Senna Amberheart | Raid Shadow Legends

Raid Shadow Legends Senna Amberheart Skill Mastery Equip Guide

Overview

NAME: Senna Amberheart
FACTION: Dwarves
RARITY: Legendary
ROLE: Support
AFFINITY: Void
RANK: S
USABILITY: Mid-Late Game
TOMES: 8 (A2 A3)

Abilities

RSL_All_AllyJoinAttack_Special
RSL_AllBattles_SpeedAura
RSL_Aoe_ContinuousHeal_15%
RSL_Aoe_ContinuousHeal_Activate
RSL_Aoe_IncreaseSpeed_30%
RSL_Aoe_IncreaseTurnMeter
RSL_Aoe_Revive

Obtain from

Void Shard

Blessings Recommendation

Brimstone (5-6★ Awakened)
Intimidating Presence (1-4★ Awakened)
Polymorph (5-6★ Awakened)
Temporal Chains (1-4★ Awakened)

Grinding

★★★✰✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★★ Demon Lord
★★★★★ Hydra
★★★★★ Chimera
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur
★★★★✰ Spider
★★★★✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem
★★★★✰ Iron Twins
★★✰✰✰ Sand Devil
★★★✰✰ Phantom Shogun
★★★★✰ Spider Hard
★★★★★ Fire Knight Hard
★★★★★ Dragon Hard
★★★★★ Ice Golem Hard

Potion

★★★★★ Arcane Keep
★★★★★ Void Keep
★★★★★ Force Keep
★★★★✰ Spirit Keep
★★★★★ Magic Keep

Doom Tower

★★★★✰ Floors
★★★★★ Magma Dragon
★★★★★ Nether Spider
★★★★✰ Frost Spider
★★✰✰✰ Scarab King
★★✰✰✰ Celestial Griffin
★★★★★ Eternal Dragon
★★✰✰✰ Dreadhorn
★★★✰✰ Dark Fae

Senna Amberheart Overview

Senna Amberheart, the mystic healer of the Dwarves, brings a unique blend of restoration, speed manipulation, and strategic reviving to the battlefield in Raid Shadow Legends. Wielding a staff crafted from ancient amber, she not only heals but also empowers her allies with increased speed and frequent turn boosts. Her presence is indispensable in long battles where continuous healing and quick turn cycles can mean the difference between victory and defeat.

Her Amberthrust (A1) is a reliable tool for activating Continuous Heals immediately, ensuring that her team receives instant recovery. The passive Healing Glow further amplifies this cycle, boosting her team’s turn meters by 5% each time a heal is triggered. Synergizing with other healers or champions that grant Continuous Heal buffs such as Bad-el-Kazar, Wythir the Crowned, and Opardin Clanfather, this ability can snowball into frequent turn advantages, making her a top choice for sustain-based teams, particularly in PvE content like Fire Knight Hard dungeon, Demon Lord Clan Boss, and Hydra Clan Boss.

Senna’s real game-changing moment comes with her Edge of Death (A3), where she revives all dead allies and teams them up to take down the enemy with the lowest HP. Paired with a high-damage nuker, this attack can potentially wipe out weakened enemies in Arena. Her Touch of Gold (A2) not only boosts ally speed but also fills their turn meters, making her team quicker and harder to defeat. With such versatile skills, Senna is a core support champion in multiple game modes, particularly those requiring healing, speed, and endurance.

Senna Amberheart Skills

Amberthrust
Attacks 1 enemy. Has a 50% chance to instantly activate a [Continuous Heal] buff on each ally.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 4.3 ATK

Touch of Gold (Cooldown: 5 turns)
Places a 30% [Increase SPD] buff and two 15% [Continuous Heal] buffs on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.
Level 2: Cooldown -1
Level 3: Cooldown -1

Edge of Death (Cooldown: 6 turns)
Revives all dead allies with 50% HP and 50% Turn Meter. Then, teams up with all allies revived by this skill to attack the enemy with the lowest HP. The allies joining the attack will use their default skills.
Level 2: Cooldown -1
Level 3: Cooldown -1

Healing Glow (Passive)
Whenever a [Continuous Heal] buff activates on any ally, fills the Turn Meters of all allies by 5%. At the end of this Champion’s turn, increases the duration of a [Continuous Heal] buff on a random ally except this Champion for 1 turn.

