Versulf the Grim | Raid Shadow Legends

Raid Shadow Versulf the Grim Skill Mastery Equip Guide

Raid Shadow Versulf the Grim Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard
Fragment Fusion

Overview

NAME: Versulf the Grim
FACTION: Knights Revenant
RARITY: Legendary
ROLE: HP
AFFINITY: Force
USABILITY: Situational
TOMES: 10 (A3)

Total Stats (6★)

Health Points (HP): 22,635
Attack (ATK): 870
Defense (DEF): 1,200
Speed (SPD): 96
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 50
Debuff Accuracy (ACC): 10

Grinding

★★✰✰✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★★★★★ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur
★★★★✰ Spider
★✰✰✰✰ Fire Knight
★★★✰✰ Dragon
★★★★✰ Ice Golem

Potion

★★★✰✰ Arcane Keep
★★★✰✰ Void Keep
★★★✰✰ Force Keep
★✰✰✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

★★★★★ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★★★✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★✰✰✰✰ Eternal Dragon

Versulf the Grim Review

Raid Shadow Legends – Versulf the Grim is a Legendary HP Force affinity champion from the Knights Revenant faction where he can be obtained from Ancient Shard and Sacred Shard. Versulf the Grim will be added into the game in Patch 4.40 as part of the Fragment Champion fusion! His speciality revolves around Provoking enemies, which means he will be decent in crowd-controlling enemies especially against Kuldath the Magma Dragon in Doom Tower content! Apart from that, he is able to inflict Leech debuff on enemies to enable allies and himself to replenish their health quickly. Last but not least, Versulf the Grim has a skill to protect allies with Increase Defense buff and Ally Protection buff, so your squishy champions are able to survive enemy AoE attacks. If you do not have any tanky champions in your account, he will be a great candidate to fill in that role.

Versulf the Grim Skills

Stern Admonishing [HP]
Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Also places a [Shield] buff on this Champion for 2 turns equal to 10% to their MAX HP.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 0.23 HP

Reign of Sorrow [HP] (Cooldown: 4 turns)
Attacks all enemies. Places an extra hit on enemies under [Stun], [Freeze], [Fear], [True Fear], and [Provoke] debuffs. Each hit has a 75% chance of placing a [Leech] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 0.25 HP

Quality Minions (Cooldown: 5 turns)
Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1

Infectious Fury [Passive]
When hit, has a 20% chance of placing a [Provoke] debuff on the attacker for 1 turn. Occurs once per hit.

Aura
Increases Ally HP in all Battles by 33%.

Versulf the Grim Equipment Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

Immortal, Regeneration, Guardian, Resilience, Accuracy, Perception, Speed, Taunting, Stun

Recommended Stats

HP%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / C.RATE / C.DMG)
Chestplate (HP%)
Boots (SPD)
Ring (HP / DEF)
Amulet (C.DMG / HP)
Banner (ACC / HP)

Versulf the Grim Mastery Guide

Arena

Raid Shadow Legends Versulf the Grim PvP Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Ruthless Ambush
  5. Single Out
  6. Cycle of Violence
  7. Bring it Down
  8. Kill Streak
  9. Helmsmasher

Defense

  1. Defiant
  2. Improved Parry
  3. Bloodthirst
  4. Delay Death
  5. Retribution
  6. Deterrence

Support

  1. N/A

Campaign, Clan Boss, Faction Wars, Dungeons, Doom Tower

Raid Shadow Legends Versulf the Grim PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Life Drinker
  5. Single Out
  6. Bring it Down
  7. Methodical
  8. Warmaster

