OverviewNAME: Mortu-Macaab AbilitiesRSL_AllBattles_SpeedAura Obtain fromAncient Shard Blessings RecommendationCruelty (Debuffer) |
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Mortu-Macaab Review
Mortu-Macaab is a Legendary HP Spirit affinity champion from Demonspawn faction in Raid Shadow Legends. Mortu-Macaab was released as the first batch of champions on July 2018 since the release of Raid Shadow Legends! He is one of the familiar faces you see in Brimstone Path Campaign Stage 7 as the final boss for campaign difficulty (Normal, Hard, Brutal, Nightmare).
Mortu-Macaab is not so useful for game progression, especially for early-mid game players. Reason being, his skills are useful for specific niche such as Block Revive and Block Buff on enemies. Mortu-Macaab is renowned for his Peril secret skill, which deals high amount of damage to a single-target while ignoring all defense, Shield buff and Block Damage buff! In addition, enemies killed by Peril will not be able to revive. This makes him one of the toughest opponent to counter both in Campaign and Doom Tower! However, this formidable skill can only be unlocked by his passive skill Fiery Rage whenever he is attacked! It’s advisable to deal with him as the last opponent to prevent triggering Peril. Still, he can be countered using crowd control debuffs on him (e.g. Provoke, Stun, Freeze) or using Paragon Cheese Strategy for clearing the Campaign floor! Mortu-Macaab’s Stigmata default skill has the ability to apply Heal Reduction debuff, which is particularly useful for Spirit Keep if you have trouble defeating the boss in time before she recovers to full health upon reaching her turn. Apart from that, his Falling from Grace skill is useful to counter enemies who rely heavily on buffs to defend themselves.
In summary, Mortu-Macaab’s best usecase will be to set him up as a single-target nuker champion, utilizing his ultimate skill Peril to banish the enemy from battle forever. If you are having trouble with Arena defense teams or enemy team that has Revive champions, AoE attack champions, superior healing and shield buffing teams, then Mortu-Macaab is the answer to resolve this issue!
Mortu-Macaab Skills
Stigmata
Attacks 1 enemy. Has a 60% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Damage +15%
Level 6: Buff/Debuff Chance +15%
Damage Multiplier: 4.8 ATK
Falling from Grace (Cooldown: 5 turns)
Attacks all enemies 2 times. Each hit has a 90% chance of placing a [Block Buffs] debuff for 2 turns. The [Block Buffs] debuff cannot be resisted if a target is under a [Heal Reduction] debuff.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Level 6: Cooldown -1
Damage Multiplier: 1.1 ATK + 0.1 HP
Fiery Rage (Passive)
Has a 20% chance to unlock a secret skill, Peril, for 1 turn when attacked. Also has a 20% chance to fill this Champion’s Turn Meter by 25%.
Peril
Attacks 1 enemy 2 times. Will ignore [Shield] and [Block Damage] buffs as well as DEF. Enemies killed by this skill cannot be revived.
Damage Multiplier: 0.2 HP
Aura
Increases Ally SPD in all Battles by 24%.
Mortu-Macaab Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Bloodthirst, Lifesteal |
Stats AllocationWeapon (ATK) |
Stats PriorityHP Nuker: HP%, C.RATE, C.DMG, SPD |
Mortu-Macaab Masteries Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Offense
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Defense
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Mortu-Macaab Reference
This section covers Mortu-Macaab’s build specialized for specific areas in Raid Shadow Legends.
Mortu-Macaab Arena Build
Here is Mortu-Macaab’s artifact and mastery by Ayumilove optimized for Arena Battles! Mortu-Macaab is equipped with a mix of basic artifact set, which are Life Set, Critical Damage Set and Speed Set. These artifact sets provides additional stats to him to be more tankier and deals more damage! The stats to prioritize on Mortu-Macaab are Health (HP%), Critical Rate (C.RATE), Critical Damage (C.DMG) and Speed (SPD). To maximize his damage output on his Peril skill, you will need a lot of HP, C.RATE and C.DMG to one-shot the target and block revive them simultaneously! It’s recommended to have approximately 80~100K HP, 100% Critical Rate, 250~300% Critical Damage to deliver high amount of damage within the range of 60~80K raw damage per hit from Peril (Total: 120~160K damage)! His Peril skill ignores all enemy’s defense and Block Damage, hence it’s not advisable to learn Helmsmasher mastery or equip Savage Set to ignore enemy defense.
Mortu-Macaab Updates
Mortu-Macaab Videos
Raid Shadow Legends Mortu-Macaab Champion Guide by MacChan
Raid Shadow Legends Mortu-Macaab Champion Guide by Raid Overslimpified
ACc can be ignored on this dude
go all in , HP and crit damage
@JZ: You need to takedown Skytouched Shaman first as she is the one who removes those provoke debuff from Mortu-Maccab. Once those champions are cleared, then you just need to either Stun, Provoke, Sleep, Freeze those enemies to prevent them from one-shotting your champions.
provoke absolutely does work for cc’ing him on dt hard, maybe it didn’t in the past and they changed it?
