Headsman | Raid Shadow Legends

Raid Shadow Legends Headsman Skill Mastery Equip Guide

Overview

NAME: Headsman
FACTION: Sacred Order
RARITY: Rare
ROLE: Attack
AFFINITY: Spirit
RANK: F
USABILITY: Early Game
TOMES: 10 (A2)

Abilities

RSL_AoE_HealReduction_100%
RSL_Target_BasicAttack_2Hits
RSL_Target_Fear_Untrue

Obtain from

Mystery Shard
Ancient Shard
Primal Shard
Vergumkaar Fusion

Blessings Recommendation

Phantom Touch (Damage Dealer)

Grinding

★✰✰✰✰ Campaign
★✰✰✰✰ Arena Defense
★✰✰✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★✰✰✰✰ Hydra
★✰✰✰✰ Faction Wars

Dungeons

★✰✰✰✰ Minotaur
★✰✰✰✰ Spider
★✰✰✰✰ Fire Knight
★✰✰✰✰ Dragon
★✰✰✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun

Potion

★✰✰✰✰ Arcane Keep
★✰✰✰✰ Void Keep
★✰✰✰✰ Force Keep
★★★✰✰ Spirit Keep
★✰✰✰✰ Magic Keep

Doom Tower

★✰✰✰✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★✰✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★✰✰✰✰ Dark Fae

Headsman Skills

Public Execution
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a [Fear] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Damage Multiplier: 1.57 ATK

Headman’s Due (Cooldown: 3 turns)
Attacks all enemies. Has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 3.7 ATK

Judged Guilty (Passive)
Inflicts 15% more damage to targets under [Heal Reduction] debuffs.

Headsman Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Instinct, Killstroke, Lethal, Merciless, Perception, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK% / ACC)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (C.DMG / ATK)
Banner (ATK / ACC)

Stats Priority

ATK Nuker: ATK%, C.RATE, C.DMG, SPD
ATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC

Headsman Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Headsman Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Bring it Down
  6. Methodical
  7. Warmaster

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Arcane Celerity
  5. Evil Eye
  6. Lore of Steel
  7. Master Hexer
  8. Sniper

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5 thoughts on “Headsman | Raid Shadow Legends

  1. Hectic

    Why not put him in Cursed gear that’s a 75% to get heal reduc. to help get that 15% passive going. Could help him become more useful early game.

  2. Joe

    All bark and no bite. The most fearsome set of equipment since the Black Knight, but he’s useless almost everywhere. TO THE FOOD MACHINE YOU GO, SIR! 😉

  3. Roper638

    There is no damage potential. His damage is very low and a conditional 15% increase can’t save it.

  4. 9ives

    I honestly see this guy as ok with the fear debuff and the 3turn cool on a heal reduction I think he should be at least 2-3 star in some categories but no more

  5. Riceaxe

    This Guy needs 4-5k extra HP too be viable.
    I´m curious about his damage potential though.