Foli | DE-LAM | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Foli Skill Mastery Equip Guide

Raid Shadow Foli Skill Mastery Equip Guide

Champion Fusion

Foli

Overview

FACTION: Dark Elves
RARITY: Legendary
ROLE: Attack
AFFINITY: Magic
USABILITY: Late Game
TOMES: 12 (A1 A2 A3 A4)
OBTAIN: Champion Fusion

Total Stats (6★)

Health Points (HP): 15,030
Attack (ATK): 1,476
Defense (DEF): 1,101
Speed (SPD): 105
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 63%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Grinding

★★★★✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★★ Clan Boss
★★★★★ Faction Wars

Dungeons

★★★★✰ Minotaur’s Labyrinth
★✰✰✰✰ Spider’s Den
★★★★★ Fire Knight’s Castle
★★★★✰ Dragon’s Lair
★★★★✰ Ice Golem’s Peak

Potion

★★★★✰ Void Keep
★✰✰✰✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Foli Skills

Marked for Destruction [ATK]
Attacks 1 enemy 4 times. Has a 20% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%

Biodisruptor [ATK] (Cooldown: 4 turns)
Attack 4 times at random. Each hit has a 35% chance of placing a [Leech] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Cooldown -1

Sealed Fate [ATK] (Cooldown: 5 turns)
Attacks all enemies, decreases their Turn Meters by 15%, then attacks the targeted enemy. Enemies killed by this Skill cannot be revived.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Cooldown -1

Living Armor [Passive] (Cooldown: 5 turns)
Heals this Champion by 20% of their MAX HP and boosts the Turn Meter by 50% whenever an enemy places a [Stun], [Freeze], [Sleep] or [Provoke] on this Champion. Immediately removes all [Stun], [Freeze], [Sleep] and [Provoke] debuffs from this Champion.
Level 2: Cooldown -1
Level 3: Cooldown -1

Foli Equipment Guide

Arena, Campaign, Faction Wars Clan Boss, Dungeons

Equipment Set

2 Offense Set, 1 Speed Set
1 Retaliation Set, 1 Speed Set

Equipment Set

1 Lifesteal Set, 1 Accuracy Set

Equipment Stat Priority

ATK%, C.RATE, C.DMG, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (C.RATE / C.DMG)
Chestplate (ATK%)
Boots (SPD)
Ring (ATK)
Amulet (C.DMG)
Banner (ACC)

Equipment Stat Priority

DEF%, HP%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP% / ACC)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Foli Mastery Guide

Raid Shadow Legends Foli Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Heart of Glory
  4. Single Out
  5. Whirlwind of Death
  6. Bring it Down
  7. Methodical
  8. Kill Streak
  9. Giant Slayer

Defense

  1. N/A

Support

  1. Pinpoint Accuracy
  2. Exalt in Death
  3. Arcane Celerity
  4. Lore of Steel
  5. Cycle of Magic
  6. Master Hexer

Foli Videos

RAID: Shadow Legends | Foli Champion Guide by Hell Hades

RAID: Shadow Legends | Foli Champion Guide by Chofly

RAID: Shadow Legends | Foli Champion Guide by AliAlPlays

Foli Storyline

Foli’s origins are shrouded in mystery. Some say he was among the first Elves to have been banished from the Kingdom of Aravia for dabbling in the forbidden Dark Arts. Others – that he was unjustly persecuted by his political rivals and forced into exile. Foli himself certainly cares little for rumours and legends, his focus remains on the present and his role in the war against Siroth. For decades, he worked alone, striking alliances and backroom deals with numerous powerful figures across Teleria. His goal was ever the same – to uproot the servants of darkness wherever they could be found, by whatever means necessary. His natural talents are enhanced manyfold by the strange armour he wears. Whether created by magical means, or a symbiotic creature eons-old, this living carapace provides exceptional protection and vitality. Crushing blows that would daze and debilitate lesser warriors seem to have little effect, wounds mend as fast as they would beneath a skilled healer’s touch, and the armour itself serves as a terrifying extension of Foli’s arsenal. Such an elusive Champion is not easy to recruit, yet if his loyalty is gained few foes will be able to stand in his Company’s way.