Just pulled him, stone skin would be great but don’t think I can get good enough dmg numbers using it. Thinking maybe swift parry until I get more stone skin.
Whoever’s idea it was to give this w⚓ an unblockable skill that ignores defence, with a block revive, and is used at complete random AND make him the last campaign boss, I hope your pillows are warm on both sides. Permanently.
@RelativeNewbie I beat him with only Gaius the Gleeful and Godseeker Aniri. High atk, crit damage and crit rate on Gaius, a lot of hp and defense on Godseeker. Put bombs on him and attack his minions. Gaius A2 then A3 after that, pray he doesn’t get peril and you’re good
Never mind duh it’s needs fiery rage to proc
Why dosent my peril show up in ice golem? He’s Lv 60 fully ascended
Hi, mortu destroys Hellcat and UDK so easily. He makes arena a breeze in the current meta.
I mention this here cuz I do not see it mentioned anywhere else, but I have occasion to attack a solo mortu-macaab in the arena, and I am surprised to see it turn my stagknight into a baa-ing sheep. I still win but wonder where that effect comes from.
I’ve done campaign brutal and nightmare only with this guy solo . My build is LS+life , crit.hp.spd
This guy REALLY pisses me off! Literally the only thing preventing me from getting the last stars in NM campaign is this guy gunning down one of my two champs at the end. I do not have Trunda or Septimus or any of the other single target mega-nukers and he’s classed as a boss, so CC does not work on him. Help please?
I didn’t touch this guy in Doom Tower and he does his Peril attack. There was absolutely no “Fiery Rage” proc. This garbage is so unfair.
YSK: Provoke is NOT useful CC against him in Doom Tower. As somebody else already mentioned, but appears refuted, he will absolutely Peril through Provoke. Please try again if you think otherwise.
If you can manage a good Stoneskin Set with fitting stats for Morty, he becomes an absolute beast in the arena. He can take plenty of damage to trigger Peril, shrug it off with Stoneskin and then kill the most dangerous opponent once and for all.
He is quite nice, but unlocking the A3 is so random, that using him for arena can be frustrating. I was even thinking of putting Taunt set on him, but went different. Hes an absolute beast in HP only secret room.
Can you add his storyline if it exists? Thank you for this site.
Hey all, I just got this big boy and I’m wondering if swift parry/perception would be a good arena set for him? Seems if he gets attacked while unkillable more chances to proc peril no?
@Vcelka: I have updated Mortu-Macaab’s passive skill description. Thanks!
Pls, edit the passive skill Fiery Rage to its right ingame form. I just spent 20 tries in hard DT against wave with Mortu´s, falling to insanity due constant proccing of Peril… until I found out, that those 20% is checked after EVERY attack (just like it is said in game)
@Jim Mortensen: Provoke prevents Mortu-Macaab from using any of his active skills except for his default attack. I have tested these using Provoke champions to deal with Mortu-Macaab in Doom Tower Hard.
Provoke is not a good idea against peril. It does make him attack the provokee, but he can use Peril on them since the computer does consider it an A2 or A3 active skill. I will try using more freeze and stun in DP 57 Hard. Does not consider it an A2/A3 active skill.
It appears that Peril cannot be stopped by Block Active Skills.
@Nidorosity: Mortu Macaab Peril skill is unblockable with Block Skill Cooldown nor Block Active Skill. You will need to crowd control him with either Stun, Provoke, Freeze, Sleep, Decrease Turn Meter or Steal his Turn Meter. Alternatively, you can cheese your way through by using Paragon equipped in high resist to prevent him from getting Block Buff on him.
I had his cooldown skills locked down in Doom Tower, and he was able to use Peril anyway. Any idea what’s up with that?
Aura: Increases Ally SPD in all Battles by 24%, no need for any other reason to use this guy…
@Kyle: Mortu-Macaab is one of my favourite champion too as an Arena nuker, although he is a bit slow in clearing enemies in the game since it depends on his passive skill Fiery to unlock his fun Peril skill! I have updated Mortu-Macaab equipment and masteries guide to optimised him for pure damage!
Mortu is my new favorite character. As long as the enemy deals heavy blows, I feel like mortu can outpace most for damage pretty easily.
@Eric dumbow: I have bumped up Mortu-Maccab’s ranking from C rank to B rank.
@Pamant: Thanks for your enlightenment. I have bumped up Mortu-Macaab rating for Fire Knight from 1 star to 4 star.
@RaiTheNoblesse: Accuracy only affects the placement of debuff on the enemies. The higher the accuracy, the less chance the enemies can resist. I think HP stats would not affect the randomness of the Peril proccing more frequent.
wouldn’t accuracy set (+ maybe with HP) help get Peril proc more often? ..and make him a beast?
Fiery rage is either turn meter fill, secret skill unlock or both.
Has anyone noticed his fiery rage skill doesn’t fill his turn meter.
@Eric: true, but Ayumilove seems not to be interested in other peoples opinion on his ranking (which is always sunjective as he seems to like some heroes e.g. Athel)
The site should be used primarily for the great info it has on skills etc.
