OverviewNAME: Longbeard AbilitiesRSL_4_AllyJoinAttack Obtain fromAncient Shard Blessings RecommendationBrimstone (Clan Boss) |
Grinding★★★✰✰ Campaign Dungeons★★★★★ Minotaur Potion★★★★✰ Arcane Keep Doom Tower★★★★✰ Floors |
Longbeard Skills
Unstoppable Force
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] debuffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Damage Multiplier: 4 ATK
Brittleness Curse (Cooldown: 3 turns)
Attacks 1 enemy. Places a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 6.3 ATK
Horde’s Fury (Cooldown: 5 turns)
Attacks 1 enemy with 4 allies. Increases the damage inflicted by allies by 20%.
Level 2: Cooldown -1
Aura
Increases Ally C.RATE in Dungeons by 23%.
Longbeard Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Bloodthirst, Lifesteal |
Stats AllocationWeapon (ATK) |
Stats PriorityATK Nuker: ATK%, C.RATE, C.DMG, SPD |
Longbeard Masteries Guide
Offense
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Defense
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Longbear Champion Lore
Longbeards are among the most exalted commanders of Skinwalker forces, and the Gaellen Pact relied on these forces extensively during the Gaellen War. To be named a Longbeard is to“ be given a position of great military authority and some minor political influence as well. The title symbolically represents both the length of their service and their impeccable grooming for the position. A Longbeard often cultivates the long beard called for by the title, even though, as with the other ranks inspired by Skinwalker physiology, it is not a requirement. Women instead grow long hair to weave into splendid braids. Even in small ways such as this, Longbeards hold themselves to a famously high standard in all areas of life.
While the other Gaellen Pact races of the Orcs, Ogryn, and Lizardmen are all formidable foes, Skinwalkers have a unique combination of physical and psychological power on the battlefield. Not only are most Skinwalkers larger and stronger than an average Human, they bear a dreadful but inevitable side effect of their transformation: they can spread the Skinwalker curse. That means that everyone, friend or foe, must fear attracting their ire. By means that few Telerians completely understand, a wound dealt by a Skinwalker can sometimes be a conduit for a spare lingering corrupted animal soul to enter the victim. And that makes Skinwalker regiments an absolute terror. Even if it never comes to pass, the mere possibility of one’s stricken comrades becoming mindless, rampaging, newborn Skinwalkers is enough to break the will of soldier and commander alike. And should it come to pass, havoc is guaranteed.
This is a dangerous game, for such a newborn Skinwalker is a menace even to its own sire. The Skinwalker armies must maintain ironclad discipline to stop the very nature of their curse from creating too much chaos to manage. New Skinwalkers, former foes taken from the battlefield, typically must be press-ganged into service and forced to find new loyalties in their life. Prejudices against Skinwalkers are rife everywhere but the Sorrowlakes, so the fledgling Skinwalkers usually feel – or are made to feel – as though they have no home to return to anyway. To create a strong community structure, there is great honor and dignity accorded to the traditional ranks of authority in the Skinwalker armies, from the lowest ‘Hoofmate’ who commands five to eight comrades, to the ‘Five-Claws’ commanding several Hoofmates and ‘Many-Teeth’ who in turn manage Five-Claws. There are ‘Graymanes’ who are wise tacticians but no longer capable of direct fighting, and ‘Snarlers’ who act as military police and all-purpose disciplinarians. These terms drift over time and vary regionally, confusing outsiders. They are not literal and do not prescribe certain features to the Skinwalker who holds a given title, but rather they are symbolically descriptive of the appointee’s role in the great pack.
The Longbeards are one constant across all Skinwalker forces, however. They are the high council of the Skinwalker military and each is the pinnacle and the pride of their particular division of troops. Some who serve under them might surpass them in raw might, or in strategic or tactical acumen. But Longbeards are perfectly tutored, trained, and practiced in both, so that they may be the best leaders on and off the battlefield overall. They are given knowledge of potent battle-rites and totemic rituals reserved for those who have proven themselves wise enough to deploy them responsibly. One famous example is known as the Crack-Bone Song, Curse of Frail Prey, or ‘brittleness curse’, that saps strength and vitality. Their authority on any particular matter they care to weigh in on, within the ranks of their legion, is law. They are the ultimate deterrent for any troublemakers. Should any branch of the Skinwalker military seem to be growing out of control, or to be responsible for atrocities beyond the pale, the Longbeard at the top of its hierarchy will be held accountable by the combined might of all the other branches.
