Umbral Enchantress | Raid Shadow Legends

Raid Shadow Legends Umbral Enchantress Skill Mastery Equip Guide

Overview

NAME: Umbral Enchantress
FACTION: Demonspawn
RARITY: Epic
ROLE: Defense
AFFINITY: Void
USABILITY: Mid-Late Game
TOMES: 13 (A3)

Total Stats (6★)

Health Points (HP): 15,360
Attack (ATK): 925
Defense (DEF): 1,354
Speed (SPD): 93
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 45
Debuff Accuracy (ACC): 0

Obtain from

Void Shard

Champion Fusion

Brakus the Shifter
Gurptuk Moss-Beard

Grinding

★★★★✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★✰✰✰✰ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur
★★★✰✰ Spider
★★★★✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem

Potion

★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★★★ Floors
★★★★★ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★✰✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★★✰✰ Dark Fae

Umbral Enchantress Review

Umbral Enchantress is an Epic Defense Void champion from Demonspawn faction in Raid Shadow Legends. Umbral Enchantress was released in Patch v1.11 on November 2019 along with Duchess Lilitu who is the first champions with Veil buff ability! Her skill kit revolves around crowd controlling enemies with her Taunt skill for 2 turns, which makes her one of the best crowd controller for quick battle such as Arena (PvP).

Essence Scepter (A1 Skill) is her default attack that deals damage to an enemy based on her Defense stats. The damage is supplemented with the amount of the amount of Health she has lost. This skill synergizes with her Undying Evil skill to quickly ramp up her damage output.

Imolate (A2 Skill) is Umbral Enchantress’s debuffing skill that applies AoE Block Buff to all enemies on the battlefield, which prevents them from receiving any buffs cast on themselves. This is useful against enemies who relies heavily on buff such as Potion Dungeons (Arcane Keep, Force Keep, Spirit Keep, Magic Keep) to protect themselves from harm or boost their damage output to devastate your team!

Undying Evil (A3 Skill) is Umbral Enchantress signature skill that provokes all enemies for 2 turns, which locks them down completely from using any of their AoE Nuke attacks on your squad! With this ability, you can safely bring in your slow but powerful Attack champions to wipe them out with a breeze. She needs to be paired with a Speed Booster such as Arbiter, High Khatun, Lyssandra or Gorgorab to ensure she takes the subsequent turn to taunt them before they get to take their turn.

Overall, Umbral Enchantress is an amazing Epic champion who can help you speed farm Arena for medals to quickly improve your Great Hall stats, clear Faction Wars with 3 Stars easily by crowd controlling difficult enemies who can’t be killed in 1~2 hits and bypass difficult dungeon stages to reach to the area where you have good affinity champions to farm there efficiently. To unleash her full potential, provide her with sufficient amount of Accuracy for her to land her Provoke debuff on enemies. Speed is essential to go after your nukers and enemies turn to lock them down fast.

Umbral Enchantress Skills

Essence Scepter [DEF]
Attacks 1 enemy. Damage increases as current HP decreases.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: (3.3 + HP% Lost) DEF

Immolate [DEF] (Cooldown: 3 turns)
Attacks all enemies. Has an 80% chance of placing a [Block Buffs] debuff for 3 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 3.6 DEF

Undying Evil [DEF] (Cooldown: 5 turns)
Attacks all enemies. Has an 80% chance of placing a [Provoke] debuff for 2 turns. Places an [Unkillable] buff on this Champion for 2 turns. Places a [Block Active Skills] debuff on this Champion for 5 turns. The [Block Active Skills] debuff cannot be resisted or blocked and cannot be removed.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 4 DEF

Umbral Enchantress Equipment Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

Accuracy, Perception, Speed, Frost

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE)
Chestplate (DEF%)
Boots (SPD)
Ring (DEF)
Amulet (C.DMG)
Banner (ACC)

