OverviewNAME: Roshcard the Tower AbilitiesRSL_AllBattles_HpAura Obtain fromAncient Shard Blessings RecommendationBrimstone (Debuffer) Team Setup |
Grinding★★★★✰ Campaign Dungeons★★★★✰ Minotaur Potion★★★★★ Arcane Keep Doom Tower★★★★★ Floors |
Roshcard the Tower Skills
Rebuke
Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target.
Level 2: Damage +10%
Level 3: Damage +10%
Damage Multiplier: 5 ATK
Sanction (Cooldown: 4 turns)
Attacks 1 enemy. Places a [Block Active Skills] debuff and a [Block Buffs] debuff for 2 turns. These debuffs cannot be resisted.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 0.3 HP
Zone of Protection (Cooldown: 6 turns)
Places a [Block Damage] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increases Ally HP in all Battles by 33%.
Roshcard the Tower Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless |
Stats AllocationWeapon (ATK) |
Stats PriorityATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC |
Roshcard the Tower Masteries Guide
Arena, Doom Tower, Faction Wars
Defense
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Support
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Campaign, Clan Boss, Dungeons
Offense
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Support
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Roshcard the Tower Champion Lore Synopsis
Roshcard the Tower, a towering and formidable warrior of the Sacred Order, commands respect both for his immense size and unyielding nature. Clad in gleaming silver armour and wielding a massive two-handed hammer, he stands as an imposing figure on the battlefield, capable of taking on even the most monstrous foes. His strength and skill are unmatched within the Order, and his role as major-domo of the Eternal Citadel places him in charge of its defence during war and its smooth operation during peace. While little is known about his early life, his childhood strength and potential marked him for greatness, and the Sacred Order quickly took notice.
Born to humble farmers in the Land of Rebirth, Roshcard’s impressive physical power stood out from an early age. By thirteen, he had joined the Sacred Order, and within a few short years, his martial prowess and devout piety earned him a rapid rise through the ranks. By twenty, he was among the Order’s most celebrated warriors, and after proving his mettle in the gruelling Test of Thorns and Walk of Blades, he was named steward of the Eternal Citadel. In this role, Roshcard oversees everything from the placement of siege engines to the daily workings of the fortress. Even the revered Abbess, Eufemia Corday, respects his authority, though Roshcard exercises this power with humility and care.
Roshcard’s leadership extends beyond administrative duties; he is also a seasoned commander and battlefield tactician. When his responsibilities take him away from the Eternal Citadel, he leads from the front, sharing in the dangers faced by his soldiers. His presence is both feared by enemies and admired by those under his command. One notable example of his heroism was during the Siege of Dreadfang, where Roshcard led the Sacred Order’s assault against the Undead forces. He was the first to breach the fortress walls, cutting through his foes with devastating swings of his hammer. When he confronted the fortress’s master, a bloodthirsty vampire, he delivered a fatal blow, his hammer blazing with divine light.
Another tale highlights Roshcard’s quick thinking during a Shadowkin pirate raid on the Free City of Ambergate. With little time to prepare, Roshcard commandeered ships and organised a counterattack that obliterated the enemy fleet, preserving the city’s wharves and ships. Despite the Sacred Order’s ruthless reputation, Roshcard showed mercy to captured pirates, sparing their lives and later turning them into loyal followers. His actions earned him both respect and confusion within the Order, but his judgement was trusted.
Recently, Roshcard led an expedition into the haunted ruins of Narbuk alongside the mysterious pilgrim Holsring the Silent. Although the details of what they encountered remain unknown, only Roshcard and Holsring emerged from the necropolis, and neither has spoken of the horrors they witnessed. Roshcard, under orders from his superiors, maintains a strict silence, leaving the fate of their mission shrouded in mystery.