One Longbeard called Jargrunn became renowned as the exemplar of the Longbeard way. He led a portion of the final, suicidal defense of the City of Dreams as the armies of the Telerian League closed in, buying time for refugees to escape. Jargrunn commanded such loyalty and respect that volunteers flocked to his banner to stay behind and fight to the last, even knowing their deaths were nigh-assured. By this stage, the desperate Gaellens had been deploying frantic and poorly-trained Skinwalker recruits, so the Telerians were impressed by Jargrunn’s unexpectedly high standards of leadership and discipline — so impressed that they spared him and his holdouts from the expected massacre when what was now called the City of Lost Dreams finally fell.
Longbeard Storyline
As Skinwalkers shaman tell it, at Ghaar Khan’s birth, divine signs indicated he would consolidate the scattered Skinwalkers clans into one horde. As Ghaar grew, the truth of the prophecy was revealed. By defeating his enemies, forming alliances, and winning the loyalty of others, he managed to unite or subdue the several great nomadic tribes under his rule. At the Council of Elders, he was acknowledged as “Khan” and gifted with a mace made of the Holy Sheep’s head – the Skinwalkers symbol of might and power.
Longbeard Videos
Raid Shadow Legends Longbeard Champion Guide by Cold Brew Gaming
Raid Shadow Legends Longbeard Champion Guide by Darth Microtransaction
Raid Shadow Legends Longbeard Champion Guide by Edward Moore
@Mathew: It takes a considerable amount of time to make the artifact breakdown.
Now I only ask this, because I see some champs with the full artifact breakdown. But why don’t ALL the champs have that? Not mad, just curious.
@ShalokShalom
More than a year later and it still hasn’t been fixed :D, though not that it’s a huge thing.
150 lvl spider, from the 90th Floor, pleasse rate S1 doomtower nether spider 😉 for longbeard
Longbeard: lvl 90 nether spider down – alone! (lifesteal set and mastery like aymilove), just a1, a2….
Forgot to mention that reason he is not that good in IG is that you need to manual him to avoid IG’s Frigid Vengeance skill to mess up. This is because of stupid AI (as usual).
OMGOMg:
Faction Crypt rating is 5 star. Partly because there are not to many good skinwalker champs, but also because he is useful no matter what build you have. His Ally attack brings so much more damage from all the other champs.
Hi! I have had this champ for a couple of months and been testing him to see where he shines or not. My views of the rating is that he is not 5 start in IG, max 4 star, reason is that he (his ally attack) actually do too much damage on auto.
But in Fireknight he is really the boss! With him I am able to bring that shield down first round, and paired with Decrease turnmeter champs he never get it back up again. Only a few champs can make that happen. So in FK he is def. 5 star. Others are correct i guess. I do found him real good in defence also (4 or 5 star), but only if build for damage and not for CB (accuracy, def / HP).
OMG think you can probably make an educated guess by his other ratings that Faction would be ok
Faction Crypt rating plz
is this the right storyline of this character!?
found some videos
https://www.youtube.com/watch?v=7BM_wpf_ySI
https://www.youtube.com/watch?v=4yLyBGIn8go
and 2 in Russian
https://www.youtube.com/watch?v=LJDnLpA2dUE
https://www.youtube.com/watch?v=AieqU9_kCXk
@Michael
Longbeard is used in Clanboss, Weaken is what gives him the edge.
Only the ally attack, it would probably not worth bringing him.
If you have no one with a strong benefit from his ally attack like Whisper, you probably not going to use him in Clanboss. When so, you can go without an Accuracy banner, while I still think its worth it.
Otherwise Resistance
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] debuffs. >> These are buffs.
Why Accuracy on the banner? His debuff isn’t that important. Wondering if more attack would benefit him more.