Galkut | Raid Shadow Legends

Raid Shadow Legends Galkut Skill Mastery Equip Guide


NAME: Galkut
FACTION: Ogryn Tribes
ROLE: Attack
TOMES: 12 (A2 A3)



Obtain from

Ancient Shard
Sacred Shard
Primal Shard

Blessings Recommendation

Phantom Touch (Damage Dealer)


★★★✰✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★★★★★ Clan Boss
★★✰✰✰ Hydra
★★★✰✰ Faction Wars


★★★★✰ Minotaur
★★★✰✰ Spider
★★★✰✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun


★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★✰✰✰✰ Magic Keep

Doom Tower

★✰✰✰✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★★★✰✰ Celestial Griffin
★★★✰✰ Eternal Dragon
★★✰✰✰ Dreadhorn
★★★✰✰ Dark Fae

Galkut Skills

Mangle Limbs
Attacks 1 enemy 2 times. Has a 25% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Damage Multiplier: 1.85 ATK

Brutal Battering (Cooldown: 4 turns)
Attacks all enemies 1 by 1 in random order. Damage inflicted decreases by 25% after each hit.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 6.7 ATK

Boom Barrage (Cooldown: 5 turns)
Attacks all enemies. Places a [Bomb] that detonates after 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 4 ATK
Bomb Damage Multiplier: 4 ATK

Increases Ally C.RATE in Dungeons by 24%.

Galkut Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Instinct, Killstroke, Lethal, Merciless, Perception, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK% / ACC)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (C.DMG / ATK)
Banner (ATK / ACC)

Stats Priority

ATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC

Galkut Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Galkut Skill Mastery Equip Guide


  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Whirlwind of Death
  5. Single Out
  6. Cycle of Violence
  7. Bring it Down
  8. Kill Streak
  9. Blood Shield
  10. Warmaster


  1. Defiant
  2. Improved Parry
  3. Bloodthirst
  4. Delay Death
  5. Retribution

Galkut Storyline

Few of the Ogryn or Troll tribes living in the wilds have the means or knowledge required to tame steel. Thus, many of their warriors are armed with primitive clubs, stone axes, weapons looted on the battlefields or, sometimes, purchased from the rare merchants that are willing to trade with such dangerous customers. Galkut, on the other hand, takes a more creative approach. His arms and armour are crafted from the bones of slain enemies, serving both to offer protection and to inspire fear in the hearts of his opponents. And the best part? Each victory brings a chance to enhance Galkut’s armour, assuming there is enough “material” left to work with.

Galkut Updates

Galkut Videos

Raid Shadow Legends Galkut Champion Guide by mAd Capper

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7 thoughts on “Galkut | Raid Shadow Legends

  1. Moser

    I think people are sleeping on Galkut, dude can pump out some damage, and his A2 and A3 are AOE, which is awesome for Ogryn faction wars. If I can keep him alive he does almost as much damage as Ignatius.

  2. Gersh / Richie

    @Holdem A1 is 60% decrease Def and he attempts twice. And Bomb as per the description on this page: “Bomb damage completely ignores the target’s defense values, and this makes it very effective against high defense and high HP champions.”

  3. nathan

    this guy is so bad that even his name is blocked in server chat. nuff said

  4. Daniel

    Not sure if you’ve used him on spider but the 1 by 1 damage doesn’t work that way and that’s not how diminishing returns work in general. Let’s say he hits for 10,000 the first time, after the first 25% decrease it then hits for 7,500. The second 25% decrease, however, is no longer based on the original 10,000, but rather the 7,500 of the hit before (hence the wording “25% decrease after each hit”. His 3rd hit would then deal 5,625, the next would be 4219 etc. At a certain point, the damage is definitely negligible but at least he is hitting all the spiders.

  5. MikeasMagnus

    Not after the fourth spider attacked (-100% damage from that on) 🙂
    Regarding the bombs, the little spiders shouldn’t live up to 2 turns.

  6. Holdem

    What makes him so good at clan boss ? 5* for a 1/4 times 60% def decrease and multi target abilities ?

  7. Obeliske

    Wouldn’t this guy be really good in spiders den?