OverviewNAME: Mother Cybele AbilitiesRSL_AllBattles_SpeedAura Obtain fromAncient Shard Blessings RecommendationBrimstone (Debuffer) |
Grinding★★✰✰✰ Campaign Dungeons★★★★✰ Minotaur Potion★★★★★ Arcane Keep Doom Tower★★★★✰ Floors |
Mother Cybele Review
Mother Cybele is a Legendary Support Force affinity champion from Knights Revenant faction in Raid Shadow Legends. Mother Cybele was introduced in Patch 4.50 as part of the classic Champion Fusion Event starting early August 2021. To obtain Mother Cybele from the event, you need to fuse Conellia, Jurojin, Tolf the Maimed and Magnarr.
Mother Cybele offers a unique skill Uncanny Transfer that allows her to swap HP (Hit Points aka Health) with one of the targetted allies, which seems to be used for a specific use case such as fitting her in a fast revive team to constantly heal important allies whenever she is knockout. In addition, she provides Revive on Death buff and Increase Defense buff with her Soul Shepherd skill, which pairs nicely with her unique passive skill Gravewalker to heal allies whenever she is killed or revived. Her default skill Mask of Dread enables her to attack all enemies in battle while boosting her Turn Meter while having a chance to apply Decrease Speed debuff on enemies, which makes her a great candidate as a crowd controller and equipping her in Stun Set enhances this role even better for Dungeons, Doom Tower and Faction Wars content.
Should you skip Mother Cybele Champion Fusion Event?
If you are an end-game player who has completed all the content in the game, then it’s recommended to fuse Mother Cybele. Reason being, it’s easier to obtain Epic champions during Double Summoning Event with Ancient Shards and Void Shards. Collecting unique Legendary champions is much more difficult and you might encounter higher chances of getting a dupe Legendary. Apart from that, Mother Cybele could have a certain niche use case requiring her unique abilities for newer content in the game. However, as an early-mid game player, I would not worry of not fusing Mother Cybele. I would highly recommend keeping the Epic champion especially Magnarr and Conellia. Maganarr is an excellent HP damage dealer while Conellia is a great crowd controller champion, especially for Doom Tower Hard Secret Room and Dwarves Faction Wars.
Mother Cybele Skills
Mask of Dread
Attacks all enemies. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15%.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Level 7: Buff/Debuff Chance +10%
Damage Multiplier: 0.2 HP
Soul Shepherd (Cooldown: 6 turns)
Places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Uncanny Transfer (Cooldown: 6 turns)
Swaps HP with an ally. If this Champion’s HP is equal to or higher than the target’s HP after the swap, fills this Champion’s Turn Meter by 40%, places a 30% [Increase SPD] buff on this Champion for 2 turns, and places a [Block Damage] buff on the target ally for 1 turn. If this Champion’s HP is lower than the target’s HP after the swap, fills the target’s Turn Meter by 40%, places a 30% [Increase SPD] buff on them for 2 turns, and places a [Block Damage] buff on this Champion for 1 turn. Also places to 15% [Continuous Heal] buffs on this Champion for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Gravewalker (Passive)
Fully heals the ally with the lowest HP whenever this Champion is killed. Heals all allies by 20% of their MAX HP and fills their Turn Meters by 15% whenever this Champion is revived.
Aura
Increases Speed in All Battles by 24%
Mother Cybele Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Impulse, Reflex, Relentless, Retaliation |
Stats AllocationWeapon (ATK) |
Stats PriorityBuffer: RES, SPD, HP%, DEF% Supporting RolesAlly Tanker, Attack Counter, Debuff Counter |
Mother Cybele Masteries Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
This Mother Cybele’s mastery is optimized for a mix of crowd controlling enemies and boss raiding. Offense Tree mastery is selected to obtain Warmaster Mastery to deal inflict extra damage to enemies based on their MAX HP, Life Drinker mastery to heal herself quickly through her default skill AoE attack, while boosting her attack damage with the help of Single Out, Bring it Down and Methodical mastery. Defense Tree mastery is chosen to provide her additional resistance to debuff, damage mitigation from Critical Attacks and damage reduction in extended battle against bosses while simultaneously increase her chances of counterattacking enemies whenever they inflict crowd controlling debuff on allies and has a chance of placing Leech debuff to heal based on damage whenever Cybele stuns her enemies with Stun artifact set equipped! This all-rounder build is makes her viable in all areas of the game. Visit the reference section for an alternate mastery build!
