Deathknight | Raid Shadow Legends

Raid Shadow Legends Deathknight Skill Mastery Equip Guide

Overview

NAME: Deathknight
FACTION: Undead Hordes
RARITY: Common
ROLE: HP
AFFINITY: Magic
RANK: C
USABILITY: N/A
TOMES: 7 (A1)

Abilities

RSL_Self_CounterAttack_Passive
RSL_Self_Passive
RSL_Target_Sleep

Obtain from

Mystery Shard
Market

Use Case

Fodder

Grinding

★★✰✰✰ Campaign
★★✰✰✰ Arena Defense
★★✰✰✰ Arena Offense
★★✰✰✰ Clan Boss
★✰✰✰✰ Hydra
★★✰✰✰ Faction Wars

Dungeons

★★✰✰✰ Minotaur
★✰✰✰✰ Spider
★✰✰✰✰ Fire Knight
★★✰✰✰ Dragon
★★✰✰✰ Ice Golem
★✰✰✰✰ Iron Twins
★✰✰✰✰ Sand Devil
★✰✰✰✰ Phantom Shogun

Potion

★★✰✰✰ Arcane Keep
★★✰✰✰ Void Keep
★✰✰✰✰ Force Keep
★★✰✰✰ Spirit Keep
★★✰✰✰ Magic Keep

Doom Tower

★✰✰✰✰ Floors
★✰✰✰✰ Magma Dragon
★✰✰✰✰ Nether Spider
★✰✰✰✰ Frost Spider
★✰✰✰✰ Scarab King
★✰✰✰✰ Celestial Griffin
★✰✰✰✰ Eternal Dragon
★✰✰✰✰ Dreadhorn
★✰✰✰✰ Dark Fae

Deathknight Review

Deathknight is a Common HP Magic champion from Undead Hordes faction in Raid Shadow Legends. Deathknight has only two abilities. The first ability is Rusty Sword (A1 Skill) that has a 35% chance to apply Sleep debuff on the target when this skill is fully booked. However, it’s not a reliable skill to crowd control enemies, especially for Faction Wars and Doom Tower content. The second ability is Payback, a unique passive skill that enables him to have a 30% chance to counterattack the attacker. If Deathknight’s opponent is much faster than him or there are multiple enemies attacking him, then his passive skill will shine and synergizes with his default attack to put attackers to sleep and provide some time for your team to catch up. His skill kit is kinda situational, so I would recommend using him as a fodder champion to rank up better champions in your account. Ultimate Deathknight is his successor who transcends from a Common to a Legendary champion!

Deathknight Skills

Decrepit Hatchet [ATK]
Attacks 1 enemy. Has a 15% chance of placing a [Sleep] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +10%
Level 8: Damage +10%
Damage Multiplier: 5.5 ATK

Payback (Passive)
Has a 30% counterattacking when hit.

Deathknight Build Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Recommended Artifacts

PvE: Bloodthirst, Impulse, Lifesteal, Reflex, Relentless
PvP: Zeal
PvE & PvP: Accuracy, Critical Damage, Cruel, Divine Speed, Fatal, Instinct, Killstroke, Lethal, Merciless, Perception, Savage, Speed, Supersonic

Stats Allocation

Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (ATK% / C.RATE / C.DMG)
Chestplate (ATK% / ACC)
Boots (SPD / ATK%)
Ring (ATK)
Amulet (C.DMG / ATK)
Banner (ATK / ACC)

Stats Priority

ATK Nuker: ATK%, C.RATE, C.DMG, SPD
ATK Nuker & Debuffer: ATK%, C.RATE, C.DMG, SPD, ACC

Deathknight Masteries Guide

Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars

Raid Shadow Legends Deathknight PvP Mastery Guide

Offense

  1. Deadly Precision
  2. Keen Strike
  3. Grim Resolve
  4. Single Out
  5. Whirlwind of Death
  6. Bring it Down
  7. Wrath of the Slain
  8. Kill Streak
  9. Methodical
  10. Helmsmasher

Defense

  1. Tough Skin
  2. Rejuvenation
  3. Bloodthirst
  4. Harvest Despair
  5. Retribution

Deathknight Champion Lore

Since the earliest days of the Undead and the Age of Treachery, the Deathknight, it is said, was there. From the oldest fables and sagas of the heroes who battled the Undead menace, the Deathknight has lurked ever in the shadows. Perhaps he was the very first Undead ever to be touched by Siroth’s dark curse. Maybe he is nothing more than some anonymous, well-meaning person, seeking honor and dignity but finding death and horrid rebirth, and an eternity of servitude. But thanks to that very plainness, Deathknight is literally an icon. In him is reflected the faceless, universal threat of Undeath to all living things. His burning skeletal gaze and arrow-punctured armor is known across Teleria as a shorthand stand-in for all the manifold horrors of the Undead Hordes. Oaths and proverbs invoke him, sometimes seriously and sometimes with great irreverence. In many depictions he is given a humorous aspect, bits of black comedy added by artists and documentarians to cope with the terror. Commonly depicted alongside Deathknight is a pet rat called Nibbles, his only friend among the living or the dead. Spotting the duo in a mosaic or tapestry is a common pastime.