Stats Priority

DEF%, C.RATE, C.DMG, SPD, ACC

Umbral Enchantress Mastery Guide

Arena, Campaign, Faction Wars (Frost Set)

Raid Shadow Legends Umbral Enchantress Skill Mastery Equip Guide

Defense

  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Resurgent
  5. Delay Death
  6. Harvest Despair
  7. Cycle of Revenge
  8. Retribution
  9. Fearsome Presence

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Arcane Celerity
  5. Evil Eye
  6. Master Hexer

Arena, Campaign, Faction Wars (Speed Set)

Raid Shadow Legends Umbral Enchantress Skill Mastery Equip Guide

Defense

  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Resurgent
  5. Delay Death
  6. Cycle of Revenge
  7. Retribution

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Evil Eye
  5. Lore of Steel
  6. Master Hexer
  7. Eagle Eye

Campaign, Clan Boss, Dungeons

Raid Shadow Legends Umbral Enchantress Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Grim Resolve
  4. Single Out
  5. Bring it Down
  6. Methodical
  7. Kill Streak
  8. Warmaster

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Arcane Celerity
  5. Lore of Steel
  6. Evil Eye
  7. Master Hexer

Umbral Enchantress Reference

Umbral Enchantress Arena Build

Here is Umbral Enchantress artifacts and masteries by Ayumilove optimized as an crowd controller for Arena (PvP). Umbral Enchantress is equipped in 3 Perception Sets to boost her Accuracy and Speed simultaneously. The stats to prioritized on Umbral Enchantress are Accuracy and Speed to crowd control enemies with her taunt quickly, followed by Defense, Health, Critical Rate and Critical Damage to allow her to deal some damage. If you are building Umbral Enchantress as your crowd controller for PvE content, then 350 Accuracy and 200+ Speed is sufficient for end-game content such as Doom Tower Hard, and the remaining points can be distributed else where for more damage output.
Raid Shadow Legends Umbral Enchantress Equipment Refererence Guide

Umbral Enchantress Storyline

A creature of eerie beauty and inexhaustible malice, the Umbral Enchantress is a cunning foe to face. She is a Countess of Siroth’s legions and has a well over a hundred lesser demons at her beck and call, but she does not often hide behind the backs of her minions either. Those bold enough to face the Enchantress find themselves under her vile spell, unable to receive the boons and blessings their artifacts or allies might provide. Their wits fail them as well, clouded by the Enchantress’ guile. It is said that the Umbral Enchantress had a mighty rival among her dark kin, a Baron who believed himself unmatched as a warrior and craved to advance through the demonic hierarchy. His mistake was believing the Enchantress weak and unworthy of her position. When tempers boiled and challenges turned to open battle, that arrogant champion found himself powerless and enthralled, consumed by his rage and hacking away at the Enchantress without finesse or strategy. She had slain the Baron easily and fashioned his skull into a decoration for her shield, there to remind everyone of the folly of challenging her.

Umbral Enchantress Updates

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55 thoughts on “Umbral Enchantress | Raid Shadow Legends

  1. MotherOfDragons3

    Will someone PLEASE explain her A3 in newb terms? WHY does she put the block on herself? Just like previous person said, doesn’t that force her to only be able to use her A1, forcing the A2 to be useless, at least in the first few turns??? I don’t understand the thought behind this.

  2. Graywolfe

    I am a little confused by her skills. With her A3 if you use it then for 5 turns all she can do is use the A1 which makes the A2 useless. If you want to keep the block buffs up all the time you would have to skip the A3. At least that is how I see it unless I am reading it wrong.

  3. Riceaxe

    She´s absolute S Tier for arena and Hydra.
    rly good in doomtower too
    She´s the only champion that can keep AOE block buffs permanently up
    3 turn block buffs @ 3 turn cd.
    Not sure why she´s “B Tier” in the list.

