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OverviewFACTION: High Elves |
Total Stats (6 Stars)Health Points (HP): 18,000 |
Grinding★★★★✰ Campaign |
Dungeons★★★✰✰ Minotaur’s Labyrinth |
Potion★★★✰✰ Force Keep |
Magister Skills
Majestic Staff [ATK]
Attacks 1 enemy. If the attack is critical, places a 25% [Increase ATK] buff on a random ally for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Anoint (Cooldown: 4 turns)
Places a [Revive On Death] buff and a 30% [Reflect Damage] buff on a target ally for 2 turns. Heals all other allies by 10% of the target’s HP.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Heal +10%
Censure [ATK] (Cooldown: 5 turns)
Attacks all enemies. Has a 50% chance of placing a 50% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Aura
Increases Ally HP in Faction Crypts by 27%.
Magister Storyline
In the complicated and byzantine hierarchy of the High Elves, promotion to elevated rank can take centuries. One faster step on the path to greater social rank is attaining the position of Magister. Even low-born Elven warriors willing to spend 50 years in services as a practitioner of battlefield healing magic can claim rights to this title. Those who do are valued greatly by their comrades in battle.