Geomancer | DW-EAF | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Legends Geomancer Skill Mastery Equip Guide

Raid Shadow Geomancer Skill Mastery Equip Guide

Obtain from

Ancient Shard
Sacred Shard

Overview

FACTION: Dwarves
RARITY: Epic
ROLE: Attack
AFFINITY: Force
USABILITY: Mid Game
TOMES: 15 (A2 A3)

Total Stats (6★)

Health Points (HP): 15,525
Attack (ATK): 1,343
Defense (DEF): 925
Speed (SPD): 94
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 60%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Grinding

★★★✰✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★★★★★ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur’s Labyrinth
★★★★✰ Spider’s Den
★★★★★ Fire Knight’s Castle
★★★★✰ Dragon’s Lair
★★★★✰ Ice Golem’s Peak

Potion

★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★★★✰ Spirit Keep
★★★★★ Magic Keep

Doom Tower

★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★★★★★ Frost Spider
★★★✰✰ Scarab King
★★✰✰✰ Celestial Griffin
★★★★✰ Eternal Dragon

Geomancer Skills

Tremor Staff [ATK]
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Damage Multiplier: 2.4 ATK

Creeping Petrify [ATK] (Cooldown: 4 turns)
Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a [HP Burn] debuff placed by this champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this skill while under a [HP Burn] debuff placed by this Champion.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 6 ATK

Quicksand Grasp (Cooldown: 5 turns)
Fully depletes the target’s Turn Meter. Fills the Champion’s Turn Meter by the amount the target loses. Has a 75% chance of placing a [HP Burn] and a 25% [Weaken] debuff on the target for 3 turns.
Level 2: Debuff/Buff Chance +5%
Level 3: Debuff/Buff Chance +5%
Level 4: Debuff/Buff Chance +5%
Level 5: Debuff/Buff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1

Stoneguard [Passive]
Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a [HP Burn] debuff placed by this Champion. Whenever this Champion is attacked, deflects 30% of the damage instead.

Aura
Increases Ally HP in all battles by 25%.

Geomancer Equipment Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Stats

HP%, DEF%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF% / C.RATE)
Chestplate (HP% / DEF% / ACC)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC / DEF / HP)

Recommended Artifacts

Lifesteal, Perception, Accuracy, Speed

Geomancer Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Geomancer Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Life Drinker
  4. Bring it Down
  5. Kill Streak
  6. Giant Slayer

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Charged Focus
  3. Exalt in Death
  4. Swarm Smiter
  5. Arcane Celerity
  6. Evil Eye
  7. Lore of Steel
  8. Master Hexer
  9. Sniper

Clan Boss (Speed Tuned)

Raid Shadow Legends Clan Boss Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Life Drinker
  5. Single Out
  6. Bring it Down
  7. Wrath of the Slain
  8. Methodical
  9. Kill Streak
  10. Giant Slayer

Defense

  1. Tough Skin
  2. Blastproof
  3. Resurgent
  4. Delay Death
  5. Retribution

Support

  1. N/A

Geomancer Updates

Geomancer Videos

Raid Shadow Legends Geomancer Champion Guide by Farbstoff RSL

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16 thoughts on “Geomancer | DW-EAF | Raid Shadow Legends Skill Mastery Equip Guide

  1. Chili

    His passive does not reduce fireknight’s shield count. Just tested it. It does proc giant-slayer though. Great for clan boss, not so great in FW.

  2. Richard Petzoldt

    I don’t understand why deflecting damage back on the attacker wouldn’t take down the shield, but it doesn’t seem to do more than one tick. I have some info to share about him on Spider 20. He’s negative affinity so on my team he absorbs every spiderling attack and counters on every one. The only problem is he will use his TM depletion A3 on a spiderling unless you tap Mama spider before every run. I hear the new patch will fix that. The rest of my spider 20 team is Venus, Deacon, Stag, and Valkyrie. As long as I remember to tap Mama before the fight my win percent is 100.

