Grohak the Bloodied | Raid Shadow Legends

Raid Shadow Grohak the Bloodied Skill Mastery Equip Guide

Raid Shadow Grohak the Bloodied Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard

Overview

NAME: Grohak the Bloodied
FACTION: Orcs
RARITY: Legendary
ROLE: Attack
AFFINITY: Magic
USABILITY: Situational
TOMES: 11 (N/A)

Total Stats (6★)

Health Points (HP): 15,690
Attack (ATK): 1,487
Defense (DEF): 1,046
Speed (SPD): 96
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 63%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 10

Grinding

★★★✰✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur
★★★★✰ Spider
★★★✰✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem

Potion

★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★✰✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★✰✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★★★✰✰ Frost Spider
★★★✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★✰✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★★✰✰ Dark Fae

Grohak the Bloodied Skills

Sap Swiftness [ATK]
Attacks 2 times at random. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 1.9 ATK

Unbound Anger [ATK] (Cooldown: 3 turns)
Attacks all enemies. Each critical hit fills this Champion’s Turn Meter by 20%.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Damage Multiplier: 3.7 ATK

Lord of War [ATK] (Cooldown: 5 turns)
Attacks 1 enemy and steals the target’s Turn Meter. Places a 25% [Weaken] debuff for 2 turns if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 5.9 ATK

Aura
Increases Ally SPD in Dungeons by 24%

Grohak the Bloodied Equipment Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

Accuracy, Perception, Speed, Savage, Lethal, Cruel, Critical Damage, Immunity

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE / C.DMG)
Chestplate (ATK%)
Boots (SPD)
Ring (ATK)
Amulet (C.DMG)
Banner (ACC / ATK)

Stats Priority

Damage Dealer: ATK%, C.RATE, C.DMG, SPD, ACC
Crowd Controller: ACC, C.RATE, SPD, ATK%

Grohak the Bloodied Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Grohak the Bloodied Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Whirlwind of Death
  5. Cycle of Violence
  6. Kill Streak
  7. Warmaster

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Arcane Celerity
  4. Swarm Smiter
  5. Lore of Steel
  6. Evil Eye
  7. Master Hexer
  8. Sniper

Grohak the Bloodied Storyline

Grohak the Bloodied hails from a time of legends and tragedies long removed from Teleria’s current war. Back then, the Orcish civilization had been at the peak of its power and threatened to overturn the might of the Elven Kingdom. All it would have taken was a single leader to unite the fractured clans, and the tide of savage steel would have swept away all in its path until it crashed against the very gates of the Palace of Aravia. Becoming that leader had been the goal of Grohak’s life ever since he first tasted victory and heard the bellowing cries of his clansmen calling out his name. He sought out challenges worthy of a warrior of legend, learned to fight the hated Elves in a way that deprived them of their advantages. Indeed, Grohak – or most Orcs for that matter – would often struggle to match the speed and sheer dexterity of their foes. But the young warchief perfected fighting techniques that would cripple and slow down Elven warriors, making them easy prey for his unbound fury. Perhaps, he would have seen his dream realized eventually – or died gloriously in battle – were it not for the machinations of Siroth and the interference of the Arbiter. Just as the conflict between the High Elves and the Orcs reached its bloody crescendo, the dark legions of Siroth tore through the veil between realms. They invaded Teleria in force, massacring or subjugating anyone who dared to resist. It was then the Arbiter sought to recruit the mightiest mortal warriors, and Grohak had been one of the heroes to be called upon. He resisted, at first, crying out against the Arbiter’s will as his destiny was snatched away from his very grasp. Eventually, however, Grohak accepted his new role and led countless Champions to do battle against Demonspawn hordes. He had triumphed in countless duels before the invasion was thwarted, laying many a demon low and surviving grievous wounds. Some of them could not be healed in full even by the Arbiter’s power, thus Grohak emerged from this victory scarred and forever marked by the crimson colour of his skin – a colour he had gladly embraced and brought to display on his armour.

Grohak the Bloodied Updates

Grohak the Bloodied

ASH: I Maxed Raid’s “WORST LEGENDARY” – Is he really that THAT bad?

MtgJedi: Grohak Can do What!?

