Frostbringer | SO-ESM | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Legends Frostbringer Skill Mastery Equip Guide

Raid Shadow Frostbringer Skill Mastery Equip Guide

Champion Fusion

N/A

Overview

FACTION: The Sacred Order
RARITY: Epic
ROLE: Support
AFFINITY: Magic
USABILITY: Mid Game
TOMES: 11 (A2 A3)
OBTAIN: N/A

Total Stats (6★)

Health Points (HP): 20,310
Attack (ATK): 870
Defense (DEF): 1,079
Speed (SPD): 110
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Grinding

★★★✰✰ Campaign
★★✰✰✰ Arena Defense
★★✰✰✰ Arena Offense
★★★✰✰ Clan Boss
★★★✰✰ Faction Wars

Dungeons

★★★✰✰ Minotaur’s Labyrinth
★✰✰✰✰ Spider’s Den
★★★★✰ Fire Knight’s Castle
★★✰✰✰ Dragon’s Lair
★★✰✰✰ Ice Golem’s Peak

Potion

★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★★★✰ Spirit Keep
★★★✰✰ Magic Keep

Frostbringer Skills

Cones of Cold [ATK]
Attacks 2 times at random. Has a 15% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%

Snow Flurry [ATK] (Cooldown: 4 turns)
Attacks 3 times at random. Places a 60% [Decrease DEF] debuff for 2 turns if the target has a [Heal Reduction] debuff.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Cooldown -1

Arctic Winds (Cooldown: 5 turns)
Places a 30% [Increase SPD] and a 50% [Increase ATK] buff on all allies for 2 turns.
Level 2: Cooldown -1

Aura
Increases Ally DEF in Dungeons by 33%.

Frostbringer Equipment Guide

Equipment Set for All Battles
3 Speed Set

Equipment Stat Priority
HP%, Defense%, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Defense% / HP%)
Chestplate (Defense% / HP%)
Boots (Speed)
Ring (Defense / HP)
Amulet (Defense / HP)
Banner (Accuracy)

Frostbringer Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Faction Wars

Raid Shadow Legends Frostbringer Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Whirlwind of Death
  5. Wrath of the Slain
  6. Bring it Down
  7. Blood Shield
  8. Giant Slayer

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Rapid Response
  4. Arcane Celerity
  5. Cycle of Magic
  6. Spirit Haste
  7. Lasting Gifts

Frostbringer Storyline

The figure of the Frostbringer, sometimes known as the Snow Maiden, does not appear in the tales of Sir Nicholas until just three centuries ago. Said to have been a warrior raised by the Sacred Order – one of the fabled Temple Maidens – she saw a vision of a great pillar of light rising above an ancient glacier and burning away the darkness. Upon waking from her sleep, the Maiden knew what she had to do. Having gathered her spear and armour, she ventured out into the frozen lands that lay beyond the walls of her Monastery to follow in the steps of the fabled Sir Nicholas. The dangers were many, the foes – deadly. But with skill and faith, the brave young woman fought to overcome them all. She defeated Frostskin trolls that sought to turn the intruder back, purged the undead that rose from beneath the snow, guided by the Shadow’s dark will, and braved daunting mountains on the way to her goal. Not even the fearsome drakes were able to break her resolve. Then she saw it – the mighty fortress of stone and ice that rose above the horizon. Battered and wounded, she pressed on for no fatigue could stop her when the goal was in sight. Three days and three nights she walked, waist-deep in snow, and only reached the steps of the fortress when the full moon of the third night shone brightly overhead. There she collapsed, but the light of Lumaya’s servants cannot be extinguished so easily. Sir Nicholas himself stepped forth to lift the brave youth up, and with the Arbiter’s blessing, she was granted eternal life. Ever since that fateful night, the Frostbringer remains a loyal companion and a friend to all those in Sir Nicholas’ band of Champions.

