Helior | Raid Shadow Legends

Raid Shadow Legends Helior Skill Mastery Equip Guide

Overview

NAME: Helior
FACTION: Banner Lords
RARITY: Legendary
ROLE: Defense
AFFINITY: Force
RANK: A
USABILITY: Early-Mid-Late Game
TOMES: 11 (A2 A3)

Abilities

RSL_AllBattles_ResistAura
RSL_AoE_Passive_Ally
RSL_AoE_Shield
RSL_Self_Heal
RSL_Target_TransferDebuffs

Obtain from

Ancient Shard
Sacred Shard
Primal Shard
Guaranteed Champion

Blessings Recommendation

Brimstone (Late Game)
Intimidating Presence (Aura Lead)
Ward of the Fallen (Tank)

Grinding

★★★★✰ Campaign
★★★★★ Arena Defense
★★★★✰ Arena Offense
★★★★✰ Clan Boss
★★✰✰✰ Hydra
★★★★★ Faction Wars

Dungeons

★★★★★ Minotaur
★★★★★ Spider
★✰✰✰✰ Fire Knight
★★★★★ Dragon
★★★★★ Ice Golem
★★✰✰✰ Iron Twins
★★✰✰✰ Sand Devil
★★★★✰ Phantom Shogun

Potion

★★★★★ Arcane Keep
★★★★★ Void Keep
★★★★★ Force Keep
★★✰✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

★★★✰✰ Floors
★★★✰✰ Magma Dragon
★★★★★ Nether Spider
★★★★✰ Frost Spider
★★★★★ Scarab King
★★★★✰ Celestial Griffin
★★★★★ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★★✰✰ Dark Fae

Helior Skills

Sunshine Halberd
Attacks 1 enemy. Increases this champion’s DEF by 5% if this attack is Critical (Stacks up to 20%). Will also heal this champion by 75% of their DEF after attacking if their DEF has already increased by 20%.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Damage Multiplier: 3.2 DEF

Solar Blessing (Cooldown: 4 turns)
Attacks all enemies. Places a [Shield] buff on all allies for 2 turns equal to 20% of the damage inflicted.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 3 DEF

Harsh Light (Cooldown: 5 turns)
Transfers all debuffs from all allies to a target enemy, then attacks that enemy with the default skill. Converts this Champion’s RES into additional ACC when using this skill.
Level 2: Cooldown -1
Level 3: Cooldown -1

Intercessor (Passive)
Whenever an ally that has 2 or more debuffs is attacked, this Champion will absorb 30% of the damage inflicted on that ally.

Aura
Increases Ally RESIST in all Battles by 60.

Helior Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Lifesteal
PvP: Bolster, Protection, Shield, Stoneskin, Zeal
PvE & PvP: Critical Damage, Defiant, Deflection, Divine Speed, Fortitude, Guardian, Instinct, Killstroke, Lethal, Merciless, Resilience, Resistance, Righteous, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / C.RATE / C.DMG)
Chestplate (DEF% / RES)
Boots (SPD / DEF%)
Ring (DEF)
Amulet (C.DMG / DEF)
Banner (RES / DEF)

Stats Priority

DEF Nuker & Buffer: DEF%, C.RATE, C.DMG, SPD, RES

Supporting Roles

Ally Tanker

Helior Mastery Guide

Arena

Raid Shadow Legends Helior PvP Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Life Drinker
  4. Bring it Down
  5. Methodical

Defense

  1. Tough Skin
  2. Mighty Endurance
  3. Improved Parry
  4. Resurgent
  5. Shadow Heal
  6. Delay Death
  7. Solidarity
  8. Selfless Defender
  9. Cycle of Revenge
  10. Bulwark

Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Helior PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Single Out
  4. Life Drinker
  5. Bring it Down
  6. Methodical
  7. Warmaster

Defense

  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Resurgent
  5. Delay Death
  6. Solidarity
  7. Retribution
  8. Deterrence

Helior Review

Helior is a Legendary Defense Force Affinity champion from Banner Lords faction in Raid Shadow Legends. Helior was added to the game on May 2021 in Patch 4.20. Helior has a few unique skills that are useful, which makes him a specialist in certain areas in the game!

Helior has Harsh Light (A3 Skill) that allows him to transfer all debuffs from his allies to a single-target enemy. This is very useful against enemies who apply a lot of debuffs on your team in areas such as Nether Spider (Doom Tower Boss)! Apart from that, he has Solar Blessing (A2 Skill) that applies a Shield buff to all allies based on the damage he has inflicted. To generate a massive shield, it’s recommended to have him equipped in Savage Set and paired with an AoE Decrease Defense debuffer. This allows your low HP champions to survive much longer with the giant shield protecting them, especially in Spider’s Den!

