OverviewNAME: Lord Entertainer Fabian AbilitiesRSL_AllBattles_SpeedAura Obtain fromAncient Shard Blessings RecommendationBrimstone (Late Game) |
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Lord Entertainer Fabian Overview
Lord Entertainer Fabian is a master of psychological warfare and crowd control, wielding a skill set designed to instill fear and disrupt enemy strategies. Once celebrated as the Lord Entertainer centuries ago, Fabian captivated audiences with his mesmerizing performances until a forbidden sorcery caused him and his spectators to vanish without a trace. Now, whispers of his return echo through Teleria during the Festival of Creation, where he reemerges as the Fusion Champion of March 2025. His eerie presence and chilling abilities make him a formidable force on the battlefield, capable of turning the tide in both PvE and PvP scenarios. With a focus on debuffs like True Fear and Petrification, Fabian thrives by locking down enemies, stripping their buffs, and forcing them into missed turns. His lore paints him as an unwelcome yet fascinating guest, and his ultimate goal remains shrouded in mystery. Fabian’s blend of haunting backstory and strategic dominance makes him one of the most unique champions in Teleria’s roster.
Fabian’s utility lies in his unparalleled ability to manipulate enemy actions and dismantle their strategies. His A2, Unwelcome Guest, serves as the cornerstone of his kit, targeting a single enemy with Petrification while applying True Fear to others not already afflicted by similar effects. This dual-layered approach ensures that enemies are either immobilized or forced into unreliable action cycles, with a 50% chance to miss their turn under True Fear. The passive component of this ability further amplifies its impact, triggering whenever an affected enemy successfully uses a skill. Combined with his passive Ghost With The Most, which applies True Fear upon reviving foes, Fabian creates an endless cycle of disruption. Additionally, his A1, Service in Death, steals Turn Meter and places True Fear if the target’s Turn Meter is depleted, adding another layer of control. These skills collectively render Fabian exceptional at neutralizing high-priority threats and maintaining battlefield dominance through relentless debuff application.
Beyond individual target control, Fabian excels in team-wide disruption with his A3, Spectral Flourish. This powerful area-of-effect attack reduces the duration of all enemy buffs by three turns and increases skill cooldowns by the same amount, crippling their ability to execute key mechanics. If no buffs remain on the enemy team after this attack, Fabian gains an extra turn, allowing him to chain his abilities for maximum efficiency. His Aura provides additional value by increasing ally Speed in all battles, enhancing his team’s tempo and enabling faster execution of synergistic strategies. Fabian shines brightest in prolonged encounters where his debuffs can accumulate, making him particularly effective against buff-reliant teams or PvE content requiring careful resource management. Whether facing waves of enemies or dueling in PvP arenas, Fabian’s combination of precision-targeted disruption and widespread chaos cements his role as a nightmare-inducing entertainer who thrives on dismantling even the most well-coordinated opposition.
Lord Entertainer Fabian Skills
Service In Death
Attacks 1 enemy 2 times. Each hit steals 10% of the target’s Turn Meter. Places a [True Fear] debuff for 2 turns if the target’s Turn Meter is fully depleted.
Level 2: Damage +10%
Level 3: Damage +10%
Damage Multiplier: 2 ATK
Unwelcome Guest (Cooldown: 4 turns)
Attacks 1 enemy. Places a [Petrification] debuff for 1 turn. Has a 75% chance of placing a [True Fear] debuff for 2 turns on all other enemies who are not under a [Fear] or [True Fear] debuff.
[Passive Effect] Activates this skill whenever an enemy under a [Fear] or [True Fear] debuff successfully uses a skill. If there are multiple Champions on the team with this skill, only one will activate.
Level 2: Damage +10%
Level 3: Buff/Debuff chance +10%
Level 4: Buff/Debuff chance +15%
Level 5: Cooldown -1
Damage Multiplier: 5.5 ATK
Spectral Flourish (Cooldown: 5 turns)
Attacks all enemies. Before attacking, has a 75% chance of decreasing the duration of all enemy buffs by 3 turns. Has a 75% chance of increasing the cooldowns of all enemy skills by 3 turns. Grants an Extra Turn if there are no buffs on the enemy team after this attack.
Level 2: Damage +10%
Level 3: Buff/Debuff chance +10%
Level 4: Buff/Debuff chance +15%
Level 5: Cooldown -1
Damage Multiplier: 4 ATK
Ghost With The Most (Passive)
Whenever an enemy is revived, places a [True Fear] debuff on that enemy for 2 turns. If there are multiple Champions on the team with this skill, this effect will only activate once. Removes any [Stun], [Freeze], [Provoke], [Fear], [True Fear], and [Petrification] debuffs from this Champion before the start of their turn.