  4. Timbo23

    Seems like the devs had retaliation set in mind for her with the block active, so that she can still hand out damage

  5. ThunderCat

    @eob RNG is random number generator – basically rolling the dice rather than being certain of the outcome

  6. NR4WKD

    I think the reason they have her use the 5 turn debuff on herself instead of having a cooldown is so it can reset automatically and be ready to roll again if they move to the next round instead of having to wait for a cool down to expire from the previous round when the round starts. I haven’t tested this, I just got her. Its a guess.

  7. JUSTIN

    My bad. I sèe she is 5 star ranked for arena offense and defense.

  8. JUSTIN

    I take your point, but You cant nullify her rating based on just one character that can be used against her. Also, it is areana offence, so you can choose not to go against doompriest.

  9. Jim

    Doompriest cleanses her Block Skills – among others I guess.

  10. JUSTIN

    Why is she only rated as a 1 star in arena offense. Is it because of immunity sets. She seems highly suited for arena due to her provoke.

  11. Apocacrux

    I think Frenzy might be pretty useful for her, though it does diminish the usefulness of her Unkillable buff.

  12. KodiakCS

    Campaign should be 5 stars – she’s viable for the 3-starring on nightmare
    (not all areas but most of them)

  13. KoolAid

    Why is she rated for arena defense, but not offense? Thanks in advance.

  14. Trom

    @ Ralael, There is no need to be rude. Seriously. I’ve never commented on this site before, but to insult @ Ayumilove is unreal. You came here right? You must use the site?

    If you have constructive criticism then offer it. I’ve seen the author change their mind on things, but not as a result of being insulted. It’s completely uncalled for.

  15. bill

    Just wondering why is she not recommended for Spiders Den? If you place a frost armor and with her provoke and unkillable, cant she hold back the spiderlings while the rest of the team deal with the spider? I know cooldown is 5 turns, but you only need her to hold them back for maybe 3-4 turns? Awesome site by the way!

  16. eob gaerlan

    what does RNG mean? sorry, not so good on terminologies here. 😅

  17. Ralael

    For you Umbral is B tier? An AoE 2 turn provoke is HUGE in any content. Especially arena and Doom Tower.
    I guess its expected from someone who rates Pyxniel as an A-tier lego.

  18. Huch

    Umbral is perfect addition to any ice golem 20 team. With her kit as is, she taunts first wave then blocks reflect buff with her A2, making that wave cake and ice cream. I’m not a whale, my gear is not grand, and my times are not fast on ice golem but with Monster, Apoth, Stag, and any res toon who can pump out a little dps is an auto win.

  19. Ayumilove Post author

    @Marcusant: Assuming Umbral Enchantress has 10K HP, the enemy hits her and she loses 1K HP. 1,000/10,000 is equivalent to 10% or 0.1. Hence, in the damage multiplier, its calculated as 3.3 + 0.1, which gives 3.4 and then multiplied by her total defense. If her total defense stats is 1,354 (Level 60 without any equipment), then the damage output will be approximately 4,603 (with variation of +/-10% damage to give some randomness of the damage of the game mechanics). 3.4 x 1354 = 4603.

  20. Marcusant

    Damage multiplier – What format of HP% lost I have to use? Is it 0,99. 9,9 or 99 or what? How high will be her damage multiplier when she lost 99% of HP? How much damage she can do? As information is “HP % Lost” unusable.

  21. Dindae

    @BorisBaddenov The description does say that, but it is still possible to remove the A3 block cooldown debuff. I am able to clear it with my Hakkorhn Smashlord and I’ve heard other people say that they can clear it with cleansers from other heroes.

  22. Taanze

    In the Arena mastery tree, the icon Arcane Celerity is selected, but missing from the list below.

  23. Jesper Nielsen

    I think she deserves one more star for Ice Golem, because she’s perfectly tuned for the waves.
    In particular wave 2 is the most challenging part of Golem, and she handles that perfectly with her A2, which will always be ready as long as the team can kill the first wave within 5 turns, something that isn’t too hard.