Foli Updates

  1. (2020-02-12) Raid Shadow Legends Patch V1.13

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31 thoughts on “Foli | DE-LAM | Raid Shadow Legends Skill Mastery Equip Guide

  1. Ayumilove Post author

    @Donald Eager: I have updated Foli’s A3 Skill “Sealed Fate” Skill Cooldown from 7 turns to 5 turns. Thanks!

  2. Donald Eager

    Sealed Fate Is only a 5cd

  3. 96Nick

    @Gunduvar
    Master Hexer only specifies which debuffs it *doesn’t* extend the duration of. It works on both Decrease Def and Leech that Foli has.
    If you have Cruel, Divine Offense, Divine Speed etc. it’s better than just the base Offense/Speed. When you see it say Offense/Speed/Life etc. it just means to use any variation of those sets.

  4. Anthony Monaghan

    why has nobody mentioned this is simply the Guyver?

    i really want this champion as i love the guyver

  5. Gunduvar

    Howdy AyumiLove,

    I noticed on the Mastery tree for support you have Master Hexer as one of the slots, but i noticed that Foli does not have any of the debuffs that Master Hexer specifies. I was wondering if you could enlighten me o. The why of having that versus maybe using the Sprint Haste Mastery. In addition to that question, would substituting the speed set for Divine Speed have any real effect? As well as offense with Cruel?

  6. Wikileaf

    I am starting to wonder if Foli is better than Rhazin in CB in NM and UNM.

    Foli A1 hits 4 times and dec def.
    A2 hits 4 times and puts up leech
    A3 hits 2 times and TM down

    Rhazin A1 hits 3 times and removes a buff
    A2 dec def and weaken
    A3 hits 1 and TM down.

    Both champs A3 isnt good at CB. But Foli hits 2 times so one more WM proc

    Dec def is better than weaken at NM, and Foli should keep it up more consistently than Rhaz (since it is on his A1).

    Remove buff would be nice a fd against magic CB.

    The leech would help my problem that I cant get Sepulchers speed to plus 228-238 with LS gear. But the leech is on a 4 turn CD so I would need to use my books and hope I get the minus 1 cd.

    Foli hits 4 + 4 + 2 with his abilties. Rhazin 3+1+1. Foli should get more dmg with WM.

    However Foli is a atk champ and Rhazin a def champ = Rhazins own hits (not WM included) should hit a lot harder than Folis base attacks.

    What do you guys Think?

  7. Timberwolf

    Sealed fate should say cooldown of 5.

  8. Ayumilove Post author

    @Vin11: I would not replace Foli with Rhazin since Leech helps your team to heal more during battle. A consistent Decrease Defense down will allow your team to do significantly more damage.

  9. Ayumilove Post author

    @Lautaro: It’s worth booking Foli since he is used in both Arena and Clan Boss (Speed Team in Lead Position to take the Stun). If you are mainly using him as an Arena Nuker in a Speed Team, then no Legendary Skill Tomes are required.

  10. Lautaro

    Is it worth putting books to foli? or the passive profit in the CB does not justify the books?

  11. Vin11

    Should I replace foli with rhazin for clan boss? My current team has Frozen Banshee, Tayrel, Skull Crusher, Miscreated Monster and foli. Foli and tayrel keep defense down consistently and the leech debuff helps as there is no healer in the team. Foli also has a 4 hitter a1 compared to Rhazin’s 3 hitter so he would provide more giant slayer procs. Rhazin, on the other hand, has better base def and also has a weaken debuff.

  12. Ayumilove Post author

    @AeolWind: I would recommend testing out one champion first before going all-out with swapping Lifesteal Set with other equipment. Reason being, your champions base damage must do much more damage to heal the same amount compared to Lifesteal Set. This means you will need to obtain and upgrade equipment with better substats rolls. In addition, you will need to keep the Leech debuffon the Clan Boss all the time. If the debuff was resisted and the champion who inflicts Leech debuff had to wait for X number of turns for the skill cooldown, it could risk wiping out the entire team. There is also a risk where if you have Poisoners in the team, and the Poison debuff took up all the 10 of the debuff slots, Leech could not be applied. There are some experiments done by some players, and they discovered that the champion who uses the Leech approach will require at least some additional healing such as “Rejuvenation” mastery.

