Harima | Raid Shadow Legends

Raid Shadow Legends Harima Skill Mastery Equip Guide

Overview

NAME: Harima
FACTION: Shadowkin
RARITY: Legendary
ROLE: Defense
AFFINITY: Force
RANK: A
USABILITY: Arena Specialist
TOMES: 11 (A1 A2 A3)

Abilities

RSL_AoE_Provoke
RSL_AoE_DecreaseAttack_50%
RSL_Arena_ResistAura
RSL_Self_IncreaseDefense_Stack
RSL_Target_BasicAttack_1Hit
RSL_Target_DecreaseAttack_50%
RSL_Target_DecreaseDefense_Stack

Obtain from

Ancient Shard
Sacred Shard

Blessings Recommendation

Brimstone (Late Game)
Polymorph (Arena Defense)
Temporal Chains (Arena Offense)

Grinding

★★★✰✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★✰ Clan Boss
★★★✰✰ Hydra
★★★★✰ Faction Wars

Dungeons

★★★★✰ Minotaur
★★★★✰ Spider
★★★✰✰ Fire Knight
★★★✰✰ Dragon
★★✰✰✰ Ice Golem
★✰✰✰✰ Iron Twins

Potion

★★★✰✰ Arcane Keep
★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★✰✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

★★★★✰ Floors
★★★✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★★★★✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★✰✰✰✰ Dark Fae

Harima Skills

Debasement
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has a 25% chance of placing a 50% [Decrease ATK] debuff on all other enemies for 2 turns if this attack is critical.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +15%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 3.3 DEF
Overall Grading: Godlike

Purgative Punishment (Cooldown: 4 turns)
Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 5% (stacks up to 30%). Each hit also increases this champion’s DEF by 5% (Stacks up to 100%). Instantly activates the Celestial Awe skill if this skill kills an enemy.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 1.6 DEF
Overall Grading: Strong

Celestial Awe (Cooldown: 4 turns)
Attacks all enemies. Places a [Provoke] debuff for 1 turn. This debuff cannot be blocked or resisted if the champion is from the Demonspawn faction.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Multiplier: 3.9 DEF
Overall Grading: Godlike

Demon Slayer (Passive)
Enemy Ignore DEF effects are decreased by 50%. Champions from the Demonspawn faction cannot inflict critical hits on this champion. This champion cannot land weak hits on champions from the Demonspawn faction.

Aura
Increases Ally RESIST in Arena Battles by 80.

Harima Equipment Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Accuracy, Perception, Regeneration, Immortal, Savage, Lethal
PvP: Stoneskin, Savage, Lethal, Untouchable, Defiant

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / C.RATE / C.DMG)
Chestplate (DEF%)
Boots (SPD)
Ring (DEF / HP)
Amulet (C.DMG / DEF / HP)
Banner (DEF / ACC)

Stats Priority

PvE: ACC, C.RATE, C.DMG, DEF%, SPD
PvP: C.RATE, C.DMG, DEF%, HP%

Harima Mastery Guide

Arena, Doom Tower, Faction Wars

Raid Shadow Legends Harima PvP Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Whirlwind of Death
  5. Ruthless Ambush
  6. Cycle of Violence
  7. Opportunist
  8. Kill Streak
  9. Helmsmasher

Defense

  1. Tough Skin
  2. Blastproof
  3. Resurgent
  4. Delay Death
  5. Retribution
  6. Deterrence

Campaign, Clan Boss, Dungeons

Raid Shadow Legends Harima PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Life Drinker
  5. Single Out
  6. Bring it Down
  7. Methodical
  8. Warmaster

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Evil Eye
  5. Lore of Steel
  6. Master Hexer
  7. Sniper

Harima Updates

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