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30 thoughts on “Grohak the Bloodied | Raid Shadow Legends

  1. SokkaBoom

    He will be a monster in the spider, specially in stun set. You will get 3 turns in one with high speed. Don’t build damage on him, just crit rate and pair him with a good HP burn.

  2. Harry Toeface

    the buff this guy got is pretty awesome… made him so much more effective

  3. Marcin

    Is he good now? What do you think? I really like his design and artwork but so far he was underwhelming

  4. alus

    Update from today:
    S2 – cooldown from 4 to 3 turns
    Each critical hit now fills this Champion’s Turn Meter by 20%
    S3 – Now also places a 25% [weaken[ debuf for 2 turns if this attack is critical

  5. Tex

    So, I’ll be the first to admit, that I play this game in passive mode. Just something to click at while at work, so my builds aren’t phenomenal, my gear choices aren’t the best, and I don’t have many legendaries at all.
    So when I got Grohak I was pretty stoked. I built him, in my ignorance, in entirely attack gear.
    He’s pretty much a one shotter in Arena. I pick the enemy I’m most concerned about, and mark him for death with A3.
    Almost always get my A2 after that, and we move on to the next battle.
    I know there’s a lot of distaste for him, but having used and built him out of necessity, I’m still quite happy with him.

  6. Harry Toeface

    Sad how little attention this champion gets. If you build him with great relentless gear it’s amazing how many turns he gets. Starting off with A3 gets you another turn because you get their turn meter. Then his A2 is not a bad option for nuking if you give him good gear. Between one of those turns relentless almost always sparks and if that’s the case if his masteries are correct, you decrease spd/lower turn meter with a1 a lot of the time I go from A3 to A2 get another turn and A1.. and if you can’t kill a champion in arena after hitting with all 3 skills, you built him way too weak. Because I have never had a problem with damage and I’m in Gold 4…yes he needs a buff but people calling him the worst are badly mistaken.

  7. Lazy

    If anyone has this guy in a frenzy set please comment how well it works? I was thinking it would be a great boost for his turn meter as well. It would work in arena against counter attack teams as well. He could steal turn meter and build turn meter from counter attacks.

  8. Simon Alfs

    @ Aquadorian, thanks for the detailled reply 🙂
    I will play around with some different combinations and definitely will try out Visix.. still ~80 days away from her though.
    Cheers

  9. Aquadorian

    @Chukku, Yes it seems promising and because he syncs well (like you say) with champs who do AoE speed reduction, Visix is a good partner and she also brings further turn meter reduction; all good in Spider. Everyone gets Visix if they play for long enough, so anyone pulling Grohak might want to consider this pairing. I already have a good (different) team for Spider 20 myself and don’t need to change it, but I can imagine a speed and turn meter adjustment strategy working well like you’re thinking of, along with the standard anti-spiderling tank (for which there are plenty of Force candidates) with 300 resist as usual, plus someone (healer / shielder) to look after the tank. I think you might find though that Bellower (whom you mention) at that deepest level could better be swapped out for a champ who does more damage and/or turn meter adjustment to the boss, e.g. Royal Guard if you have him. Not so much point in doing AoE damage down there since the perfect tank + tank healer look after all of the spiderling attacks so there’s no need to kill them. That’s what I find myself, anyhow.

  10. Chukku

    I just pulled him and at first I was really disappointed after checking out his ingame ratings.
    But after studying his kit I honestly think that he might be beast in Spider dungeon IF you pair him with an AoE decrease speed champ.
    His TM reduction is much better than Coldhearts (without the same damage obviously) because he drops it full instead of “only” 100% and at the same time he almost gains a full turn. If you have AoE decrease speed on the spiderlings he then gains another full turn when using his A2.
    Combined with the dungeon speed aura this should lead to an effective cooldown of his turn meter drop of just around 2 turns.
    So him, Bellower and Coldheart Plus a Spiderling Tank + Heal should be a really nice comp for spider 20.

  11. Mathew Cross

    I have this guy on 2 accounts. Still dont know why I would use him. Maby clan boss just on the boss fights. As no cc for waves makes him less viable. I’d rather use coldheart in every single situation were u might think of using this guy. A rare u can max and book out very easly.

  12. lieb

    me acaba de salir, bastante inutil…

  13. Quilla Seraph

    Hi. I recently pulled this Champion and was surprised to see him moved to B-tier from C-tier. Anyone care to share why? I don’t think he was buffed, was he proven to excel in an area perhaps? TIA.

