OverviewNAME: Trugorr Total Stats (6★)Health Points (HP): 13,545 Obtain fromMystery Shard Champion Fusion |
Grinding★✰✰✰✰ Campaign Dungeons★✰✰✰✰ Minotaur Potion★✰✰✰✰ Arcane Keep Doom Tower★✰✰✰✰ Floors |
Trugorr Skills
Bloodshed Rites [ATK]
Attacks 1 enemy. Places a 25% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Multiplier: 3.4 ATK
Maniacal Chopping [ATK] (Cooldown: 4 turns)
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Cooldown -1
Damage Multiplier: 2.8 ATK
Leave Them Gutted [ATK] (Cooldown: 5 turns)
Attacks all enemies. Has a 30% chance of increasing the cooldowns of all of each target’s skills by 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Cooldown -1
Damage Multiplier: 3.5 ATK
Trugorr Equipment Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsSavage, Cruel, Lifesteal, Bloodthirst, Accuracy, Perception |
Stats AllocationWeapon (ATK) |
Stats PriorityAttacker & Debuffer: SPD, ACC, C.RATE, ATK%, C.DMG |
Trugorr Mastery Guide
Arena, Campaign, Clan Boss, Doom Tower, Dungeons, Faction Wars
Defense
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Support
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so i’m struggling on DT (triple siphi, of course) and the last time i had faced this kind of challenge, i had to brute force it and pray that this time of a dozen attempts, that i don’t hit the turn limit. i just drew this guy along with theresc (res reducer, buff remover) and combined with his A3 cooldown and A2 stun, drexthar lead, and scyl for revive and stun, and finally vogoth, i should be able to maintain the siphi triple on either stun or provoke long enough to thrash them.
situationally useful, but when that situation *does* come round, he’s great to have in the back pocket.
Thank you for your reply. Make sense.
@Jun W: Trugorr’s A3 lockout skill success rate is low, which makes it unable to apply the skill consistently. Apart from that, all boss skills can’t be locked except Eternal Dragon. This reduces his viability in most areas of the game. I wouldn’t recommend investing into this Rare champion unless you would like to experiment him 🙂
Dont you think his A3 locking out enemies skills for 2 turns is too good to a rare?
Trash, much of faction toons are better on free raiding