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14 thoughts on “Frostbringer | SO-ESM | Raid Shadow Legends Skill Mastery Equip Guide

  1. Lord Tony Stark

    For what it’s worth @Ayumilove, I know you’re human like all of us and I for one have found your work remarkable! If others would attempt to do all this with THEIR OWN TIME perhaps they’d be a bit more understanding……perhaps not, there are a large number of oligoganglic d-nozzles in the world and they harbor such self-loathing that they can only feel better by trying to attack others. Sad, really.

    Keep being amazing Ayumi and know that there are ALOT of us whom find ur work invaluable.

  2. Hus Razvan

    Between apotecary and this 1 wich is better? Ty

  3. dhr21577

    @Ayumilove I see you updated Frostbringer’s ratings here. I think you’ve nailed it with that update. She’s very situational as we’ve discussed here in the thread, and I appreciate that makes it very hard to rate her easily. I think the new rating reflects that pretty well.

    Just want to say thanks for taking on the feedback, and for maintaining this resource. I use it regularly, and often point my clan mates here. It is in my view the best resource for the game. Well done, and thanks.

  4. dhr21577

    @Ayumilove I se Grizzled Jarl on the Clan Boss to apply attack down debuffs along with Defense up and block debuffs. He needs high accuracy to apply the attack down debuff, so, yes, you’re right in that he does take up a debuff slot with a heal reduction. I also use skullcrusher in my team, who also applies a heal reduction debuff. With two champions already applying the heal reduction debuff unavoidably on their A1, Frostbringer becomes a very viable choice for an offensive support.

    I agree, heal reduction is not a useful debuff for the clan boss, but it’s a single debuff slot. Most players will not have a perfect clan boss team. In a perfect world every team would apply weaken, atk down, def down, HP burn and 6 5% poison debuffs with 100% up time. That just doesn’t happen for most people.

    My clan boss team is Bad-El Kazar, Occult Brawler, Frostbringer, Grizzled Jarl, Skullcrusher. The team has a good synergy, with that unavoidable heal reduction debuff actually becoming useful for frostbringer. That’s what I’m getting at when I talk about the synergies. Frostbringer is terrible if you only consider her in isolation. In that team she is very useful.

    On the issue of the long cooldown on her spd buff – it’s one turn longer than Apoth/HK etc, and it is also an Atk buff. Better buff, longer cooldown. I don’t find it to be especially punishing.

    At any rate, 1 star is just too low for her on the clan boss. She brings 2 buffs that are useful for the clan boss, 1 buff that is not useful, and 1 debuff that is useful. At worst she would be two stars in a team that isn’t synergised with her (She’s still bringing more to the table than she’s taking away) and with the team I’m using, she’d be at least a 4 star.

    I have HK and Apoth, neither of whom are better choices for me than frostbringer for the clan boss. Apoth brings a spd buff, and a heal I have no use for with Bad-El. HK brings a spd buff and a small spd aura, and 2 debuffs the clan boss is immune to. I have Seeker, whose overall spd increase potential is lower than frostbringer, and again, brings a debuff the clan boss is immune to.

    On Grizzled Jarl, I have no better champion for applying atk down and def up debuff/buff. He literally doubles the number of turns I have to fight the clan boss. Fully booked and scrolled he’s one of the strongest defensive support champions in the game (and he is a true support champion, his skills all fall within the support masteries for improvement despite his being labelled defence and his damage scaling off defence).

    I really do see where you’re coming from. As I say, on her own, she just isn’t that great. My argument is more that there is no part of the game where champions fight on their own, and with synergies like my own teams example, she’s absolutely more than a one star on the clan boss. I think if we get too caught up in the min/max perfect scenario, we risk dismissing really solid and strong team possibilities.

    Anyway, you don’t have to change anything. We can agree to disagree. Respect for your efforts with this site, it’s a great resource. I kind of wish there was a way to better show potential synergies for teams, but I understand how that would get very complicated very quickly. At least the comments here allows people to have a scan through and get an idea of how champions like frostbringer can be more useful in certain circumstances.

