Narma the Returned | KR-LSM | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Narma the Returned Skill Mastery Equip Guide

Raid Shadow Narma the Returned Skill Mastery Equip Guide

Champion Fusion

N/A

Overview

FACTION: Knight Revenant
RARITY: Legendary
ROLE: Support
AFFINITY: Magic
USABILITY: Early-Mid-Late Game
TOMES: 16 (A1 A2 A3)
OBTAIN: N/A

Total Stats (6★)

Health Points (HP): 19,815
Attack (ATK): 1,002
Defense (DEF): 1,255
Speed (SPD): 100
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 20

Grinding

★★★✰✰ Campaign
★★✰✰✰ Arena Defense
★★✰✰✰ Arena Offense
★★★★★ Clan Boss
★★★★✰ Faction Wars

Dungeons

★★★✰✰ Minotaur’s Labyrinth
★★✰✰✰ Spider’s Den
★★✰✰✰ Fire Knight’s Castle
★★★★★ Dragon’s Lair
★★★★★ Ice Golem’s Peak

Potion

★★★✰✰ Void Keep
★★✰✰✰ Force Keep
★★★✰✰ Spirit Keep
★★★✰✰ Magic Keep

Narma the Returned Skills

Hell Crescent [ATK]
Attacks 1 enemy. Has a 40% chance of increasing the duration of 3 random debuffs on the target by 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 5*ATK

Weirding Dance [ATK] (Cooldown: 5 turns)
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also heals all allies by 15% of this Champion’s MAX HP. The heal increases by 2% for each [Poison] debuff on the target.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Multiplier: 6.5*ATK

Toxin Trance [ATK] (Cooldown: 6 turns)
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns.
Level 2: Damage +15%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Damage Multiplier: 7*ATK

Aura
Increases Ally ACC in Dungeons by 80

Narma the Returned Equipment Guide

Arena, Campaign, Faction Wars Clan Boss, Dungeons

Equipment Set

2 Speed Set, 1 Accuracy/Perception Set
1 Speed Set, 2 Accuracy/Perception Set

Equipment Set

2 Speed Set, 1 Accuracy/Perception Set
1 Speed Set, 2 Accuracy/Perception Set
1 Lifesteal Set, 1 Accuracy/Perception Set

Equipment Stat Priority

HP%, DEF%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (HP% / DEF%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Equipment Stat Priority

HP%, DEF%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (HP% / DEF%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Narma the Returned Mastery Guide

Arena, Campaign, Dungeons, Faction Wars

Raid Shadow Legends Narma the Returned Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Single Out
  4. Bring it Down
  5. Methodical
  6. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Exalt in Death
  4. Swarm Smiter
  5. Arcane Celerity
  6. Evil Eye
  7. Lore of Steel
  8. Master Hexer
  9. Spirit Haste

Clan Boss (Speed Tuned)

Raid Shadow Legends Narma the Returned Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Wrath of the Slain
  8. Methodical
  9. Warmaster

Defense

  1. Tough Skin
  2. Blastproof
  3. Resurgent
  4. Delay Death
  5. Retribution
  6. Deterrence

Support

  1. N/A

Narma the Returned Videos

RAID: Shadow Legends | Narma the Returned Champion Guide by LokiMagics

RAID: Shadow Legends | Narma the Returned Champion Guide by Hell Hades

RAID: Shadow Legends | Narma the Returned Champion Guide by PhilGame

Narma the Returned Updates

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12 thoughts on “Narma the Returned | KR-LSM | Raid Shadow Legends Skill Mastery Equip Guide

  1. Giuseppe Parmesan

    These negative comments about her are crap. I dont have unkillable, and she took me from about 20-25k damage on nightmare to 30-35k damage. Yes the amount of books are ridiculous, but if you dont have unkillable, or if they nerf unkillable soon, she can def be worth it on the right team. I use her with septimus to help with the debuff extend RNG.

  2. newsun

    I like the addition of the damage multipliers…is this something you’re going to fill in for others as well?

  3. Knock.Seo

    @Baggabonez
    I totally agree with your comment. I feel like got mugged after spending so much money abd investigating 16 tomes to her. All her skill sets are single target and doesnt synergize at all with others well. I wonder why almost every content creators are complementing her. Does they get some kind of commissions by doing so?

  4. Baggabonez

    Erinyes 2.0. So disappointed I 6* and fully booked. FB is exponentially better. period. Erinyes might be better. Narma’s kit has so much potential but lacks synergy because she doesn’t extend ALL debuffs. Hence, she can’t keep her DoT’s up reliably enough to replace other champions that either DoT or extend debuffs.. It’s laughable. Even Erinyes applies DoTs reliably (100%) since being reworked on her A1 AND she extends ALL debuffs. Her baby heal won’t replace LS gear. In addition, Narma requires so many books she should have been librarian. WHEN Plarium moves poison to her A1 she still won’t be worthy of being a lego given the booking requirement, imo.

  5. Spam

    Thanx for your good work :)

    HellHades have a english video with Narma :)

    https://youtu.be/gzrZkdKLHh0

    Spam

  6. SquirrelHumper

    I just got her and her kit seems great, I will definitely be using her in clan boss but feel like I definitely need to fully book her to make her worth while in my team

  7. Ayumilove Post author

    @Drauku: She is worth 6 starring for Clan Boss as she can apply Poison and Poison Sensitivity, along with Decrease Attack which is immensely beneficial in achieving high damage in late game Clan Boss. However, she requires a lot of Legendary Skill Tomes.

  8. Drauku

    I wish I had recorded my game this morning, I got Narma from the second of two sacred shards.

    Now I have to figure out if she’s worth 6*’ing as I’m F2P and only have enough resources to 6* a single one between Seeker, Stag Knight, Grush, Sinesha, or Doompriest.

  9. Ayumilove Post author

    @Kratomous: It’s a skill description error on my side! I have corrected it to 5% Poison and 25% Poison Sensitivity.

  10. Ayumilove Post author

    @Alahar: I have updated Narma’s faction from Undead Hordes to Knight Revenant. Thanks!

  11. Alahar

    Narma is Knight Revanant, not Undead

  12. Kratomous

    She really does a 25% poison on her a3? whoa