Hi,
Why he has only 1 start for Fire Knight? His heal reduction can prevent the FK from healing himself.
Mortu helped me to do all the FK lvls and he is my only Legendary that I use at this moment. Agree that he doesn’t do to much damage but he deserves more that 1 start. I will say 4 starts for FK.
Mortu has 40points so he should be b rank
He definitely needs reworking peril sound be on a 4 turn cool down and damage needs to be based on hp he needs better speed as well poor in dungeons and clan boss
I think i found a bug on peril skil in Arena. Mortu hits twice, if the champion is killed with the first hit, well, he got revived! It happes quite often.
@Ayumilove
why is his most important stat (HP) not even mentioned in the stat priority?
Peril does 80k damage (ignores DEF) with decent HP stats and procs quite often after the buff.
This is way more total damage contribution than rasing his S1 damage from 4k to 5k with ATK%.
No wonder he is still listed as C.
In arena he often out-damages my Big’Un or Kael while in full HP/Speed gear.
>I did. no.. but the speed is insane..
Thank you. I will use some speed set then. it’s quite unfortunate that the relentless does not work with the skill..
> Did anyone try him with relentless+speed set? Is the extra turn from relentless proc peril?
I did. no.. but the speed is insane.. i got a speed main stat for divine speed set. this guy is peaking at near 300speed. in combo with maulie.. just deadly
Started the game exactly 103 days ago and during the alst double chance event I pulled this guy from a sacred shard. Should I replace my Spirithost (in team with Kael, Apotecary and Madame Serries) for Arena setup with Mortu? Spirithost is giving me “attack increase” of which my poor Kael (with lifsteel equipment on him) fully takes advantage (if we go first, otherwise Spirit and Kael dies)
P.s. -I’m in Silver 4 right now
Did anyone try him with relentless+speed set? Is the extra turn from relentless proc peril?
@Mwolf
Stat priority is: HP%, Speed, Accuracy
Reason: his S1 and S2 damage is rather low and does not scale well with ATK.
You want to run this guy primarily for the speed aura and as a debuffer.
His main damage comes from Peril and that scales with his max HP and high HP also makes him durable enough to survive the hits to get it activated.
@greyphoenix what arena tier were you in and who else is on your team?
@Rovalan, what type of weapons did you put on him and with what stat priority?
His S1 scales of ATK, his S2 mostly on ATK with a small contribution of HP.
Peril scales of HP only and really hits hard if you have 60K HP or more.
In Arena it oneshots Razin, Skullcrusher and other DEF based force champs easy.
Schould be B.
If His damage based on ATK/HP, does that mean damage based on ATK+HP, or average of ATK and HP?
Also, do you guys think he can get a promotion from rank C?
Thanks for the sharing and advice! Just pulled him, still trying to work out if worth to invest on him. 100% debuffs on a2 is very strong i guess… 220 speed is too hard for me
He also has been buffed. Now his A2 procs 90 percent and his passive gives peril a 20 percent chance.
He also has been buffed. Now his A1 procs 90 percent and his passive gives peril a 20 percent chance.
@greyphoenix: Thanks for sharing your experiences on Mortu-Macaab. I have included the recommendation of 3 Speed Set into the equipment guide.
I have 2 speed, 1 divine speed. hand atk %, chest hp %, leg speed. At the end of the day he has 220 speed and he is the leader. Lastly he has a total accuracy of over 160. Effective arena speed is probably 275.
This speed and acc matters because he is first hitter, and his A2 always places block-buffs. I win in arena almost all the time on auto because of just this..
Buffed in v1.14 – right before I pulled him.
So, good timing, but I can’t find any new content. Would be cool if you could revisit (rank/guide) sometime – thanks.
His skills scale off attack and HP. One scales off both. Shouldn’t HP be in the artifact stat priority?
His heal reduction and block buffs is getting me through dungeon levels that I have never been able to pass.
Where is his story?
@Trooper1980
Everybody has crit rate. Crit damage does get on top of which ever damage you do, being based on hp, def, speed or attack does not matter.
It is always: the base value multiplied with the hidden multiplier of the abilitiy that we dont see, and that then multiplied with the crit damage, in case the crit rate procs.
My first legendary and from a ancient shard, the champion that brought me my first victory at Dragon 10. I run him with Shield w/hp% main. Great team up with a Rock Breaker.
Does his Damage scale mainly from HP or ATk? Is he just a Mountain King in the form of a demon?
Would you like to understand why a critical rate gauntlet? he has no critical hit, attack damage is based on ATK and HP …
Thanks! I appreciate it a ton!
@Roy Cooper: Both mastery guide and equipment guide for Mortu-Macaab are now available for your reference 🙂
@Heavy10mm: The mastery guide and equipment guide for Mortu-Macaab are now available!
@MogieWonShinobi: Mortu-Macaab mastery guide and equipment guide are now available!
Where can copy paste masteries for Mortu? Please update .Thanks for guides.
Could we please get masteries for this guy? Thank you!
ustalık için yardımcı olabilirmisiniz
Masteries for arena please