  3. Iscran

    Deflecting damage doesn’t take down the shield at all but agree he is good on FK due to the 3 turn CD TM depletion so would revise that rating.

  4. Richard Petzoldt

    @Ayumilove Thanks for the mention. I posted the words and the way I understood them. It should be a tick off the shield for each living member of the team, but I could be wrong. Your text is correct for the masteries, but even after clearing my cache the pictures and still showing Warmaster and also you have 4 masteries in row 3, but once again the text is correct.
    Thanks for all the good work here. Was the original 1 star FK rating a typo or just a misunderstanding?

  5. Chupete

    Anybody tried to use it in a team with Brogni? Would like to know if both passive procs.

  6. Ayumilove Post author

    @Richard Petzoldt: I have updated Geomancer’s masteries to use Giant Slayer instead of Warmaster. If it’s still showing Warmaster, then I would recommend clearing the Internet Browser cache to force refresh the page, so you could view the latest changes on my site. Thanks a lot for your input! With your explanation on how the deflect damage skill works on Geomancer, I’ll update the rating for Fire Knight from 4 to 5 now 🙂

  7. Richard Petzoldt

    Hi Ayumilove,
    You could have given me credit for my input along with Anichebe and Skumm. The wording from his passive is Stoneguard [Passive]
    Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a [HP Burn] debuff placed by this Champion. Whenever this Champion is attacked, deflects 30% of the damage instead.
    So if the FK is under an HP BURN cast by Geomancer it will deflect that damage on the FK decreasing his shield. It seems to always deflect damage on the FK from the attack on himself. So if he has successfully placed an HP Burn it will be five ticks off the shield if he hasn’t it will be only one.
    I went to redo my masteries to Giant Slayer. You should update the picture as well as the chart because I followed the picture and when I got to the bottom for Giant Slayer OOPS I couldn’t do it. It was my fault. I noticed the picture didn’t have Giant Slayer, but I forgot to look for row five so I could get to giant slayer, but if you had updated the picture I wouldn’t have messed up.
    Thanks for all the work you do here.

  8. Ayumilove Post author

    @Anichebe, @Skumm: Thanks for your inputs! I have updated Geomancer’s mastery to use Giant Slayer instead of Warmaster. Also, I have updated Geomancer’s rating for Fire Knight from 1 to 4. Does Geomancer’s reflect damage reduces the Fire Knight shield count? (if yes, this would be a 5 star rating for Fire Knight).

  9. Anichebe

    I have to confirm, he’s an absolute beast at CB and FK. His passive is doing insane numbers by procing giantslayer.

  10. Skumm

    His passive definitely procs giantslayer and it seems like by turn 40 or so you’re reflecting hundreds of thousands of damage per turn. it’s sweet. I just ran him in a easy 2x Maneater with vizier keeping his hp burn up through the entire fight. 27M out of Geomancer.

  11. Richard Petzoldt

    Other sites have him as 4 or 5 star against FK and from my experience I give him 5 star. Sorry for the double post, but this is really bugging me.

  12. Richard Petzoldt

    How this site is giving him a 1* FK rating is beyond me. I’m using him on FK 20 along with an all spirit team of deacon, Valk, Stag and Tomb Lord. He draws the fire and is tanky as hell. He fully depletes the TM, He deflects damage taking down the shield and makes my success rate 100%. Prior to using him I tried Venus and Coldheart who both died most of the time.

  13. ofit

    Has anyone tested him on CB to see if his passive procs giantslayer?

  14. PaulWolf

    Just wtf…
    He seems too much broken..

  15. Strawberry369

    seems pretty solid very useful for clan boss

  16. Richard Petzoldt

    I just got Geomancer and considering my Dwarf team he’s manna from Heaven. I’ll let you know more once I get a chance to use him, but his kit looks great with an amazing passive. He could do havoc against Clan Boss