Offense
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Defense
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Dungeons, Doom Tower, Faction Wars
This Mother Cybele’s mastery is optimized for crowd controlling enemies in Dungeons, Doom Tower and Faction Wars. This setup requires using Stun Set artifacts to benefit from extra chance from Fearsome Presence mastery in Defense Tree mastery. The masteries selected for Mother Cybele focussed on getting as much Increase Turn Meter as possible, so she can keep performing her AoE attack to stun enemies and apply Decrease Speed debuff.
Defense
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Support
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Mother Cybele Reference
This section covers Mother Cybele’s build specialised for specific areas in Raid Shadow Legends.
Mother Cybele Arena Defense Build
Here is Mother Cybele’s artifacts and masteries by Ayumilove optimised for Arena Defense build, where her role is to support and protect her team from danger. Mother Cybele is equipped with Guardian Set to protect her allies with passive Ally Protection while recovering her health! This set complements Mother Cybele very well as it takes advantage of her high base Health to recover a significant amount of Health after receiving damage mitigated from allies. I did not have additional Immortal Set or Life Set with decent substats, so I used Resilience Set instead to provide bonus HP and DEF. The stats to prioritized on Mother Cybele are Health, Speed and Accuracy with decent amount of Defense. For the masteries, I picked Defense and Support Mastery Tree to enhance Mother Cybele’s survivability with damage mitigation, extra healing and have additional Ally Protection from Bulwark mastery.
Mother Cybele Doom Tower Build
Here is Mother Cybele’s artifacts and masteries by Ayumilove optimised for Doom Tower build especially for Eternal Dragon Boss, where her role is to support and protect her team from danger. Mother Cybele is equipped with Guardian Set to protect her allies with passive Ally Protection and to replenish her health simultaneously! The stats to prioritized on Mother Cybele are Health, Speed and Resist followed by a decent amount of Defense. For the masteries, I picked Defense and Support Mastery Tree to enhance Mother Cybele’s survivability with damage mitigation, extra healing and have additional Ally Protection from Bulwark mastery. For Doom Tower Hard content, it’s recommended to have at least 400~450 more Resist to reduce the enemies success rate on inflicting debuff on your champions. I would advise not to stack too much HP on Mother Cybele (60~70K HP is sufficient) as you would want her to get knocked-out of battle first. With that opening in place, you have opportunity to revive her to benefit from her passive skill to heal all allies and gain Turn Meter at the same time! She is best paired with champion who can revive and place Revive on Death.
Mother Cybele Storyline
At the heart of the vile Knights Revenant Cult lies the belief that true immortality can only be achieved by providing the spirit of the deceased with new mortal hosts to possess and control. Their initiates readily surrender their bodies to the Elders of the Cult, whose souls are held in limbo by dark magics until a suitable vessel can be found. Few of these madmen are fortunate enough to be granted the same courtesy in the future. But specters of the long-dead evildoers are a force of corruption onto themselves, baleful to anything mortal. Guiding them into a body to overtake it and replace the host’s living soul without ruining the vessel is a task only an exceptionally skilled warlock can hope to accomplish. It is a craft they guard jealously, as the cutthroat nature of the Cult would ensure any apprentice who had mastered it would gladly dispose of their mentor. Therefore, many of the Soul Shepherds – as these warlocks are known – go to great lengths to extend their lifespan and build contingency plans to transfer their essence to new bodies, should disaster befall them. Among them, few are as old or as powerful as Mother Cybele. For centuries, she had lingered in the shadow, honing her dark mastery and serving as an advisor to the Cult’s Inner Circle. It was by her hand that many of the most infamous Knight Revenant warriors were brought back into the world and set loose against the forces of Lumaya. She is like a spider at the center of the web, tugging at the threads without being seen unless she so wishes. Her name is spoken in hushed whispers, full of reverence and fear, yet none know Cybele’s true identity or how she had survived for so long. Some believe she is a withered crone beneath that crimson mask, a walking corpse held by the force of her malice and will. Others maintain that Cybele learned the true secrets of immortality and conceals her youthful face, lest the members of the Inner Circle realize and seek to pry the knowledge from her. Whatever the case may be, those who foolishly spread such rumors tend to disappear without a trace. The wiser initiates merely assume Mother Cybele has a pact with her fellow Soul Shepherds and receives a fresh supply of mortal vessels ahead of the less privileged members of the Cult. Now, the Dark One’s plans are in motion, and the Knights Revenant flock to the Hallowed Halls to play their part. Cohorts of thralls, fanatical sectarians, and villainous warriors of yore – now given form and allowed to walk Teleria again – stand ready to hail the arrival of Demonspawn armies. Yet Mother Cybele appears to be in no rush to answer the summons. She faded into the darkness once more soon after Bad-el-Kazar arrived to the Cult’s bastion in the Stormwind Wastelands. Who can tell whether she is working to enact the Necromancer’s apocalyptic designs elsewhere or if the time is nigh for her to break free and follow her own agenda?