Aura
Increases Ally SPD in All Battles by 19%
Lord Entertainer Fabian Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Impulse, Reflex, Relentless |
Stats AllocationWeapon (ATK) |
Stats PriorityDebuffer: ACC, SPD, HP%, DEF% |
Lord Entertainer Fabian Masteries Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars
Defense
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Support
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Lord Entertainer Fabian Champion Lore Synopsis
Fabian, known as the Lord Entertainer, was born in Aravia to Patrice, a Kaerokean diplomat. From a young age, he was immersed in the refined world of High Elven society, excelling in horse riding, swordsmanship, and magic. His grace and charm earned admiration, though he was always seen as an exceptional human rather than a true Aravian. Fabian found his passion in organising grand celebrations, particularly the revered Festival of Creation. His events became the pinnacle of sophistication, with every detail meticulously curated. He believed that through his artistry, he could earn full acceptance among the High Elves.
Despite his talents and the deep affection of those around him, Fabian was never truly considered one of them. He was loved but remained an outsider. His life was cut short under tragic circumstances—his body was discovered with a fatal head wound, and his murder was never solved. In honour of his contributions, Queen Eva granted him posthumous Aravian citizenship and appointed him as the eternal Lord Provisioner of the Grand Ball. His plans for future festivals were carried out with reverence, though an air of sorrow lingered over each event. In death, Fabian had achieved the recognition he had long desired, yet he was not there to witness it.
But Fabian did not rest. On the night of the third festival he had planned before his passing, he rose from his grave, bound to the world as an Undead spirit. Watching the event unfold through a window, he saw his own spectral form, the wounds of his death still visible, wearing the very mask he had designed for the occasion. Overcome with emotion, he longed to rejoin his guests but knew he could not. Instead, he resolved to continue his work in secret. The following year, another festival was held, seemingly funded by an anonymous benefactor. Unbeknownst to the attendees, Fabian himself orchestrated every detail from the shadows.
For years, the people of Aravia believed his events were financed by devoted patrons honouring his legacy. In truth, Fabian remained within his mansion, his soul tethered to his ancestral home. Though Undead, he was protected by loyal friends who concealed his existence and shielded him from dark forces that sought to control him. He found solace in their company, their unwavering support granting him the strength to continue his work. Yet, his heart ached, for he could not partake in the revelry he so carefully crafted.
As war rages under King Tayba’s reign, Fabian seeks to host his grandest festival yet—a beacon of joy in a land ravaged by conflict. But a growing temptation gnaws at him: to reveal himself, to stand before his guests, and to remove his mask. Whether he will give in to this longing remains unknown, but one thing is certain—the Lord Entertainer’s story is far from over.
Lord Entertainer Fabian Updates
Lord Entertainer Fabian Videos
KruYseN: LORD ENTERTAINER FABIAN – HOW TO BUILD | RAID: Shadow Legends
ASH: FABIAN is Even BETTER Than Expected (Best Builds, Guide, Combos)
Skratch: WATCH THIS Before!! Lord Entertainer Fabian Showcase
Nub Raids: HOW TO BUILD FABIAN!! | Raid: Shadow Legends
Grim Reaper: BEST WAY TO BUILD LORD ENTERAINER FABIAN IN 2025! | Raid: Shadow Legends
@Michael T Domboski: Both Master Hexer and Sniper masteries does not work with any crowd control debuff such as Petrification, Fear, True Fear, Stun, Sleep, and, Freeze, Provoke.
Since Master Hexer won’t work on True Fear or Petrifaction, why not take Sniper for the extra 5% chance until he can be fully booked?
@Nathan R Penny: For end-game Arena battles, it’s highly recommended to equip Fabian with 4 pieces of the Stoneskin set and 4 pieces of the Supersonic set. If you don’t have these sets, alternatives like the Perception/Accuracy set and Speed set can work. The key is to prioritize maximizing his Speed stat first, followed by Accuracy, ensuring Fabian acts as early as possible in battle. This allows him to effectively control enemies using his True Fear and Petrification abilities.
@Cragzop: In Arena, it’s more effective to prioritize Accuracy stats through the Eagle-Eye mastery to counter enemies with high resistance. Fearsome Presence isn’t necessary since Fabian can apply crowd control debuffs with a 100% success rate once his skills are upgraded. While Spirit Haste can be helpful when you have fallen allies, the core strategy revolves around Fabian controlling the battlefield by acting first. This creates an opening for his damage-dealing teammates to attack while enemies are under control. Therefore, Spirit Haste doesn’t align with this approach and isn’t particularly useful here. Although Master Hexer does not provide any improvement in increasing the probability rate of crowd control debuff, it is the selected mainly to reach Eagle Eye mastery node.
What am I missing – why Master Hexer? Is it only to get to Eagle Eye? Wouldn’t Fearsome presence and Spirit Haste be better overall?
I don’t have the best gear but I’m doing well with Relentless so far. Got a 1 star blessing, intimidating presence.
43rd!
A good choice Nathan, although I have no speed boots in Stoneskin at the moment so going for Immunity & perception instead.
I’m thinking Stoneskin and Frostbite (for extra crowd control), thoughts?