Roshcard the Tower Videos
ASH: ROSHCARD THE TOWER | BLOCK DMG & MORE (Build & Guide)
MrBurritoSlayer: How to Build: 2 Key UNM Unkillable team | Roshcard Skullcrusher
Nub Raids: BLOCK DAMAGE = UNKILLABLE Clan Boss Team! | Raid: Shadow Legends
Champion Name Reference
- English: Roshcard the Tower
- French: Roshcard la Tour
- Deutsch:
- Italian:
- Spanish:
- Chinese:
- Korean:
- Japanese:
- Ukranian:
- Russian:
- Turkish:
- Portuguese:
My 1st legendary . Fully Booked. Pair him with Scyl of the Drake ,these two will 3 star almost all of ur Nightmare Dungeon by just the 2 of em. Best gear for him would be 4 Bolster set + 2 Immortal Set = 13% heals every turn. Focus on HP first then Crit and Attack stats.
My HP now 75K, with him as leader +33% on battles = almost 100K HP , now With 30% HP Shielding ur ally on the first 3 turn he carries the whole team so they can focus on Damage and Debuff. And since his 2nd skill scale of HP, yeah im good with damage too. Now with Scyl passively healing him on every turn , makes double healing/turn which in my current setup totalling=20K total per turn.
In other word, against enemies who cant block Roshcard Healing, hes practically UNKILLABLE.
PS- I have had the skill fully booked and it never fails to land.
The Tower has one skill relying on ACC? When fully booked that skill becomes ‘irresistible’?
So why the need for ACC as your #1 stat focus?
Thank you Aymilove for the response.
I’m still working on his gears. That list is what I have that’s closest to CB team.
@Taxydon: I do not have Roshcard the Tower, so I would not be able to tell if the team works reliably.
Can I pair up this guy in a CB team of
Fat
Roshcard
Skull crusher
Renegade
Frozen banshee/drex?
This site’s statistics and ratings are completely bogus and randomly written.
Scratch that, UDK has passive skills not active skills, still happy about the pull though, very helpful on an early account
Just pulled this guy after starting about 70 days ago, This is at a point where everyone playing has the Ultimate Death Knight in Arena so I see his ability to block active skills is going to be more valuable than it ever has been.
Re: ACC for Roshcloth the Toweler??? (Senechal Rochcard)
I was wondering myself, turns out that the A1 Remove Buff CAN/WILL be resisted without enough ACC. (Ackurrencey)
A1- Damage from ATK + ACC for Remove Buff (ATK/ACC) (ATK Multiplier – 5)
A2 – Damage from HP, Cannot Be Resisted (HP/No ACC Necessary) (HP Multiplier – 0.3)
A3 – Places Buff (No ACC Needed) No Damage/No Multiplier
@Jon what is youre team setup? Juist pulled power trying to make the si combo
He should 100% be 5 star for clan boss due to his unkillable (block damage) ultiliy. He is part of my 2 keu UNM with a Skullcrusher in a Skulltower set.
Also for clan boss there is no reason to go into the support tree and you should go entirely into defence and offence.
Ayumilove I think you need to have a look at this one as some of the advice in this champs guide is wrong
@Ammodawg
It depends on your account level.
I pulled Roshcard as my first legendary and he was my MVP on the Magic keep because he potentially removed the shields and placed the Unresistable A2 block buffs. The accuracy for his A1 was pretty essential here. As my account grew I overpowered the magic keep easily and Roshcard wasn’t needed anymore for the quick runs. In this case I put a HP banner on him because his A1 didn’t have much more use in the game for me
Hello,
Wondering why you use an Accuracy banner on Roshcard. His A2 cannot be resisted when booked out and he has no other debuffs. I have him in a HP Banner with ATK%, SPD, DEF%, and DEF.
Trying to figure out if this is a better build or should I go with a DEF or RES banner?
Whats the unkillable team with Tower and Skullcrusher, who else needs to be in the team?
Spend books on Scyl or Roshcard?
