Marked | BA-RSM | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Marked Skill Mastery Equip Guide

Raid Shadow Marked Skill Mastery Equip Guide

Obtain from

Mystery Shard
Ancient Shard

Champion Fusion

Rhazin Scarhide

Overview

FACTION: Barbarians
RARITY: Rare
ROLE: Support
AFFINITY: Magic
USABILITY: Early-Mid Game
TOMES: 12 (A3)

Total Stats (6★)

Health Points (HP): 19,320
Attack (ATK): 892
Defense (DEF): 848
Speed (SPD): 100
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Grinding

★★★★✰ Campaign
★★★★✰ Arena Defense
★★★★✰ Arena Offense
★★★★✰ Clan Boss
★★★★✰ Faction Wars

Dungeons

★★★★✰ Minotaur’s Labyrinth
★★★★✰ Spider’s Den
★✰✰✰✰ Fire Knight’s Castle
★★★★✰ Dragon’s Lair
★★★★✰ Ice Golem’s Peak

Potion

★★★★★ Void Keep
★★✰✰✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

✰✰✰✰✰ Magma Dragon
✰✰✰✰✰ Nether Spider
✰✰✰✰✰ Frost Spider
✰✰✰✰✰ Scarab King

Marked Skills

Dance of Blades [ATK]
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 6 ATK

Punishment of Gods [ATK] (Cooldown: 4 turns)
Attacks all enemies. Places a 25% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 4.7 ATK

Totemic Power (Cooldown: 6 turns)
Places a [Block Debuffs] buff on all allies for 1 turn and a 60% [Increase DEF] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1

Aura
Increases Ally DEF in Faction Crypts by 15%.

Marked Equipment Guide

Arena, Campaign, Faction WarsClan Boss, Dungeons, Doom Tower

Recommended Artifacts

2 Speed Set, 1 Life Set

Recommended Artifacts

1 Lifesteal Set, 1 Speed Set

Recommended Stats

DEF%, HP%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC / DEF / HP)

Recommended Stats

DEF%, HP%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC / DEF / HP)

Marked Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Marked Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Single Out
  4. Bring it Down
  5. Methodical
  6. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Exalt in Death
  4. Rapid Response
  5. Arcane Celerity
  6. Evil Eye
  7. Cycle of Magic
  8. Lasting Gifts
  9. Master Hexer

Marked Videos

Raid Shadow Legends Champion Guide by Chofly

Raid Shadow Legends Champion Guide by Hell Hades

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9 thoughts on “Marked | BA-RSM | Raid Shadow Legends Skill Mastery Equip Guide

  1. TheTodmeister

    She actually is a good Clan Boss stand in for Tayrel or Stag, though she’s lacking in the ATK down department. For number of turns survival, that DEF up works just as well as ATK down, and of course the block debuffs is nice if a Flesh Wither attack hits while it’s active. Would be nicer if it cleansed current debuffs too, but I guess that would be too much for a Rare.

    Her DEF down isn’t something to sneeze at either. If she’s booked she has an 80% chance to place it. With Master Hexer it could possibly last for two turns instead of one. So you have, most likely about an 80% uptime on that small DEF down. If you’re lacking a strong DEF down champ for Clan Boss, or just need the champ slots for a different purpose, having Marked with both DEF up and down is a nice combo.

  2. Zigzag

    I came to a point where Marked actually is a must have(from available heroes) in my CB team. I got Vizier, Drako, Skullcrusher and Sandlashed Surviver. Right now I also use Tayrel, but the problem is that i dont have a Block Debuff buff, witch would make my setup to run with ally protection and counterattack until death. I would like a Grizzeled Jarl ideally, but Marked will replace Tayrel, since i have attack down from Vizier and Def. Down from Drako. So in some circumstances she is extremely good.

  3. Johannes

    @DoinWork : I would agree with you, but i must say you missed that she has a block debuffs aswell with the 60% increase def. Thats one of the stronger spells against Dragons lair, therefore i would rate her 5* in dragons however i think this page is a bit outdated. She is definitely also good in CB and overall just very decent for a rare.

  4. DoinWork

    @Taltosm – She is only there for two reasons:
    1. Lower DEF 30% on target.
    2. Increase DEF 60% for your team.

    Any other use of her is less than average compared to most any other person you would use on your clan boss team / boss fight.
    She’s not great at pumping out damage, doesn’t have stuns of any kind, doesn’t heal…..she is just there to keep the target fragile and to keep the team strong.

    Gear her in DEF. (The secondary stats would be RESIST, ACCURACY, and HP)

  5. Bluecore

    @Taltosm : I guess the build is more support oriented.
    her HP and Def are higher than her Atk stats, I guess her A1 A2 won’t ever scale well enough to make her worth using as a damage dealer.

  6. Taltosm

    Hello,

    I don’t understand why you recommend the DEF value when all MARKED spells are ATK spells?

  7. Ayumilove Post author

    @Jim: Marked mastery guide and equipment guide are now available!

  8. Jim

    Mastery?