OverviewNAME: Gerhard the Stone AbilitiesRSL_DoomTower_ResistAura Obtain fromAncient Shard Blessings RecommendationPhantom Touch (Damage Dealer) |
Grinding★★★✰✰ Campaign Dungeons★★★✰✰ Minotaur Potion★★✰✰✰ Arcane Keep Doom Tower★★★✰✰ Floors |
Gerhard the Stone Skills
Ringing Blow
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Has a 40% chance of placing a [Stun] debuff for 1 turn instead if the target has more than 75% Turn Meter.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Damage +5%
Damage Multiplier: 3.5 ATK
Show of Valor (Cooldown: 4 turns)
Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Will ignore 25% of the target’s DEF. Will ignore 50% of the target’s DEF instead if the target is under an [Increase DEF] buff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Damage Multiplier: 5.5 ATK
Exemplar (Passive, Cooldown: 5 turns)
Immune to [Fear], [True Fear], [Freeze], [Provoke], [Sleep], and [Stun] debuffs.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increases Ally RESIST in Doom Tower battles by 50.
Gerhard the Stone Build Guide
Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars | |
Recommended ArtifactsPvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless |
Stats AllocationWeapon (ATK) |
Stats PriorityATK Nuker: ATK%, C.RATE, C.DMG, SPD |
Gerhard the Stone Mastery Guide
Arena, Doom Tower, Faction Wars
Offense
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Defense
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Gerhard the Stone Updates
Gerhard the Stone Videos
Raid Shadow Legends Gerhard the Stone Champion Guide by MurderInc
@Zyfoud: I have added the damage multipliers for Gerhard the Stone skill. Thanks!
The Damage Multipliers are 3.5 for A1 and 5.5 for A2.
Yes he can hit but I ended up building a glass sniper. If you have a team that can revive and heal he can be the hitter for me but I use him mainly in Faction Wars and I have zero Banner Lords champ that can revive… he usually end up the first one going down =( Switching between him and Chevalier sometimes means 3 stars FW stage VS 1 star… So I dunno if he is right for me since Chevalier can hit and tank at the same time.
Gerhard’s A2 is pretty interesting with the Ignore defence. I figured if he has the Cruel and Savage sets, the enemy has defense buff, and Helmsmasher activates, he could have 105% Ignore Defense on the attack. How would that extra 5% even work? Would he be dealing pure damage to the enemy HP? How hard would he be hitting bosses?