Gurptuk Moss-Beard | OT-LSF | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Legends Gurptuk Moss-Beard Skill Mastery Equip Guide

Raid Shadow Gurptuk Moss-Beard Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard

Champion Fusion

Gurptuk Moss-Beard

Overview

FACTION: Ogryn Tribes
RARITY: Legendary
ROLE: Support
AFFINITY: Force
USABILITY: Situational
TOMES: 12 (A3)

Total Stats (6★)

Health Points (HP): 18,825
Attack (ATK): 1,079
Defense (DEF): 1,244
Speed (SPD): 100
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 50
Debuff Accuracy (ACC): 10

Grinding

★✰✰✰✰ Campaign
★✰✰✰✰ Arena Defense
★★★★★ Arena Offense
★★★✰✰ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★✰✰ Minotaur’s Labyrinth
★★★★★ Spider’s Den
★★★✰✰ Fire Knight’s Castle
★★★✰✰ Dragon’s Lair
★★★✰✰ Ice Golem’s Peak

Potion

★★★✰✰ Void Keep
★★★✰✰ Force Keep
★✰✰✰✰ Spirit Keep
★★★✰✰ Magic Keep

Doom Tower

★★★★✰ Magma Dragon
★✰✰✰✰ Nether Spider
★★★✰✰ Frost Spider
★★★✰✰ Scarab King
✰✰✰✰✰ Celestial Griffin
✰✰✰✰✰ Eternal Dragon

Gurptuk Moss-Beard Skills

Biotic Staff [ATK]
Attacks 1 enemy 2 times. Places a 15% [Continuous Heal] buff for 1 turn on all allies under [Poison] debuffs.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Damage Multiplier: 2.2 ATK

Druidic Boon (Cooldown: 3 turns)
Removes all debuffs except [Poison] debuffs from an ally, then heals them by 30% of their MAX HP and places a [Shield] buff on the target equal to 20% of their MAX HP for 2 turns.
Level 2: Heal +5%
Level 3: Shield +5%
Level 4: Heal +10%
Level 5: Shield +10%
Level 6: Cooldown -1

Cloud of Spores (Cooldown: 4 turns)
Places three 2.5% [Poison] debuffs on all allies for 3 turns. These debuffs cannot be resisted or blocked. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1

Symbiotes [Passive]
Allies under [Poison] debuffs inflict 7.5% more damage for each [Poison] debuff on them, stacking up to a maximum of 30%. This damage increase applies to all of their skills. Also increases each ally’s RES by 15 for each [Poison] debuff on them.

Aura
Increases Ally RESIST in all Battles by 50.

Gurptuk Moss-Beard Equipment Guide

Arena, Doom Tower, Faction WarsCampaign, Clan Boss, Dungeons

Recommended Artifacts

3 Speed Set
2 Speed Set, 1 Accuracy Set
1 Speed Set, 2 Accuracy Set

Recommended Artifacts

3 Speed Set
2 Speed Set, 1 Accuracy Set
1 Speed Set, 2 Accuracy Set
1 Stalwart Set, 1 Speed Set
1 Stalwart Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set
1 Lifesteal Set, 1 Accuracy Set
1 Retaliation Set, 1 Accuracy Set

Recommended Stats

DEF%, HP%, ACC, SPD
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Recommended Stats

DEF%, HP%, ACC, SPD
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Gurptuk Moss-Beard Mastery Guide

Arena, Doom Tower, Faction Wars

Pre-requisite: Gurptuk Moss-Beard to be equipped with Artifact Set that provides HP%, DEF%, SPD and ACC. With high speed and accuracy stats, he can start the battle first by preventing enemies from buffing themselves. Apart from that, having high amount of HP% and DEF% increases his chances of survival in long battle and avoid being targeted by the enemies. The mastery setup focusses on boosting Gurptuk’s Accuracy and Resist stats, which is useful in applying debuff on enemies and resisting enemies debuff simultaneously.
Raid Shadow Legends Gurptuk Moss-Beard Skill Mastery Equip Guide

Offense

  1. N/A

Defense

  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Wisdom of Battle
  5. Shadow Heal
  6. Delay Death
  7. Stubborness
  8. Retribution
  9. Cycle of Revenge

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Rapid Response
  4. Lore of Steel
  5. Master Hexer
  6. Eagle-Eye

Campaign, Clan Boss, Dungeons

Raid Shadow Legends Arbiter Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Life Drinker
  4. Bring it Down
  5. Methodical
  6. Warmaster

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Charged Focus
  4. Rapid Response
  5. Arcane Celerity
  6. Lore of Steel
  7. Evil Eye
  8. Spirit Haste
  9. Lasting Gifts

Clan Boss (Counter Attack)

Raid Shadow Legends Arbiter Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Life Drinker
  4. Single Out
  5. Bring it Down
  6. Cycle of Violence
  7. Methodical
  8. Stoked to Fury
  9. Warmaster

