Flesheater | OT-RSS | Raid Shadow Legends Skill Mastery Equip Guide

Raid Shadow Flesheater Skill Mastery Equip Guide

Raid Shadow Flesheater Skill Mastery Equip Guide

Obtain from

Mystery Shard
Ancient Shard

Champion Fusion

Maulie Tankard


FACTION: Ogryn Tribes
ROLE: Support
TOMES: 9 (N/A)

Total Stats (6★)

Health Points (HP): 14,535
Attack (ATK): 1,024
Defense (DEF): 1,035
Speed (SPD): 94
Critical Rate (C.RATE): 15%
Critical Damage (C.DMG): 50%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 10


★★✰✰✰ Campaign
★✰✰✰✰ Arena Defense
★✰✰✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★✰✰✰✰ Faction Wars


★★★✰✰ Minotaur’s Labyrinth
★★✰✰✰ Spider’s Den
★★✰✰✰ Fire Knight’s Castle
★★★✰✰ Dragon’s Lair
★★★✰✰ Ice Golem’s Peak


★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★★✰✰ Spirit Keep
★✰✰✰✰ Magic Keep

Doom Tower

✰✰✰✰✰ Magma Dragon
✰✰✰✰✰ Nether Spider
✰✰✰✰✰ Frost Spider
✰✰✰✰✰ Scarab King

Flesheater Skills

Freeze the Blood [ATK]
Attacks 1 enemy. Has a 20% chance of placing a [Freeze] debuff on the target for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Multiplier: 3.8 ATK

Tenderize [ATK] (Cooldown: 4 turns)
Attacks 1 enemy 2 times. On each critical hit decreases the target’s Turn Meter by 15%.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 2.5 ATK

Gruesome Nourishment (Cooldown: 5 turns)
Places a 50% [Increase ATK] buff on all allies for 2 turns.
Level 2: Cooldown -1

Increases Ally HP in Faction Crypts by 22%.

Flesheater Equipment Guide

Equipment Set for All Battles
3 Speed Set

Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Accuracy, Speed
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy)

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9 thoughts on “Flesheater | OT-RSS | Raid Shadow Legends Skill Mastery Equip Guide

  1. RustyChacon

    Any chance of a masteries guide please so we can exploit his full potential. Thank you.

  2. TheTodmeister

    The main thing he brings to the party is the ATK up. Which if you ascend him to at least 3* is decent. However, the cooldown is relatively long, even if you book him.

    He also has two abilities that require accuracy (Freeze, turn meter), and atop of that, the A2 depends on a critical hit as well.

    Atop of that, you kind of want to gear him for support (ie, DEF or HP) if you want him to live and continue to ATK up your party. But his attacks are ATK based.

    That’s endurance, accuracy, damage AND crit. He’s MAD as hell, so it’s hard as hell to gear him unless you luck out with end game gear with perfect substats.

    ATK up is a nice thing to have. I’m not junking mine right away, as I haven’t gotten decent enough Ogre pulls to make a full FW party out of others. So he will have a spot on the line for now, but don’t feel bad feeding him to another once you have a better party of 5.

  3. Brian Bonner

    oh, so food then for me


    @Ayumilove,Flesheaters skills sound amazing!
    How do you rate him for Faction Crypts