Guurda Bogbrew | Raid Shadow Legends

Raid Shadow Legends Guurda Bogbrew Skill Mastery Equip Guide

Overview

NAME: Guurda Bogbrew
FACTION: Ogryn Tribes
RARITY: Legendary
ROLE: Support
AFFINITY: Force
RANK: B
USABILITY: Early-Mid-Late Game
TOMES: 11 (A2 A3)

Abilities

RSL_AoE_Poison_5%
RSL_AoE_RemoveBuffs
RSL_AoE_RemoveDebuffs
RSL_AoE_Weaken_25%
RSL_Arena_ResistAura
RSL_Target_DecreaseTurnMeter
RSL_Target_Passive_Enemy
RSL_Target_DebuffSpread

Obtain from

Ancient Shard
Daily Login Rewards 510 days

Blessings Recommendation

Brimstone (Debuffer)
Intimidating Presence (Aura Lead)
Lethal Dose (Arena)

Grinding

★★✰✰✰ Campaign
★★✰✰✰ Arena Defense
★★✰✰✰ Arena Offense
★★★✰✰ Clan Boss
★★★✰✰ Hydra
★★★★✰ Faction Wars

Dungeons

★★★★✰ Minotaur
★★★✰✰ Spider
★★✰✰✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem
★✰✰✰✰ Iron Twins
★★✰✰✰ Sand Devil
★★★★✰ Phantom Shogun

Potion

★★★★✰ Arcane Keep
★★★✰✰ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★★✰ Floors
★★★✰✰ Magma Dragon
★★✰✰✰ Nether Spider
★★★✰✰ Frost Spider
★★★✰✰ Scarab King
★★✰✰✰ Celestial Griffin
★★★✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★★✰✰ Dark Fae

Guurda Bogbrew Skills

Brew Mama
Attacks 1 enemy. Has a 60% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Weaken] debuffs. Decreases the target’s Turn Meter by 10% if they are not under any debuffs.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Damage Multiplier: 3.5 ATK

Rotlimb Decoction (Cooldown: 4 turns)
Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. After attacking, has an 80% chance of placing two 5% [Poison] debuffs for 2 turns on all enemies without [Weaken] debuffs. These [Poison] debuffs cannot be blocked or resisted.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Multiplier: 4 ATK

Hemlock Surprise (Cooldown: 4 turns)
Has an 80% chance of removing 1 random buff from all enemies, then has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. Also removes 2 random debuffs from all allies.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Cooldown -1

Malign Tendrils (Passive)
Whenever an enemy receives a debuff, their Turn Meter is decreased by 3%

Aura
Increases Ally RESIST in Arena battles by 65.

Guurda Bogbrew Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Impulse, Reflex, Relentless
PvP: Immunity, Protection, Stoneskin, Untouchable
PvE & PvP: Accuracy, Divine Speed, Fortitude, Immortal, Perception, Regeneration, Resistance, Righteous, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (ACC / RES / HP% / DEF%)
Boots (SPD / HP% / DEF%)
Ring (HP / DEF)
Amulet (HP / DEF)
Banner (ACC / RES / HP / DEF)

Stats Priority

Debuffer: ACC, SPD, HP%, DEF%
Buffer & Debuffer: ACC, RES, SPD, HP%, DEF%

Guurda Bogbrew Masteries Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Guurda Bogbrew PvE Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Methodical
  8. Kill Streak
  9. Warmaster

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Lore of Steel
  5. Evil Eye
  6. Master Hexer

Guurda Bogbrew Review

Guurda Bogbrew is a Legendary Support Force champion from Ogryn Tribes in Raid Shadow Legends. Guurda Bogbrew was released in Patch 5.10 on January 17th 2022 as Daily Login Rewards. She can only be obtained through Ancient Shards or by login for 510 days (1 year 5 months) via Daily Login Rewards! Her skills revolves around inflicting Weaken and Poison debuff on her enemies, spreading the debuff and applying Decrease Turn Meter. She is capable of supporting her allies by removing debuff on themselves.

Brew Mama is Guurda Bogbrew’s basic skill that attacks an enemy and has a chance of duplicating a random debuff on the target to other enemies in the battlefield. However, this effect is only applicable if they are inflicted with Weaken debuff. If they do not have Weaken debuff, then she will decrease their Turn Meter instead. This skill synergizes well with champions who could only apply single-target debuff such as Drexthar Bloodtwin to spread HP Burn debuff to multiple enemies in Spider’s Den! Take note that this skill will not spread crowd control debuff such as Stun, Freeze, Sleep, Fear and Petrified. In addition, if the enemy has 2 debuffs (e.g. Weaken and HP Burn), it has a chance of spreading the pre-applied AoE Weaken debuff, making it inefficient to spread the required debuff.