Defense

  1. Tough Skin
  2. Blastproof
  3. Rejuvenation
  4. Resurgent
  5. Delay Death
  6. Retribution

Support

  1. N/A

Gurptuk Moss-Beard Storyline

Many old mysteries lie buried amid the trees of the Durham Forest. Some wondrous and beautiful to behold, others dangerous, deadly, and best left forgotten. Beasts, brigands, ruthless Dark Elves all prey on the unwary, and only the mightiest adventurers can hope to survive if they stray from the beaten forest paths. Curiously, there is someone brave (or maybe insane) enough to make his home at the very heart of Durham. Some say he is a spirit of nature, a benevolent guardian of the woods whose hut is always open to the lost and the weary. Others swear he is a monster – hunger and malice given form, ever craving the blood of innocents. One thing is clear. Whoever this creature is, his power is immense. So beware, o summoner, for only the bold can hope to unravel this mystery and recruit a new Champion to their cause. The Durham Forest is a place of ancient magic and mystery, where many dangers await the unwary who venture beyond its borders. Vicious predators and man-eating monsters lurk in the perpetual dusk that shrouds Durham, ruthless Dark Elves prey on travelers, and vile Undead abominations make their dens in the twisted thickets. But there is a clearing at the very heart of the forest where a single old hut stands. Neither beast nor elf dare stray close to it, for they know the master of that place has little patience for unbidden guests and power enough to make sure their transgressions are punished in full. No one, not even the elder sovereigns of the Dark Elves, knows when and how Gurptuk the Moss-Beard came to be in Durham. He simply was for as long as anyone could remember, making a living in the depths of the woods. Dozens of wild tales and myths surround his figure; some claim Gurptuk is, in fact, a fay, a guardian of nature and the true master of Durham; others believe he is a mad old shaman who made a pact with dark forces to grant him immortality in exchange for terrible sacrifices he must perform. Whatever the case might be, Moss-Beard holds the distinct appearance of an ogryn, albeit the bizarre wooden armor and amulets he carries may explain why he is mistaken for a forest spirit. His behavior too does not fit a single pattern, and while some speak of the Moss-Beard helping lost travelers find their way back to the true and beaten paths, others recount blood-chilling stories of people butchered and used for unknown dark purposes. But there are those bold or foolish enough to seek Gurptuk out, for he is said to be a witch-doctor of immense power and his knowledge of poisons is almost without equal. Once, an ambitious group of Dark Elf assassins sought to rid their kin of such a troublesome neighbor – and win glory for themselves along the way. They observed the Moss-Beard from afar, scheming and plotting to waylay him. When they struck, they did so with ruthless cunning and swiftness, firing poisoned arrows at the old druid in hopes of weakening him. But something went wrong. Although Gurptuk suffered many wounds, he did not fall as his would-be assassins expected, nor even stumble. Instead, he laughed. And while the attackers watched in horror, he stood tall and proud, a cloud of noxious spores rising from the mushroom growths that covered his body. Despite the poison coursing through his veins, despite the arrows in his limbs and back, Gurptuk the Moss-Beard strode forth and chanted in a tongue unheard, his staff sending bolts of arcane energy that burned through armor and flesh alike. The assassins turned to flee, but there was nowhere to run or hide from Gurptuk’s vengeance. One by one they fell, and exactly what painful fate had befallen them is unknown. After that night, a row of fresh skulls could be seen decorating the fence that surrounded his hut. With no survivors to tell the tale, rumors and assumptions spread like wildfire, and Moss-Beard’s fearsome reputation grew. Now, even the most ambitious Dark Elf warrior knows to leave the druid well alone.

Gurptuk Moss-Beard Updates

Gurptuk Moss-Beard Videos

Raid Shadow Legends Gurptuk Moss-Beard Champion Guide by MurderInc Raid

Raid Shadow Legends Gurptuk Moss-Beard Champion Guide by Skratch AK47

Raid Shadow Legends Gurptuk Moss-Beard Champion Fusion by LokiMagics

Raid Shadow Legends Gurptuk Moss-Beard Champion Fusion by Chofly

Raid Shadow Legends Gurptuk Moss-Beard Champion Fusion by StewGaming

Raid Shadow Legends Gurptuk Moss-Beard Champion Fusion by Hell Hades

Raid Shadow Legends Gurptuk Moss-Beard Champion Fusion by BGE

Raid Shadow Legends Gurptuk Moss-Beard Champion Fusion by AliAlPlays

Raid Shadow Legends Gurptuk Moss-Beard Champion Fusion by LokiMagics

Raid Shadow Legends Gurptuk Moss-Beard Champion Fusion by Darth Microtransaction

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32 thoughts on “Gurptuk Moss-Beard | OT-LSF | Raid Shadow Legends Skill Mastery Equip Guide

  1. Ayumilove Post author

    @Calcaneus: I tested Gurptuk Moss-Beard in Nether Spider (Doom Tower Hard) and it’s a disaster. The more poisons he placed on his allies, the more damage the allies will take upon reaching Nether’s Spider turn as it instantly detonate all of the poison debuff at once on your champions with his passive skill “Tide of Toxins” (A4 Skill). The strategy for Nether Spider is to reduce the amount of Poison debuff before Nether Spider turn while only attacking the boss with single-target skill champion and sustaining with heals throughout the battle.

  2. Calcaneus

    Just curious. Why is he rated so low on Nether Spider in doom tower? I know his A-3 would only add that much more poisons on every body. But I feel like his passive potentially could kick Nether Spider’s but? One champ I know for certain if geared with lifesteal, Frozen banshee only focuses on the main spider. With enough initial dmg done and at least with speed+lifesteal gear, FB can solo Nether spider. I mean, Gurptuk + Frozen Banshee + Mausoleum Mage (or a champ similar to MM) could potentially provide enough oompf to make Nether Spider less of a nuisance yes? The trick is to not use aoe dmg because of the spiderlings with counter attack, if they get hit, that’s what heals the main Nether Spider right?

    Just food for thought. Maybe Gurptuk can be a specialist/niche champ for that specific Doom Tower boss alone? with the right people and of course it would require fine tuning with speeds among the team members.