Ignatius | Raid Shadow Legends

Raid Shadow Legends Ignatius Skill Mastery Equip Guide


NAME: Ignatius
FACTION: Ogryn Tribes
RARITY: Legendary
ROLE: Defense
USABILITY: Mid-Late Game
TOMES: 11 (A1 A2 A3)



Obtain from

Ancient Shard
Sacred Shard
Primal Shard

Blessings Recommendation

Brimstone (Debuffer)
Soul Reap (Damage Dealer)


★★★★✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★✰✰✰✰ Clan Boss
★★★★✰ Hydra
★★★✰✰ Faction Wars


★★★★✰ Minotaur
★★★★★ Spider
★✰✰✰✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem
★★★✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★★✰✰✰ Phantom Shogun


★★★✰✰ Arcane Keep
★★★✰✰ Void Keep
★✰✰✰✰ Force Keep
★★★✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

★★★★★ Floors
★★★★✰ Magma Dragon
★✰✰✰✰ Nether Spider
★★★★★ Frost Spider
★★✰✰✰ Scarab King
★★✰✰✰ Celestial Griffin
★★★★★ Eternal Dragon
★★✰✰✰ Dreadhorn
★★★✰✰ Dark Fae

Ignatius Skills

Skull Rattle
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Damage Multiplier: 3.8 DEF

Battle Shout (Cooldown: 5 turns)
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 4.9 DEF

Turn to Ash (Cooldown: 6 turns)
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. This debuff cannot be resisted.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Multiplier: 5.6 DEF

Increases Ally DEF in all Battles by 25%.

Ignatius Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Lifesteal
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Defiant, Deflection, Divine Speed, Instinct, Killstroke, Lethal, Merciless, Perception, Resilience, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / C.RATE / C.DMG)
Chestplate (DEF% / ACC)
Boots (SPD / DEF%)
Ring (DEF)
Amulet (C.DMG / DEF)
Banner (DEF / ACC)

Stats Priority

DEF Nuker & Debuffer: DEF%, C.RATE, C.DMG, SPD, ACC

Ignatius Masteries Guide

Arena, Doom Tower, Faction Wars

Raid Shadow Legends Ignatius Skill Mastery Equip Guide


  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Whirlwind of Death
  5. Single Out
  6. Cycle of Violence
  7. Bring it Down
  8. Kill Streak


  1. Defiant
  2. Improved Parry
  3. Bloodthirst
  4. Stubborness
  5. Retribution
  6. Cycle of Revenge
  7. Unshakeable

Campaign, Clan Boss, Dungeons

Raid Shadow Legends Ignatius Skill Mastery Equip Guide


  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Whirlwind of Death
  5. Cycle of Violence
  6. Kill Streak
  7. Methodical
  8. Warmaster


  1. Pinpoint Accuracy
  2. Charged Focus
  3. Arcane Celerity
  4. Swarm Smiter
  5. Lore of Steel
  6. Evil Eye
  7. Master Hexer

Ignatius Champion Lore

Ignatius is an Ogryn unlike any other. While as strong and resilient as many of his kind, his essence has become fused with something more, something primordial and igneous. The story of how this came to be has its roots in Peltas, amid the desolation and heat of the Dawnmounts.

Once, Ignatius was a warrior of Aravia, guarding Felwin’s Gate. For all the fighting involved, such a static existence did not appeal to his fiery and adventurous spirit, and when a famed Elven adventurer named Adrion put out a call for recruits to join him on an expedition, Ignatius transferred and joined the Elf, as the only Ogryn in the party. Adrion intended to make his fortune by seeking out the artifacts left by the slain foes of Korax, a great, semi-mythical Demonspawn. His band ventured from Aravia to the Deadlands, where they began the arduous trek across Peltas to Korax’s supposed lair, in the heart of Mount Cinder in the Dawnmounts. Legend had it that Korax had long since been bound there by a Lightbringer who had almost vanquished the Demonspawn before he escaped to the mountain’s depths.

The party arrived, exhausted, and entered a labyrinth of tunnels leading through the heart of the mountain itself. It fell to Ignatius to ensure their survival, who smashed through rubble blockages and threw his smaller companions across fissures. Seemingly against all odds, they worked their way to the core of the mountain and discovered what they had yearned for — a cache of ancient, sorcerous tools, tomes, and weapons, once borne by those the Demonspawn had slain down the centuries.