This guy is a hidden gem for the Nether spider in doom tower. A booked zone of protection will protect your team 50% of the time (more if you book him fully on speed), giving your healers and cleansers more time to get rid of the poisons. And his A2 will prevent the Nether spider from getting an ally protection buff
Concur with John. He should get 5 star for clan boss. I am using Tower + Skullcrusher unkillable and can 2 key unm. This is one of the most popular unkillable comps. The other one is maneater (2 maneater or 1 maneater + 1 painkeeper) comp.
A shield set is wasted on him with his a3. I think hes better with immortal/speed sets or even resilience.
What’s a good defensive and offensive masteries build. Using him for clan boss but all other content as well. His protection only landed one book on it so I can’t really do until labor yet so I’m looking for something for Arena and dungeons mostly
He should be a 5* for clan boss, he is 1/2 of the easiest unkillable team.
@Eccum he is not an offensive character, purely defensive and those 2 turns of block damage are more useful than you think, this guy is an integral part of my defense team but is always on my offensive team too, stack a crap ton of speed and BOOM pisses off most people into quitting because they cannot kill my 3 high attack people, unless they have someone that can remove buffs.
Also I have 2 Roshcards and after I get both booked to a reduced cooldown in their a3… unkillable clanboss team
regen + speed
2x immortal + speed
3x immortal
Crit%/HP/Speed
is my gear recommendation, passive heals are incredible on him
Maëthalas – pretty sure his A1 can still be resisted, so the accuracy would be useful there.
Why took +10 acc on masterie rank1? His attack can t be resist? Better took extra HP?
I don’t really know what’s so good about him. Maybe it’s the combination of heros i got but he seems so terrible. He does not scale with hp or def on his basic attack, only on his second ability. He does not deal enough damage to be useful with lifesteal. My only offensive heros are Belanor, Juliana and Yannica. It seems like i kill in one shot or not at all. 2 Turns of invincibility are not helping at all.
Faction War Rating plz
Faction War Rating
hp at 6 stars ascended is 24,780. small correction. also this guy is awesome especially if you have a prince kymar to run with him with the “Seal of Magic ” make sure that seal goes off after the zone of protection goes off you get 4 turns of protection. very cool duo team
@TwoZeroFoxtrot: Based from my experiences on players who uses Roshcard at Gold IV Arena Defense, players setup Roshcard being the fastest in the team, while the rest are slow but stack high amount of Attack and Critical Damage stats to wipe out the attacking team in one-single attack with Bombs or direct raw damage. Roshcard can be easily countered using Rotos the Lost Groom who has a skill that bypasses Block Damage and Unkillable, making it an easy kill. Another approach would be crowd controlling them with Freeze/Stun to make them lose their turn, or use a champion that can strip away buff such as Seer. The strategy to implement in Arena is if the player goes all the way defensive, you must go all the way offensive to break it. Going for a middle ground (balance of Defense and Offense) will have a higher risk of failing as the Defense Team can keep sustaining in a never-ending battle, forcing the attacker to leave the game or lose due to unable to sustain in battle with Healing/Reviving.
@Joshua Ricks: Just came here after getting my “unkillable” comp rocked by a team with a booked Roshcard, so I’d say so. His speed was higher than my Apothecary so I’d wager north of 300. Fight went like this:
Open: Protection, team unkillable
Turn
Turn
Turn: Enemy Team finally takes damage
Turn: Roshcard drops Zone of Protection again; repeat above for 15~ minutes until my team is eventually whittled down. I couldn’t believe how fast it cooled down.
Helped a lot that Roshcard also stripped buffs and blocked them from my team. He’s now a hard avoid for me until I have a counter play strategy.
Is it worth using skill tomes on him to take him down to a 4 turn cooldown on projection?
@Shaaw: Thanks for pointing it out! I have swapped Lasting Gifts with Master Hexer for Roschard’s Clan Boss Dungeons mastery guide.
Why use lasting gifts? Roschard’s block damage isn’t boosted by it, its a wasted mastery.