Helior’s Intercessor passive skill adds another layer of protection to your allies by mitigating some damage to themselves when they have 2 or more debuffs applied to them! He can heal himself by using Sunshine Halberd (A1 Skill) after taking damage from enemies, which helps with his survivability. Last but not least, he has a useful Resist aura for all battles, which is useful in forming a high-resist team for Doom Tower content.

If you encounter problems in these areas, then Helior is one of the best candidates to help resolve this roadblock if you do not have any other better protector champions in your account.

Helior Reference

Helior All-Rounder Build

Here is Helior’s artifacts and masteries by Ayumilove optimized for Spider’s Den and Nether Spider (Doom Tower Boss) content. Since Helior does not bring much to the table apart from transferring debuffs and applying Shield buff on all allies, he is equipped in Guardian Set to mitigate a portion of the damage taken by his allies so they can survive longer in battle while healing himself. The stats prioritized on Helior are HP% (Health), DEF% (Defense), SPD (Speed), ACC (Accuracy) and RESIST (Resist). You would not need to stack a high amount of ACC or RESIST since his transfer debuff skill makes use of both of these stats to transfer the debuffs, which makes it easier to build him. Helior is also built with decent amount of Critical Rate, so he can deal some damage while providing a decent size Shield to protect his allies.
Raid Shadow Legends Helior Artifact and Stats Reference Guide for All-Rounder Build

Helior Champion Lore

The Knight of the Sun is among the most instantly recognizable and widely known of the Banner Lords, though some know him as a hero and others as an embarrassing fop. Some see Helior’s dazzlingly expensive full regalia to represent every outrageous extravagance and inflated ego among all the other lords, even the Knight of Knights who rules over them. Those native to Kaerok tend to look more fondly on him, and point out that though he may display his devotion with great flourish, he is at heart a pious and learned man, if a bit obsessive. One thing that none can deny is that he has an incomparable style.

Criticisms of Helior often begin with the fact that he is a titular count. This is to say that he is the inheritor of a county that, due to some combination of internal politics, wars, and marriages, no longer corresponds to any physical land. Though defunct, the title still retains historical claims and ancestral rights, and so must persist as a legal entity within the cryptic bureaucracy of the Banner Lords. Because they do not administer a fiefdom, titular lords often pursue full-time military service or venture abroad. But Helior prefers a sort of mendicant lifestyle, disdaining servants and even permanent residences. He most frequently makes libraries and monasteries his destination, and has studied extensively in the lands of the Sacred Order. He stops at holy sites both famous and obscure, inquiring about relics and sometimes buying them with portions of his family fortune, kept on his person in the form of gold coins of very old mintage. The common thread that binds all of his endeavors is, predictably, the Sun of Teleria, as well as wisdom related to astronomy and the movements of stars. The stated goal of all his travels and scholarship is to travel close to the Sun or set foot upon it, or else study it from afar with such scrutiny as to determine its true nature.

To critics this is the folly of a mad nobleman whose funds and strength at arms would be better used for the good of the realm, especially considering that in his endeavors Helior has shown remarkable skill with his halberd and mastery of several unique solar incantations. Though he does not live as a professional warrior, he rarely goes untested for long, because in the course of his wanderings he often diverts to challenge himself against a local menace in need of smiting – lip service to the idea of Lordship, perhaps, or a genuine good-faith effort to improve the state of the world. Either way, battle is not his primary focus. Nonetheless it is usually seen as a minor boon for the Knight of the Sun to be passing through one’s hamlet. Children delight at his awesome appearance, and sometimes whole villages grind to a halt to pause and gawk when he passes. He does not stop to give lectures but will gladly discourse on his favorite subject all the same, and sometimes leads a procession of interested listeners as he saunters on foot towards his next objective. On occasion Helior has been confused for another flash spender of coin, the warrior Septimus. He minds not the confusion, citing that on his journeys, he has encountered many a knight who would be a much worse comparison.

