Ghomm Yellowhand | Raid Shadow Legends

Raid Shadow Legends Ghomm Yellowhand Skill Mastery Equip Guide

Overview

NAME: Ghomm Yellowhand
FACTION: Skinwalkers
RARITY: Epic
ROLE: Support
AFFINITY: Void
RANK: A
USABILITY: Mid-Late Game
TOMES: 11 (A2 A3)

Abilities

RSL_AllBattles_AttackAura
RSL_Aoe_ContinuousHeal_15%
RSL_Aoe_DecreaseTurnMeter
RSL_Aoe_IncreaseSpeed_30%
RSL_Aoe_Stun
RSL_PsvSelf_IncreaseTurnMeter
RSL_Self_Passive
RSL_Target_HealReduction_100%
RSL_Target_Leech

Obtain from

Ancient Shard
Sacred Shard
Primal Shard

Blessings Recommendation

Commanding Presence (1-6★ Awakened)
Cruelty (1-6★ Awakened)

Grinding

★★★★✰ Campaign
★★★★✰ Arena Defense
★★★★✰ Arena Offense
★★★★✰ Demon Lord
★★★✰✰ Hydra
★★★✰✰ Chimera
★★★★★ Faction Wars

Dungeons

★★★★★ Minotaur
★★★★★ Spider
★★★★★ Fire Knight
★★★★★ Dragon
★★★★★ Ice Golem
★★★✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★★✰✰✰ Phantom Shogun
★★✰✰✰ Spider Hard
★★✰✰✰ Fire Knight Hard
★★★✰✰ Dragon Hard
★★✰✰✰ Ice Golem Hard

Potion

★★★★★ Arcane Keep
★★★★★ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★★✰ Floors
★★★★✰ Magma Dragon
★★★★✰ Nether Spider
★★★✰✰ Frost Spider
★★✰✰✰ Scarab King
★★★✰✰ Celestial Griffin
★★★★✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★★★★✰ Dark Fae

Ghomm Yellowhand Overview

Ghomm Yellowhand’s tale begins with abandonment and survival, shaped by the guidance of a silent Fae that honed his instincts through ritual and hardship. Strengthened by trials and bound to the spirit of a cursed ram, he grew into a warrior with the ferocity of beasts and the cunning of the wild, later rising among the Skinwalkers as a protector who marked his kin with the yellow ichor of their enemies as a pledge of unity. That same savage resolve carries into Raid Shadow Legends, where Ghomm is not just an attacker but a master of tempo, dismantling foes before they can act while keeping his allies swift, safe, and sustained. First introduced in Patch 10.55 during the Titus Blackplume Fragment Fusion Event, he could be summoned by collecting 100 fragments from events and tournaments, and players needed four copies of him to fuse Titus. Though designed as a step toward another champion, Ghomm quickly proved his own worth, standing out as a reliable disruptor whose blend of speed control, stuns, and steady healing allows him to dictate the flow of nearly any encounter.

At the center of his kit is Yellowhand Clobber, a devastating AoE strike that not only attacks every foe but cuts their Turn Meters while giving him a strong chance to Stun the entire enemy team. With a short cooldown, this ability makes him a natural answer to wave-heavy content, whether it’s Faction Wars or Doom Tower, as he can repeatedly lock down groups and let his allies control the pace of the fight. His passive, Pastoral Protector, adds another layer by pushing his Turn Meter forward whenever allies are struck, allowing him to cycle back to his stuns even faster. In Arena, his value comes from this same theme of speed and disruption. With his Increase Speed buff from Unspoken Bonds, Ghomm ensures his team moves first, giving damage dealers the opening they need while leaving enemies helpless under his control. For early to mid-game players climbing Arena ranks, his toolkit provides both breathing room and momentum, making battles far more manageable.

Yet Ghomm is more than a simple control piece. His Unspoken Bonds grants not only speed but also a Continuous Heal, giving his team sustain during longer encounters. His Bone Club Bash, adds further utility by layering in Leech and Heal Reduction. Against bosses like Amius the Lunar Archon and the Nether Spider, this is particularly valuable as it shuts down enemy healing while letting allies regenerate their own health through attacks. These tools transform him into a support who directly feeds survivability into the damage dealers around him. Finally, with his aura boosting ally attack in all battles, Ghomm rounds out his role as both a disruptor and enabler. He may have started as a fragment collector’s project, but in practice, Ghomm Yellowhand is a champion who can carry his weight across nearly every part of the game, embodying the strength and resilience of the Skinwalkers he now calls family.

Ghomm Yellowhand Skills

Bone Club Bash
Attacks 1 enemy 2 times. The first hit has a 30% chance of placing a [Leech] debuff for 2 turns. The second hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Damage Multiplier: 2.3 ATK

Unspoken Bonds (Cooldown: 5 turns)
Places a 30% [Increase SPD] buff on all allies for 2 turns. Also places а 15% [Continuous Heal] buff on all allies for 1 turn.
Level 2: Cooldown -1
Level 3: Cooldown -1

Yellowhand Clobber (Cooldown: 4 turns)
Attacks all enemies. Decreases the Turn Meters of all enemies by 15%. Has a 50% chance of placing a [Stun] debuff on all enemies for 1 turn.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Damage Multiplier: 3.3 ATK

Pastoral Protector (Passive)
Whenever an ally is attacked, fills this Champion’s Turn Meter by 5% (once per attacked ally).