So that part of the legend was true. However, Korax had not been bound by a Lightbringer, and was merely slumbering. Awakened by the presence of souls disturbing his fastness for the first time in decades, Korax roared with blazing fury, flooding the tunnels with fire and immolating most of the party as they tried to make their escape. Ignatius was able to haul Adrion free before the others were destroyed by the flames, but both survivors were burned, the Elf particularly so. Despite Ignatius’ efforts, Adrion perished.

In the novel position of being smaller than his adversary, the Ogryn took to the lesser tunnels to avoid the hulking Demonspawn. The flames had seared away his weaker companions, but Ignatius’ flesh was tough as iron and almost as unfeeling, and he carried on. With Korax failing to reach him but relentlessly patrolling the larger tunnels, the Ogryn lived for months in the mountain’s warrens, subsisting on underground springs and moss while he sought a way out. His body steadily adapted to his new environment, helped on unintentionally by the magical elements of the Demonspawn’s fire, his welts and burns forming new tough, craggy flesh not so dissimilar to Korax’s molten hide.

Having spent so long failing to find a means out of the mountain via the smaller tunnels, Ignatius resolved to cease his attempts at escape. He instead determined to take the fight to Korax, for continuing to run and cower felt shameful. When he was certain Korax was hunting for him elsewhere, he entered the main chamber at the center of the mountain and sought a weapon among those left behind by the Demonspawn’s defeated foes. He unearthed a great mace of fiery rock, which he named Magma, as well as scraps of armor and equipment, and met Korax head-on. The Demonspawn was weary from his hunting and burning out so many of the mountain’s tunnels, but even so, the clash between the pair lasted hours and shook Mount Cinder from its peak to its roots. Finally, with one almighty blow, Ignatius swung Magma and pulverized Korax’s horned skull.

The Ogryn rejoiced, but felt no desire to return to his dull existence in Aravia. The flames of Mount Cinder had burned deep not only into his flesh but into his very soul, changing him and, in a way, binding him to it. Ignatius chose to remain, making a stronghold in the tunnels and using Korax’s hide and bones in the construction of a grand hall. Stories told by desert Nomads and Velyzari merchants about a mighty flame-wreathed Ogryn who was said to spit lava and crush Demonspawn spread like wildfire across Peltas, and he became a legend, as renowned as the Demonspawn he had slaughtered. Other Ogryn sought him, and now an entire tribe inhabits Mount Cinder, a gathering of craggy-skinned, kindle-eyed brutes. Perhaps Ignatius will be content to remain in his new home, or perhaps he is building his strength, and one day his new tribe will march forth and carve a place in the wider legends of Teleria.

Ignatius Storyline

Something of an aberration among trollkind, Ignatius is what people call a “civilized savage”. Captured and sold as a slave in his childhood, he found himself in servitude of the High Elves, used for menial tasks and hard labour. But his sharp wit and aptitude for more precise work, when coupled with his natural strength, ensured that Ignatius was apprenticed to one of Aravian blacksmiths. As he came of age and learned the secrets of steel, so too did Ignatius’ fame grow; thanks both to his extraordinary talent, and his unusual origins. A slave no longer, he became something of a local celebrity. And yet, the call of blood is not easy to silence. Though tales of his people were rarely flattering among the human and elf travelers, Ignatius could not help but greedily consume every bit and rumour that he could find. It was not until his fourth decade that he had finally chosen to set out beyond the only home he ever remembered, and find his people that were lost to him. As it turned out, finding other trolls was far easier than being accepted by them. Seen as an outsider and an elf slave, Ignatius had to fight for his very survival. But he has proven to be as mighty and as fearsome as any of his kin. Weapons and armour forged by his own hand were much more impressive than the crude tools most of his adversaries wielded, and helped Ignatius rise above those who would see him dead. Now a tolerated – and even at time respected craftsman of one of the largest troll tribes in Aravia, Ignatius forges his own destiny – and that of his people. After all, if through the sheer power of will he can control his innate savagery and only release it in battle, then, perhaps, others will learn to do so too. And who knows, a day may yet come when trolls are seen as something more than wild and loathsome beasts.