  24. BorisBaddenov

    @Ayumilove The in-game description says the block cool down deBuff cannot be blocked, resisted or removed

  25. Ayumilove Post author

    @Sorex23: The Undying Evil skill is intended to nerf her abit due to her strong AoE Provoke skill that lasts 2 turns. However, this limitation can be removed by having Doompriest in the party to remove the debuff upon reaching his turn, or have Umbral Enchantress to learn the mastery “Resurgent” to remove debuff whenever she receives a heavy damage.

  26. Sorex23

    Hi guys,

    I just pulled her but i dont understand her Undying Evil skill: places a Block Cooldown Skills for 5 turns on her self?
    Is this intended or is a bug?

    Thanks,

  27. Alex

    I’ve been reading about her shoddy AI in Arena defense. It seems like she prefers to use A2 as her first move so that the enemy won’t receive the ATK / DEF down debuffs. Is this consistent behaviour or does she alternate it somehow?

  28. Shahram

    How about this scenario; you have an arena team in which AOE stand crowd control is present fastest after AOE defense down. With that little bit of help, I like giving her the slowest speed on the team. It slows down her turn right after she hits, giving her a longer lasting unkillable.

  29. Ayumilove Post author

    @Odd Cow: Having Retalation Set on Umbral Enchantress is good, but her main skill kit revolves in crowd controlling enemies. To effectively perform that role, you will need lots of Accuracy to have high success rate on landing the debuff on enemies with high resist, and you will need high amount of Speed to start the round first before the enemies begin attacking your team. Therefore, I would recommend Accuracy Set and Speed Set to boost her potential much more and it has less RNG when it comes to Arena. In Arena battle, you want certainty instead of RNG. Otherwise, the success of the battle is unpredictable.

  30. Odd Cow

    Since she goes unkillable and taunts, does a retaliation set make sense to use? Especially since getting down to little/no health makes her more powerful.

  31. Shahram

    Why talk about freeze on her instead of stun? In one of her best uses, arena, freeze makes the enemy team take less damage when they’re frozen. Whereas stun will allow the nuker to put out highest damage against the enemy team

  32. Dimitrios Komvos

    I also want to know the answer to Craig Dwyers’ question, because my Umbral Enchantress does terrible damage even though she is stacked with defense and has 1 HP left.

    She hits for about 2k max, this seems really bad for someone who’s attack scales from how much HP she has left.

    (My Umbral Enchantress is 5*)

  33. Craig Dwyer

    Question… her A1 that scales off her HP decreasing does that increase the more HP she stsrted with?

    I.e. i build her with 70000hp looses 69999 then hits will that do more then a 35000 HP build thats lost 34999? Or it is pure % of lost overall HP?

    Great site by the way

  34. Ayumilove Post author

    @hurlo: I have updated Umbral Enchantress A1 skill description. Thanks!

  35. Ayumilove Post author

    @Marlee: Yes, if you are stuck in Arena Silver, Umbral Enchantress can push you up to Gold IV easily with the right Arena Offense team setup.

  36. Marlee

    I got her fused for the Gurptuk fusion event. After reading reviews for him, is she worth keeping and miss the fusion or not? I have all the others for the fusion ready. For the Arena, I have some good champs, like Skullcrown, Sinesha, M. Serris, Frank, Kael, and couple of B legends, like L. Shazar, W. Frostking, Shamrock. But, I haven’t progressed much, I am still in sliver Tier, due to mostly F2P slow progress. I still think I can use her, but I don’t want to miss getting another lego. Now I am not sure, because the fusion of Gurputk, which appears to be very bad, seems like a real waste of her. Thanks a lot in advance for your advice.

  37. Slypher

    The game states that her A3’s block cooldown cannot be removed, but it seems that Doompriest’s passive actually does remove it. They make a very powerful pair.

