
OverviewNAME: Masahiro the Bell Monk AbilitiesRSL_Aoe_BlockBuffs Obtain fromAncient Shard Blessings RecommendationBrimstone (1-6★ Awakened) | Grinding★★★★✰ Campaign Dungeons★★★★★ Minotaur Potion★★★★★ Arcane Keep Doom Tower★★★★★ Floors |
Masahiro the Bell Monk Skills
Ring of Dissonance
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease C.RATE] debuff for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 0.15 HP
Redemptive Fervor (Cooldown: 4 turns)
Attacks 1 enemy. Before attacking, has a 75% chance of transferring all debuffs from all allies to the target. Heals all allies by 25% of this Champion’s MAX HP and places a 25% [Strengthen] buff on all allies for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 0.35 HP
Heal Multiplier: 0.25 Champion’s Max HP
Humble Savior (Cooldown: 5 turns)
Attacks all enemies. Before attacking, revives all dead allies with 50% HP and 50% Turn Meter. This skill can be used even if there are no dead allies. Has a 75% chance of placing a [Stun] debuff for 1 turn and a [Block Buffs] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Block Buffs] debuff for 2 turns instead, if the target is a Boss.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 0.25 HP
For My Sins (Passive)
All allies receive 1% less damage for each turn taken by enemies and allies while they remain alive (stacks up to 15%). Each Champion’s damage reduction resets when they die, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Allies revived by this Champion are immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], and [Petrification] debuffs until the start of their turn. Prevents the revived ally’s turn meter from being reduced before they take their turn, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Aura
Increases Force Ally SPD in All Battles by 25%
Masahiro the Bell Monk Build Guide
| Champion Build Guide | |
Recommended ArtifactsPvE: Impulse, Reflex, Relentless | Stats AllocationWeapon (ATK) |
Stats PriorityDebuffer: ACC, SPD, HP%, DEF% | |
Recommended RelicsPvE: Temporal Stagnator, Hand of Uncreation, Hallowed Hilt, Chrysalis of Rebirth, Harp of Kasbiel, Infernal Polytope, Infernosphere, Royal Digit, The Deathdealer, The Fleshrender Champion SkillsHeal, Revive | |
Masahiro the Bell Monk Masteries Guide
Arena, Doom Tower, Faction Wars

Defense
| Support
|
Campaign, Clan Boss, Dungeons

Offense
| Support
|
Masahiro the Bell Monk Champion Lore Synopsis
Masahiro the Bell Monk was once known across the secluded Yakai valley as a wise healer, skilled fighter, and thoughtful teacher. Living within Valley Uplifted to the Heavens, he served the monastery with complete devotion. Seven times each day, he struck the great bells with his heavy club, guiding the monks through prayer, meals, study, and training. Many pupils admired his calm nature and deep wisdom, believing him to be a man who had always walked the path of peace. Yet beneath his gentle manner rested painful memories and terrible secrets that few could ever imagine.
Before becoming Masahiro, he had lived under the name Mazaka, one of the feared warriors of the Pale Mask Corps serving the ruthless Mikage Lord Takana. Among these brutal killers, Mazaka stood out for his cruelty and loyalty. He carried out horrifying acts against villages suspected of helping rebels, slaughtering innocent people and using their suffering to lure hidden enemies into traps. Grieving survivors were forced to march through the streets carrying the remains of their loved ones while Takana’s soldiers waited to strike at those driven mad by rage and sorrow. Mazaka followed every order without hesitation, becoming one of Takana’s most trusted servants.
Takana eventually rewarded Mazaka for his savagery by offering him power, noble status, and the chance to ascend into Demonhood. However, the offer came with a dreadful demand. Takana wanted Mazaka’s children handed over to serve the Mikage court, with his sons turned into eunuchs and his daughters forced into concubinage. For the first time, Mazaka truly understood the evil he had spent years supporting. Though he had helped destroy countless families, he could not bear the thought of losing his own children. When he refused Takana’s command and threatened to abandon the Corps, his fellow soldiers attacked him immediately. During the battle, his Pale Mask was shattered, and he barely escaped alive.
Mazaka fled home carrying his broken mask, using it both to hide his face and to remind himself of the crimes he had committed. His suffering deepened when he discovered that Takana’s servants had already murdered his family in revenge. Consumed by grief and guilt, he wandered until he reached Valley Uplifted to the Heavens, a monastery said to offer rebirth and spiritual healing. There he abandoned the name Mazaka and introduced himself as Masahiro. With guidance from the monastery’s mystics, he slowly transformed himself into a completely different man.
Over many years, Masahiro dedicated himself to discipline, wisdom, and service to others. His violent past never left his mind, but he devoted his life to helping people rather than harming them. His remarkable change eventually drew the attention of the Arbiter, who offered him a place within a Shard so he could continue serving righteousness before age weakened him. Even then, Masahiro remained uncertain that redemption could ever truly erase the horrors he had caused. Still, he resolved to keep fighting for goodness forever, no matter how long the struggle might last.
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