In every tale and tragedy, the Deathknight is the instrument of terror but never its mastermind. Tapestries and histories recording battle after battle against the Undead show Deathknight again and again, always amid the thronging skeletal legions of some vile prince of death but never at the vanguard. In this role as the everyman of doom, Deathknight is a figure of fear but also a humanization of the dead and a projection of sympathy for the cursed, and represents a complex psychological conflux for living minds. He is feared as they fear Death itself, for whether in Death or Undeath, all mortals must face their end. Yet they also know him as a constant companion, always sardonically looking over their shoulders. |f Death is like a humble, overburdened workman, constantly visiting battles and cemeteries to carry out his labors, the Deathknight is his slightly less well-paid counterpart among the Undead.

As the Deathknight lore evolved over the centuries, the sympathetic bent in his depictions increased, as did the gallows humor. Slowly, as Telerians learned to cope with the ongoing presence of the Undead in the world, he became a sort of stand-in for the morbid curiosity of those who pondered — ‘what if I were an Undead? Could I keep my personality, my hopes and dreams? Could I be different from all the rest, and be something more than a mindless slave or a twisted schemer? Could there be an Undead out there who, like me, simply wants to do a good job, make friends, gain influence, hone his skills, and be respected?’ Even famed heroes such as Turvold and Galek were known to have this sort of ‘sympathy for the Deathknight.’

Perhaps it is only wishful thinking. Or perhaps a rare few Undead still have a vestige of free will, or even the capacity for good deeds. But could the common, ubiquitous Deathknight ever truly match the mythic status of the lords of Undeath? What would happen if an icon of lowliness was raised high? That is an altogether different question.

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21 thoughts on “Deathknight | Raid Shadow Legends

  1. Havan IronOak

    Anyone experiment with this guy for the Sand Devil Necropolis? Both his A1 and his A2 seem like they’d be particularly useful in this odd dungeon.

  2. Fresnokila

    I’m actually creating an arena defense team with Ultimate Deathknight and three Deathknights just for fun! For some reason, they are even winning some defenses and are not fully equipped yet. That really speaks for Ultimate Deathknight’s passive.

  3. Tripp550

    I would like to see an honest attempt to gear him to be useful. I know for a fact I’m not the only person that wants to use him alongside Ultimate DeathKnight just for fun. And I think for a real attempt he could be surprising in arena. Which would be hilarious. Maybe with counter attack accessories and artifacts with masteries that support a higher chance of landing it, he could actually surprise some people in arena. I’d love to see that. Instead tho, it feels like this page is a little biased and hasn’t given DK any love at all. I feel like all champions, the bad and even the terrible should be treated as if they could be viable on this site. Otherwise why have a page on him at all.

  4. Ayumilove Post author

    @doro626: I have updated Deathknight’s character design to the latest one on this page!

  5. Gooshfraba

    NO SUPPORT tree for DK????

  6. Gooshfraba

    NO SUPPORT tree for DK????

  7. Shizukuishi

    Where is the page for the Ultimate Deathknight?

  8. doro626

    Are you going to leave the old picture for Archival purposes?

  9. Pinewik

    Death knight finally made it to the big leagues ; )

  10. BruDog1970

    They renamed the A1 to Decrepit Hatchet and changed his visuals (main screen and thumbnail).

  11. Roger Huggett Jr.

    Death Knight is way too OP. Plarium needs to nerf him to make it fair! They should rename his A1 to Knight’s Tale. The reason it causes sleep is he’s carrying on about his awesomeness.

  12. WayUpInYa

    DFFD – Deathknight Forever, Forever Deathknight!

  13. Jim

    I was able to solo spider 25 with Deathknight once I six stared him. All the spiderlings just slept as I took out the big spider – like the child jedi trainees in starwars after they were killed by the sith and jawas, led by jar jar binks and company. (Wow, spellcheck corrected jar jar binks 😉

  14. TheoMans

    That moment when you don’t understand whether all these comments are joking or not…

  15. JareelSkaj

    If you’ve watch the advert, you know that given a choice between 5 Legendaries and a deathknight – you should pick the deathknight.

    He’s got DEATH in his name. S-tier champion.

  16. DK

    As you guessed the name gives away his awesomeness. A common champion can compete a legendary one.

  17. Marcus

    He’s easily the best champ in the game. The destruction is real. Plarium knew that if he could rank up he would break the game,he’s the reason 1 star champs cant rank up and that’s a fact

  18. Glenn Johnson

    Masteries graphic is highlighted incorrectly.
    Use this code at a certain site that displays previews of masteries [ 0t13c0tp2800000 ]
    PlayerName “IDntGiveEeffoc” on server “Production1”

  19. WhiteLion

    He might not look it, but the strongest champion in the game, he’s just unstoppable. Recommend you get him early on, so you can show how massive your schlong is to everyone in the arena.

  20. myta614

    You underestimate the incredible power before you. 6 star deathknight as fast as possible to attain maximum destruction