Dunestrider | Raid Shadow Legends

Raid Shadow Legends Dunestrider Skill Mastery Equip Guide


NAME: Dunestrider
FACTION: Barbarians
ROLE: Attack
USABILITY: Early-Mid Game
TOMES: 14 (A2 A3)



Obtain from

Mystery Shard
Ancient Shard
Primal Shard
Vergumkaar Fusion

Blessings Recommendation

Phantom Touch


★★★✰✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★★✰✰✰ Clan Boss
★✰✰✰✰ Hydra
★★★✰✰ Faction Wars


★★★✰✰ Minotaur
★★★✰✰ Spider
★✰✰✰✰ Fire Knight
★★★✰✰ Dragon
★★★✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun


★★✰✰✰ Arcane Keep
★★✰✰✰ Void Keep
★★✰✰✰ Force Keep
★★★✰✰ Spirit Keep
★★✰✰✰ Magic Keep

Doom Tower

★✰✰✰✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★✰✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★✰✰✰✰ Dark Fae

Dunestrider Skills

Desert Wind
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Damage Multiplier: 3.45 ATK

Nomad’s Stride (Cooldown: 4 turns)
Attacks 3 times at random. Each critical hit decreases the target’s Turn Meter by 10%. Will only decrease the Turn Meter once per target.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 1.9 ATK

Harsh Mercy (Cooldown: 5 turns)
Attacks all enemies, then attacks the enemy with the lowest HP. Has a 75% chance of placing a 100% [Heal Reduction] debuff on the enemy with the lowest HP for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Damage Multiplier: 3.62 ATK

Dunestrider Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Instinct, Killstroke, Lethal, Merciless, Perception, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK% / ACC)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (C.DMG / ATK)
Banner (ATK / ACC)

Stats Priority

ATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC

Dunestrider Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Dunestrider Skill Mastery Equip Guide


  1. Deadly Precision
  2. Keen Strike
  3. Grim Resolve
  4. Single Out
  5. Life Drinker
  6. Bring it Down
  7. Methodical
  8. Warmaster


  1. Pinpoint Accuracy
  2. Charged Focus
  3. Swarm Smiter
  4. Lore of Steel
  5. Evil Eye
  6. Master Hexer
  7. Sniper

Dunestrider Videos

Raid Shadow Legends Dunestrider Champion Demo in Clan Boss by Spacious Sweep

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8 thoughts on “Dunestrider | Raid Shadow Legends

  1. alphallama

    For those wondering, I took her to 5* and use her in barbs 13 with ease along with some others like scyl 6*, soulbound 5*, maeve 5* no reds and baroth 5* no reds lvl 33 currently. She out damages them all with ease. granted these aren’t the best toons to compare with dmg wise, but these were the toons i had and wanted to test with on my alt account. She definitely worth the 5* to help you get past spirit keep stages once you clear the 2 ads. 100% heal reduction is major in some cases like fw with sethalia and thenasil first wave.. All in all she is a pretty solid champ and she hits pretty hard with 0 masteries… full ascension. Once she has served her purpose and you can replace her, off to the tavern we go…

  2. Tom Chapman Barros-Wing

    I wish there were a way to weight the in-game ratings based on player power or something. I mean, that wouldn’t be the single way to do it, because to endgame players, almost everything is meh. But it’s literally true that some Rares and many Epics are objectively better than some Legendaries, etc., but you can’t tell from in-game ratings whether Dunestrider is as good as Coldheart, or just good for people who are at a point where Dunestrider gets them over the low-mid-game hump. Thankfully, Ayumilove’s site is here to give a better sense (though it’s just one person’s opinion, generally).

    I think if I were to design a ratings system from scratch, I’d have each champion rated three separate times for Early, Middle, and Late game use. THEN you could see how worthwhile it really is to develop Spirithost for a while and then eventually abandon her, for example, or to hold off putting resources into Gurptuk Mossbeard until endgame, or to get your Apothecary up and running early and use him all the way.

  3. Ayumilove Post author

    @Desc440: Based on my calculation from the video (champion stats and damage on enemies). If you think its not accurate, please share the damage multiplier that you have tested.

  4. Desc440

    Question: where does the damage multiplier info taken from?

  5. TheTodmeister

    This is probably the one of the new rares I successfully got, that I will actually keep. Mainly because she does have a pretty good damage multiplier, at least it seems so, and she has an AoE that I can book down with rare tomes, so a switch hitter for faction wars at least.

  6. TheTodmeister

    The in-game reviews are troll ratings. I’m pretty sure this is actually Ayumilove’s rating on these pieces of garbage. Because they really are mostly garbage, and there are uncommons that do more and do it better than almost all of these so-called rares.

  7. Matt

    Not tested, look at in game reviews.

  8. 7heK

    Are the new heroes really so bad or it’s just not yet tested😒