  13. Aeolwind

    Foli is really good post Leech update; he may be S Rank now. Depending on setup, he may remove the need to have Lifesteal artifacts on your clan boss team if he is booked. Mine isn’t booked & in bad gear, but added 6 turns to my counter attack brutal clan boss team & gave me my highest damage to date. Tayrel, Foli, Steelskull, Miscreated Monster, Skullcrusher. Replaced Kael/Juliana

  14. Ayumilove Post author

    @Zark79: Clan Boss has 2 types of setup: Speed Setup or Counter Attack Setup.

    1. For Clan Boss Speed Setup, you just want to pump in as much as Increase Turn Meter and Increase Speed buff regardless of the turn order. It’s all about performing more multiple turns for a single Clan Boss turn. The Clan Boss damage will have a quite big range depending on whether the Clan Boss was lucky to kill one of your crucial champions (e.g. Speed Booster champion), then the damage will slow down a lot. Reason being, if Clan Boss was to stun your Speed Booster, everyone’s damage is lowered a lot as they do not have the speed buff.

    2. For Clan Boss Counter Attack Setup, you will have more control of the turn sequence of each champion and the boss turn. This will provide better consistent damage output compared to Speed setup. The disadvantage of this is, those champions which are Speed Tuned will be in disadvantage in Arena since their speed is much lower compared to the champions there.

    For the recommended speed, accuracy, defense stats for Clan Boss, I have the details prepared on the main page on this site at https://ayumilove.net/raid-shadow-legends-guide/

    Choose Jareg if you have a secondary champion to apply Decrease Attack. Missing 1 Decrease Attack debuff on the Clan Boss will spell disaster as he can wipe out the entire champion line up with his AoE above Turn 20 in Brutal/Nightmare Clan Boss stage. I would pick Tayrel since he can also apply Decrease Defense debuff which greatly increases the damage output of Warmaster and Giant Slayer. The strategy is to always have a backup partner in case the main champion failed to apply the debuff. Example: Tayrel and Rhazin. If Rhazin Scarhide misses his Weaken and Decrease Defense debuff when Clan Boss resisted it, Tayrel can come in to apply the Decrease Defense debuff. This avoid the need of waiting for 3 turn cooldown from 1 champion.

    Doompriest can be used to remove Stun from the stunned champion. It’s best to have him not to be the target. Otherwise, his skill cooldown will be affected. Doompriest will need to be the fastest in the Clan Boss team to remove the stun debuff from the affected champion. He is most used in Unkillable setup. The damage output from Doompriest is very little compared to specific role champions such as Poisoner or Defense/Attack champions. If you bring her in, you need to have another champion to deal more damage to compensate her weaknesses.

  15. Zark79

    Thank you, Ayumi. I will try this set up as soon as I’ll level Rearguard Sergeant to 60 :)

    Can I ask you three last questions please?

    1) It is usually the case that other experts state that Increase Speed buff is the most important one for any fight, including CB.
    Why is it so, if this buff breaks the counterattack synchronisation?
    Or is it Boosting Turnmeter that does so, while the aforementioned buff only speed the team up, regardless of whom is the fastest Champion out of the bunch?

    2) I also have Jareg and Crypt King Graal. Do you think any of the two would be a better substitute for Tayrel?
    Jareg seems to be used extensively in my Clan, and Hell Hades also uses him in his standard setup (I think, I watched a video where he mentioned it, but I could be wrong).

    3) Doompriest. Does she has any place in a solid Clan Boss team, especially with the Champions mentioned above?

    Wow, quite a lot of these questions. I owe you a chocolate for all that :D
    Good day to you.

  16. Ayumilove Post author

    @Zark79: I would recommend using this setup: Tayrel, Foli, Frozen Banshee, Rearguard Sergeant and Skullcrusher (Put them in this sequence). I would replace Foli with another champion who backups Rearguard Sergeant with Heal, Increase Defense and Remove Stun debuff. Ma’Shalled isn’t good in Counter Attack setup as he will desync the counter attack sequence because he buffs everyone with Increase Speed on Auto. You just need 1 Poisoner in a Counter Attack setup. Frozen Banshee outputs much more Poison debuff compared to Occult Brawler in a Counter Attack setup. With the new setup, you will be able to achieve a consistent 25~35M damage on Brutal Clan Boss and 25-30M damage on Nightmare Clan Boss. Once you have more equipment with better rolls on substats, you can attempt Ultra Nightmare Clan Boss with 10~15M damage per key. If you are lucky to get those awesome S tier Legendary champions for Clan Boss (15~30M per key)

  17. Zark79

    Hi Ayumi!

