcaster Equipment Guide
|Arena, Doom Tower, Faction Wars||Campaign, Clan Boss, Dungeons|
1 Accuracy Set, 1 Life Set, 1 Speed Set
3 Speed Set
ATK%, C.RATE, C.DMG, SPD, ACC
ATK%, C.RATE, C.DMG, SPD, ACC
Warcaster Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Claiming his place amongst the most seasoned and battle-hardened warriors in Kaerok, the Warcaster is renowned throughout the ranks of the Banner Lords for his might. Recruited as a child from humble barbarian origins somewhere in the Deadlands, he was knighted at the age of 15, and later chosen to join His Majesty King Tayba’s Royal Guard due to his fierce loyalty. Knowing his unshakeable faith in his cause and King, those who stand against the Warcaster expect little mercy once his mace is raised…
Warcaster, an Epic Support Void affinity champion from the Banner Lords faction in Raid Shadow Legends, was more than just a clunky suit of armor and a mace. Nay, he had a purpose, a calling, a destiny! If you combined him with Roshcard the Tower, you could unleash an unkillable team of titans, ready to wreak havoc and destruction on the Ultra Nightmare Clan Boss. A guide was available, for those brave enough to venture forth into the unknown depths of the boss’s lair.
But that wasn’t all Warcaster had up his metallic sleeves! He possessed a powerful AOE ability that could block buffs, leaving his foes flailing and helpless in Faction Wars and Doom Tower. Even the pesky spiderlings of Agreth were no match for him, for he could prevent their counterattacks with ease. All he needed was a bit of accuracy to land the debuff, and he was good to go.
But wait, there’s more! Warcaster was also a valuable asset in the Iron Twins if you were bold enough to build an unkillable team to counter them. It was similar to the Clan Boss teams but with a twist. You needed to tune your speed just right, or else risk being squashed like a grape underfoot. So, all in all, Warcaster was a versatile champion, capable of adapting to any situation and rising to any challenge.
Raid Shadow Legends Warcaster Champion Guide by StewGaming
Each set activates, when given number of artifacts are applied. Some of them needs 2 items (like Speed), and some requires 4 (Lifesteal). 3 Speed means that all 6 artifacts are from speed set, 1LS+1Speed means 4 from LS, 2 from Speed set and so on.
I’m new to this site so I have a question about your sets layout. When you say 3 Speed Set, 1 Lifesteal Set and 1 Speed Set, what do the numbers mean?
Has anyone tried Warcaster in a Stun set?
With his use in unkillable comps with Maneater, I am surprised you don’t have an offensive tree selection for CB?
Warcaster is a powerful champion on my account. He’s 5* on my NM and UNM Clan Boss team as an killable comp paired with Maneater. He’s actually really easy to pair with Maneater for an Unkillable Comp.
This guy is also powerful for me in Arena, as Ayumilove shows. His A3 comes in handy, especially when done on manual to time his Block Damage. Overall he’s a really useful champion on my account. Easily an A-tier Epic on the right account.
Taking advantage of his A3 for Clan Boss purposes is going to be tricky though. Because it only lasts one turn. If he happens to get his A3 cast before other teammates attack, the protection did them nothing. If he’s speed tuned to go after the rest of the team, but they are significantly faster than Clan Boss but not 2/1 faster, then again, you will have the buff either expire, or get used up by a teammate attack before Clan Boss hits.
His usefulness in Faction Wars is better for the sake of getting the team through the waves and to a boss. Sadly most of the Faction Bosses have some form of buff stripping or (even worse) buff stealing in their kit, so he’s of dubious benefit in those stages for his A3. His A1 however, is grand for this stage.
@Garrett Stewart: I just got Warcaster, so I can’t compare him to Aothar, but I’ve had Aothar for over a year, and he’s truly Excellent. One consideration is that he’s useful in so many contexts. I’ve re-geared him several times and even changed his masteries around, and it’s true that you can fail to get all the juice out of him if you’re not doing it right. I had him at level 50 and without Warmaster for so long, and didn’t have the right gear–and thought meh, he’s O K, but whatever.
Stealing buffs is probably his least useful good feature, except in the Magic Keep, where it sometimes turns the tide. His A2 is fantastic against the Dragon and the Clan Boss (I’m at Nightmare level), and his A3 frequently one-shots enemies in dungeon or crypt waves, especially if they have Defense Down.
All that, and mine STILL isn’t optimally geared–I’ve currently got Divine Offense, Divine Critical Rate, and regular Offense on him. (Fully mastered and skilled though.) He’s a work horse.
Actually you can use Warcaster in unkillable comps for CB and even if is not the highest dmg dealer it will allow for your teammates to do a lot more dmg. 3* seems low for me
How Do I get him to use his A3 first so I can block damage for my team in spider 20?
Can you tell me why you have Warcaster in the Good category and Aothar in the Excellent category? I got Aothar up to level 5 and he’s nothing special. Warcaster has a higher chance of stealing 2 buffs not 1. 40% vs 15% yes Aothar swings twice, but still doesn’t seem like advantage to Aothar. And Warcaster has a universally strong A3, where Aothar’s is very situational. It’s almost necessary to play Aothar on manual for him to be effective.
@Chango: Thanks for your feedback! I have updated Warcaster’s Mastery guide from Charged Focus to Exalt in Death.
I don’t agree with charged focus. His main function is to put block dmg up as quick as possible. And you don’t need acc to put it on. And the second skill is the block buff which won’t benefit from charged focus.