Slixus Stripehide | Raid Shadow Legends

Raid Shadow Legends Slixus Stripehide Skill Masteries Equip Guide


NAME: Slixus Stripehide
FACTION: Lizardmen
ROLE: Attack
USABILITY: Arena Specialist
TOMES: 12 (A2 A3)



Obtain from

Void Shard

Blessings Recommendation

Crushing Rend (Damage Dealer)
Heavencast (Debuffer)


★★★★✰ Campaign
★★★★✰ Arena Defense
★★★★★ Arena Offense
★★✰✰✰ Clan Boss
★★✰✰✰ Hydra
★★★✰✰ Faction Wars


★★★✰✰ Minotaur
★★★✰✰ Spider
★★★✰✰ Fire Knight
★★★✰✰ Dragon
★★✰✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun


★★★✰✰ Arcane Keep
★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★★✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

★★★✰✰ Floors
★★✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★★✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★★✰✰✰ Celestial Griffin
★★✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★✰✰✰ Dark Fae

Slixus Stripehide Skills

Harmonious Strike
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%|
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 1.85 ATK

Blades of Finality (Cooldown: 4 turns)
Attacks 1 enemy 2 times. Each hit will ignore [Shield], [Increase DEF] and [Strengthen] buffs. Each hit also heals this Champion by 20% of the damage inflicted.
Level 2: Damage +10%
Level 3: Damage +15%
Level 4: Cooldown -1
Damage Multiplier: 2.65 ATK

Dragon Shuriken (Cooldown: 5 turns)
Attacks all enemies. Before attacking, places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this Champion for 2 turns.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Level 6: Cooldown -1
Damage Multiplier: 3.3 ATK

Sanctified Killer (Passive)
Increases this Champion’s C. DMG by 10% every time they kill an enemy [stacks up to 30%]. These stacks will not reset upon death. If this Champion’s Blades of Finality skill kills an enemy, the next skill they use will ignore 30% of the target’s DEF.

Increases Ally ATK in Arena by 28%

Slixus Stripehide Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Instinct, Killstroke, Lethal, Merciless, Perception, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK% / ACC)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (C.DMG / ATK)
Banner (ATK / ACC)

Stats Priority

ATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC

Slixus Stripehide Masteries Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Slixus Stripehide PvP Masteries Guide


  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Single Out
  5. Ruthless Ambush
  6. Bring it Down
  7. Opportunist
  8. Methodical
  9. Kill Streak
  10. Helmsmasher


  1. Tough Skin
  2. Blastproof
  3. Resurgent
  4. Delay Death
  5. Retribution

Slixus Stripehide Champion Lore

At its height of power, countless polities fell under the imperial domination of the Dragonkin. The vast majority of Dragonkin saw themselves as paternalistically superior to those they ruled over, but a few, such as Slixus Stripehide, saw the Dragonkin’s self-proclaimed ‘mission of civilization’ as hegemonic exploitation. Slixus traveled to the distant Dawnlands, wanting no part in the ambitions of his kind.

There he encountered the Jiinang Som — adherents of a new spiritual movement. They taught temperance and reverence for all innocent life, abstaining from eating meat and causing unnecessary harm to living things. Conversely, they trained in martial arts to battle impure forces of disharmony and fear, to better preserve life overall. Slixus saw their selflessness and compassion as standing in stark contrast to the Dragonkin’s callous and domineering ways, and requested apprenticeship among them. The Jiinang, who renounce the concept of pride in one’s identity, accepted him as a brother.

For years Slixus trained with the Jiinang Som in remote monasteries and villages in the hinterlands of northwest Yakai, avoiding the temptations and distractions of ‘civilization’. Through this isolation, Slixus was spared any cognizance of the horrors of the Sin of Dragons and the fall of the Empire. When his training was complete, he began his journey home, hoping to spread Jiinang teachings among the Dragonkin. He was horrified by what he found. Velyzar and lreth were overrun with refugees, and watchtowers of the border-marches were crumbling and overrun by Nomads. Survivors told him of the horrors that had befallen Torcelin lstriv, and after he requisitioned a boat to travel there and see for himself, he was grieved to see burned out ruins and the blackened bones of the dead.

Certain warlords among the survivors saw themselves as heirs of the Empire and longed to restore it, but most remaining Dragonkin followed the teachings of Ramantu Drakesblood: he urged his people to reject their status as Kin of Dragons, and refer to themselves as Lizardmen, to consider themselves more akin to the reptiles that creep in the dirt. But from Slixus’ perspective, Ramantu’s ways were misguided.

The demeaning name of Lizardmen and the wallowing in self-abnegation were not true repentance, Slixus thought, but an attempt to patch over and forget the evils of the past and assuage a generational guilt. He firmly believed that the Lizardmen had to embrace the tenets of the Jiinang Som, with its strict conditions on acceptable violence and its emphasis on constant spiritual awareness. Otherwise, no matter how much Ramantu admonished them, the Lizardmen would eventually forget their humiliation and return to warlike ambition. Slixus saw himself as neither Lizardman nor Dragonkin, but a Jiinang Som.

This left Slixus isolated. He won few converts among the Lizardmen diaspora in Peltas and angered both Lizardmen and would-be Dragonkin revivalists alike. Protecting himself from angry mobs took all his skills in martial arts, honed atop icy peaks and beneath raging waterfalls. Rejected, defeated, and despairing, Slixus went back to his spiritual homeland in Yakai after the First Great War, planning to return to blessed isolation and rejection of worldliness. Alone on a high mountain pass, he looked up from the trail and saw the Arbiter before him. He knelt before her splendor and heard her words of wisdom: that hiding from his problems would solve nothing, but if he were to join her as her agent — a holy assassin and spy pitted against the foulest servitors of Darkness – and accept a home within her newly-developed Shards, he could live to see if one day the Lizardmen would be amenable to the Jiinang way.

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