Husk | UH-EHF | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Husk Skill Mastery Equip Guide

Raid Shadow Husk Skill Mastery Equip Guide

Overview

FACTION: Undead Hordes
RARITY: Epic
ROLE: HP
AFFINITY: Force
USABILITY: Situational
TOMES: 13 (A2)
OBTAIN: N/A
FUSION: N/A

Total Stats (6 Stars)

Health Points (HP): 20,970
Attack (ATK): 969
Defense (DEF): 936
Speed (SPD): 98
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 45
Debuff Accuracy (ACC): 0

Grinding

★✰✰✰✰ Campaign
★★★★✰ Arena Defense
★★★★✰ Arena Offense
★★✰✰✰ Clan Boss
★★★✰✰ Faction Wars

Dungeons

★★★★✰ Minotaur’s Labyrinth
★★★★✰ Spider’s Den
★★★★✰ Fire Knight’s Castle
★★★★✰ Dragon’s Lair
★★★★✰ Ice Golem’s Peak

Potion

★★★✰✰ Void Keep
★★★✰✰ Force Keep
★✰✰✰✰ Spirit Keep
★★★✰✰ Magic Keep

Husk Skills

Burning Iron [ATK]
Attacks 1 enemy 2 times. Has a 20% chance of placing a [Provoke] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%

Despair [Enemy MAX HP] (Cooldown: 5 turns)
Attacks all enemies. Has a 35% chance of placing a [Stun] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1

Retaliate [HP] (Cooldown: 4 turns)
Attacks 1 enemy. Damage increases according to this Champion’s current HP.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1

Aura
Increases Ally HP in the Arena by 30%.

Husk Equipment Guide

Arena, Campaign, Faction Wars Clan Boss, Dungeons

Equipment Set

2 Critical Damage Set, 1 Speed Set
2 Critical Rate Set, 1 Speed Set
2 Accuracy Set, 1 Speed Set

Equipment Set

2 Critical Damage Set, 1 Speed Set
2 Critical Rate Set, 1 Speed Set
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set

Equipment Stat Priority

HP%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE / C.DMG)
Chestplate (HP%)
Boots (SPD)
Ring (HP / DEF)
Amulet (C.DMG)
Banner (ACC)

Equipment Stat Priority

HP%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE / C.DMG)
Chestplate (HP%)
Boots (SPD)
Ring (HP / DEF)
Amulet (C.DMG)
Banner (ACC)

Husk Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Faction Wars

Raid Shadow Legends Husk Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Whirlwind of Death
  5. Single Out
  6. Cycle of Violence
  7. Bring it Down
  8. Kill Streak
  9. Blood Shield
  10. Warmaster

Defense

  1. Tough Skin
  2. Blastproof
  3. Resurgent
  4. Delay Death
  5. Retribution

Support

  1. N/A

Husk Videos

RAID: Shadow Legends | Husk Champion Guide by StewGaming

RAID: Shadow Legends | Husk Champion Guide by Дядя О. (Russian)

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13 thoughts on “Husk | UH-EHF | Raid Shadow Legends Skill Mastery Equip Guide

  1. Shandriel

    His A3 actually scales very well with his HP. It’s 033 x current HP, which is quite strong considering you can bring him to 90k HP if you want to. (Higher base HP than Miscreated Monster)

    His A2 is basically the same as for Royal Guard.
    0.1 x Enemy Max HP (RG has slightly more due to his Atk adding to the total dmg, but not much)

    The 60% chance to stun is something I consider very valuable, so I’m undecided whether to go Accuracy (+ TM boost on expiring debuffs) OR rather for the Leech on stunned enemies..

    Could be helpful in Dragon, no?

    Mine is currently lvl 50 and I’m farming Masteries.. 220% Crit dmg, 100% crit rate done.. could be 27% higher with 6-star gear, but we don’t want to be greedy here..

  2. Ayumilove Post author

    @CM_ango: I have updated Husk A3 skill based on your input!

  3. Ayumilove Post author

    @Timotres: I have updated Husk A3 skill description. For the damage scaling, it is appended after the skill name with either [ATK], [HP], [DEF] or [ENEMY MAX HP]. This makes it easier to see glance through the skill data.

  4. Timotres

    His A2 and A3 texts changed, it says now:

    A2
    “Attacks all enemies. Has a 35% chance of placing a [Stun] debuff for 1 turn. Damage inflicted is proportional to enemy MAX HP.”
    Damaged based on: [Enemy MAX HP]

    A3
    “Attacks 1 enemy. Damage increases according to this Champion´s current HP.”
    Damaged based on: [HP]

    Hope this helps :)

  5. CM_ango

    There are some info missing since his A2 is written that the damage is porpotional to the enemy’s max HP and the damage of his A3 will increase depending on the champion’s HP. Knowing that, he does seem good for CB.

  6. Jay Bird

    I’d rather go ACC build for Husk. His A2 needs to land stun for crowd control in Dungeons and on arena. Very useful champion. Easy to build him staying alive and doing damage+CC. Also he’s very important in Faction wars

  7. Mwolf

    Ayumilove does a great job which is why we all come here in the first place. Some of the ratings are based on theory. Some are based on actual play. If you have a suggestion, Ayumilove usually incorporates it when appropriate. I appreciate the work he or she does.

  8. Tony Gaze

    @ShalokShalom you can possibly start a website, gather all Raid champions and evaluate them in a proper way, including mastery trees based on a deep understanding of each champion’s abilities. Then post the link.

    In the meantime, better give some constructive advice. Thanks.

  9. ShalokShalom

    You know that Husk is supposed to be used like a Royal guard?

    You do masteries always with a complete lackluster of understandment how the character is meant

    Sorry, that is horrible

  10. Juyovais

    Husks A1 and A3 are pretty useless, but I don’t have a royal guard yet. I use him and a Pain keeper both in full speed set and the amount of dmg their speed plus CD reduction does is insane on Clan boss.

  11. Rizzo

    I agree Husk’s CB Rating should be increased. Probably not a 5*, but definitely a 4*.

  12. Toastmaster

    I normally don’t agree with in-game ratings but for this character I do, his A2 on the clan boss does insane damage, mines only lvl 40 with 4 star gear and he hits 100k on his A2 skill, I don’t think this author tried the A2 skill on clan boss.

  13. MNMissle

    Husk is way under rated. I use him at level 5 to get me thru all Magic dungeon stages. His A2 is similar damage to CH or Royal Guard, and also has a Stun debuff. He should definitely be up in, at least good, if not excellent. Very useful champion.