Ignatius Videos

Raid Shadow Legends Ignatius Champion Guide by Chofly

Leave a Reply

Your email address will not be published. Required fields are marked *

17 thoughts on “Ignatius | Raid Shadow Legends

  1. Ayumilove Post author

    @Zlaj10: If the champion performed a Weak Hit, then Ignatius’ HP Burn debuff can’t be applied. This mechanics applies to other champions who have unresistable ability such as Ghostborn who attacks and applies their debuff. However, if the champion who is weak affinity to a stronger affinity but does not attack the enemy to apply the debuff, then it can apply successfully without the need of Accuracy stats!

  2. Zlaj10

    Ignatius ability Turn to Ash [DEF] (Cooldown: 6 turns)
    Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. This debuff cannot be resisted – doesnt work on negative affinity (force affinity) in Spiders Den, out of 8 spiders he puts HP Burn on 4-5 of them.
    Great example of cannot be resisted ability. This game is so stupid sometimes.

  3. Bill Eissler

    Funny AF you used Butterbean for the pic about DEF

  4. lionel

    have you thought about an ignatius and cyrpt king combo, Ignatius and King both can’t be resisted.

  5. Dindae

    Wouldn’t Exalt in Death be a better mastery than Charged Focus for him? His priority move is Turn to Ash, which doesn’t require any accuracy and then anytime he uses his other moves, he’ll always have Turn to Ash on CD, so he wouldn’t benefit.

  6. Arkkinite


    The problem with Ignatius in CB is that his burn is a rather long CD, and unless you intend to build him really fast, you’re better off with other burners.

    Yes he hits hard, but he doesn’t offer anything else other than damage. Some counterparts are Altan (Def up and Atk Down) and Rhazin (Def down and Weaken). Ignatius only has a burn on a 5 turn CD (which is considered quite long)

    He does fare better in faction wars; he is my main damage dealer. Problem with factor wars, however, is usually not so much the lack of damage dealers, but needing the right selections of buffs/debuffs/CC to manage the waves. Unless you have 2-3 really powerful damage dealers, you cannot simply brute force a wave in FW 19/20

    My FW gear is basically my arena gear, high Def, CritDmg with good speed and crit rate. You really just want him to blast things down.

  7. Kenneth


    I just got him a couple of weeks ago.
    I read all this info. And are a bit confused about the score you have here.

    CB one star? He is great in CB for his burn alone. A hard hitter with Hp burn is much better than 1 star. 3 of the top 5 Ult CB has him as a damage dealer.

    I also wonder why he is only 3 star in FW. His kit seems perfect to handle all the waves there. I have currently built him for Spider, so not so much focus on damage. But will regear him for FW soon. Any thoughts on that?

  8. Ayumilove Post author

    @Robin: Clan Boss is immune to Stun and Provoke. Ignatius HP Burn cannot be resisted, which means Accuracy is not useful here. Therefore, Accuracy stat is not required. However, if you plan to use Ignatius to Dungeon to crowd control the mobs such as Spiderlings or the dungeon minions, Accuracy is required for his Stun and Provoke to work. It’s based on where you used Ignatius most often. I would stick a Accuracy banner, so he will be useful in every dungeon while useful in Clan Boss too. Swapping gears is kinda costly especially 6 star equipment that cost 100K Silver.

  9. Robin

    Why no accuracy needed? Both his a1 and a2 use accuracy?!

  10. [Cult]Pier

    I use him everywhere except FK.
    Ignatus is in my NM CB team dealing 5M damage on a total of 20M,
    other heroes are razhin, tayrel, Martyr, Kael.
    he is built with offence+defense tree as no accuracy needed. i would give 4,5 stars.
    burn cannot be resisted + each attack are awsome.

  11. em

    I think it’s not “atk” but “def.

  12. Ayumilove Post author

    @em: I have updated Ignatius’s equipment guide to have 2 sections. It depends on how you want to build him. If you are building him as a debuffer, you want to have him high accuracy and high survivability/sustainability, so he can constantly crowd control enemies and tank those enemy hits. If you build him as an attacker, you want him lots of Attack, Critical Rate and Critical Damage. However, he can lose HP quite quickly as he provokes people to hit him instead of his allies.

  13. em

    Why does the champion only get the DEF without “c.rate” or “c.dam”?

  14. Archangel7777

    Ignatius is capable of sub minute solo Nightmare campaign farming 12-6. Might be worth upgrading to 5* campaign. Thank you for all of your work here!

  15. Ayumilove Post author

    @dm, @loki: Ignatius mastery guide and equipment guide are now available!

  16. loki

    can you update info for this Spider Burner?

  17. dm

    update info pls