But what of his goal, mad or sane as it may be? In the course of studying and seeking the Sun, Helior has gained keen theological insights as to its resplendent nature. According to his accumulated lore, in the distant past during the Primordial Age that birthed Teleria, the Sun was a thing of pure Light, indistinguishable from that of the Goddess Lumaya herself. But Light undiluted cannot long coexist with the mortal world, and its nature begins to change, becoming mixed with the terrestrial essence of the created world on which it shines. When the gods were sealed off from Teleria by virtue of a great banishment spell at the close of this Age, the Sun shone on with Light that was no longer wholly Lumaya’s, but of Teleria and its principia. Though divinely seeded, the light that nourishes crops and warms the land is entangled with the branches of natural philosophy that govern such things. Since the Sun is the closest known link to Lumaya and her luminous realm beyond, in studying it one may glean some knowledge of the lingering essence of the Divine, and move all living things one step closer to ultimate understanding. Few could imagine that this glitzy, jolly nobleman with the generous coin purse seeks such an esoteric goal.

Helior Updates

Helior Videos

Raid Shadow Legends Helior Champion Guide by StewGaming

Raid Shadow Legends Helior Champion Guide by Skratch

Raid Shadow Legends Helior Champion Guide by Farbstoff RSL

Champion Name Reference

  • English: Helior
  • French:
  • Deutsch:
  • Italian:
  • Spanish: Helior
  • Chinese:
  • Korean:
  • Japanese:
  • Ukranian:
  • Russian:
  • Turkish:
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12 thoughts on “Helior | Raid Shadow Legends

  1. Jean Parren

    High base defence, rare and awesome skills.

    If you don’t see this guy’s value, you’re probably early game where survivability is of limited concern. His job isn’t doing damage but keeping people alive.

  2. daniel

    Weak multipliers…weak champ

  3. sin

    does his a3 work against bommal and his bombs? cause that’s where I’m lacking. I know those bombs cannot be cleansed or removed but maybe they can be transferred? cause they can be deflected.

  4. sin

    just pulled him. this guy reminds me of solaire from demon souls. not sure where I am going to use him yet.

  5. stani

    just pulled him from ancient shard and have no idea what to do with him lol. he’s my first real NOT FREE legendary after ninja. I don’t gurptuk a legendary bc i don’t know how to play him. I’m still learning this game. sorry, just wanted to share. I have to read this description carefully to build him nicely.

  6. Cobra

    Helior is a great all rounder champ! Got him fully booked and he is by far the greatest champion for nether spider!
    He is good for dragons,arena defence and as a nuker for offense!
    I use him in clan boss and he hits like a truck and provides the entire team with a massive shield whilst transferring buffs back to the demonlord

    Do not prioritize accuracy as he converts all his resistance into accuracy!

    Do not use him in fireknight as he’s a single hitter and its pointless IMO
    He also heals by a lot!

    Out of all my legendaries I would rate him a 9/10 whilst tuhanarak gets a solid 10 for me

  7. Sun Shield

    This guy is a doom tower specialist. Make sure to utilize his A3 wisely by build up his resistance.
    He is even good for Celestial Griffin. When the Griffin uses the debuff transfer skill he will use that A3 to collect all them back to the Griffin to counter the impact. Also his A2, all team shield buff, great for Scarab King team.

  8. Ayumilove Post author

    @Ender: I use Helior mainly for Nether Spider cleansing by transfering the Poison debuff to the boss, so the boss HP drops much quickly accompanied by the HP Burn damage from spiderlings. This same applies to Spider’s Den weak affinity where he tanks the damage and transfer the Poison debuff from the spiderling to the boss.

  9. Ender

    He’s sooooo good on nether spider. Being able to cleanse the team, AND put 10 poison debuffs on the boss in one move is HUGE. Plus he hits like a truck in savage gear.

  10. Rezarnd

    Stew gaming in his vid on yt was struggling with his name and i came to conclusion they should rename him to “Hell yeahr!”. this guy is awesome. He can solo minotaur stage 15 with decent equipment if. he is a good help on dragon and spider aswell. if you ask yourself how, hitting with his a1 keeps healing him for a higher rate than usual champs and stack more defense onto him, so keep him fast. but his nuke is he transfers all the debuffs from the whole team like poisons, hex etc on this dungeons bosses back to the boss on a 3 turn cooldown, best cleanser. skratch has an interesting video on him. on this multipliers he is not the usual nuker you will need more, but great if you like his tanky supportive side aswell than its actual great. relative cheap in books compared to some other specialists who need like 21 books. keep in mind the shield he gives you is like non existent if you hit a single target.

  11. Craig

    It’s kind of like someone at Raid said, “let’s make an Escanor type champion, but with cool armor”. Lol. I really rather hope they don’t nerf this guy. He’s awesome.

  12. Strawberry369

    well u should definitely stack this guy with tons of RES.