Aura
Increases Ally SPD in All Battles by 19%

Senna Amberheart Build Guide

Champion Build Guide

Recommended Artifacts

PvE: Impulse, Reflex, Relentless
PvP: Immunity, Protection, Stoneskin, Untouchable
PvE & PvP: Chronophage, Divine Speed, Fortitude, Immortal, Mercurial, Regeneration, Resistance, Righteous, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (RES / HP% / DEF%)
Boots (SPD / HP% / DEF%)
Ring (HP / DEF)
Amulet (HP / DEF)
Banner (RES / HP / DEF)

Stats Priority

Buffer: RES, SPD, HP%, DEF%

Recommended Relics

PvE: Harp of Kasbiel, Infernal Polytope, Infernosphere, Royal Digit
PvP: Aspect of Siroth
PvE & PvP: Volcardiac Heart, Gilded Dragonstone, Golden Elixir

Senna Amberheart Masteries Guide

Arena

Raid Shadow Legends Senna Amberheart PvP Mastery Guide

Defense

  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Resurgent
  5. Delay Death
  6. Retribution
  7. Unshakeable

Support

  1. Steadfast
  2. Lay on Hands
  3. Rapid Response
  4. Healing Savior
  5. Lore of Steel
  6. Merciful Aid
  7. Lasting Gifts
  8. Spirit Haste

Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Senna Amberheart PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Bring it Down
  6. Methodical
  7. Warmaster

Support

  1. Steadfast
  2. Lay on Hands
  3. Rapid Response
  4. Healing Savior
  5. Lore of Steel
  6. Merciful Aid
  7. Lasting Gifts
  8. Spirit Haste

Senna Amberheart Champion Lore Synopsis

Senna of the Skyiron Dominion was a brilliant Dwarf during the Gray Age, whose intellectual ambitions and scientific pursuits set her apart from her peers. She was fascinated by the underlying structure of matter and the art of runescript, concepts that her fellow Dwarves struggled to comprehend. Senna’s disdain for mundane tasks and the simplicity of those around her often led her to isolation, but her passion for discovery was unyielding. Her breakthrough came when a Dwarven explorer returned from the rainforests of Torcelin lstriv with amber containing an insect preserved in perfect stasis. This sparked Senna’s determination to understand the process and apply it to living beings, leading her down an unprecedented path.

With newfound inspiration, Senna devised innovative techniques using amber to heal and preserve living tissue. Her goal, however, was more ambitious than mere healing—she wanted to achieve temporal stasis for living beings. Her experiments culminated in the creation of a rune-imbued amber chamber, designed to keep her in stasis for two thousand years, allowing her to emerge in a future of advanced knowledge and magic. After inscribing the paradoxical runes of life and timelessness on her creation, Senna made herself the first subject of her experiment, sealing herself away in her laboratory, undisturbed by the passage of time.

However, Senna’s slumber was cut short by the Arbiter, a being with unparalleled knowledge of life, death, and the preservation of souls. Hearing of Senna’s experiments, the Arbiter sought her out, seeing potential in the Dwarf’s work for her own purposes. She interrupted Senna’s stasis, much to the Dwarf’s fury, but the Arbiter’s request was urgent. She wanted Senna’s help to create vessels capable of preserving heroes and containing threats, something she could not achieve on her own. Although Senna resisted at first, the Arbiter’s undeniable power and the gravity of her plea eventually convinced her to join the effort.

The Arbiter whisked Senna across the skies of Teleria, showing her the devastation of the Dragonkin Empire and the horrors of the Brimstone Gate. The sight shook Senna, who realised that had she not been released, she might have awoken in a world destroyed by the forces she had sought to avoid. Confronted with the terrible reality of the Demonspawn invasion, Senna saw the limits of her theories when faced with real-world destruction. She not only assisted the Arbiter in creating the Shards but also crafted a healing staff that saved countless lives during the First Great War.

When the war ended, Senna chose to be placed in a Shard, returning to stasis until the world reached the future she envisioned. Throughout the centuries, she has been awakened numerous times to heal key figures and witness the world’s progress, but she always asked to be returned to her Shard, believing that Teleria still had far to go before it met her lofty standards.