Mother Cybele Updates
Mother Cybele Videos
Raid Shadow Legends Mother Cybele Champion Guide by Tactical Alliance Gaming
Raid Shadow Legends Mother Cybele Analysis by DeadwoodJedi
Raid Shadow Legends Mother Cybele Analysis by StewGaming
Raid Shadow Legends Mother Cybele Analysis by MurderInc
Raid Shadow Legends Mother Cybele Analysis by Darth Microtransaction
Raid Shadow Legends Patch 4.50 New Champions by ASH
I have her geared in Ga Guardian and Perception set and she keeps my others champs alive in Doom Tower floors. It is still early in my DT play, but so far guardian has let her take more damage and her A3 makes up for the lost HP. I have her with Gwendolyn,Skyl,Xena,Chronicler and so far they have cleared Normal level DT
@Whack Bauer: I’m not sure about this. Haven’t seen anyone using this type of composition.
@Max Limitz: I have fixed the typo “Keen Strike” to “Improved Parry” so now it should sync with the diagram.
The “Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars” for Mother Cybele says “Keen Strike” but on the screen capture it says “Exalt in Death”.
Is there potential for an unkillable unm cb team between her and rochard?
After being wrecked a couple of times in the Arena by teams featuring Mother Cybele I decided to build mine up and I’ve had some success in the Arena.
I recently found myself trying out Mother Cybele against the Hydra just on the off chance and found her to be exceptionally good. Then I tried her as the speed lead in the first team that I managed to beat Bommal with on Rot.3 Floor 90 Hard. In tandem with champions like Godseeker Aniri or Skytouched Shaman she is a really useful carry. Against Bommal, she gets bombs on her a lot (she’s even better in a Deflection set) and by applying revive on death after the bombs land she often pulls up a full team heal. I think she is one of the most underrated legendaries in the game, although
By the way, the Nub Raids channel has a series of videos on her which really showcase how to use her.
Shes awesome at late game stuff 4 me. Way better than she is rated here. Used in Hydra Tag arena and lots of Doom tower Hard.
For players that are early to mid game, Mother Cybele is awesome! I use her at level 50 not ascended and 1 book as well as Ninja, level 50 and not ascended & no books. I was stuck on 1 of the campaigns and decided to use her solo and killed it! When you give your rankings are you basing them for end game? Otherwise you need to make her 4-5 star for EARLY or MID-GAME.
I like using Mother Cybele.
She is my new lead for my arena team, decked out in stun and speed gear, with 300 accuracy.
Not the best, but I’m only Gold I/II
Testing her out in Clan Boss with my non-optimized Clan Boss Arena team with Fayne thrown in for the decrease defense, weaken, and decrease attack.
Mother Cybele (255 speed)
KRISK. (224 speed)
Fahrakin the Fat(220 speed)
Fayne. (165 speed)
Rotos. (178 speed)
Got 60 million damage on Easy Clan Boss, but that was in the morning with only about 5 minutes on the clock before I had to leave the house and drive the daughter to school. I was rushed and made mistakes, I probably could have lasted a bit longer.
I can mostly let this team auto but when I feel the one of the team members is sort of in danger I take it off Auto when Cybele’s meter is about full, and use that A3 almost like a point defense system, or like Apothecary, instant healing or maxing out whichever character is at risk while throwing heal buffs and block damage on her self, soon enough she is back to 100%.
Fayne, Krisk ,and Cybele are the source of the heals then, and Cybele can switch that health as needed to keep Fahrakin or Rotos alive if needed.
I just need to work on a stun target, and try to test further on Brutal or Nightmare to see if I can get similar numbers. My rationale is if I am getting 60 million relatively easy on Easy Clan Boss, maybe I can get 50 million on normal or hard, and 40 million on Brutal or Nightmare.
I broke down and booked her A2 to a 3 turn cool down, and in the process got her A1 up to 40% chance of speed down. Pairing her with Skullcrown (who I have in a destroy set to deal with those middle fingers from Plarium that are the 3 Sethalia/2 Thenasil and 3 Valk waves), Rector Drath, and Doompriest is downright comical for FW. I alternate between Sinesha and Miscreated Monster for the 5th spot, depending on which stage I am tackling and what the enemy affinities are.