Rotlimb Decoction is her AoE attack ability that applies Weaken debuff. If the enemy resisted the Weaken debuff or Guurda Bogbrew inflicted a Weak Hit, then this skill applies 2 Poison debuffs on all enemies that can be resisted or blocked. This skill seems to be designed to cater for Hydra Clan Boss due to random affinity taken by each Hydra head. For Demon Lord Clan Boss, you can use her against Spirit affinity to apply more Poison debuff, but highly discouraged in higher difficulty as the boss will target them and dealing additional damage due to weaker affinity.

Hemlock Surprise is Guurda Bogbrew’s support skill that removes 2 random debuffs on allies while simultaneously removing 1 random buff on the enemy. This ability seems helpful for removing multiple stacks of Poison debuff applied by Nether Spider and Spider’s Den spiderling. However, the cleansing ability and buff removal feels weak in comparison to other champions who can remove all of them instantly, which makes her not a great candidate for most teams as a dedicated cleanser nor buff remover.

She has a unique passive skill known as Malign Tendrils that decreases enemy’s turn meter whenever they receive a debuff! Nevertheless, the Turn Meter reduction is miniscule even if you pair her with a champion who can inflict many stacks of debuff such as Bad-el-Kazar. Apart from that, she has a useful Resist Aura but applicable only in Arena area, which seems out of place based on the skills she owns. I ponder what the game developer is thinking when building this character…

Overall, Guurda Bogbrew is an average support champion who does not introduce anything special to the game. She could help early-mid game players in applying Poison debuff against Clan Boss and dungeon bosses if you happened to obtain her through Ancient Shards. I would highly recommend replacing her once you found your dedicated Poisoner, Cleanser and Buff Remover champion for end-game content. If you are building Guurda Bogbrew to help you in certain content, provide her with sufficient Accuracy to place those debuff successfully, as well as Health and Defense for extra survivability.

Guurda Bogbrew Champion Lore

The Ogryn known as Guurda Bogbrew began life as the daughter of the brewmistress of the Gutfiller tribe, Gorga Twice-Swill, whose duty it was to concoct the intoxicants popular among so many Ogryn tribes. It takes a great deal to get most Ogryn drunk, and brewmasters and mistresses have long been renowned for their ability to distill just about any organic matter into something alcoholic. Guurda followed in her mother’s footsteps.

These skills served Guurda well when the Gutfillers were called up to join an army of the Gaellen Pact near the Sorrowlakes. At first, Gorga and Guurda helped keep the troops in good spirits, but then an Orc general took exception to one particularly rowdy episode between his warriors and the Gutfillers, and the tribe were ordered to leave. Gorga demanded that she be paid for the supplies the army had already consumed, but was refused. Though furious, she could not see a way to pursue her claim any further — her daughter, however, had a more direct means of retribution in mind. Young and headstrong, Guurda poisoned the drinks of the army’s commanders that night, and many of them died after the Gutfillers had already set off. She later admitted her actions to her mother. Although initially angry, Gorga came round — Guurda had tried to uphold the honor of the tribe and brewmistresses everywhere, and that was what mattered.

However, a combined force of outraged Orcs and Lizardmen pursued the Gutfillers and fell upon them in a ferocious assault. In the ensuing melee, Gorga and most of the tribe were killed while the distraught Guurda fled into nearby marshes.

Guurda wandered alone for a long time, inconsolable and desolate. She worked her way deep into the Sorrowlakes, where she was reduced to consuming bog flora and fauna to survive. As she became increasingly knowledgeable about the nature of the swamps, she took up brewing again, albeit by making use of all manner of festering, turgid forms of moss and mud-plant.

Her unnatural diet, combined with increasingly strange brewing experiments, began to wreak changes upon the stout Ogryn woman. Guurda’s flabby flesh, deprived of sunlight amid the marshland fogs, became pallid and waxen, while her innards turned truly toxic, prone to all manner of festering, gaseous releases. Stories about her spread through the Sorrowlakes, especially among Ogryn.

Eventually, one of Guurda’s kin sought her out, one of the few Gutfillers who survived the clash. He told her that her mother would surely be proud of the new ground she had broken in the art of the brew, but that it would do her no good to sit and rot in the murk and mire of the Sorrowlakes. It was a big world beyond the marshes, and if Guurda was going to do the memory of Gorga and the other lost Gutfillers proud, she should venture out into it and seek to rebuild the tribe, and her family’s legacy.

Inspired, and having already rediscovered her desire to master the art of brewing, Guurda agreed, wanting to spread her knowledge and reforge her tribe. The two Ogryn set out into wider Peltas, slowly attracting a following of other destitute or scattered Ogryn who saw in Guurda not just a brewmistress, but also a leader. After several years, she — now known among her new kin as Guurda Bogbrew — had established a caravan that traveled the continents providing alcohol and entertainment for the Ogryn tribes, and anyone else willing to try Guurda’s powerful concoctions. So potent are they that the bizarre mixture of near-deadly elixirs Guurda has consumed has miraculously extended her life — though well over two centuries have passed since she first learned the way of the brew, she remains hale and hearty, her Ogryn insides only toughened by the long decades of exposure to toxic substances.