  14. Yongyi He

    This Character needs a rework, worst Champ of all. I have looked several popular youtuber talking about this champ, definitely not even as good as a rare champ. Please rework it.

  15. ClyDeft

    @thoughtmocker

    The difference is, Grohak removes the turn meter from the opponent and adds it to his own. Thus is a better skill in that regard, that is not just depletes the turn meter but gets it added to his own.
    I believe its similar to one of Cilian’s skills.

    You need accuracy for any debuff, TM manipulation or other skill that can hit the opponent. Without enough Accuracy you wil not land the turn reduction, turn stealing or any other debuff.

    In the new upcoming great overhaul I definitely hope they add this guy to the list.. It’s one of the few Legendary I have that I don’t really use outside of Faction Wars, cause just generally not worth all the effort to build him. If he does become more in line with like Ma’shallad or other buffed legendary I wil definitely reconsider using him… He always looked like a fun champ, but just lacks the damage and skills to back it up in Arena and Tag Arena I feel (only place I would use him)!

  16. thoughtmocker

    his A3 says attacks one enemy and steals turn meter… i cant exactly find that skill on this sight…it seems to work based on accuracy as it activates like 1 out of every 6-7 times when i am in fire night. i dont think this is should be the case but i cant find a reference for it on this site either for an explanation. what’s the difference between that and decrease turn meter by 100%

  17. OrcLadyConnoisseur

    He’s not as bad as the in-game ratings would have you believe; he still needs a buff though. I’d make his A1 an AOE, then drop his Lord of War cooldown by 1 turn. I’d say that’d put him in a beast spot without being op

  18. Marts M

    He’s extremely useful at Spiders20. He has a decrease speed A1 and also steals a full turn meter. As he is Magic affinity, and Spiders20 is Spirit affinity, spidermom doesn’t even get a single turn in.

  19. ClyDeft

    He seems pretty weak to me.. I have him, but with better gear my Ult Galek out damages him literal every single time… Not really a good comparison maybe.. But in FW where I use both I can see on same level with similar gear (Grohak having like 40 more crit dmg) Ult Galek always outperforms him…

    Idk.. He hits like a wet noodle for me.. Might be my weak build.. Cause both are only lvl50.. But still, I don’t think in his current state he wil be worth making 60 for me…

    If anyone thinks differently and has a good showing of why he is worth it I might conceder it…

    Scratch his video I watched.. In some fights he seems to do pretty good damage, but in the next his damage is peanuts.. And that with a def down.. My nukes can kill without that a lot of times.. Don’t even have a Serris… :/

  20. Necro22

    Omg Hell Hades! Hi im a fan <3

  21. HellHades

    Honestly, if built properly with at least 250% crit damage, he can nuke plat teams. Provided you can out speed. I’ve used him several times already, and with his TM manipulating A3, he’s a beast in dungeons like Spider 20 and Dragon 20 as well. He still needs a major buff tho T_T

  22. androgamer

    i am using grohak paired with alure or armiger (depending on affinity) in all dungeons (except dragon) and all potion keeps/mino. great control over bosses

  23. Andy

    please delete my other comment. I had him mixed with Macaab. I am sorry.

  24. Andy

    I have to agree with Wayne. Grohak is undervalued for DUngeons. Especially Spirit Keep should be 5 stars with his A1 heal reduction, 24 speed and turn meter manipulation.

  25. Ayumilove Post author

    @ChainsCooper: Thanks for spotting the error! I have updated Lord of War skill (Level 5: Cooldown -1)

  26. ChainsCooper

    There is an error in skill Lord of War upgrade level 5. Should be cooldown -1.

  27. Ayumilove Post author

    @Wayne: Thanks for your input! I have added the mastery guide and equipment guide (Accuracy Set and Speed Set) for Grohak the Bloodied.

  28. Wayne

    I’ve been using Grohak for a while and have to say that his turn manipulation skills are invaluable in dungeons, particularly spider. Plus a 24% speed boost in dungeons is nothing to sneeze at. Built for speed and accuracy, 200 each. Lists tend to only take into account damage, but in a good team, there is so much more, and he makes any dungeon team much better. IMHO he is at least “good” if not “excellent” when built for the niche he is designed for.