OverviewNAME: Harima AbilitiesRSL_AoE_Provoke Obtain fromAncient Shard Blessings RecommendationBrimstone (Late Game) |
Grinding★★★✰✰ Campaign Dungeons★★★★✰ Minotaur Potion★★★✰✰ Arcane Keep Doom Tower★★★★✰ Floors |
Harima Skills
Debasement
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 25% chance of placing a 50% [Decrease ATK] debuff on all other enemies for 2 turns if this attack is critical.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +15%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 3.3 DEF
Overall Grading: Godlike
Purgative Punishment (Cooldown: 4 turns)
Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 5% (stacks up to 30%). Each hit also increases this champion’s DEF by 5% (Stacks up to 100%). Instantly activates the Celestial Awe skill if this skill kills an enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 1.6 DEF
Overall Grading: Strong
Celestial Awe (Cooldown: 4 turns)
Attacks all enemies. Places a [Provoke] debuff for 1 turn. This debuff cannot be blocked or resisted if the champion is from the Demonspawn faction.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 3.9 DEF
Overall Grading: Godlike
Demon Slayer (Passive)
Enemy Ignore DEF effects are decreased by 50%. Champions from the Demonspawn faction cannot inflict critical hits on this champion. This champion cannot land weak hits on champions from the Demonspawn faction.
Aura
Increases Ally RESIST in Arena Battles by 80.
Harima Equipment Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Accuracy, Perception, Regeneration, Immortal, Savage, Lethal |
Stats AllocationWeapon (ATK) |
Stats PriorityPvE: ACC, C.RATE, C.DMG, DEF%, SPD |
Harima Mastery Guide
Arena, Doom Tower, Faction Wars
Offense
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Defense
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Campaign, Clan Boss, Dungeons
Offense
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Support
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