Doomscreech | Raid Shadow Legends

Raid Shadow Legends Doomscreech Skill Mastery Equip Guide

Overview

NAME: Doomscreech
FACTION: Undead Hordes
RARITY: Rare
ROLE: HP
AFFINITY: Void
RANK: B
USABILITY: Early-Mid Game
TOMES: 11 (A2)

Abilities

RSL_AoE_IncreaseDefense_60%
RSL_AoE_IncreaseTurnMeter
RSL_Faction_HpAura
RSL_Self_Shield
RSL_Target_BasicAttack_2Hits
RSL_Target_DecreaseAccuracy_50%

Obtain from

Void Shard

Blessings Recommendation

Phantom Touch (Damage Dealer)
Survival Instinct (Tank)

Grinding

★★★✰✰ Campaign
★★★★✰ Arena Defense
★★★★✰ Arena Offense
★★★★✰ Clan Boss
★★★✰✰ Hydra
★★★★✰ Faction Wars

Dungeons

★★★★✰ Minotaur
★★★✰✰ Spider
★★★★✰ Fire Knight
★★★★✰ Dragon
★★★★✰ Ice Golem
★★✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun

Potion

★★★★✰ Arcane Keep
★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep

Doom Tower

★★★★✰ Floors
★★★★✰ Magma Dragon
★★★★✰ Nether Spider
★★★★✰ Frost Spider
★★★★✰ Scarab King
★★★✰✰ Celestial Griffin
★★★★✰ Eternal Dragon
★★★✰✰ Dreadhorn
★★★✰✰ Dark Fae

Doomscreech Skills

Scrabbling Claws
Attacks 1 enemy 2 times. Has a 25% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Damage +10%
Damage Multiplier: 1.1 ATK + 0.05 HP

Warning Screech (Cooldown: 5 turns)
Fills the Turn Meter of all allies by 30%. Places a 60% [Increase DEF] buff on all allies for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1

Shelter (Cooldown: 6 turns)
Attacks all enemies. Places a [Shield] buff equal to 30% MAX HP on this Champion for 2 turns. Damage increases according to this Champion’s current HP.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Damage Multiplier: 0.1 HP

Aura
Increases Ally HP in Faction Crypts by 21%.

Doomscreech Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Impulse, Reflex, Relentless
PvP: Immunity, Protection, Stoneskin, Untouchable
PvE & PvP: Accuracy, Divine Speed, Fortitude, Immortal, Perception, Regeneration, Resistance, Righteous, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (HP% / DEF%)
Chestplate (ACC / RES / HP% / DEF%)
Boots (SPD / HP% / DEF%)
Ring (HP / DEF)
Amulet (HP / DEF)
Banner (ACC / RES / HP / DEF)

Stats Priority

Debuffer: ACC, SPD, HP%, DEF%
Buffer: RES, SPD, HP%, DEF%
Buffer & Debuffer: ACC, RES, SPD, HP%, DEF%

Doomscreech Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Doomscreech Skill Mastery Equip Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Shield Breaker
  4. Single Out
  5. Bring it Down
  6. Methodical
  7. Warmaster

Support

  1. Steadfast
  2. Shieldbearer
  3. Rapid Response
  4. Swarm Smiter
  5. Lore of Steel
  6. Evil Eye
  7. Spirit Haste
  8. Lasting Gifts

Doomscreech Videos

ASH: Doomscreech: Top Rare Champion (Worth 6 Stars) Build & Review

AliAlPlays: Doomscreech VS Seeker| Analytical Discussion

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15 thoughts on “Doomscreech | Raid Shadow Legends

  1. JiNMu_TeNNo

    Maybe I worded that wrong… ANY ally (not EACH) (unless it was an AoE attack…)

  2. JiNMu_TeNNo

    @Ayumilove, the Blessing “Faultless Defense” (Divinity of War), would work on “Screech” too;(up to 15% of damage reflected back to an attacking enemy for EACH ally under an [Increase DEF] buff placed by this champ.

  3. KirbyMorph

    If you have a ragesh or other defense based nuker, this guy is a monster. Def buff version of Seeker for the turn meter and def buff to get them attacking faster and hitting harder. Likely want him to be speed sets to go first or maybe stoneskin if going for that build.

  4. Ayumilove Post author

    @THOMAS: I have updated Doomscreech’s Shelter skill description from “MAX Health” to “Current Health”. Thanks!

  5. THOMAS L

    Slight Nerf.
    Previous :
    Shelter [HP] (Cooldown: 6 turns)
    Attacks all enemies. Places a [Shield] buff equal to 30% MAX HP on this Champion for 2 turns. Damage increases according to this Champion’s MAX HP.

    1/22/22
    Shelter [HP] (Cooldown: 6 turns)
    … Damage increases according to this Champion’s CURRENT HP.

  6. Ayumilove Post author

    @Peter H, @sider, @jim: I have added Doomscreech’s Shelter (A3 Skill) damage multiplier into this page!

  7. Peter H

    You’re missing the multiplier on Shelter – which is 0.1*HP

  8. sider

    Thanks for the great website!

    Doomscreech A3 multiplier according to HH is 0.1 HP. HH lists it as max HP however the champion description in-game lists current HP as the multiplier.

    I’m looking to build this guy for arena as I use more DEF champs then attack champs. Any advice?

  9. Jim

    Is there a multiplier for the A3 ?

  10. Richard Petzoldt

    I don’t get your equipment guide for this champion. You say priority stats are attack%, CR, CD, Speed and accuracy. Yet you recommend Def/ HP on gauntlets, Chest, Ring and Amulet. Which is it?

  11. BigGus

    Anyone using Reflex on this one? Seems like that would boost Fire Knight but I have only a little gear and wonder if it would be wasted.

  12. MacAero

    @shaneVapid

    Defense/HP% – stats in parenthesis are always the primary stat on the specific set of gear on this whole website

    Attack% – that is the sub stat that you should aim for on the gear

  13. shaneVapid

    Stat priority lists Attack% as first then the gear says Defense/HP%

  14. TwoZeroFoxtrot

    Has anyone experimented with putting a Shield set on Doomscreech? I feel like this might make him essentially a support for dungeons where you have waves, cause he’d buff every fight, and then his A3 could stack (or follow up on) his A3, giving him a lot of survivability.

  15. Tinkman

    First of all, thanks for this wonderful site!

    I feel like the stat priority for doomscreech is a bit off. His A1 is based off of hp and att and his A3 is based of hp.

    Also, I dont feel like it is worth going into the support tree for the mild increase on the shield or the chance to extend the def% buff by a turn.

    I feel like he would universally want to be in the offense and defense trees, with changes based on whether he is being used for dungeons or CB.