Aura
Increases Ally ATK in All Battles by 25%

Ghomm Yellowhand Build Guide

Champion Build Guide

Recommended Artifacts

PvE: Impulse, Reflex, Relentless
PvP: Immunity, Protection, Stoneskin, Untouchable
PvE & PvP: Accuracy, Chronophage, Divine Speed, Feral, Fortitude, Immortal, Mercurial, Perception, Pinpoint, Regeneration, Resistance, Righteous, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (ACC / RES / HP% / DEF%)
Boots (SPD / HP% / DEF%)
Ring (HP / DEF)
Amulet (HP / DEF)
Banner (ACC / RES / HP / DEF)

Stats Priority

Buffer & Debuffer: ACC, RES, SPD, HP%, DEF%

Recommended Relics

PvE: Temporal Stagnator, Hand of Uncreation, Harp of Kasbiel, Infernal Polytope, Infernosphere, Royal Digit, The Deathdealer
PvP: Aspect of Siroth, Chronocube, Orb of Transfixion, Wand of Submission
PvE & PvP: Gilded Dragonstone, Golden Elixir, Volcardiac Heart

Ghomm Yellowhand Masteries Guide

Arena, Doom Tower, Faction Wars

Raid Shadow Legends Ghomm Yellowhand PvP Masteries Guide

Defense

  1. Defiant
  2. Improved Parry
  3. Rejuvenation
  4. Resurgent
  5. Wisdom of Battle
  6. Delay Death
  7. Cycle of Revenge

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Cycle of Magic
  5. Lore of Steel
  6. Lasting Gifts
  7. Sniper
  8. Eagle-Eye

Campaign, Clan Boss, Dungeons

Raid Shadow Legends Ghomm Yellowhand PvE Masteries Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Methodical
  8. Warmaster

Support

  1. Steadfast
  2. Lay on Hands
  3. Rapid Response
  4. Lore of Steel
  5. Cycle of Magic
  6. Lasting Gifts
  7. Master Hexer

Ghomm Yellowhand Champion Lore Synopsis

Ghomm of the Yellow Hand began life with nothing. Born to a struggling clan in the Dusk Hills, he was left in the wilderness to die when his people could no longer care for him. A strange Fae, tall and tree-like, discovered the abandoned child and raised him in silence. The creature never shared its name, so Ghomm called it the Helper, or sometimes the Quiet One. Though it rarely made a sound, the Helper provided him with guidance, and the bond between them deepened as Ghomm grew. His own name came from the low guttural noise the Fae occasionally produced in moments of satisfaction.

Under the Helper’s direction, Ghomm learned to survive through hunting and theft. He captured beasts and stole livestock, which the Helper used in dark rituals. Animals were sacrificed and their entrails arranged in strange patterns, the Fae gesturing silently toward powers Ghomm could not see. For almost two decades, the Helper shaped him into something strong, cunning, and accustomed to blood. Ghomm followed without hesitation, believing in the purpose of these teachings even if he never fully understood them.

Eventually, the Helper brought Ghomm to face a mighty black dire-ram, scarred and dangerous, with one horn broken in battle. The two clashed savagely until Ghomm managed to cut its throat with his knife. In its dying moments, the creature’s cursed spirit bound itself to his own, transforming him into a Skinwalker. When the frenzy faded, Ghomm glimpsed the Helper vanishing into the woods, never to return. Though abandoned once again, Ghomm did not despair. He accepted this as part of his fate and carried forward, fashioning a weapon from the ram’s bones and setting out alone to forge his own path.

His wandering eventually brought him to a band of Skinwalkers, exiles and strays like himself, who were being tormented by a colossal knife-beetle. The insect had hounded them for days, starving them and driving them to desperation. Ghomm saw in their struggle a reflection of his own past and decided to intervene. Charging into battle with his bone club, he attacked the beetle’s joints with practiced precision. Inspired, the others rallied beside him, copying his tactics until the beast collapsed. Though one of their number fell, they managed to secure victory together.

In the aftermath, Ghomm honoured the fallen by marking a shield with the insect’s yellow blood and strapping it to his back. The others followed his example, staining themselves with the same colour in tribute. They named him Yellowhand, adopting the symbol as their emblem and welcoming him as kin. With them, Ghomm found the family he had never known, and though he spoke little, his bravery and selflessness gave him a voice of their own.

Ghomm Yellowhand Updates

Ghomm Yellowhand Videos

Boozor: F2P AMAZING EPIC! GHOMM YELLOWHAND GUIDE AND SHOWCASE!

ASH: GHOMM YELLOWHAND (Fusion Epic) is ACTUALLY GREAT!

Merchant: Testing Ghomm Yellowhand In RAID: Shadow Legends – He Is MUCH Better Than You’d Think

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