Raid Shadow Legends Eviscerator Skill Mastery Equip Guide

Raid Shadow Eviscerator Skill Mastery Equip Guide

Overview

FACTION: Dark Elves
RARITY: Rare
ROLE: Attack
AFFINITY: Void

Total Stats (6 Stars)

Health Points (HP): 12,060
Attack (ATK): 1,409
Defense (DEF): 815
Speed (SPD): 95
Critical Rate (C. Rate): 15%
Critical Damage (C. DMG): 57%
Debuff Resistance (RESIST): 30
Debuff Accuracy (ACC): 0

Eviscerator Storyline

It is no surprise that the cutthroat society of the Dark Elves produces many skilled warriors and assassins. The latter are especially thought after by anyone in Teleria who needs a problem resolved in a swift and bloody manner. Fortunately for her employers, and unfortunately for her victims, the assassin known as the Eviscerator specializes exactly in that. Her gruesome monicker is well-earned, as a bloody trail of successful “contracts” left behind would attest. Of course, there is more than simple cruelty at play. In this bloody business a fear-inspiring reputation is certainly quite important. Granted, that reputation is coupled with impressive talent. Eviscerator is as lethal as she is graceful, striking with blinding speed and always seeking to find a weak point in the enemy’s defenses. Her dual daggers are coated in poison, making certain that even the smallest scratch has a chance of bleeding her victim. Her agility allows to strike from the shadows, throwing enemy formations into disarray. She knows that it would be foolish to let an enemy recover, and always seeks to strike whenever they attempt to recuperate or gain an advantage.

Eviscerator Skills

Bleed Dry [ATK]
Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%

Lethal Confusion [ATK] (Cooldown: 4 turns)
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +15%

Suppression [Passive] – CD 1 Turn
Attacks an enemy Champion with the default Skill whenever they are healed or receive a Buff. Attacks one random enemy if multiple enemies are healed or receive a Buff at the same time.

Aura
Increases Ally C.RATE in the Arena by 16%.

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