Searsha the Charred | Raid Shadow Legends

Raid Shadow Legends Searsha the Charred Skill Mastery Equip Guide

Overview

NAME: Searsha the Charred
FACTION: Sylvan Watchers
RARITY: Legendary
ROLE: Support
AFFINITY: Force
RANK: A
USABILITY: Mid-Late Game
TOMES: 10 (A1 A2 A3)

Abilities

RSL_AoE_DecreaseTurnMeter
RSL_AoE_HpBurn
RSL_Self_Heal_Passive
RSL_Self_Passive
RSL_Target_BasicAttack_3Hits
RSL_Target_DecreaseBuffDuration
RSL_Target_IncreaseDebuffDuration_Specific
RSL_Target_Passive_Enemy

Obtain from

Plarium Points Program

Blessings Recommendation

Survival Instinct (Spider)
Brimstone (Damage Dealer)

Grinding

★★★★✰ Campaign
★★✰✰✰ Arena Defense
★★✰✰✰ Arena Offense
★★★✰✰ Clan Boss
★★★★★ Hydra
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur
★★★★★ Spider
★★★★✰ Fire Knight
★★★✰✰ Dragon
★★★★✰ Ice Golem
★★★★✰ Iron Twins
★★★✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun

Potion

★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★★✰ Force Keep
★★✰✰✰ Spirit Keep
★★★★★ Magic Keep

Doom Tower

★★★★✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★★★★★ Frost Spider
★★★✰✰ Scarab King
★★✰✰ Celestial Griffin
★★★✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★★★✰ Dark Fae

Searsha the Charred Skills

Conflagrate
Attacks 1 enemy 3 times. Each hit has a 30% chance of increasing the duration of any [HP Burn] debuffs on the target by 1 turn. Each hit also has a 50% chance of decreasing the duration of a random buff on the target by 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +10%
Damage Multiplier: 1.4 ATK

Forest Fire (Cooldown: 4 turns)
Attacks all enemies. Has an 80% chance of placing a [HP Burn] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff chance +10%
Damage Multiplier: 4 ATK

Blazing Panic (Cooldown: 6 turns)
Attacks all enemies. Decreases the Turn Meters of all enemies by 15%. Decreases the Turn Meters of enemies under [HP Burn] debuffs by an extra 15%.
Level 2: Cooldown -1
Level 3: Cooldown -1
Damage Multiplier: 4.3 ATK

Stoked (Passive)
Whenever this Champion is attacked by an enemy under a [HP Burn] debuff, heals this Champion for 25% of all damage received. Also has a 15% chance to instantly activate any [HP Burn] debuffs on the attacker.

Searsha the Charred Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Impulse, Reflex, Relentless
PvP: Immunity, Stoneskin, Untouchable
PvE & PvP: Accuracy, Divine Speed, Immortal, Perception, Regeneration, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (ACC / HP% / DEF%)
Boots (SPD / HP% / DEF%)
Ring (HP / DEF)
Amulet (HP / DEF)
Banner (ACC / HP / DEF)

Stats Priority

Debuffer: ACC, SPD, HP%, DEF%

Searsha the Charred Masteries Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Searsha the Charred PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Methodical
  8. Warmaster

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Evil Eye
  5. Lore of Steel
  6. Master Hexer
  7. Sniper

Searsha the Charred Review

Searsha the Charred is a Legendary Support Force affinity champion from the Sylvan Watchers in Raid Shadow Legends. She is a fiery and frenzied twin sister of Elva Autumnborn. This long-lost sister had a burning desire for HP Burn, an ability that would cause a continuous loss of health to her enemies. Her passion for destruction was unparalleled, and she could only be earned as an exclusive champion through Plarium Points.

Searsha’s abilities were truly remarkable. Her A2 could place the HP Burn debuff on all enemies for two turns, while her A1 was a debuff extender that worked exclusively for HP Burn Debuffs, similar to a Vizier’s abilities. Her A3 was a powerful Turn Meter control effect, especially when attacking burned champions, which could reduce the meter by 30%. These abilities made her a top choice for high stages of Spider, farming of the Sand Devil Necropolis, or in Iron Twins, where you would want to extend those Geomancer burns.

Additionally, Searsha had a unique passive that could help sustain her in battle. She would heal for 25% of any damage she took from an enemy attacking with HP Burn. Moreover, she also had a low but reasonable chance to activate HP burns on the attacker. These traits made her a formidable opponent on the battlefield.

While she may not be significantly more potent than Mordecai as a General HP burn champion, in those niche difficult stages of the latest dungeons, Searsha may prove to be a valuable addition. Her abilities could be a game-changer in battles where survival is critical.

In conclusion, Searsha was a pyro-frenzied and fearsome twin sister of Elva Autumnborn, who brought a unique set of abilities to the battlefield. Her passion for HP Burn, coupled with her A1, A2, A3, and passive abilities, made her a top choice for challenging dungeons, including Spider, Sand Devil Necropolis, and Iron Twins. While she may not be the most powerful champion overall, her niche abilities could prove invaluable in battles where survival was paramount.

Searsha the Charred Updates

Searsha the Charred Videos

MacChan: This Champion Costs $5000… And She’s Useless… Searsha

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3 thoughts on “Searsha the Charred | Raid Shadow Legends

  1. Lonnie Scott

    It seems pretty ironic that a Sylvan Watcher (Watcher of the woods) is a flaming charred woman. Not sure I’d let her around my trees! Smokey Bear gives her zero stars.

  2. pwnsauce23

    Gregory, try these tips to boost your teams. Fully build your masteries, increase your champions speed, 200+ in most cases. regen health sets are also very powerful in mid game. good luck

  3. Gregory P Bowerman

    I’m clearly missing something very basic here. I cannot get beyond Spider level 13 with Searsha level 6*60, full. masteries. She has 243 resistance and 221 accuracy. first attempt at 14, 2 deaths in 4 turms.
    I’ve listened to many of the introductory lessons, have 30 level 6*60 champions and cannot begin to beat midlevel dragon, FK, ice or Sand devil. I haven’t come close to a single victory in Iron Twins or Hydra.
    Are there some resources for someone who has played quite a bit, yet appears to have no grasp of the basics?