OverviewNAME: Cultist AbilitiesObtain fromMystery Shard |
Grinding★✰✰✰✰ Campaign Dungeons★✰✰✰✰ Minotaur Potion★✰✰✰✰ Arcane Keep Doom Tower★✰✰✰✰ Floors |
Cultist Skills
Sickle [ATK]
Attacks 1 enemy 2 times.
Level: 2 Damage +5%
Level: 3 Damage +5%
Level: 4 Damage +5%
Level: 5 Damage +5%
Damage Multiplier: 2.1 ATK
Toxic Miasma [ATK] (Cooldown: 5 turns)
Attacks all enemies. Has a 25% chance of placing a 2.5% [Poison] debuff for 2 turns.
Level: 2 Damage +5%
Level: 3 Damage +10%
Level: 4 Buff/Debuff Chance +5%
Level: 5 Buff/Debuff Chance +10%
Level: 6 Cooldown -1
Damage Multiplier: 4.6 ATK
Cultist Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
2 Offense Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons, Doom Tower
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy)
Cultist Review
Raid Shadow Legends – Cultist is an Uncommon Attack Force-Affinity Champion from Knights Revenant faction. He can be obtained from Mystery Shard and Market. This Champion is basically a fodder for other useful Champions.
Cultist is pretty similar to Sniper. Nearly same A1 ja A2 aswell as nearly identical damage output.
@Nova — Because he is considered a “food” champion as mentioned above in the Review section, and I’ve yet to hear of anyone ranking him up for any reason, not even the usual suspects on YouTube who delight in discovering Uncommon Unsung Heroes. His kit doesn’t sound so bad for an Uncommon, and when I first encountered him in the Hallowed Halls he also didn’t seem a total pushover, but I’ve never taken the time to investigate. Maybe his modifiers are really bad; his speed is certainly very slow. Did you build him and masteries are becoming a consideration?
why there is no suggestion for mastery for cultist?