Back to Cybele…that A1 is a great crowd control skill, and that A2 is hands down one of the best support skills in the game. On top of that, she is tied with Lyssandra and Mortu for the best overall “all battles” aura in the game, and is built to survive in order to keep those wonderful buffs up constantly during long battles. There are a lot of areas where there are obviously better options, but when booked she deserves to be a 5 star in faction wars, Spider, and the doom tower floors, at the very least. If/when you introduce ratings for Hydra, she deserves 5 stars there as well.
Her AOE is A1, you don’t need the turn meter boost for it… I would have taken her down the Attack/Support Trees same Attack but support starting with Steadfast Lay on hand healing savior ending with Elixir of life for more HP possibly put her in a healing set … Just a though from a newbie/
she also has a 3turn cool down on her A3 if fully booked so you can use the second leg of support tree to get turn meter boosts Rapid Response Cycle of Magic (to decrease cool down) bla bla bla… Just a thought
I built her for faction wars and she is working. I don’t have a doompriest, sinesha, or rector so she is my only healer and reviver for revenants faction. I’m running her with miscreated monster, versulf, skullcrown, and faceless.
I have Cybele in regen and she fully heals over three turns with the continuous heal from her a3 swap and regen set. Every three turns she is able to trade her full health with skullcrown or faceless to keep them alive.
She is hitting about as hard as versulf and miscreated monster. Together those three were able to sustain their health on fw 21 boss for 30 minutes before I left the battle. Still building damage on skullcrown and faceless.
If you don’t have another healer for fw, cybele will work. I let the team run auto through the first wave, then manual the second wave with valks and boss. Team needs some good RNG to get through the valks; I am able to get through about every third try with cybele and monste in regen, versulf in taunting, skullcrown in stun, and faceless is in lifesteal to help him sustain during boss fight.
I’m using Mother Cybele (full books and masteries) as the lead in my 3v3 (Offense & Defense) with Raglin, Blind Seer, and Ma’Shalled, and that’s working out pretty well. I agree that she’s especially effective on a team that can revive frequently, like with Raglin on board for example, to get that passive heal from dying.
I got her as my second legendary (after ninja) and she is amazing !
I was struggling everywhere at stage 14/15, adding her to my team helped me to get to dragon 23, ice golem 21 , spider 19 and fire knight 17
Mine is fully ascended, leveled up but not booked (all used for ninja, awesome champ too)
Her base speed is insane 115, I built her with speed boots, hp% chest, def% gloves and accuracy banner => HP%, SPEED,ACC for the substats
Her A1 is what makes her legendary, she spams it and it deals damage based on HP
Attacks all enemies. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15%.
She should be amazing against Bommal. 3 turn CD on full team Revive on Death for 2 turns should be clutch.
@R: Yeah, with constant Revive on Death delivered by Mother Cybele, I believe she will have some unique usages in certain team composition such as Clan Boss Phoenix team (unlimited revive up to Turn 50 of Clan Boss – great counter against Clan Boss Stun attack).
@Luna1604: I have included your Stun Set and Avenging Set suggestion as the recommended artifact set for Mother Cybele. Thanks!
She is amazing. Especially booked. If she’s fast enough and tuned with your other champions, she will keep you constantly revived someone is constantly no block one turn. If she can begin cycling and cycling as fast as possible. She will carry your whole team. Constant revive and increased defense. By the way, there should be a Rare’s only arena.
I am assuming most of the player will use this champion unbooked. Then her A1 and her speed will become the focus point. Since she is a support HP damage based champion, the damage output will not be outstanding. I would assume stun could be the most feasible option since defense mastery gives more benefits to her and Fearsome Presence is available. Plus the fast speed she could be a good CC support champion.
Retaliation and/or Avenging could work pretty fine since her A1 boost her Turnmeter (+15%).
I came to a realization that I would be very angry pulling a dupe of her, so I’d rather leave it to RNG. As for the fusion event, I am using the extra champions as food towards more important champions.
I’m struggling with MotherCybele. I love the Aura bonus of 24% SPD in all battles. But the kit as a whole seems so, I don’t want to say its bad, I guess it seems very situational. I’m not even sure I can complete enough events to get all the pieces to fuse her. And I’m not sure if she is worth investing everything to try. I for sure need more Legendary, but not sure this is the one.