
OverviewNAME: Gerhard the Stone AbilitiesRSL_DoomTower_ResistAura Obtain fromAncient Shard Blessings Recommendation | Grinding★★★✰✰ Campaign Dungeons★★★✰✰ Minotaur Potion★★✰✰✰ Arcane Keep Doom Tower★★★✰✰ Floors |
Gerhard the Stone Skills
Ringing Blow
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 40% chance of placing a [Stun] debuff for 1 turn instead if the target has more than 75% Turn Meter.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Damage +5%
Damage Multiplier: 3.5 ATK
Show of Valor (Cooldown: 4 turns)
Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Will ignore 25% of the target’s DEF. Will ignore 50% of the target’s DEF instead if the target is under an [Increase DEF] buff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Exemplar (Passive, Cooldown: 5 turns)
Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], [Petrificaiton] debuffs.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increases Ally RESIST in Doom Tower battles by 50.
Gerhard the Stone Build Guide
| Champion Build Guide | |
Recommended ArtifactsPvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless | Stats AllocationWeapon (ATK) |
Stats PriorityATK Nuker: ATK%, C.RATE, C.DMG, SPD | |
Recommended RelicsPvE: Covetous Passion, The Cat’s Gaze, Essence Quencher, Murderfang, Sporeburst Rod, Saint Zavier’s Tribute, Steel Eyed Cutter, Last Laugh Amulet, Gaze of Damnation, Andromeda’s Diadem, Codex Luminis, Compass of Anaxia, Draught of Ire, Frostspawn Cocoon | |
Gerhard the Stone Mastery Guide
Arena, Doom Tower, Faction Wars

Offense
| Defense
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Gerhard the Stone Updates
Gerhard the Stone Videos
Raid Shadow Legends Gerhard the Stone Champion Guide by MurderInc
@Zyfoud: I have added the damage multipliers for Gerhard the Stone skill. Thanks!
The Damage Multipliers are 3.5 for A1 and 5.5 for A2.
Yes he can hit but I ended up building a glass sniper. If you have a team that can revive and heal he can be the hitter for me but I use him mainly in Faction Wars and I have zero Banner Lords champ that can revive… he usually end up the first one going down =( Switching between him and Chevalier sometimes means 3 stars FW stage VS 1 star… So I dunno if he is right for me since Chevalier can hit and tank at the same time.
Gerhard’s A2 is pretty interesting with the Ignore defence. I figured if he has the Cruel and Savage sets, the enemy has defense buff, and Helmsmasher activates, he could have 105% Ignore Defense on the attack. How would that extra 5% even work? Would he be dealing pure damage to the enemy HP? How hard would he be hitting bosses?