  38. Ayumilove Post author

    @Andreas: Umbral Enchantress is mainly used for Arena and Faction Wars. Therefore, it’s highly recommended to use Defense Mastery to increase her survivability after her Unkillable Buff expires and Support Mastery to increase her Accuracy against High Resist Tanky Slow Teams. I have tested all mastery guide as shown above and currently using the one with Speed Set and Accuracy Set for Arena Gold IV.

  39. Andreas

    Is it really recommended to use the defense tree for the arena? I figure she is only important like the two first rounds and then she will hopefully be unkillable anyway so why not use the offense tree and let her do whatever damage she can during theese two rounds. Or what am I missing?
    On the raid-codex page they have a recommendation for all areas where they set offense + support and that recommendation is stated to come from ayumilove. Have you changed her arena offense recommendation? And why do you think the defense tree is better for arena?

  40. hurlo

    Correct text on A1: Attacks 1 enemy. Damage increases as current HP decreases.

  41. Valifree

    Could I ask what is the reasoning behind the Lore of Steel mastery when you recommend Speed/Accuracy/Frost sets?

  42. Ayumilove Post author

    @Keyar: I have updated Umbral Enchantress stats in this guide based on your input!

  43. Keyar

    Her stats seems to be off, in game index shows:

    HP: 15360
    Atk: 925
    Def: 1354
    Spd: 93

    Res: 45
    Acc: 0

  44. Ayumilove Post author

    @Alex: Yes, it depends whether you are lucky to get good substats rolls on Speed Stat and Accuracy Stat when you are upgrading your gear. I have 3 Speed Set that provides a total of 200 Accuracy

  45. Alex

    She needs to be fast for arena so I’m guessing 2 speed + 1 accuracy? If you go 3 speed you need a LOT of accuracy from substats.

  46. Ayumilove Post author

    @Erny J.R.C.: It would be a waste for her Evil Eye mastery though when using Retaliation Set. Reason being, when the enemy attacks Umbral Enchantress, their Turn Meter is already at 0. The Retaliation Set procs her to Counter Attack, which uses up her Evil Eye chance to reduce the Turn Meter. Once this is used, it will not trigger on the enemy again. However, she will do more damage against the enemy with her low health. Therefore, it goes 2 ways. It’s up to your strategy on how you would like to position her in the battlefield 🙂

  47. Erny J.R.C.

    I wish I could get here, Ayumi-senpai, if I’ll use Retaliation set, will it be good too?

  48. Ayumilove Post author

    @Pangala: When she has lesser health, her default A1 skill damage increases.

  49. Ayumilove Post author

    @gokurunner: Umbral Enchantress ratings are available in the guide above!

  50. Ayumilove Post author

    @IceMilk: Yes, she hits like a truck when she has less than half of her remaining health after receiving all the provoked enemy attacks. I have tested her with different combination equipment sets (Speed Set and Accuracy Set = Best for Arena) and (Frost Set and Accuracy Set = Best for Dungeons and Faction Wars).

  51. IceMilk

    Just pulled this one from a shard. To be clear, her A1 damage is inversely proportional to her current HP correct?

  52. DemonWaifusForever

    It’s pretty obvious she is insanely useful in Arena; if she is fast enough and placed in a speed team her A3 literally takes the whole opponent’s team out of the picture for two turns (unless there’s a Skullcrown etc. on their defense who’s got an AOE A1 for example). Two turns is huge in the arena; 90% of teams that is all the time you need to secure or all but secure a victory. She is also insane in FW for the same reason. Provoke is technically “soft CC” but she also gives herself block damage so it’s effectively hard CC from her. God-tier CC champ

  53. Flotte Fyr Dk

    Where is the stars so that we can see what she is worth 🙂

  54. Pangala

    Quick FYI, her A1 is “Attacks 1 enemy. Damage increase as currernt HP decreases.”

  55. gokurunner

    Hey where is she usefull? Seems like 0 star on all places