Defense

  1. Tough Skin
  2. Blastproof
  3. Resurgent
  4. Delay Death
  5. Retribution
  6. Deterrence

Support

  1. N/A

Versulf the Grim Storyline

Many a bard favors songs of good kings, just kings whose heart bleeds for the woes of their people and whose every day is spent in labor to assuage those very woes. But, alas, it is the nature of mortals to let greed, pride, and ambition lead them astray. Such was King Versulf, called the Grim for his humorless and cruel demeanor. Once, he ruled a prosperous city-state in the land that would become known as the Stormwind Wastelands, and so great was his malice that not even the grave would put an end to it. Nothing mattered to Versulf more than temporal power, and so he waged many wars against neighboring states. His subjects suffered greatly under the yoke of extortionate taxes Versulf demanded to fund his schemes and the horrid conditions they were gradually forced into. But though the king was heartless and wicked, he was no fool. Around him, a coterie of devoted sycophants and bodyguards gathered; to them, Versulf granted dominion over all others to plunder and exploit as they saw fit. There was but one enemy Versulf feared – death. Though he mocked and defied the preachers of Lumaya, in his private moments, the tyrant dreaded what would come after his mortal shell could endure no longer. Like so many others, he sought counsel from the masters of black magic of his court and those beyond, yet the ravenous hunger of Undeath held no appeal to Versulf. In the end, it was the emissary of the K’leath death cult that managed to captivate Versulf’s attention with the promise of resurrection in a new, stronger form in exchange for his patronage. Thus a terrible new alliance was forged. Versulf had dedicated the remainder of his life to strengthening his ties to the Cult. He had given them slaves and sacrificial victims and wealth aplenty, and their stranglehold on the kingdom grew by the day. In return, K’leath priests performed ghastly rituals to prolong the tyrant’s life and prepare his spirit for the inevitable passing. Legends say he lived for no less than four hundred years and perished in agony as his body failed at last, assailed by countless ails and unable to withhold the onslaught of time. Yet the Cult of K’leath persevered, evolving into the militant sect known today as the Knights Revenant. And so did the covenant they had struck. Now the time has come, and after centuries of slumber, the ancient king has arisen once more. His new body coursing with arcane energies, Versulf the Grim seeks to reclaim the power he had wielded eons ago. His city may be dust and ruin, but he has command of many cultists and has claimed the key of the Oblivion Vault. The Vault contains mysteries of life and death that would allow Versulf’s spirit to change bodies at will, thus ending his need for the Cult. It will take a courageous Summoner to foil the tyrant’s plans and bring him into Lumaya’s fold, for though he is a creature of evil, his martial skills and power remain a considerable asset that could be used in the war against the Shadow.

Versulf the Grim Updates

Versulf the Grim Videos

Raid Shadow Legends Versulf the Grim Champion Guide by DeadwoodJedi

Raid Shadow Legends Versulf the Grim Champion Highlight by ASH

Raid Shadow Legends Versulf the Grim Champion Highlight by StewGaming

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16 thoughts on “Versulf the Grim | Raid Shadow Legends

  1. CD

    I did Solidarity for the final mastery missing in the chart above…

  2. Tony

    Does his A2 go again if the first hit applies a stun/provoke from his artifacts on the first hit?

  3. WiredDPS

    I just noticed that there is a mastery missing on lvl4 in the non-arena version

  4. Uncle Nodir

    planning to use him in CB with a roaster I already have, but they lack survivability, hoping to increase my average UNM damage from 25 mln to around 35 with him, cuz the only thing my team lacks is strong ally protection champ
    my current roaster is Sepulcher, skullcrusher, sandlashed, dracomorph and rhazin(which will be removed)

  5. Sadness Maximus

    Versulf have synergy with Ninja ( Or any Champion that can put freeze debuff ) from what i saw.
    When enemy Champion either in Arena or Campaign / DT is under freeze debuff , Versulf is using his A2 skill twice
    First is a Normal Strike
    Second time he is dealing damage from A2 only to frozen units.

  6. Versulf the Grim

    taken T6 Bulwark Mastery with Guardian seat he can become team tanker.

  7. KB32

    i am putting Versulf in CB team, using with Giscard the Sigiled Dracomorph for now but booking out Toragi to pair with. Versulf in CB leach does not seem to be efffective as i had hoped but I can tell by adding Versulf, i have increased my numbers already by 3 million in CB. Eventually going to put team of Versulf, Dracomorph, Toragi, Battlesage, Pestilus and see if that functions well. if anyone has any thoughts i am game. you can only build around the characters you got and this is what i have.

  8. Rezarnd

    @Tim how does he give teamshield i dont see this in his kit? captain help?

  9. Tim

    This guy is the Hardest hitting HP champion. You pair him with Ma’shallad or Elder Skarrg and his A2 hits twice. He’s one of the only champion giving Team Shield. He’s HP based so his damage can not be reduced. Why is he ranked so low?

  10. paciokino

    Sup with the ratings? look like a decent hp champ.

  11. Felix Javier

    The fusion feels so easy. (I’m a mid gamer). He can probably help my account in a few places. He’ll likely help me in CB and DT wave, especially teamed with Brogni.

  12. Terry

    wait.. sorry.. think i calculated wrong on last post.
    More like about same damage as Kael without attack power up. for 1 hit of his aoe.
    Not sure how to edit or erase my last post.

  13. Terry

    His Aoe is so strong.. Even Kael would pretty much need Attack power up.. just to do the same damage as 1 hit from his aoe.. but his Aoe can do 2 hits!

    This is not a toy.

  14. I've only been playing for 60 days

    This guy looks sick, slightly better scaling than mm who is already a monster, but a2 can hit multiple times. Couple champs he could synergize extremely well with.
    Semi related note rating for dt waves should also be added, he would be a beast there

  15. Little Turtle

    Honestly I wouldn’t be surprised if this guy makes his way into some non-unkillable clan boss teams. Even though his kit seems centered around provoke wihch doesn’t work on CB he still brings a ton of other utility with him that can be extremely important in CB. He works as 1 of your team’s 2 ally protects and also fills the role of your increase Def. Most importantly though he’s going to be a champion that can 100% apply leech which there are very few of in the game and makes it much easier to gear your team since you don’t need everyone in lifesteal due to the leech. Just something to think about for people who were considering skipping him but might not have the strongest CB team atm.