  5. Ayumilove Post author

    @dhr21577: Hi, Frostbringer isn’t good in Clan Boss since she applies Healing Reduction debuff, which isn’t useful at all since Clan Boss and almost all Dungeon Bosses that does not heal (except for Spirit Keep). This Healing Debuff takes up 1 slots of the 10 limited debuff slots, which limits the potential damage can be inflicted to Clan Boss via Poison, HP Burn, Weaken, Decrease Attack, Decrease Defense. She has a long cooldown for her Increase Speed and Increase Attack. Her A2 which places Decrease Defense only happens if there is Healing Reduction, another pre-condition to inflict that debuff. Overall, in comparison with other Epic champions, she isn’t that good. For Grizzled Jarl, the best way to optimized him for Clan Boss damage is to have low Accuracy stats, so he does not apply Healing Reduction on Clan Boss. Then use other champion that can provide those debuffs as mentioned above to deal more damage. What champions do you have in your Champion Inventory apart from Frostbringer and Grizzled Jarl?

  6. Pop

    IDK, she looks good. In Raid Tier List Frostbringer is A or S tier in almost all situations and even god in FK and Spirit.
    I dont use it tho, have 5*, and never thought to use it in arena (had spirithost in beginning ,later got my gorgorab)
    If you don’t have something better for arena its good. I will keep her only for FW.

  7. dhr21577

    @Ayumilove: I respectfully disagree with Frostbringer having such a horribly low rating, particularly for CB and Dungeons. Arena, I would agree with your comments largely, but she is an excellent offensive support. The randomness you’ve noted assumes that she is the only champion providing a heal reduction debuff. I use her with Grizzled Jarl, the pairing providing Atk, Spd, Def buffs, and Atk, Def, heal reduction debuffs reliably.

    Now granted, limited functionality makes it difficult to rate characters based on such synergies, but at the same time, a champion like Frostbringer who can be a 5 star champion with the right synergies shouldn’t be considered a 1 star character without it – that’s not really a matter of a bad champion, it’s more a matter of a bad use of a champion.

  8. Ayumilove Post author

    @metro gnome: Come back in 2020 to view the updated champions ratings :)

  9. Ayumilove Post author

    @Mayne: The rating is rated 1* on Frostbringer because her skills has too much randomness in it in terms of hitting enemies. If she is used against a Counter Attack team, all the enemies will target her, making her an easy target. If she is used in a team where there is mixed affinities, she couldn’t prioritized against the weaker affinity. She is only good for the 1st round of Arena wave where she buffed everyone up and that’s about it. There are plenty of Epics that can do similar thing like her but with no randomness involve. Her A2 requires that the enemy has Healing Reduction before applying Decrease Defense, so not good as well :( . Hence, the low rating is given to Frostbringer.

  10. Mayne

    I think I didn’t understand everything with my bad english, I’m sorry.

    So you really rated Frostbringer to 1* in most of the category or is it just temporary ?

  11. metro gnome

    Ah… So then she was never reviewed in the first place… And it’s safe that none of them were… making this list…. well whatever…

    Ok then good to know… I’ll move on from this place…

  12. Ayumilove Post author

    @metro gnome: The previous rating was taken from in-game. After re-evaluating the Frostbringer’s skills, the rating is re-updated based on her utility in Clan Boss, Dungeons, Arena, Campaign and Faction Wars. All 400 champions in RAID will be re-evaluated rather than using the in-game rating as I found it is inaccurate to exhibit the champion’s true capabilities.

  13. Xir

    Wtf.Srsly?Bad epic?
    1* Arena offense with speed/atk buff?

    Did I miss the patch?

  14. metro gnome

    ummm… What happened to this champion?

    She was “Epic Excellent” on this list for months, 5 Star in Arena, Campaign, Clan Boss (which I never understood), minotaur, golem, dragon, fire knight, void, spirit, and magic.

    And overnight she went “Epic Bad” with 1 star in almost everything.

    Has there been a new mechanic that has completely voided her virtues? Or was she never reviewed properly in the first place?