Some claim that Guurda continues what she started with the Gaellen Pact generals, spreading her poisons across the lands, but in her defense, the line between strong, gut-melting drink and actual poison is a slender one. The influence she holds over a large number of Ogryn is strong, and growing, blurring the distinction between her role as brewmistress and that of a full tribal Chieftain. If it is power Guurda seeks, she is well on her way to acquiring it. All that remains is to declare that the Gutfillers have risen once more, and are ready to reclaim their place as one of the great Ogryn tribes.

Guurda Bogbrew Updates

Guurda Bogbrew Videos

Coming soon…

Leave a Reply

Your email address will not be published. Required fields are marked *

11 thoughts on “Guurda Bogbrew | Raid Shadow Legends

  1. RumbaHey

    On her own, not much useful. But if you have other champions that could make good use of her debufs, like Chaagur (for the poisons) or Soulless (overall debufs) than she can make a real difference.

    I have her with very good speed working along with a killer Chaagur, Mausoleum Mage and Godseeker Aniri as my 2nd Arena team. My Chaagur quite often ends up close or above 200k damage as both of them together ensure all the opponents will have at least 1 poison to let Chaagur play, while MM and Aniri keep them alive

  2. Slayer

    The star ratings above are based upon a mix of Aymilove’s personal experience and other people contributions and where in the game you use her. It is a flexible rating that can change. It depends how you build her, what Masteries you give her, what combat you put her in etc., etc., etc.. I find her to be quite powerful as a poisoner so actually quite useful.

  3. Jim Denny

    So why is she only a 3* in Clan Boss if she is such a great poisoner? I just pulled her and bumped her up to 6* because she is a Lego.

  4. Slayer

    Ok, so three months later and I have found that if you include her in your team, your opponents will basically permanently have multiple poisons on them which are impossible to remove. She is definitely one of the top poisoners in the game as far as i can tell. I have not even given her any books yet as I have other priorities for my Lego books, but she will get them in due course as she is proving to be very useful in the right places.

    You will get her eventually if you don’t have her yet, so hang in there good buddies and bide your time. Then you will have a powerful poisoner on your side. Looks are not everything – luckily for her.

  5. Slayer

    I have recently got this old smell bag so thought I would come here and read up on her. Not a lot of positive comments at the moment so I thought I would read her maxed out score to see if she is worth bothering about. Firstly, a Lego for Ogryn Tribes, that’s ok for a freebie after doing the time.
    Next, she is support, so that seems like the Support Tree is in at least, got to work out if I also add Attack or Defence.
    Skills next. A1 = 60% chance of giving all enemies a random debuff from a chosen enemy, nice. Then removes two random debuffs from all allies. That sounds useful.
    A2 = 100% places a 25% weaken on all enemies for 2 turns PLUS 100% placing 2 x 5% poisons on those who did not get the weaken. I guess that applies to those who resist the attack, like Stoneskin and so forth.
    A3 = 100% removes a random buff from every single enemy PLUS 100% placed 2 x 5% poisons on every enemy for 2 turns PLUS removes 2 random debuffs from every ally. She is starting to sound useful after all.
    Passive = every enemy who receives a debuff loses 3% of their TM regardless of how they get that debuff.
    Overall, she is sounding like a powerful support for your team and a psyco poisoner. I will be interested to use her and see how she fares. So far so good anyway.

  6. Elan

    I am going to give praise for this champ because I am surprised at the result… With Guurda changed the game and team composition enough that I finished the last two Faction War stages. Impressed despite her crappy seeming skills. I am guessing it is the delay with all my debuffers just worked well.

  7. Aaron

    Dammit.. just pulled a dupe of this trash champ… maybe poison exploder team with dark kael… if I could see the laughter on people’s faces I might consider empowering her +1… bet that’d be scary…

  8. ickeoderwat

    paired with Kalvalax (if you are lucky enough to have him) she reduces turn at 12 % before the start. I tried that in Arena and it really works well against speed teams.

  9. sal

    pure def and acc , speed boots, no need books, should be tanky with 524 base def stats

  10. sal

    Cb or hydra spec. not bad for Faction war with uugo works high

  11. RelativeNewbie

    The good news? she’s a free fragment champ for you to summon in a champion chase or cvc. The bad news? Her kit is weird enough to be out of the meta. Not that I have her yet, mind you, but am A2 that applied two strong poisons without accuracy at the expense of the rest of her kit isn’t all that good. Multipliers look okay, but she looks like she’s supposed to be a debuffer and she can’t even do that very well.