    Thanks for the answer.
    I play on Brutal and usually deal around 20- 25 million damage with my current team, which includes Tayrel, Occult Browler, Frozen Banshee, Skullcrusher, and Ma’Shalled.

    I think of removing FB simply because Tayrel is not able to keep up the Defence Down on CB. The demon is overloaded with poisons but I think OB would be more than enough to keep it stacked with poisons.
    Or I could keep FB for Poison Sensitivity. Must test out which is a better Champions to be used as a sole poisoner.

    The DD debuff could really boost my damage, hence the idea of employing a full time DD debuffer :)

    Rearguard Sergeant does boost the survivability, whereas Foli is immune to stun, so he does not lose his turn.
    Will have to check which is better.

    Thank you again for your answer. Really appreciate your work and help here :)

  18. Ayumilove Post author

    @Pezkmal: Equip HP% or DEF% to make Foli to be more tankier, so he can survive longer to inflict more damage from Giant Slayer procs against bosses. You can substitute it with Attack%, C.RATE% and C.DMG, but you will need other ways to make him survive longer in battle.

  19. Ayumilove Post author

    @Televizion: Foli’s Sealed Fate has a long skill cooldown. I would not recommend using him in Spider’s Den as he does not help speed up that particular dungeon run.

  20. Ayumilove Post author

    @Zark79: It would depends on your Clan Boss team composition. If your Clan Boss team is not able to survive more than 5 minutes or 20 turns, it could mean that it lacks of team survivability. Having more DPS champions in the team may allow you to deal more damage but your overall damage against Clan Boss will be lower as the team dies too quickly. I would go with Rearguard Sergeant if you do not have Ally Protection, Decrease Attack and Decrease Defense in the team. Royal Guard is mainly for speeding up dungeon runs by eliminating the minions quickly and also doing damage to bosses. However, the damage is capped on Clan Boss when hitting him with ENEMY MAX HP damage, therefore he is not recommended to be used there unless you are just starting out with little champions to choose. I would go with Foli once you have the essential debuffs and buffs for Clan Boss in your team for extra damage. Essential debuff are Decrease Attack, Decrease Defense, Weaken and Poison. Essential buffs are Ally Protection, Healing, Counter Attack or Increase Speed with Increase Turn Meter, Increase Defense. Bonus buffs are Revive, Block Debuff, Block Damage, Unkillable, Revive on Death.

  21. Zark79

    Hi Ayumi,

    Between the three, which would you say is the best overall for the Clan Boss? Foli, Royal Guard, or Rearguard Sergeant?
    I’d appreciate your advice :)

  22. Televizion

    Why is he only 1 star in spiders? Not saying he should be 5 star or anything, but maybe 3 stars. His A3 hits hard and decreases turn meter. His A1 puts down decrease def on the spider, not amazing but helpful. Helped get me to spider 18 personally.

    Love what you do! Thanks!

  23. EmilioR

    Missing the mention that he was available from a Fusion event during July 2019. Fusion required Towering Titan, Teshada, Missionary and Kiitis.

  24. Pezkmal

    Why in the clan boss dungeon gear recommendation, preferred stats are def and HP? Could you clarify this one for me?

  25. leokid

    sorry i just realized DE stands for Dark Elves. My bad!

  26. leokid

    you labelled foli as DE-LAM but he’s ATTACK role

  27. Ayumilove Post author

    @SoCo79L: Foli can be acquired through opening Sacred Shard (Yellow Shard). This shard can be obtained by purchasing it with real money or obtained through event reward.

  28. SoCo79

    How is this Champion aquired?

  29. NomALlama

    Foli has been working wonders for me since the update. Even just the extra hit on the targeted enemy has made him so much more incredible. I also don’t have to worry about giving the enemies debuffs now in hopes of a block revive. It just works and I love it.

  30. Ayumilove Post author

    @Badman: Foli skill “Sealed Fate” has been updated according to Patch 1.13.

  31. Badman

    Foli feels like he’s on the cusp of being amazing to me. Hoping that with this next patch they seriously buff Leech OR completely change his A2 as currently leach feels useless. He looks like an assassin – poison or weaken would thematic.