Senna Amberheart Updates

Senna Amberheart Videos

ASH: SENNA AMBERHEART | MY MVP REVIVER (Build & Guide)

YST: SENNA AMBERHEART Is WAY BETTER Than I EXPECTED

MtgJedi: Infinite Turns Continuous Heal Combo!

Boozor: NEW VOID LEGENDARY SENNA AMBERHEART SHOWCASE! INSANE TURN BOOSTER!

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4 thoughts on “Senna Amberheart | Raid Shadow Legends

  1. kevin

    rank A? boy, I can’t wait till I get a good support then…. is this still underrated from when she was released and we didn’t know how good she is?

  2. Maxi_G31

    Hallo,

    ich bin gern auf dieser Seite und ich bin zu 95% mit den Einstufungen der Champions die ich bisher hier gesehen habe der gleichen Meinung.

    ABER

    Sorry mit Senna liegst du komplett falsch.

    Senna verdient wenn es ihnen gäbe einen eigenen Rang oberhalb von S bzw S+ und im Prinzip in allen Bereichen des Spiels klare 5 Sterne.. Einzig bei Amius sollte man es sich sehr gut überlegen ob ihre enormen Vorteile vom restlichen Team auch gut genug genutzt werden können um den durch sie dort entstehenden Nachteil ausgleichen zu können.
    Ihr Kit sieht auf den ersten Blick recht normal oder sogar dürftig aus, was auch bei mir dafür sorgte das ich sie erst nicht nutzen wollte. Dieses hat sich jedoch schnell geändert als ich ihr wahres Potenzial erkannte.

    Sie allein ist schon aufgrund des von anderen Champs unerreichten Turn Meter push eine echte Macht. Kombiniert man sie nun jedoch auch noch mit anderen Helden kann sich hier eine übermächtige Gewallt an Rundenmeter entladen die vermutlich schwer bis unmöglich von anderen Kombinationen zu erreichen sein wird.

    Ich habe Senna und setzte sie in ALLEN erdenklichen Situationen ein ( außer in Bereichen wo ich diese Power bzw diesen Speed nicht mehr brauche ) und bin überall erfolgreich.

    Ihre 2 Dauerheilungen wirken unspektakulär sind für sich allein genommen auch nicht besonders, aber wenn man diese nun auch mit dem Turmmeterpush betrachtet UND bedenkt das man bis zu 10 Dauerheilungen aktiv haben könnte ( wenn man denn dann will was aber wenig Sinn macht ) und jede ausgelöste Dauerheilung den Turnmeter des ganzen Teams um 5% pusht, kann man sich gut ausrechnen was das bedeutet. Geht man von 5 Dauerheilungen aus die jeder Champ eines 4er Teams aktiv hat, bekommt jeder Held sobald einer im Team dran ist 25% Rundenmeter. Also bekommt das ganze Team sobald der 4. an der Reihe war 1 Extra Runde, da wir bei 100% Rundenmeter angekommen sind.
    Klar kann man jetzt argumentieren das es nicht sooo leicht ist min 5 Dauerheilungen aktiv zu halten, aber je weiter man im Spiel fortschreitet umso einfacher wird es.
    Eine sehr “einfache” aber extrem starke Kombination ist Senna mit Odin dessen einzigartige passive Fähigkeit hier übermächtig wird. Dauerheilungen unterscheiden sich von allen anderen Buffs und können bis zum Maximum von 10 aktiven Buffs “gesammelt” werden. Das heißt wenn Odin 2 aktive Dauerheilungen hat und seine Passive aktiviert wird, bekommen alle anderen diese 2 Dauerheilungen zusätzlich zu ihren eigenen Dauerheilungen und so weiter.

    Die pure Masse an Turnmeter ist so gewaltig das eine Kombination von “passenden” Helden nahezu jeden Bosskampf an das 1500 Züge Limit bringen kann. Da braucht es meist nur noch eines einzigen guten DD´s um viel Schaden zu machen.

    Bitte überdenke die Einstufung dieses Helden.

    Danke

    Gruß
    Maxi

  3. Ayumilove Post author

    @Kevin: The masteries boost Senna’s healing potential on the Continuous Heal buffs.

  4. Kevin

    You have Senna’s support masteries taking healing masteries like lay on hands, healing savior etc, but none of her abilities directly heal, she casts and activates continous heal, which from my understanding does not benefit from these masteries, or am I wrong?